Another set of rumors coming from the Bols Lounge this morning for Tau. Inside you will find an approximate date to the timeframe for the playtest rules we have been seeing and more.


Please remember that these are rumors

via Stickmonkey on Bols Lounge
The information I recently provided BigRed comes from a late 2012 playtest, I believe Oct or Nov timeframe.

The psychic defense boost I mentioned was described as Tau are just harder to target with warp powers, they have very little presence in the warp. I asked my source more on this, and he said during playtest all Tau got a DtW reroll. Tau in Suits got a 5+ DtW.

The Kroot monster is very cool looking, but I fear rules wise its going to suffer from Pyrovore syndrome. Its expensive, and shortlived. A beast in CC, but it's hard to get it there. Roughly the size of a Maulerfiend, its like a hybrid between the Krootox and the Great Knarloc. Beaked head. 4legged. Over muscled. Kinda apelike pose and body structure.

The "uber-suit" is NOT at all like a wraithlord. It is not suited for CC, and really cant be outfitted for that role. Last I saw the T was only 7, but others are saying it is T8. I was talking about it with my source earlier and he made mention of the plasma weapon having ignore cover and thinking it will be the load out of choice. He felt that it was very balanced points to capability wise for its role in the codex. Visual wise it is definitely in line with the battle suit. Reminds me a lot of the old BattleTech line merged with Tau aesthetic.

 Profile I saw was WS3 BS5 S5 T7 W3 I3 A2 L8, again a lot of noise with differing statlines, so the final stats wont be known until we see the book..

I don't think the Vespid Scooter made the cut. It was in a number of early drafts, kind of like the genosian fighters in Star Wars. Yes, flying creatures with a flying vehicle... Named after a famous motorized bike.... 80s GW may have done this, not 10s.

28 Comments:

  1. Doesn't everyone get a Deny the witch on a 6 so why is mentioned that Tau get a save they already have one. This is atleast the second rumor I saw that. If any wouldnt Tau get 5+ and improved to 4+.

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  2. The new Vespid Scooter will be like this but without wheels:
    http://img1.mlstatic.com/zanella-styler-125-exclusive-simil-vespa-scooter_MLA-O-3650790950_012013.jpg

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  3. Anyone wanna combine the a DtW re-roll with Vanilla marines psychic hoods? Yeah....

    'Course this is missing the point that most of the powers that break the game are buffs and such. Various divination powers, invisibility, etc.

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  4. If we are supposed to get Death From The Skies on the 16th and daemons in the new WD its a bit strange to hear all those tau rumors.
    Maybe we will not see a "major" release this month and instead DFTS is featured in the WD and daemons are scheduled to end of march preorder/april release?

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  5. Tau are gonna be next instead of daemons aren't they?

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    Replies
    1. Shrug!

      Rumours are rumours. Just because daemons are rumoured to be next, doesn't mean it won't be the flyers. But hey, it could be Tau.

      I just wish both would hurry up. My most difficult choice of army is between Daemons or Tau.

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    2. You could always be a fluff-rebel and make some daemon-Tau! :P

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  6. I'm really excited to see all these Tau rumors. They are long overdue for a new codex, so hopefully we'll see this sooner rather than later.

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  7. The Tau get a gundam, that sounds awesome to me. Just hope it isn't gundam zero.

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  8. The Tau get a gundam, that sounds awesome to me. Just hope it isn't gundam zero.

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  9. So why does every army get T7 monsters except the one army - Tyranids - that has more than anyone else, and genetically refines them with every assault?

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    Replies
    1. Because Tyranids have not had a 6th Edition Codex yet. Perhaps that will be their thing, loads of high Toughness monsters.

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    2. Daemons also do not have many high toughness monsters a GUO is only T6 (tje highest in the codex) and is arguably the toughest critter fluff wise.

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    3. "Every" army? Last time I saw T7 models in the Guard was ten years ago along with the "Creature Feature" article in Chapter Approved, where every army could buy "Megasaurs" in HS slot.

      Don't remember that many T7 Marine MC's either...

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  10. It is definitely nice to see Tau getting love. I would guess GW would play Daemons and Tau off each other marketing wise much like they did with Chaos Space Marines and Dark Angels.

    I'm hoping they do a Tau first and then Daemons and use that to springboard into the Summer Mystery release (I heard it was similar to a campaign book and some art books similar to the ones they did for fantasy. This came from the GW representative in Tuscon AZ during Christmas). He had said some things about Tau and Daemons but he surprised me with some Eldar and Black Templar hints. I have no idea if he was just making it up but we will see.

    Wishlisting here, I would LOVE to see an HQ that unlocks an all Kroot army.

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    Replies
    1. "I would LOVE to see an HQ that unlocks an all Kroot army"

      Have you been reading my wishlist?

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    2. To be fair, I asked my local store manager what was the big release for summer? He replied "No idea, by the way a group of stores are getting together for an Apocalypse campaign around that time though!".

      He could just have been screwing with me but I really am hoping for some proper expansions or a decent campaign book, not that Crusade of Fire rubbish. I'm talking FW style Imperial Armour standard!

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  11. Heh, Vespid Scooters. I'm clever. :P

    I don't mind if Tau or Daemons are next, I just want them both to be done WELL. No interest in Daemons myself, but well designed units are better to play against...or with.

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    Replies
    1. I agree that well designed Codi that pay homage to the fluff and have rules that actually Work within the fluff without breaking the game are the best.

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  12. I'll take whatever rumors the Tau can get.
    I want some new options to field to shut everyone else up at the local game store about the 'uselessness' of the Tau. I want the Skyray to call down an orbital plasma strike while the Tau fancy suit shoots stuff up and the Kroot gorilladogthing uses a Devilfish for cover to get into Close Combat and just tear everything limb-from-limb.

    Yeah, I'm a little overprotective of my Tau. You put several hundred dollars into a hobby and see how you like it when multiple people in an hour walk up to your table during a game and start badmouthing something you put time, money, and effort into.

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    Replies
    1. Tau aren't terrible in 6th, I don't know why you're catching flak at your FLGS. Sure, they're not top tier, but used with or as Allies, they hold their own. Don't let the buttholes get you down; a new Tau dex will be out eventually (by that I mean 1st half of this year, by all reports), and you'll get lots of new shinys to play with. I waited thru 2 editions for the new CSM codex, and while some don't like that it doesn't have an "I win!" button, I love the variety and possibilities! Been having a ball with them since the CSM dex came out, doing more modeling & playing games than I have in years! The Tau will get their love... :-)

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    2. I sympathise, I played Tau through most of 5th edition. Rarely won but rarely lost too. Most battles were hard fought draws but they were my second army after the obligatory SM beginner force and having tuned strategies and tactics with them, I'd say I'm a far more skilled opponent than those players who just coast through the hobby with their MEQ forces feeling smug.

      When the new codex finally drops, I guarantee you'll be the bane of most armies. You'll know the force, you'll have developed significantly as a general due to the Tau being underpowered for quite a while and you're passionate about your force.

      It's the same with DE, people rag on them yet if you come across someone who plays them, you're probably in for a tougher time than you would be against any MEQ player.

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    3. Yeah, well I'm not that experienced with the army. I had it for years before I really started throwing myself into the game and I've yet to really win many games though this seems mostly due to myself not realizing some important things, like target priority and not knowing some important things like reserves always enter on the long edge (though this led to an interesting Tau vs Ork confrontation)

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