Tyranids have been rumored to be released after Space Marines probably around the first of 2014 or if we are lucky the end of this year. This is one of the codices I am looking forward to the most, as it will alter and change a lot that is going on in regards to allies for the army. This rumor gets into what may be going on.


Please remember that these are rumors. This is a ways out, so please add in a little extra salt on this one.

This does make sense though and is logical. If a codex is coming out, of course it would be awesome if a codex supplement followed it, as that may be an incoming trend of future codex releases.

Here is the rumor,

via an anonymous source
I've heard about a supplement for tyranids, that they will be getting a genestealer cult supplement possibly something akin the recent GW tourny rules we saw at Warhammer World. 

35 Comments:

  1. What are the the "recent GW tourny rules we saw at Warhammer World."

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    1. http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3050151a_Praedis_Zeta_rules_pack_V.1.pdf

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  2. Am I the only one who thought the whole Genestealer Cult thing was kind of dumb? Even if it were a supplement, I don't think they fit in at all with a main Tyranid force. There isn't a full standing army of Genestealer Cults; just small groups of them hidden around various places in the galaxy. Most of the time their attacks aren't even coordinated with a Hive Fleet invasion.

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    1. The only thing dumb about Genestealer cults is that limo lol. The rest of it though is one of the most fantastic and original army ideas GW has ever thought of. Never understood why they sidelined them. Also there wouldn't be any Nids now if it wasn't for the genestealers or the cultists. The came first so they deserve some recognition.

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    2. They were fantastic models also for their day, the Patriarch especially. The patriarch used to come teeny lil baby nurgling-esque hybrids at its base also. How can you say no to that?! :P

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    3. I would think they would use a hybrid Guard / cultist type rule set, considering in one of the books if I recall they infiltrated a planets PDF.

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    4. In the recent warhammer world torny they have rules for hybrids and magus. Look pretty interesting. Like cultists but are more close combat oriented with rending and stuff, Magus also comes with puppet master and domination as default powers. Very interesting I think. I wonder what the reaction to it was at the torny?

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    5. Yes McD, I think you are the only one ;P

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    6. @McDoogle

      Genestealer Cult is huge when it comes to Tyranid invasions.

      Read the 2nd edition Codex written by those that created the race/game.

      The Genestealers/lictors move in advance before the hive fleet.

      The Genestealers raise a cult starting with finding a few numbers but then begin looking for intelligent people, psykers (Magus), and organized leaders who have political power (Part of the reason ther were things like the limo because they had powerful wealthy people).

      They work to convert and infiltrate the highest ranks in many of the planets defenses...

      The more of the Cultists there are.. the larger the Beacon is that comes from the Genestealer cult that the Hive mind can then detect the presence of. When the Beacon gets to a certain point... the Hive Mind moves in and comes after the planet.

      Then just before the Tyranids break Orbit the Cultist sabotage the planet from within making them Disorganized and falling apart before the massacre.

      Not to mention all the depression that is setting over everyone on the planet and trauma from the Shadows of the Warp, and the Natural disasters that are caused from the hive fleet pulling itself a crossed the galaxy using the planets gravitational pull to move itself (they don't have Warp travel... they literally pull themselves closer... makes you think of the size of the creature)

      Lictors then Assasinating Key people that may not be able to be effected by the Genestealers.

      Really... it is all very organized.

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    7. Yep- McDoodles assessment on Genestealers is completely wrong.

      Google, McDoodle, Google is your friend

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    8. Wow, McD, you are So the only one, and wrongity wrong wrong wrong to boot.

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    9. No McDoogle, you're not the only one. I wasn't around the hobby back in the days and find the Genestealer cult concept very unattractive. I want my army alien, not Imperial veterans with tails and claws.

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  3. Genestealer cult would be cool, but is wishful thinking.

    End of year? GW was never publishing any codex in December for many years now.

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    1. They have never released so many codices in one year either. I think 3 has been there record for 40k in one year. We are already on 4 codices for this year and its only June.

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  4. Given what we've seen so far, isn't a Genestealer Cult supplement for a new Tyranids Codex considerably unlikely when compared to say a 'Hive Fleet Behemoth' supplement?

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    1. Warhammer worlds most recent tournament was centered around Genestealer Cults. I hoping this is a clue for what is coming. Also remember genestealer cults are made up of a few different races so a cult themed supplement would be perfect to allow allies for Bugs as lack of them is something bug players have been cursing GW for since 6th dropped.

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    2. It depends on where they intend to take the supplements really. The Iyanden supplement made minor, but flavourful, additions to the Eldar Codex. Notably without adding any extra unit entries.

      A Genestealer cult on the other hand would likely require more of a minidex instead, particularly if the aim is to allow the cult to act as allies to tyranids. If instead by 'allow allies' you mean 'playing as genestealer cult allows you to ally in Imp Guard/Tau with tyranids' then that sets the dodgy precedent that in order to utilise a supplement for Codex Tyranids, you will need to also have another non-tyranids Codex. Given how needlessly touchy the 'community' is toward GW, I can only envisage a big uproar, despite the fact it is opening the door to tyranid players allying in units they couldn't before.

      Now I don't have a crystal ball to see what the future holds, but if the Iyanden Supplement is a paradigm for future supplements then I personally would sooner bet on hive fleet supplements before a Genestealer Cult supplement.

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    3. I was thinking more that the old cult units like the patriarch, magnus and hybrids would be just additions to a nid army. Then allies would be opened as cultists incorporates quite a few other armies like orks,IG and such. It wouldn't take a lot and wouldn't require any rule changing. Just basically a door to allow allies with a few new units and rules to supplement the nids.
      I'll be honest I know nothing of the eldar supplement. I'm not sure why it would be such a problem though to allow nids a few extra units for variety considering they suffer from the least variety of any army in the game atm.

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    4. I don't really know a lot about nid fluff tbf either lol but I did start playing the game with a genestealer/cultist army which is why I would love to see them brought back so much.

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    5. Can't really assuming that future supps won't add in new units, especially when we've not seen a thing from it's parent codex yet.

      It would be daft to think that codicies are developed without taking additional books into account during the development cycle.

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  5. I'd much rather see hive fleet supplements, with similar changes the iyanden brought to the eldar dex. Taking trygons as hq or troops, or tyrrannofex hq, etc.

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  6. you could still do a genestealer cult list similar to iyanden

    genestealers are troops
    maybe broodlords can be taken multiples for one hq
    a few special biomorphs
    a unique warlord table
    and instead of a wraithlord/wraith knight as warlord, a cult force may use a modified allies table from this supplement

    then u take
    hq brood lords
    elite ymgarl genestealers
    troops genestealers

    then add your chosen allied host race

    thats fairly easy dealt with without wishlisting having said that

    it would be nice for units of hybrids, magus and even the return of a patriarch

    maybe there is new genestealer related kits coming?

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    1. Could be cool for some, just not crazy about genestealers, I'm an MC man myself.

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    3. I actually thought an all Lictor army would be nifty or all Lictors and Genestealers.

      While not effective.. fluff wise is pretty terrifying. All infiltrating/ Camoskin

      Take Deathleaper as an HQ that makes Lictors troop choices.

      That would be fun... I would try it just for the fun of it.

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  7. When do you think we will actually get a crumb of information on how far out the Black Templars will get any mention of a sup or codex?

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    1. SoB is at least being worked on, but the complete lack of information about BT is not promising.

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  8. I seriously doubt this one. If Iyanden is any guide, a few pages of rule changes, no new units. Hard to do genestealer cults that way.

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  9. remember the cult supplement only needs a few boons to genestealers and an ally chart for you to play a 'legal' cult force but like iyandens wraith army dosnt 'have' to be genestealer heavy

    broodlords are an interesting independent character that if they were in multiples per hq like a spiritseer and could join an allied squad say a imperial guard veteran squad for some benefit

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  10. I have heard that black templars are incorporated in the new marine dex but only a rumour so far.
    I loved genestealer cults although the limo was a bit far really. they added real character to the tyranid army but they were actully about before nids even came on the scene. would love to see them make a comeback but I am an old school player from rogue trader era and would like to see squats back too!!!

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  11. All they need to do to make genestealer cult is to create a profile for hybrids that can be used (i liked they way they did it for the tournament) and allow the nids to ally with IG. I could make a perfectly fluffy and effective genestealer cult army. Only thing really stopping me now is lack of a hybrid profile with points since I am sure I could convince people to let me ally nids and guard if I only used genestealers.

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  12. All they need to do to make genestealer cult is to create a profile for hybrids that can be used (i liked they way they did it for the tournament) and allow the nids to ally with IG. I could make a perfectly fluffy and effective genestealer cult army. Only thing really stopping me now is lack of a hybrid profile with points since I am sure I could convince people to let me ally nids and guard if I only used genestealers.

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