There is one thing for sure: 6th Edition 40k thus far has had a flurry of releases, updated FAQs, and waves of models. Things are changing for Games Workshop, and in my opinion its a welcome change. In fact I love it, and I think these adjustments have moved Games Workshop ahead of any of its competitors by leaps and bounds.


While we have not seen anything officially from the Dev team at Games Workshop, Tastytaste posted this as part of his Daemon discussion that I had posted earlier today. I thought this little bit that was tagged onto the end of his post was worth its own discussion and posting, so that it did not get lost in the mix.

So here is another bit from TastyTaste today, a public service announcement and an email address that will apparently reach the Dev team for rules questions.

via TastyTaste over on Blood of Kittens
Another good thing to understand is GW is moving quicker with releases than ever before. They had almost an entire year to create a backlog on sculpting and rules. To give you an example, the Chaos Space Marine codex was done in December of 2011. I am not talking about just the rules, but everything the photography, the layout, everything! Dark Angels same thing, done in March 2011. That means Daemons have been done since June and Tau and Eldar compelete or almost complete.

What I am getting at is this is going to be an epic year for releases, with only the Chapterhouse lawsuit and a new CEO possibly getting in the way.

Finally, I have a public service announcement from the dev team, they really want rules questions, so everyone keep on sending in any rules quandaries to

Gamefaqs@gwplc.com

The design team has made updating FAQs a priority, which has been a marked and great change from years past.

52 Comments:

  1. Unsure if the Dev team asked Tasty to post that or if he made it up to look connected.

    Or maybe I'm too cynical :)

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  2. In other news GW Mail servers went down due to a huge influx of emails...

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  3. Well if it's true that's a welcome change. Its hard to keep enthusiasm up in a game system if you have to wait 2 years for your codex update. Moreover, it has seemed in the past that GW leaves the nuances in the rules to interpreted, as opposed to the "official word" from GW.

    Lets see how long this lasts. I'd rather they try to take my money with good products as opposed to "nickle and diming" me out of it. now they only have to loosen their grip on info coming out of the HQ. I mean its not like they have to worry about competition.

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  4. Well GW ought to have started release codexes is this pace ages ago, they must be experienced enough to have several people working on diffrent aspects of each codex such as pictures models, rules etc. They should even have a thought pattern for each and every codex when they release a new edition, I mean for the current prices it's no less than what I'd expect.
    While I think it's nice that they have started updating the FAQ's more frequently, they do however cause more questions and rulesdebates than they solve, and in addition they've started sneaking in advertising into the FAQ's which I think is sad. where I play it's become a common thing to actually make your own FAQ's which soon will be extended to people not actually buying the rules as the FAQ interpretations are so diverse it's like playing a whole other game from TO to TO.
    I don't know how anyone could love that unless they got a decent amound of money in their pocket from GW.

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    1. It doesn't matter, because the changes are in place now. It wasn't too late (they're growing, after all, not sinking), and they began the change with the new edition. This is the best start to an edition they've ever had.

      What happened before no longer matters.

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    2. I am extremely happy with the release schedule, happy that so far the CSM and DA codices seem balanced against GK and Necrons. Happy that the rules are both fun and mostly FAQ'ed in a reasonably timely way.

      This means the only flies in the ointment are a) prices which are ludicrous, have priced many people out of the game and are a real barrier to new players and b) the increasingly hokey sculpts/mono pose monsters coming out of the design studio.

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  5. If Daemon have been done since June, then the new Codex will have Screamers & Flamers the same as the WD update, less the army wide rules. Doesn't sound right to me. Thought they were both in for a good beating with the nerfing stick.

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  6. Firstly, the DA codex wasn't finished in Jan 2013 when it came out nevermind 2011!! Bitching aside the FAQ thing is at least true in principle. Jarvis said at the open day that they had a dedicated team to try and stay on top of it and tournament bods at WHW were keen to hand out the FAQ email address.

    Perhaps rather than debating endlessly on forums about rule issues, if everyone emailed we'd get proper answers faster.

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    1. It was done in 2011, and is a great codex now.

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    2. I think he's referring to the typos.

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  7. You Love 6th but you play dark-Age?

    Logic error!!! -.^

    I think 6th is Worst Edition so far. Boaring Slow dexes and Updates wich are IMO only Bug fixes to a Poor Balance of 6th. The Main Thing GW cares about is Profit Not intresting, working gameplay!

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    1. On the other hand, surely a GW that is interested in profits would cater to customers such as you if your mindset is the majority mindset in the hobby? ;)

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    2. Nop.
      They oppted to just charge me more for DAs than any other SM. And those that Play DAs know the dex is not much more than a pointcost change + a few unplayable New Units. DAs are worse than before and its just boaring to Play with them.

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    3. I'd say the 6th codices so far have been very balanced and if they stay true to that and push codices out faster. That is a good thing, a very good thing. I like even playing fields over cheese anyday.

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    4. I also play Twilight Imperium and love that game as well. So let me in how logic is supposed to work.

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    5. I agree @nurgle Burgers. While I don't agree with a lot of the things GW does all and all i have liked both 6th edition dexs(but I could care less about tournament play) I think both of them are fun to play and are balanced and I hope GW has finaly gotten away from the OP Codexes. I feel the new ones allow for alot more options in the armys and cause one to think about their list more than just find OP unit then spam it.

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    6. @Warlord22: Your posts are illogical, don't line up with what the rest of the world feels, and grammatically horrible to read to boot. "Boaring"? Is it really hard to spell "boring"?

      This is the most balanced set of releases we have pretty much ever seen from GW, and most people welcome it. Less cheese = more options, more fun, and every army has a chance - all other things equal.

      You also realize they can't make these evil profits you speak of without people wanting to buy their stuff, right? A company can't just say, "let's make a terrible product so we can profit!" They are making changes people like, and the sales numbers have reflected as much.

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    7. I'm Not Talking about op dexes or Fun to Play for 3 Games dexes.
      It would have been nice to have a real New dex that has New Units that are actually worth Fielding more than Once or twice. It would have also been nice if Old Units would actually change to be equal to 50% of the dexes Out there. DAs was clearlly Not playtested.
      Yes its Balanced! But so are BTs and Tau -.-
      I dont See how that is a Good Thing for someone that actually Plays and collects a Army!
      Its a shame i'm better of playing GKs or SW or even Vanilla. GW is balanceing New dexes in a sence that no One has to fear the Army. But they are Not balanceing the Game! It should Not be that the One with the better Flyers wins the Game!

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    8. @archibald
      How can Sales Nr reflect it allready? Sales are always up with a New starterbox.
      We can only say that in a few Months.
      But from the Looks prices are going up still! Termis Bikes Flyers.

      Less cheese? :D
      Diffrent cheese maybe. But Not Less!
      Try winning Without Flyers.
      Is it Not clear that they Just FAQed every SM Player to SPAM Talons & Ravens!
      How do you think the Meta will be in 3 Months?

      I also disagree on the Game beeing coinflippy that everybody has equal chances at winning.



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    9. This comment has been removed by the author.

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    10. I like a lot on this edition (becouse it is step right direction), but Wralord is true about Flyers... and some other flaw.

      To grammar NAZI: Noone wants chess but I don´t want rulette neither.
      Sadly, it doesnt mean that every army has chance - some units or codexes are affected by randomness less than others.

      The do not sell rules. If they would, they would end long time ago. They sell models and fluff. Also have effective marketing. I bet that even if Draigo would look like Hello Kitty that many players woul buy him and play him.

      Try out some other miniature games. They got usually much better rules (sometimes even better models, like Alkemy) but zero support.

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    11. I noticed Naftka said he likes Twilight Imperium. That game is awesome. Point made.

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    12. @Warlord22: Just please stop posting. I find your rambling, poor spelling and atrocities committed against punctuation even more offending than GW's business practices and game design.

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    13. Its not entirely surprising Death Wing players aren't happy with the new book. There just isn't enough benefit in the changes (cost increases) for the army to survive. It wasn't a dominant army before, but it could compete, now I just don't see a way to get pure Death Wing to work.

      That said, Ravenwing got a bit of a boost, we got some non-horrifying flyers, and DA continue the process of adding skyfire, if only for the missiles.

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    14. Both DA &CSM dex's are rehashed poorly. I for am not pleased with either book they are more like 1.2 versions of last ones. Warlord has a point, there was an opertunity to really make them exciting and GW failed

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    15. @Beltayn

      You beat me to it. Minus the game design part. I happen to like that.

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    16. @ian
      Dw just got nerfed
      Its only a Option for Fun Games

      Rw didnt get a Boots. They Lost fearless and droped a few points in Exchange. They are ok at best,, but they ment Auto lose Before.

      AA ? Really? I'v had flakk missiles every Game and only Once did they immo a Flyer (wich at that Point didnt mean anything)
      If a Flyer comes in he can do his dmg and only After wars you can Shoot it. So youre investing extra points in a Str.7 Shoot that has Less than a 50% Chance to Even so anything at all. Dev. Squads are too expensive and get Shoot up Before they can Shoot or they get assaulted. Single AA missiles in SM or Scout Squads wont get Lucky for the most. Its just Not worth the points.
      Now DA also has no Flyer that can Hold up with anything other Armys have. So basiclly youre Just like everybody els that has Bad AA.
      Wouldnt be a Problem if there was no IG Orks Nids Crons in the Game :/
      I say best Take normal ML Las Dev squad and use a devi Lib

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  8. I think there is a difference between having miniatures ready, layouts ready, and tweaking the rules (like for the flamers)... not that they had the actual hard copy codex already printed and in hand since June. Maybe the "trial run" with the flamers is something we'll see more of if they liked the feedback they got.??? one can hope.. anyway.

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  9. While I like the Idea of prompt Faqs but if this is true and these books are done well in advance they shouldn't need a faq the day after their released, They should have known about the errors and fixed them be for they released the book. It only makes sense that these were rushed to print and the errors were found after so they FAQd them. And if this is true that means that they really don't care if the product they have isn't top quality or they are totally incompetent(wich I don't believe) and they didn't think about fixing it for a year they had it sitting there. I just don't see it.

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    1. Not only did you make a poor series of assumptions, you also drew an equally bad conclusion. It doesn't mean any of those things.

      FAQ's come up because the players are always going to find difficult things. There are FAQ's for every game system on the planet. The reason for frequent and speedy FAQ's is because they used to do the opposite before: if there was a rules issue, GW would sometimes wait up to 2 years to handle it. Does that mean they released a better codex up front? No.

      If anything, you defeated your own argument. This new approach shows that GW cares more now than they ever have.

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    2. I do believe Barrett, was showing that the new wave of fast FAQ's for 6th edition codex releases are comprised of fixes to printing errors rather than actual rule query. The Dark Angel FAQ is a perfect example of this, as was the original CSM FAQ.

      The new FAQ's released the other day are very interesting, for they remove rules and refer you to a rule book that is listed 'no longer available' on GW America. Not to mention stores were no supplied with this supplement when the FAQ's released, making the game simply unplayable.

      Not a huge fan of this 'new wave' of releasing.

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    3. You obviously didn't read what I said. I even put "witch I don't believe" and "I dont see it" After. What I am remarking on is that this post says that GW has these codexes for, what the chaos codex for a year and a half be for it was released. I don't believe that to be true and the points I say are why I don't believe it. They released a faq the day after the DA codex came out, How many customers you think played that codex and called them to fix it the day or 2 between the codexes release and the faq. They knew there were mistakes be for it came out. If they had it for so long I think they would have picked up on it be for it went to get published. I'm saying this cause I do believe they are competent and on most levels do care about there customers. I think sometimes you see people bashing GW when there not. My first sentence I say I like prompt faqs. I'm sorry If I wasn't clear about what I was trying to say, I thought I was.

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    4. Yeah FAQ
      Not Errata! Its for the most missprints and uncomplet rules. Like what Happens when xyz or how is the x work with y.
      Its just lazzy wrighting. I Could Wright better :D

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    5. @Warlord22

      You could "wright" better or write better?

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    6. Unless you are talking about writing in some other language than English, I doubt it Warlord22. Your posts are painful to read, they read like they were written by a dyslexic seven year old with ADHD who didn't get their Ritalin today.

      The first thing I would do if I were you is switch to a browser like Chrome that has a spell-checker on board. Maybe even compose your posts in Word/Open Office so that they get grammar checked too.

      Of course if you have English as a second language then please disregard the critical tone of the above, though I'd still consider using a grammar checker if I were you.

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    7. @Warlord22;

      If you are going to claim the you could 'wright' better, you could at least *try* to use correct spelling instead of 'lazzy wrighting'.

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    8. If you cant pick up on his sarcasm then you've been having your hopes and dreams crushed by the internet for too long :P

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  10. Good news overall. I'd like to see the Ultramarine/Standard Space Marine codex after Daemons, Tau and Eldar. While the Dark Angels are pretty cool they are a niche marine army. I prefer the ordinary marines over any other.

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    1. I suspect after a triple hit of xenos (supposedly), GW will probably deliver on that. Vanilla Marines are after all the staple codex and I suspect, tend to be the first army that people try out when getting into the hobby.

      Their flagship force will be in line to get a new dex quite soon, although to be honest, on the tabletop it really holds it's own still. I'm hoping they'll do something interesting to bring variation to the other Chapters. Even just chapter specific banners or Commanders can take the rules (maybe dilated) bestowed by special characters.

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  11. How is he getting news from the dev team btw? Surely someone known for leaking rumors would be the last person GW would want anywhere near their dev team? Is he like a master of disguise or something? lol

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    1. I don't want to know the answer to that actually.. It will blow the fantasy that all 40k rumors and leaks come from James Bond style espionage missions.

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  12. If this is true I personal applaud their new focus atleast on the rules side. If I pay what they charge I have certain expectations that need met. The hobby side is well done and fluff can be engaging. The rules and wait of updates have never been meet to a high standard in the 6-7 years I have been playing. I have noticed the difference and am excited for the 3 armies I play (Templars, Tau, and Daemons) are getting updates upcoming hopefully with a scale slightly more balanced towards these powerful codex 6th has unveiled

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  13. This is a better place for it. Anyone else notice that Death From the Skies has an FAQ out? lol

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  14. I'm still laughing at the DA Codex, still no FAQ on the Psychic hood. There's no listing in the dex for it although it does exist. Which hood is it, is it the Vanilla Marine one, the BA one, the GK one, or the uber powerful one from the 4th ed DA Dex...nobody knows..I emailed the Dev's about 2 days after I got my dex on that one.

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    1. ...except everyone knows. They havent replied to you because its there. it may not have a page link (it should; fail codex errors again) but on page 63 is says to refer to the warhammer 40,000 rulebook for the rule.

      page 68 of the rule book you'll find how all new pyschic hoods opperate.

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  15. This reads to me like someone is wish listing.

    I'll believe that GW is interested in answering FAQs when I see it.

    In an ideal world, each time a new codex is released, all FAQs would be updated so all armies would be balanced.
    This could include changes to points values, army rules and anything else that's needed to keep armies balanced.

    And if the Dev team were genuinely interested in answering real questions, all they have to do is take a look at Tournament FAQs and the Official Rules forum over on Bolter & Chainsword.

    But one can dream...

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  16. The two issues I have with this is 1. if the Artwork has been ready for so long why did no one spend any of that time proof reading it prior to print. it's good an all to have FAQs out so soon but not when it's resolving things that could have been tackled in the massive lead up time to actual release. The only excuse is if they were also printed, but why pay for storage for such a long time?

    Secondly, as much as I'm aware they want people to use the FAQ email I find it odd they are communicating this through TastyTaste, surely this implies they know this person is giving us the inside knowledge, doesn't that put their future rumours at risk? I'm not saying it's not true, perhaps it's just the way the 'public service announcement' has been written but why would they use a spy/rumour monger/leaker [call them what you will and I mean those terms with respect] to deliver that message? Admittedly with no facebook page anymore they're reducing their communications channels but still... maybe they're setting them up to discover who the mole is!

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  17. I'm sorry but if Dark Angels was finished in 2011 how on earth did it have so many errors when it went to print

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  18. I can confirm that I have received a reply after sending questions to the aforementioned email regarding FAQ entries.

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