Ever thought "Why can't my guardsmen dig in, or add sandbags to the field?", or if "I was really on this field, there would be two bunkers here and here". According the rumors for 6th edition you can.



Please remember that these are rumors.

Via Beasts of War
You will be able to buy terrain. This means that alongside your army you might be bringing some of your favorite terrain pieces with you. Especially armies that can fortify ruins or only get stealth in forests and jungles, this could be invaluable.
Other rumors also bring about mysterious terrain elements. Terrain, you just are not sure what will be there until you enter. I imagine it would be like not knowing if those ruins are dangerous or just difficult until you get into them.

Also are the possibilities of something like Drop-Shipped Terrain. That could be dropped in during the battle or before and scatter onto the field. Mines or some other things might fit into a category like this.

Last but least, we have "Terrain on Fire". You will be able to use flamers to literally set terrain on fire. To add to that, the terrain will burn for some random number of turns. We don't know how this will work or how long it will be in effect. However it does sound like its not an automatic thing to set fire to the ruins. Perhaps there is a toughness or armour value for different ruin types the flamer must reach in order to set the ruins on fire.

To me this just adds to the fun and cinematic value of the game. What do you think?

19 Comments:

  1. Airdropped barricades and bringing along your own defences sounds amazing, this is quite possibly the first 6th ed rumor I am genuinly excited about.
    Flamers look to be 6th ed's premier weapon, between setting terrain on fire scorching defenders and murdering stuff that charges there is little reason not to bring a bunch.
    Mystery terrain I am kinda abivalent about. In WHFB it's mostly annoying.

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    Replies
    1. I know... I'm actually looking forward to this for once... Anyway, I reckon there will be about three months between 6th ed and a new chaos codex - enough time for me to take advantage of flamer spam!

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    2. I have to say i like this rumor
      I loved dropping my tau turrets into the fight

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  2. I like the sound of this! Flamers setting terrain on fire sounds fun, especially if that nasty IG unit is hiding in said terrain once the Burna Boyz light it up!

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  3. Jaw dropped!

    This sounds fun.

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  4. "This means that alongside your army you might be bringing some of your favorite terrain pieces with you" does this mean that u will have to buy or make your own terrain? if so i am dissapointed with GW.

    The random Terrian element seems kinda cool throu.

    ReplyDelete
    Replies
    1. Yes, that is what it sounds like. However, terrain can be made for as little as almost no cost to you, so its not that big of a deal.

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    2. Don't you have to buy or make your own terrain anyway?

      Unless you play games on an empty table.

      I want to make my own terrain, themed to my own armies. If GW makes terrain for armies other than Imperial Guard, I might be a little lazy and buy some. But, as Natfka said, it'll probably be cheaper to just make it yourself.

      An Imperial City, complete with ruins and rubble, can be made using such things as polystyrene, card and kitchen/toilet roll holders. Add some 'bitz' leftover from your sprues and you have a wartorn city. The sprue frames actually make good tanktraps and fance posts.

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    3. Correction: fence posts!

      Though fance posts might come in useful.

      Delete
  5. I thinkthe terrain of fire will make difficult terrain dangerous and dangerous, impassible. Like th idea of dropped terrain, as orks do it with their roks If I remember correctly.

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    Replies
    1. Necron codex has a rule for making dangerous to dangerous on a 1 or 2 rather than upgrading further to impassable.

      Something isn't impassable because it is on fire. I believe lava is only dangerous terrain afterall.

      Delete
  6. Hmm. I don't like the idea of having to bring your own ruins to tournaments... and yes, these do seem to favor templates and imperials more, as other armies have templates, but they aren't necessarily "fire."
    I'm waiting until I have the rulebook before I make further judgements.

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  7. This sounds fairly likely, and very cool!

    Having "dangerous" terrain (where you don't know what's in it) captures the whole "universe at war" idea of 40K nicely, depending on how it's done. Also, allowing us to play with bunkers/ fortifications, Razorwire, Minefields etc is something that I've sorely missed in 5th Ed.

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  8. ah, was working on something similar, glad I came to the same conclusions as GW.

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  9. NO please dont GW

    one of my friends has all the terrain we usually play with when we dont play at the local store (in which the store supply the terrain)

    dont make me build and paint my own terrain, its so boring

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  10. No i'm not buying specific terrain just to haul around for my army

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  11. I like it personally, might make stand and shoot armies work in that they sacrifice guns for better defense. As for making it, gets me excited half the hobby is building and painting if making Terrain is what's stopping you... then invest in premades or stop all together. Gives me incentive to start up some various Terrain projects.

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  12. Tau Turrets FTW!

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  13. Now, perhaps my liking this idea is due to my IW seige bias..but I really,really hope this is accurate :-)
    Think about the (simulated) realities here. Why in the galaxy would a defending army jus hang around on a flat field,waiting for their killers to come?
    'sides,my info leads me to think this is an option, not a hard and fast.. Plus, it appears that there will still be "neutral" terrain placed as now, and specialist terrain pieces bought for points. IW bunker stubborn ftw :-)

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