Here is a set of Tau rumors that includes quite a bit of information. Its hard to qualify the source since I have not seen him post up before on Warseer, but rumors are rumors. Take a look...... Tau are getting closer.

Please remember to take a little salt with this, These are Rumors.

via superawesomeraptorman on Warseer
Heard a couple of things through the grapevine. They COULD be complete tosh, they could be awesome insights. I'd say the usual dosage of salt.

HQ
- New firewarrior leader - can give certain squads special abilities
- Ethereal have auras - apparently they are ok, nothing to write home about
- no honor guard
- New tank commander special character - has preferred enemy imperial guard (?), use on a hammerhead apparently (best tank to use)
- no HQ alters FOC apparently

Elites
- Crisis suits no new sprue, getting repackaged into 3. This seems to contradict people hearing about a new recut - apparently commanders sprue (special issue weapons) will sneak in here?
- no stealth on stealth suits, will have something to make them harder to shoot still (maybe?)

Troops
- fire warriors 9 points - no idea about new upgrades etc
- kroot lose one point of strength (really that sounds lame)

Fast
- Pathfinders don't take devilfish anymore
- piranhas are cheaper, but not much different
- flyers go here - apparently one is anti air. Not really much news, but apparently dual kit but neither version amazing (more like a dark angels rather than necron flyer kit)

Heavy Support
- Submuntions purchased for hammerheads
- Broadside have strength 8 rail guns -_- BUT can buy skyfire (expensive) but cannot buy A.S.S
- Giant new walker here - pretty tough to kill, apparently his weapons are interesting. I wanted more details, couldn't get them

New abilities
- Single squad gets charged - every unit within 6" can overwatch into the charging squad
- Squad ability from commander (can't remember which one). If unit does not move AT ALL (no relentless, S&P tricks) every model gets extra shot. I got the impression that you can't use jet pack move with this either
- Two marker light hits = NO cover at all (not a marker light hit per -1 cover). Usual BS upgrade
- Seeker missiles can skyfire
- Multi-trackers come standard on crisis suits (or free? dunno which)

General Stuff
- Haven't heard anything about new kroot or vespid stuff
- Haven't heard anything about ANY new race, but wasn't exactly told no new race as opposed to nothing was mentioned

Honestly all I can remember, it might fly in the face of everything we know, and a plastic kit seems to be missing (fire warrior HQ, Flyer, Big Suit plus something?)

59 Comments:

  1. S8 broadside?
    No new Crisis suits?
    Submunitions purchased?
    Kroot lose strength?

    If these rumors are correct (Which i highly doubt), then i'd say the Tau are pretty much done for..

    Currently they can barely win at all without some forgeworld stuff and this rumor-list seems to be all nerfs..

    In other words, i don't believe any of this at all.

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    1. Glad I wasn't the only one who thought that

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    2. Yeah.. This just seems way off, all of it.

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    3. Actually, this seems to make a lot more sense than most of the wish-listing I've seen.

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    4. The new abilities and markerlight stuff(granted I'm not entirely sure how they work currently) sounds interesting. 2 shots at 30 inches for remaining stationary, multi-unit over watch, tag a unit twice to remove cover completely... and assuming this stuff is correct it's only partial at the moment. Wait it out before you start getting all doom and gloom.

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    5. Not to mention that 9 points for two S5 shots at BS5 without cover saves is still pretty evil (considering that max unit size for FW will be huge cost of the markers will be less relevant than now).

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    6. I agree with Mike F, the wishlisting stuff never pans out. These rumors seem more gounded, and given how the last 3 codex releases have been, more believable. There seems to be something missing, but given the vagueness of the details, its possible that these rumors are only part of the big picture.

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    7. What bugs me the most is the 'no new crisis models' bit. I don't use Broadsides, Kroot, Piranhas or Stealth suits anymore, so they aren't an issue for me.

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    8. All in all, it sounds like a rubbish Codex based on this, so I wouldn't be surprised if it all comes to pass...

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    9. Luca the 9 point firewarriors will make them the same cost as DE kabalite warriors which they are on par with shooting wise and effectiveness. kabalite warriors at better at hitting and killing MC but firewarriors wound infantry better and can hurt light armored vehicles.

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    10. I have a strong feeling if any of this is true its not correct/complete... For example I could see a S3 Kroot if it was say a Kroothawk... Less muscle to be able to fly, but would also have like furious charge, or whatever bonuses jump troop get... S8 Broadsides? I'm guessing the S8 is if they Skyfire, bit the default S#... But it may be real, or trash, thats the fun of rumors.

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    11. They are called rumors. Don't be so gullible.

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  2. No stealth on the Stealth suits? Well of course, cause THAT makes sense...

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    1. It seems an headless tau army:

      Stealth suits have lost stealth
      Pathfinders have lost the Devilfish
      Broadside railguns have lost the rail
      Kroots have lost strenght
      Hammerhead have lost submunitions

      Maybe someone has distracted them.

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    2. I'm not sure Pathfinders losing the Devilfish is a bad thing: I'm sure it'll still be an option they can take, but now you don't HAVE to fork out the extra points for one if you don't want it. That's fine by me - I can't count the number of games where I'd drop my Pathfinders and then have the Devilfish flit off to some other part of the board (usually picking up Kroot).

      For the Broadsides, S8 guns are still REAL respectable, being able to instakill MEQs.

      The nerfing of kroot sounds a bit dubious, though.

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  3. WHAAAAAAAAT Broadside have strength 8 rail guns!!
    Heresy!

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    Replies
    1. Honestly, I think all this stuff is far enough from the rumors heard untill now.

      The overwatch ability sounds good (maybe too much) but I'm a bit skeptical about these rumors.

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    2. guess they don't like stuff that can penetrate the armor on a landraider

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    3. Cruddace has to give you a reason to by the new super suits, so naturally expect massive nerfs to the Broadsides (which are the Tau versions of the Carnifex...ie everyone has 3 or more). It's how he designs books. Literally every 40k book he has done (demons included) have this design philosophy (screamers and flamers anyone?). It is the #1 reason why I wish he would stick to fantasy and why I pray he never writes one of my army books again.

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    4. That's a common theme among all book writers; it's how GW makes more money - make old stuff weaker, so people buy new stuff.

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    5. I thought Matt Ward wrote the Fantasy Daemons book...?

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  4. These rumors seem pretty grounded. Some of the changes seem... Interesting. That bit about every unit using overwatch is pretty damn good. But then nerfing kroot makes no sense. Also the broadside Nerf seems to make sense but I don't like it. However if they can sky fire then that actually makes rather a great deal of sense. As far as rules these sound like a list of play test rules. But they seem pretty reasonable. The thing that makes me not believe this is that I can't believe that they will be doing no new crisis suits. That's crazy to me. The current model is about 12 years old now and has some pretty well known deficiencies in the kit. Additionally if GW comes out with new suits then they can pretty much just take peoples wallets. Being a company that likes money I can't imagine that they wouldn't take advantage of this. If GW doesn't come out with new suits then I will probably do all forge world.

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    1. Have any of the recent releases replaced existing plastic kits, though?

      I can think of new kits, and ones that switched finecast to new plastics, but can't think of any release (since Dark Eldar maybe?) where they did away with one plastic box and replaced it with a new version.

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    2. It's the same thing I tought about the crisis suits. GW knows how to make money, no crisis (as the other armors too) recut is just unthinkable.

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    3. I think GW is now focusing on getting new codex books and any accompanying new units out the door first. Updates to existing models will likely come much later. Replacing existing kits is expensive, and you likely won't see too many replaced unless they can be incorporated into the new units, much like DA terminators and knights and CSM raptors and warp talons. So if a new type of crisis suit is introduced, then you'll see a combo kit that makes both or all three (new, crisis, and broadsides).

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    4. But...

      Even if they were "focusing on codex books" supposedly the models had been done for years.

      Also, different internal resources make kits, as opposed to write books (it more than just four codex writers in a $200 million dollar company).

      Not making new suits would be a huge missed opportunity.

      The changes to the ravenwing were relatively minor (an arm, a banner, new plasma gun) and that got a new combo kit.

      We will prolly see a crisis kit combined with a crisis bodyguard kit. I doubt they will throw the broadside in there...but then again, maybe they will - just to keep inventory count low.

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    5. well if they could skyfire for free i would be ok with it. but they have to buy that upgrade

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  5. Hoping these are not true rumors.

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  6. I'm hoping the suit sprue rumour is wrong. They don't really need a new design, but more pose-ability in the arms and legs is really needed.

    I can sort of appreciate the rest of the rumours though, if they have some additions:

    Kroot lose 1 strength: if they are a lot cheaper (4/5 pts) and gain a save by default it could be reasonable. Still kinda meh

    No HQ modified FOC: makes sense if taken as meaning "by default". The rumour a while back that taking suits as troops could be purchased makes sense in this context

    S8 broadsides: makes sense if that is the skyfire option. I.e. either get S10 normal railguns or S8 skyfire railguns.

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    1. I'd like to see a design closer to the ForgeWorld one for the crisis, but I doubt about it :(

      However these "additions" sound more resonable.

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    2. The Broadside's Skyfire thing Martin mentioned, is exactly how i would think it is meant.

      So When shooting Skyfire it is S8, but when shooting at normal targets its s10.

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  7. Except for the new abilities, most of these rumors sound like crap, I hope they're not true. Str 8 railguns? Do not want. Standard "everyone has this model, so let's nerf it" stuff.

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  8. Another thing that makes me doubt these rumors is no mention of a commander farsight model. The model has been removed from the website for some time. This doesn't say that much on it's own. But when you combine this with the fact that they didn't even bother coming out witha finecast upgrade kit that says a lot. Commander Farsight is the most popular Tau special character and when they made a finecast Shadowsun and a Finecast spacepope they didn't bother replacing Farsight with a basic finecast upgrade upgrade kit? This guy IS getting a new model and I would be absolutely shocked if he didn't. There's not too much that can convince me otherwise.

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    1. Could be they're going to phase out Farsight, fluff-wise, or at least diminish his importance? Just a guess, but originally he struck me as a "Chaos Tau" with his 'special arcane weapon that crackled with energy and he suddenly started acting real weird and un-tau-like when he picked it up.'

      But it seems like now that GW has decided to go with the "Tau are not warp-capable," that storyline doesn't make a lot of sense. Of course, it wouldn't be the first time GW had a character they stuck with even if they didn't necessarily fit the modern canon.

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    2. Tue still have a warp presence it's just that a week humans presence is like an eldar compared to tau. So the weapon would still affect him but like the One ring in the hands of a hobbit takes much longer and much less.

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  9. Not making new crisis suits?

    I seriously doubt that - new crisis suits would be a huge cash cow for the tau.

    GW needs to make money on codex releases,and the do that with either new kits - either for new units, or new kits for old units.

    Crisis suits are one of the obvious choices for a new kit (note, I am not saying I like or dislike the current suits, I am making an observation on a business opportunity).

    I also think we will get FOC altering units - thats they key to kroot armies, and possibly a suit army.

    anyway, here is hoping the new dex is strong...while unlike MANY tau players, I have NOT shelved my army, I would love to get new units and toys for my little blue guys...

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    1. As would i.

      They are pretty good in 6th with certain Forgeworld units, but many wargear options are busted and special characters suck.

      Disruption pods are almost too powerful on the Hammerheads and Devilfishes for example. Stealth suits are very good and Broadsides are much better now than they were in 5th.

      But as i said, i refuse to believe these rumors. :)

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    2. Disruption pod too powerful? Of all the games I have played the disruption pod has been my saving grace. Having vehicles that are actually able to stay in the fight is one of the few things Tau really excel at.

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    3. I did say 'Almost' too powerful. :)
      I use them and love 'em, a 2+ save while behind a ruin is just something beyond awesome.

      I only hope that in the new Codex, there will be some additional means to take out those Land raiders (Something else than the Fusion suits)..

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    4. New chaos Daemons Soulgrinders of Nurgle do this? don't see why they would get rid of it for Tau since they had it first!

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  10. Xv9 and barracudas please? ^_^

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    1. This, a thousand times this.

      If even they abandoned the units, but just used the models... (the barracuda needs to be abandoned...its terrible stat wise).

      Games workshop, how about supporting those who have supported you all these years?
      (i.e. with our dollars going to your shareholders).

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    2. No, and a thousand times no.

      FW units are not ported over to Codex books anymore. Will not happen.

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  11. Perhaps the railgun strength only drops to 8 when it's skyfiring? That would balance broadsides in an AA capacity, whilst still leaving them as awesome anti-tank weapons.

    Happy to be able to buy pathfinders without the tank-tax, might lead to me taking them instead of tetras again!

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    1. Well even at S8 they would destroy flyers pretty well due to being Ap1.

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    2. That was my thought when I saw that line - A seperate upgrade to turn a railgun and anti-air railgun. Reduced strength but gains Skyfire... and twin linked, st8 AP1 will still happily put a hole in most flyers.

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  12. Sounds like someone on a slight wind-up to me :/

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  13. This sounds vaguely silly, and contradicts everything else we have heard so far.

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  14. I'm not surprised at no new suits (bar a new dread-suit) what would they be used for? CC? they already have shooting suits that are fast and can deepstrike, and stealth suits that get brilliant cover saves, and Broadsides that pop AV 14.

    Saying that, I would love to see a CC suit with power sword, force field generator and flamer as an option so tau can actually defend themselves a bit in cc.

    The other rumours I do not believe personally. GW wouldn't change Railgun Strength it's the Railgun's main selling point?

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    1. It was, but if you let the XV-88 Skyfire then S10 would be insane.

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    2. Thank goodness little to none of the above rumours are true.

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    3. Thank you Mr Iceborn - you are a man I can believe!

      These rumours do just seem to be a massive downer, and i'm skeptical of things that are purely biased in one direction

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    4. Xv 88 could just skyfire with the misslepods? That would be logical lol

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  15. These rumours sound so stupid. The kroot are the taus mainstay in cc. however i could see that working if they gave them furious charge. Then they would be on par with the orks. The hq stuff just sounds like someone has taken the imperial guard and gave them super powerful weaponry. No stealth on the stealth suits may be an attempt to make them more points heavy by making tau players buy the upgrade sort of like disruption pods. More kroot things would be nice especially if they were to do the greater knarloc and new vespid things would be class. If they got different main weapons for their tanks it would make them sell more if they had all the options on one rack and also would put them on par more with the IG. Like i play as IG and a tank fight maybe lasts 2 turns and then my tanks just have the freedom to blast what they like.

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  16. I know Vetock's only written one other codex, but this stinks of the same unit redundancy and mediocrity that was present in the Dark Angels codex. He doesn't offer the same army list depth as Kelly, nor the 'every unit is viable and exciting' quality behind Ward's books. They are basic, beginner-level and frankly boring.

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