People have been waiting for more terrain and fortifications to fill in their quest for fun and interesting tabletops. Not to mention that we all want to rules for some of these to be in our standard games. One of the big questions has been, when are we going to see xenos terrain, and how come everything so far has been for imperial worlds? Some Answers below.


This is the third rumor bit, and includes discussion on new scenery and fortifications. Even though the rumor here about xenos terrain was released on my Faeit's Tarot weekly rumor round up post on Sunday, I wanted to make sure readers did not miss it.

via a very reliable anonymous source
The focus on apocalypse is new scenery and fortifications, with their own rules, that are legal for games of 40k and planetstrike as centerpieces and objectives.  Expect a lot more racially specific fortifications as well as more "imperial/generic" stuff in 2014 Q2.

I should add that the only thing holding back racial-specific fortifications is the designer's concept of what does and doesn't look good on the battlefield.

Things are all Imperial not for lack of creativity, but to keep the table looking coherent

Even when both players deploy fortifications on opposite sides of the table, the argument is that this was once an XYZ world where one faction controlled both and now some of the territory has been taken.

Provided only one faction puts down fortifications then it doesn't really matter what race they belong to, as suddenly now you're fighting on the corresponding race's world, or outpost, etc.

Most players, however, focus on Imperial scenery (either using the CityFight buildings, or their own home made scenery) as it is easy to construct, very linear in design and able to be created with a myriad of materials a lot more easily than say Eldar or Tau.  I say that just to explain that chances are 90% or more of the fortifications we get are going to be Imperial in design, but open to all.

47 Comments:

  1. What I'm really looking forward to is the new fortifications providing more reliable AA in standard 40k gamers - or in simpler words, are those guns big enough to bring down helldrakes?

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    1. There shouldn't be a fortification that "reliably" takes Helldrakes, Vendettas, or Night/Doom Scythes down. For the points a fortification costs, they shouldn't be reliable at all. Have you ever seen how ineffective real ground AA is versus real life flyers?

      We don't want the flyers to suddenly become useless because of a 50-75 point piece of terrain that anybody can buy.

      Delete
    2. Although I agree with your premise, I highly doubt that any of that stuff is going to be 50-75 points in cost. If it is reasonably point-costed then I think adding AA platforms that have a decent chance of taking down flyers is a great idea.

      I am a bit prejudiced since I would like to be able to play my Wolves without being forced to take Allies to deal with flyers competitively. One quad-gun doe not cut it against a lot of the armies playing out there.

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    3. problem with stationary AA units is to be all that useful on the battlefeild they'd have to have a fairly long range. which would really put the screws to air units. I'd rather see effort put into giveing every codex a few AA options.

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  2. Personally, i think that the constant Imperial skewed scenery etc is just plain boring.

    Why can't there be the same concept (taken a world that once belonged to...) but make it Orks or Tau etc.

    It smacks of a lack of imagination on the designers part.. that or the will to be bothered to make it.

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    Replies
    1. The source specifically counters your statement about the designers 'lack of imagination'. Below is the direct quote,

      Things are all Imperial not for the lack of creativity, but to keep the table coherent.

      Did you even bother to read what was written above??

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    2. I think he did, but he didnt buy in to everything written on the internet

      Delete
    3. I dont entirely buy it either. The whole point of the universe is that its filled with endless possibilities and limited only by your imagination. Somewhere what you could imagine is in fact happening. Wasnt that partly the reasoning they gave us for the stranger ally chart combos? Below bazkelly offers a plethora of rational/reasonable explanations for combined terrain styles.

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    4. But the Imperium is the most widespread in the galaxy, and seeing as how it's made of humans - which we are - they are the only race we can sympathize with.

      They once colonized more planets than any of the other races in the galaxy, so the bones of their civilization(s) would be everywhere.

      That, and they are easily the most popular race played in 40k, and all other table top games combined. Most of the wars involve the Imperium in some capacity.

      At any rate, choosing not to "believe" something written on the internet is one thing. A source who Natfka says is reliable is certainly more trustworthy than Leigh T, random internet whiner.

      Besides, THERE WILL BE XENOS TERRAIN!!!! GW has said as much, but people are acting like it's never going to happen. Given the current release rate, there's no way every faction won't get something.

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    5. The fluff, the story, hell the whole purpose of 40k is to chronicle mankind's struggle against the alien scum of the 41st Millennium. I'm sorry to people who find that boring, but maybe this isn't really the game for you. The fact is most of games workshops stuff is centred around the imperium because the WHOLE GAME is centred around the imperium. So yeah, 10% of stuff will be xeno, because it's cool and ads diversity but because the Imperium is the antagonist in Games Workshops never ending story of the 41st Millennium, 90% of stuff will be based around them.

      I just don't get it, nobody whined on about Frodo being at the centre of Lord of the Rings, despite there being much ore interesting characters around him, because people except the whole story is based around him. Why is that so difficult to come to terms with in 40k?

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    6. I suspect Rau it's because 40k is a war game. if you pick say.. Tau as your favorite race, 40k might seem to be more about the Tau to you.

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  3. Replies
    1. I'm on the fence with that one, being a nid player myself. I mean, nids eat everything and then move on: there's no real need to build fortifications.

      I just don't think a bunker or stronghold would make sense. Still, a digestion pool or brood nest would be cool, and a spore tower or some such that works as an AA gun is really needed right now.

      Delete
    2. Agreed with you, however, the 'empty rock' look is only once everything is gone. Before you have the all the seeds and digestions pools as you said. So if they could bring some Nids structures like in starcraft, that would be awesome. I could see a broodnest builbing to destroy/protect, that create 1D6 on 2+ gaunts/horm per turn or 1 warrior on a 6 :-)
      Only issue, it is a bit of a niche market. unless you play Nids, it would feel weird. But hey, it s 40K after all :-)

      Delete
    3. I can see a deep striking aa weap selling good. Would be quite easy to pull off from a design standpoint.

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    4. also, I could see them slideing into the 'nids codex some new info about the 'nids creating structures for wartime etc. I mean you look at some of the large structures insects build. it'd not be too much of a stretch to suggest that 'nids might build defensive fortifcations along similer lines when the need calls for it

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    5. I agree with Brian, nids are builders, not just devourers. Admittedly most of their building materials are biological and their constructions tend not to be inanimate objects but creatures of limited sentience, hence why I've been making my own Tyrnaid Bastion:

      40kaddict.blogspot.com

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  4. i love to see some tyranid terrain with guns we are allowed to use -_-

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    Replies
    1. I wouldn't. That would actually be incredibly stupid (in look and function).

      Tyranids won't need AA terrain once their new book hits in a few months.

      Delete
  5. I don't really think that need be true. You can easily imagine Tau dropping in prefab constructed buildings such a C&C bunkers via a Manta or similar vehicle and Eldar could do the same, or use a webway portal to bring equipment in. Orks just build ramshackle things out of what they have to hand and Necrons could have stuff rise up from deep beneath the earth or deploy via a monolith. Battles can rage across planets for years even, with territory switching sides multiple times. You could also have terrain based on a mobile vehicle that is opened out into a structure of some kind and can then be converted back into its mobile form. It could take hours or a full day to do taht though, so for the purpose of a battle that is fine.

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    Replies
    1. Ork winnerbago, with deployed shade cover and room extension.

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  6. for those that have not seen the NEW terrain

    http://2.bp.blogspot.com/-KRBcV0xKoxE/UclcqukLvKI/AAAAAAAAG5g/FHJlx7YoZ8k/s1600/96yh3l.jpg

    and the apoc stuff

    http://1.bp.blogspot.com/-pf-LAc-EBd8/UclcmC6ZefI/AAAAAAAAG5Y/TLiaI_DoGhQ/s1600/gImEN20.jpg

    http://descansodelescriba.blogspot.de/

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  7. I have always felt they should have made the base buildings from the original Dawn of War game into models. There are Imperial Guard, Space Marine, Chaos Marine, Eldar, Orc, Tau and Necron building they could easily use as inspiration.

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  8. £95!!!!! gaps!!! it was an expensive hobby before, but now it is like a mortgage.

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    Replies
    1. So budget accordingly or don't buy it.

      Really not difficult.

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    2. Oh easy does it. It's expensive. Even with a substantial disposable income that's still a fair old chunk to spend on a plastic model.

      I'd rather get a couple of the Imperial Armour books or... as I've roomin' seen, apparently there are new Greater Daemons due in August.

      Delete
    3. and there are other companys and other hobbys

      that doesn´t invalidate the point... GW is going to drive themselves out of biss if they keep going for higher prices

      Delete
    4. thanks McDoogle for the advice....

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  9. I can remember having cut-out cardboard bunkers that were in White Dwarf. Cut them out, fold them and used glue. They worked fine. How about some more of that GW! We had them for years until a friend moved, they didn't survive that. I wish I had bought 10 of that issue. If I remember correctly we got 2 or 3 bunkers out of it.

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    Replies
    1. Because they are cheap, look stupid, and fall apart easily. This is sort of an "all out" hobby where everything is relatively upscale.

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    2. They got young kids going. You know, the GW demographic? Not everything has to be perfect.

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    3. ...and upriced; if you come up with that "budget accordingly" comment again, I'll slap you silly. GOD, comments like that are getting really annoying.

      I'm definitely getting what you are saying is financially sound but it's rude and stinks of arrogance every time someone comes up with it, even if you are giving this out as helpful advice to a fellow gamer.

      So yes, some of us are budgeting to prevent overspending but are we not entitled as "free-speaking" individuals to have a say in a discussion, no matter whether its negative, neutral or positive feedback.

      [/Endrant]

      I'm afraid that even if we budget, in a couple of years, we might be lucky enough to get three kits and a book with the way GW is going :(

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    4. @Paul Wing, Yes I couldn't of said it better.

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    5. And these are the comments coming from countries that don't have outrageous prices like we do down here in Australia and our friends the New Zealanders

      Delete
  10. I would love to see some proper jungle terrain - there doesn't seem to be any decent stuff made by anyone out there at the moment!

    Nids v IG in the middle of a jungle! YES PLEEZZZZ

    ReplyDelete
  11. It would also be fun if terrain packs had the option to make them more alien. For instance: a bastion that stands on a Tyranid invaded world where the alien tentacle plantlife etc. isc reeping along the outside or breaking up parts of it. Ofc this is even easier with orcs....

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    Replies
    1. That would be very cool!

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    2. even upgrade packs would be neat

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    3. They might be neat, but then it would just look like [insert original terrain + spikes], or something to that effect.

      I imagine GW has a little something for everybody.

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    4. Upgrade packs for Nids would look alot like tubes of green stuff. Roll and shape to your requirements. Job Done

      Delete
  12. Well, I can see small things for the Tau/Eldar that are not out of belief. Like a shield wall (like the Shield Drones) on a portable scale or even a small bunker that's air-droppable, say from an Orca. The top can raise it's dome once dropped to provide firing ports, may even have a communications or weapon system on top.

    It is the far future for emperor sakes.

    ReplyDelete
    Replies
    1. http://www.kickstarter.com/projects/1877613212/28mm-wargaming-sci-fi-trenches-and-emplacements-te

      that might be your answer ;-)

      I am not a huge fan, but they are filling a gap.

      Delete
  13. www.microartstudio.com offers faction terrain. They are working on aegis for everybody, for example.

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  14. Dang! I'm sure I saw new finecast greater ruddy daemons in August. Someone? Anyone find me that list!

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  15. Or how about something that looks like it was a quick fabrication building? Or dropped by a ship, or even better - it IS the ship - thats right, a big ship (or rock for orks, whatever) lands, and the guys fight out of it....

    Come one guys, think out of the box, or hire some people who do!

    ReplyDelete
  16. "most people focus on imperial scenery because..." I'm thinking because maybe it's all we have available from games workshop until soon. Games workshop, even after all the dropping the ball on Tau and not getting enough Eldar supliment ready, somehow still think that everyone is just head over heals in love with all their "for the emperor" armies and models.

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