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Next Weeks Hints/ 'Dark Angels New Psychic Discipline and Other Information



There is a lot of new information coming out now about what will be revealed in this weekend's White Dwarf, and we are just getting started on what will be there. The interesting thing is that next week looks to be focusing in on Warhammer Fantasy, and "On the Eve of a New Age" hints.


Here is the latest information coming in.

via ShadowWolf32387 on Faeit 212
The highlights of the issue:

Back page hints for next week:
   On the eve of a new age...
   ...A celebration of Warhammer
   A new mission: Hunt the Fallen

The new Dark Angels codex is rocking in at 160 pages and includes additional heraldry this time around.
Codex is $58
New Psychic Discipline: Interromancy
Power 1 of Interromancy is Seed of Fear, WC 1, malediction with a 9" bubble, forces Morale, Pinning, and Fear tests on 3d6.
No mention of options on the Interrogator-Chaplain, but looks like the power fist arm can probably be swapped out easily.
Detachments "including the Lion's Blade Strike Force...and new detachments for the Ravenwing and Deathwing." as per White Dwarf.
The two detachments are mentioned a second time in the White Dwarf.
Picture shown promoting Company Veterans box, so it likely isn't going anywhere.
Sableclaw conversion shown off in White Dwarf, no hint of a new model, but it does hint it is safe in the codex.

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89 Comments

  1. No Lord of Change?
    Not that I mind, I'm sure a new Codex will bring new Greater Daemons, but I did read a rumour of him between Dark Angels and Age of Sigmar.

    Thought there might be pictures soon.

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    1. More then likely the demon thing would be a tie in with fantasy.
      I kinda expect dark Angels to end, fantasy to release, demon for fantasy with 40k lord of change tie in and then a campaign box for August? With demon and dark Angels. Then follow through with another army tied into the campaign.

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    2. I'd actually prefer that.
      I'm excited about Age of Sigmar, but I'm a 25years 40K fan. If not sold on Age of Sigmar, I'll be sticking with 40K.

      I'm sure the campaign box was rumoured to have a daemon prince and, if Tzeentch themed, I'll be wanting one....unless it's meh. Even if I'm sold on Fantasy. Can always sell off unwanted models.

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  2. Yesssssss, so excited they're making Interromancy a thing! It's fluffy and they've needed it for ages.

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    1. Only the name, sounds a bit dorky. tat bubble power is amazing though. so far atleast so good.

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    2. You expect them to do better after phantasamacy for the Harlaquins lol

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    3. Phantasamancy: The power to conjure up phantasms.
      Iterromancy: The power to conjure up Itteregators? Interregations? er.

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  3. Interromancy. It better be AMAZBAWLZ with a name like that.

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    1. Seed of Fear doesn't exactly inspire confidence.

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    2. Could be worse. You could be GW's red-armored step-children and have gotten the Sanguinary Discipline with its "I have a variety of powers that are similar to powers from a variety of BRB disciplines but are all worse" attitude. Except the 5++ one. That one's legit.

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    3. Relax WSM. It's only warp charge 1 so it won't be too difficult to use.... against Tau and Astra Militarum. :-P

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    4. I'm okay with the sanguinary disciple. I want predators and vindicators as a 1-3 choice and scouts with ws4 bs4.

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    5. I really am too. I think I'm just getting a little reactive to the buffs that SM got and that DA are almost certain to get that we missed out on despite spending two years in the crapper. I really shouldn't have made a lot of my recent posts since they don't really add to the discussion and are probably just need venting my black rage.

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    6. Blood angels shouldn't even have scouts really... read the fluff. They stay in coffins until the pop out as fully mature marines.

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    7. I think you will find DA players sympathetic. We've been there before and we know how it feels.

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    8. Oh, I know they are WSM. I'm really glad that you guys seem to be getting what you've deserved for so long. Blood Angels lost so much with their most recent codex but it was a net buff because of our point fixes. Exterminatus formations are very clearly the prototype of what has become the Gladius and Lion's Blade Strike Forces, but are simply nowhere near as usable. It's just rough coming out of such a bad time to be a Blood Angel only to seemingly be thrown right back where we were six months ago and left gazing longingly at what might have been.

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    9. Sorry Azrell but that is not correct BA have had scouts since rogue trader times. The fluff ive read had them come out of the coffins in the scout phase of development.

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    10. Home brew faq to let BA have weapon options and point/stat changes for main vanilla codex rules and puts. Doesn't help in tourneys or give access to formations, but it's an option. We can all look at previous codex releases and be sour about not having the latest and greatest, heck I play grey Knights, we didn't exactly gain anything and lost inquisition stuff altogether.

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    11. Yeah, the difference between a Scout and a Marine isn't biological (apart from the Black Carapace), it's in terms of their training. So the BA come out of their coffins at the same biological stage as other marines, but every scout is like that. They still have to undergo training to join the ranks of the Astartes.

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    12. Against Daemons and their Instability tests that Seed Of Fear is immense :O

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    13. Oooh, nice spot man! Jeez!

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    14. @Canuck To be fair, I think they should have held off on SW and GK until SM were done, too. I actually didn't mind any of the changes in format the newer books were getting until SM came out. In my opinion, SM should be second to one of the divergent chapters in every way. Codex divergent more specialized, adherent more generalist. Instead, Codex adherent is just better. Iron Hands vehicles get IWND for free. Blood Angels get fast on some vehicles for ten points. The argument can be made that fast is good enough to warrant the cost, but still - the execution is unsatisfying.

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    15. That inconsistency annoys me too, Gil. For example: Exarchs? Two wounds. Incubi Klaivex? One wound.

      Hell, Dark Eldar generally suffered from that inconsistent writing pretty badly. Loads of stuff that affects morale in 40k still works on Space Marines. Dark Eldar stuff that affects or plays off of morale? Nah, doesn't work on Space Marines.

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    16. And by "second to a divergent chapter in every way" I mean that each divergent chapter should be stronger than adherent chapters in one or two aspects and weaker in one or two others. Adherent is should be 2nd best at everything relative to other space marines, but divergent should be 1st in some ways and 3rd in some ways without stepping on each other's toes.

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    17. Dont forget space wolves they got screwed as well people seem to be choosing not to mention that lately. Im happy for DA players if the codex is mad though, they've been waiting long enough

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    18. @Thomas Yeah, the Dark Eldar didn't get treated very nicely this time around. Orks though Blood Angels got screwed this edition.

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    19. Codex after SM, updated codex quickly, rumored campaign with special character, our own psyker rules which all means we won't get rolled into SM. It is good to be a DA player and that hasn't been true since 2nd edition...

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    20. @Mauler: But, Instability grants immunity to all of those tests...

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    21. Am I the only one still happy with Blood Angels?Vehicle squadrons are too big an investment at the points I play (1500), Dreadnaughts still aren't brilliant, even with the extra attack and while the extra couple of hits from Scout shooting (and in a pinch - assault) would be nice, I take scouts to infiltrate on to objectives and be a nuisance. Having these things in the codex would be nice but my BA still kick @$$ and take names without them.

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    22. If all the SM vehicles were half the cost squadrons could be ok.
      Stuff like whirlwinds are unplayable bad.

      But is that the direction the game should go? Every thing keep getting easier to kill and more useless but then points drop and it becomes spamable.
      Then they add new big units to youre Army.

      Look at carnifex or leman russ. Used to be game changers.
      Now they are spamable and Not really the units people want as big bad support unit.
      Its only a matter of Time till we only ever see knights and there likes of. Small and medium (former big) units are not really makeing the game anymore.

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    23. KDK Daemons don't have instability.

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    24. Space Wolves didn't get all that screwed really.
      We don't have the vehicle squads, but SW don't use their vehicles all that much, so not a big issue.
      SW scouts were already WS/BS 4.
      Blood Claws though, are still WS/BS 3, but they have enough rules to make up for it imo, and it still fits their fluff.

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    25. Shinobi - FACK, it's not a Ld modifier, is it?! Balls! Nice one.

      Back to he subject of Blood Angels - I don't play them but I have the codex and on initial reading it seems alright?

      They still have:

      Librarian Dreads
      Heavy Flamer Tacts
      Death Company
      Sang Guard
      Furioso Dreads
      Baal Preds

      All of which seem pretty decent for a Chapter designed to get into people's faces and removing them. I mean if you took the improvements to the codex units and applied them to the BA units (+2A on Dreads, cheaper Terminators, +1BS/WS Scouts, vehicle squadrons, etc) that would bring most of the units on-par with the new codex equiv?
      Is it the special rules granted by Chapter Tactics, Formations & the new battlegroup detachment?

      What's the beef? Because - and I mean no disrespect by this because frankly in internet gaming forums I expect a level of complaining regardless - it seems that "BA got shafted" people aren't focusing on what they've got to their advantage and instead are looking at what they lost from the last book (which was a Wardian travesty so most of that isn't a bad thing unless you're a secret cheesemonger) combined with what Marines have gained from their new book (which admittedly can put them in a twice the negative mindset)?

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    26. We have a 30k player like that in our area. He won't play 40k because "blood angels are the worst codex." There were 7 other players in the room when he said that, including two who have substantial blood angel armies. Blood angels are just fine. Not the best, far from the worst.

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    27. Not called Karl, is he? lol

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    28. @Mauler Blood Angels have a lot going for them, it's true. But even our exclusive units pale in comparison to SM units now, in cost if not in power level. Sanguinary Guard are double the cost of Honor Guard and are highly equivalent in function and stats. Sanguinary Guard are better with ranged attacks but weaker in close combat. Double the points?

      Death Company pay 15 points for power weapons. Vanilla Vanguard pay 1/3 this and are admittedly less durable and more likely to enter close combat because of a better Heroic Intervention but are substantially less expensive.

      Baal Predators are an expensive predator that needs to get within 24 inches and competes with the Stormraven in slots. I love the Baal Predator, but no way would I field one in the current dex.

      No, the Blood Angels are not a bad army. But they shouldn't be strictly worse than SM in their supposed forte either. And they are right now. We got our deep striking heavily nerfed unless we take Dante and get old Furious Charge. Black Templars get Rage, Counterattack, Adamantium Will, Crusader, Objective Secured, and Combat Doctrines alongside their less expensive elite CC units and have access to all the other SM toys. So why should I be okay with GW treating Blood Angels (and Space Wolves and Grey Knights) like second-class citizens? Especially after BA *were* the worst Codex for nearly two years?

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    29. Some light! Thanks Gil. It sounds like most of the issues that you mention are directly caused by GW's release schedule; like before this month how did things sit then?

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    30. Before SM were released I had no issues with BA power levels, but the context has changed and it's become clear that BA are prototype 7th Ed SM. Our Exterminatus formations resemble the Decision/War Host/Strike Force formations we've been seeing but are much larger and less cohesive, so you can see how they arrived to the current list-building trend. Those things don't bother me, though - it's the adjustments they've made to the units themselves that all power armor armies should have.

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    31. Gotcha. Victims of the power-bump but it's good to know that as an army on it's own BA are still pretty decent and fluffsome :]

      Thanks for your time!

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  4. Wait, so we are having another week of Dark Angels?

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    1. i dont think so. i expected the chaplain and codex to be on two seperate weeks to fill the gap before sigmar releases on the 11th. but based on the hints for next week, it may be something warhammer related, though what that is i have no idea, but i'd imagine its something based on older warhammer stuff as a memento of what's been, leading the way into the new

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    2. perhaps a plastic sigmar, or a plastic diorama kit (purely for collector purposes) detailing either the final moments of the end times, or the beginning of the age of sigmar.

      maybe not even a model, could be a book showcasing all the fantasy miniatures from the past! that'd be pretty cool i think.

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    3. You can have one
      But GW isnt.

      Looks like we just get the SM stuff
      Grav, scout back to skill 4, dread A4 and some formations and CAD that makes stuff mandatory.

      Looks like you must now field a speeder per bike squad.
      RW & DW Army are only via CAD.

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    4. Oh, so you can tell us what the RW detachment consists of?

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    5. Seb is taking the WD info as 100% all there is so he can't tell you what's in the RW Detachment.

      :P

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    6. ^ i 100% know what's in the RW detachment.....RW..... ;)

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    7. INSIDER INFO!!

      GET HIM

      MAKE HIM CONFESSSSSSS *rattles string of black pearls*

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  5. 200$ Canadian for limited. Wait wasn't space marines 200$ Canadian for limited and double the size? A little ridiculous these codex prices are. Not to mention how confusing they have been. More unorganized than previous releases. It is unfortunate people still pay them money for these. But that's your money not mine! Spend it however you want.

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    1. Yeah... Well the worse part is the lack of change.
      Really not a lot of changes. Its like the Marine book.
      Just a FAQ from rule standpoint. Fluff is always reprint.

      Thank god there are pirates on the Internet.

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    2. Limited ed is always nuts. I go for iTunes version. And thanks to pirates the cost will rise more

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    3. ^ keep telling yourself that if if comforts you, but i think GW would disagree with you there.

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    4. that pirates will influence the prices, when we all know the ever demand for more money for shareholders/investors meaning we as consumers foot the bill. pirates are a small percentage of the overall issue/problem, also GW would/will disagree the prices are nuts. and good for you that you go for the iTunes version.

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    5. Come along chaps, we all know that every company that has it's stuff pirated raises the prices to compensate. The old Commodore Amiga systems are a prime example of this, so successful that everyone just copied their games once they were cracked and the prices went from £10-£20 to £35 in some cases to compensate. Back then people were more like "£35 for a game, not likely!" and developers & software houses didn't turn a profit and left the market for consoles & the fledgling PC market instead.

      As for the limited editions I don't mind shelling out for them if I have the money and if I don't and still really want one then I'll make sacrifices (not to gods though) so that I get one. The DA means that I won't get my motorbike MOTed or taxed this month. The bike will still be there in a month, the limited release won't.

      The Marine LE: 200pg codex, 36 TacOb cards, 6 metal markers, 8 A5 armour cards & a 104pg A5 booklet of line drawings.

      The speculative DA LE:160pg codex, 36 TacObj cards, 6 metal markers, 7 psychic power cards & apparently a few dataslates, one particularly of Cypher (that I don't believe at all).

      £100 is the set price for all the limited editions, even if like both Ad Mech codices the books are smaller. The Eldar one I was so underwhelmed with I actually took it back for a refund but the rest have been a decent quality so I actually feel like I'm getting something for my £100 even if it didn't cost anywhere near that to make.

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    6. Cypher has his own dataslate, meaning special edition should have included kharn for demonkin if we get cypher for DA. He isn't even part of their army

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    7. Dud Mauler.
      Piracy doesnt make prices go up.
      Prices that go up make people pirate.

      I rember when a Terminator ic was 2,50€
      Now its 23-25,-€
      Back then no one recasted.
      10-15 years ago it became worthwhile and some people did it. Now every one knows about chinamen and 30% of players recast at home if not more.

      People fotocopyed dexes when GW went away from free rules or WD and starter box included rules. Then came the Internet and now its a given you get a Download on releas Day.
      I got boxes of old dexes and i laugh at people that rush to get limited 100,- $ version of the book. By 2016 a new ED will make the current dexes obsolet.

      Piracy will only grow.
      And Its the greedy companys that are to blame.

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  6. French White Dwarf makes mention of 3 Detatchments:
    - Lion's Blade Strike Force
    - Deathwing Strike Force
    - Ravenwing Strike Force
    (It's like they want to perform a specific action, in some sort of group...)

    The Ravenwing one was specifically described as a Detatchment. Guys, it's happening, I'm so happy right now.

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    1. Stop, stop. Stop. Back up a bit. The larger Aux formations in the WD will be Formation datasheets that can be taken singly without the Core Demi-Company - when this happens each one is it's own Detachment. The DW one is right there - it's not a Core formation.

      A RW one that fits isn't listed so I think we're missing that as there's no Knights or Command listed in any of them so far.

      I hope I'm wrong though but I'm 80% sure that the Demi is the only Core we'll get. lol

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    2. Could be that the other two are CAD detachments though. Like the Dark Eldar Realspace Raider detachment.

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    3. Possibly dewd, but none of the books from Necrons onward have CAD-style detachments anymore, just the battlegroup modular types :/

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    4. Not that they're big enough for it but the Skitarii, Cult Mechanicus, and Imperial Knight books didn't have the modular battlegroup detachment styles .... sorry I'm that guy

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    5. Maybe black knight and RW command can only form up to fight with DW and RW detachments...

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    6. The One Page that slowed the CAD cant be all thats in the dex... I hope.

      If it is you cant really play DW or RW anymore. Unless unbound.

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    7. I really don't see how there could not be Deathwing and Ravenwing detatchments. It's a defining trait of the Chapter and even the background itself claims that the fighting strength of these companies are well over the Codex Astartes standard of one hundred brethren.

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    8. You guys know that you could just take the death wing formation and not the Demi company and that would be a legal list, which wouldn't be unbound, right?

      I always wonder if people actually understand how this game works.

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    9. "Could be that the other two are CAD detachments though. Like the Dark Eldar Realspace Raider detachment."

      I explained this in another thread, but it's worth repeating:
      CAD - Combined Arms Detachment, is a Force Organization Chart or FOC.
      The Dark Eldar Realspace Raider detachment, is also a Force Organization Chart, but it's obviously not the Combined Arms Detachment, so it's NOT a CAD.

      The Lions Blade Strikeforce is also a Force Organization Chart, but it uses Formations rather than units.

      TL;DR:
      CAD is not the same as an FOC

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    10. Tifft
      If that was possible as you claim.

      I could make list just with Tanks or just flyers. Just loseing that part of the detachment.
      So legal unbound without unbound rules use.

      I think thats Not how it works.

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  7. It is mentioned at the bottom of the Lion's Blade Strike Force that Any formation with mention of Sammael may be replaced with Sableclaw, as well as any formation with mention of chaplains, librarians, etc may be replace with any of the named characters of the same type (ie if the formation needs a librarian you can take Ezekiel).

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    1. Wow... the thought that GW may be getting the Dark Angels right this time convinces me that the end of the world draws near!

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    2. wait for the book. Dont forget the last one gave us termies with maces... MACES for the guys who have swords on everything.

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    3. I dunno man... The duck tape I put on the 5th seal is starting to peel off and the chains are rattling...

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    4. I love those maces of absolution. And that halberds the champion has? Awesome!

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  8. Looks like DA are still in the closet, robe over robe and a cape to make sure never really inspired confidence.

    What ever happened to that making UM cooler rumour,?
    Next step is guard squads at bs/ws 4. 5 a box. $50.

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  9. Apparently the demi-company gets Tau-style overwatch. That's... Okay, I guess, but at the end of the day, you're still mostly firing bolters and missing 83% of the time (I honestly dunno why people talk about overwatch like it's so good, it's really not). I'd rather have had the Vanillas demi-company bonus tbh!

    Also, any word on whether we get an equivalent to tactical doctrines like the Vanillas? I know we wouldn't get exactly the same thing since we aren't Codex compliant, but I'd hope we get something similar.

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    1. Of course, if the Banner of Devastation remains the same/similar to what it is now, that could be Tau-style overwatch with 4 shots per bolter. That could be pretty potent.

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    2. True, but I'm still sceptical about whether that's worth having to take Assault Marines and one more Tactical Squad than I'm usually comfortable with. All for loads of bolter shots that miss most of the time. Just seems a tad situational.

      Don't get me wrong, it's better than nothing and it's nice and fluffy, but it's just a bit... Ech.

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    3. Also, as much as I said it was fluffy, I'm now thinking... Dark Angels are meant to be a hard-hitting and mobile force. Yes, they're known for being stubborn and digging in from time to time, but at the end of the day, they're still a mobile strike force army. So your squads are very likely going to be too far apart to receive the supporting fire bonus.

      Huh. Still excited, but I'm a little bummed that this is the bonus we get when Vanillas get Tactical Doctrines.

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    4. Are you familiar with the Piscina IV campaign? The Dark Angels are supposed to be the most intractable troops in the galaxy.

      Apparently "Cognis" for the Lion's Blade detatchment represents their determination in the face of impossible odds (like fighting the tellyporta Orks on Piscina).

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    5. I know, I did acknowledge that, but the fluff also plays up their mobility and flexibility, and their general doctrine as hard-hitting, highly mobile strike force. And in practice (at least in my practice) all your Tac squads are miles apart, claiming objectives and drop podding all over the place. Ditto for bikes and termies. I generally don't notice people playing DA by bunching everything up and waiting to be assaulted.

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    6. Green marines are stubborn in fact they were first with rule in game, DW and RW are hard hitters greens aren't suppose to see the end game...

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    7. They get fearless for that piscan Mission.

      But its more a fluff thing. In game they die and you hardly ever fail Marine LD.

      Lets hope bikes regain fearless.

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  10. I would like to see a Stormraven. Open up the SM codex options to us. With a Nephliam escort

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    1. I have to laugh some times of the duality of the different marine players:
      I want to be unique and have my own stuff, vanilla marines can't have my cool stuff, but I also want everything the vanilla guys have because they are just vanilla.

      I say keep some things different, or combine the codices. Besides who knows, maybe the DA flyers will rock this time around

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    2. The Storm Wing can be allied in with no problems. No Nephs in there, though!

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    3. Yeah, it's frustrating seeing how many people want to be "This Army +1". There are no +1 armies, just different armies. Nor should there be +1 armies, because if they exist, then why would you play the army which isn't +1? It's like Chaos players who demand to have everything the Imperium has, plus all their Chaos specific stuff, too. It's ridiculous.

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    4. @MoLM: I agree that's ridiculous. I love having a mix of loyalist equivalent Chaos stuff and our unique units. What I want most of all is for them to not suck.

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    5. nah chaos players will stop complaining when GW stops making them shit. i mean lets imagine if imperial marines were treated like chaos marines are now.....would you still hold the same opinion as you do now that imperial marines (in this scenario) should be as good as their (in this scenario) superior in every way chaos marine "brothers....i mean if the shoe was on the other foot many marine players would drown out the current chaos complaints.

      but lets pretend like no one read that......then ignorance is warranted (but arrogance isn't)

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    6. Army plus what?? half the stuff on the SM codex wasn't available when we got our codex. Why wouldn't we have the equipment? Why do you think we are getting grav guns? Its putting us on par with the other 'vanilla' marines. You know, the ones with chapter tactics...

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