It looks like we have rumors that declare Vetock the author of the next Tau codex. I found his last codex good, so I look forward to seeing what he does with Tau. There is a lot more in here, including mention of the new Ubersuit, Ion Weapons, Overwatch options, and more.


Please remember that these are rumors.

via neko from Warseer
Right, just gotten off of the comlink to my contact in the icy north. Let's see now...
The codex is by Vetock.
The Ubersuit will not be competing for your Heavy slots.
Ion weapons will be overloadable.
Units will be able to overwatch to defend nearby comrades.
A new item of support gear will grant skyfire.
The new models are absolutely fabulous, much to the dismay of my future bank balance.

58 Comments:

  1. This comment has been removed by the author.

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  2. Fourth codex in and still not one from Matt Ward, strange.

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    1. I think the word that you were looking for there was 'good!'

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    2. care to defend your assertion master Cheef? Or are we just getting the echo machine again?

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    3. Most people don't even know why they bash Ward. They just want to be a part of the group-think.

      Ward writes fine rules (and fun ones at that). Even his fluff is pretty good (see: Codex Necrons). It's when he writes about individual characters that drives us to assume he's an 11 year old boy.

      I would wager he's got his hands involved in Tyranids and vanilla Space Marines.

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    4. @Joseph:

      I'm willing to bet his absence has to do with him working on the 6th edition rules, while he was working on that everyone was working on these books. I'm betting he'll be back soon.

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    5. The reason for all the Ward hate is his last two grossly broken and over-powered 40K armies, and his odd characters stories.

      The less we see of Ward in Codex writing, the better. He's been writing Fantasy books from what I hear.

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    6. @Techno: Classic Carraway beat me to it.

      My GK army is a pale shadow of what it once was due to what he did to that codex. I absolutely can't stand it, makes me feel like a dirty player, god awful fluff, etc.

      He did fine with vanilla marines aside from going a little overboard on Ultramarine characters, but then...what the hell?

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    7. lol, exact quote against either a necron or GK player after hearing a rule or name of a weapon, "Ok, whatever, how many guys do I lose?"

      Usually something like, "I have a master crafted force daemon thunder hammer." Right, your army is stupid, got it.

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    8. Ward is busy saving tyranids.

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    9. He just did the WFB Daemons army book I believe.

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    10. My bet is he's getting nids ready.

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    11. @McDoogle

      And I thought my jokes were bad.

      Still this is good news. Perhaps a sign that the game might be changing for the better after the trainwreck of the fifth edition.

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  3. Can I get a full sized source on that image? :D

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    1. Here it is:
      http://forums.warforge.ru/index.php?showtopic=138436&st=20

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    2. That's not a publicly viewable image, and it's in Russian -. -

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    3. Go down from here.

      http://denewer.blogspot.co.uk/

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    4. I don't know which of his two tau artwork I like better. LoL

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  4. Lol :D
    Vetok
    Ubber suit wont be that ubber then :D

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    Replies
    1. what's an "ubber" suit? I think the word you mean is Uber, but then again...

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    2. It's sort of like a rubber suit, except it doesn't rub. All the good parts of rubber suits minus the chafing.

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  5. If the Tau fliers are better than the DA ones I think there might just be some nerd rage on the interwebz... lol. Cant even blame the author, if its true :P

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    1. Why? Tau have an entire caste devoted to air/space combat, not to mention another caste devoted to actual science, and not making copies of copies.

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    2. @Ben: Not all fliers should be equal. The goal with balance isn't to give every army the ability to do the exact same thing(s).

      Conversely...

      @Leon: Having a caste devoted to it doesn't mean they will be better at it. The Space Marines were handling aerial combat thousands of years before Tau wore clothing.

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    3. All fliers should be equal for their points, yes. But they can be "good" in different ways.

      The DA flyers were bad. Almost (not quite) pyrovore bad. Those should not have happened.

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    4. I think what Ben is saying is that if tau flyers aren't expensive, there are going to be a lot of upset DA players who are going to demand justification for their overpriced fliers.

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    5. But that's a poor argument... Ok fluff aside you are already complaining that a non MEQ army might get a (slightly) better one than a 3+ army?

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    6. Stupid question if i may:
      Why does the Nephilim Fighter have Missile lock when it cannot have blast missiles?

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    7. Missile lock was faq'd out of the codex

      It's not a poor argument. Both flyers are over priced by at least 30pts, and that's at a minimum. The DA have the ravenwing, who are experts at fast moving combat, so fluff-wise they should be decent. If vetock makes tau fliers point appropriate, it's practically an admission of guilt that he screwed up DA flyers. If they're also overpriced, it's yet another army with useless flyers.

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    8. My point was simply that according to many (not me...) the DA flyers are overpriced/have poor rules to the point where it seems to be widely beleived that it was a mistake or an oversight on the part of the Author.

      It would be be nice for everyone if every unit listed in a codex were to be entirely viable, but sadly there always seem to be one or two lemons... Pyrovore, Flayed Ones, DA Flyers... Im sure there are others. Not a huge problem, just sayin' :)

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  6. The Ubersuit will not be competing for your Heavy slots? How? Will it be a HQ?

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    1. I could see it being a special character. Kind of like how Shadowsun was 'testing' that new stealth suit. This guy is just testing the complete opposite.

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    2. Yeah I can see that.. I guess an Elite choice would work too, I mean it has Rails, but not once has it been said they are the rails we currently use.

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    3. With a bit of luck it won't exist lol

      Uber suits...so very un-Tau.

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    4. I still don't get the argument that the Ubersuit doesn't make sense for Tau. It's an army that heavily consists of guys in big robots, why not use a bigger suit?

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    5. XinZ, in some ways it flies in the face of the "Greater Good" concept as it applies to the distribution of wargear. The Tau have a very real fear of having one Tau placed above the others. This fear leads them to standardize their military as much as possible, with XV8 suits being one of the few exceptions. Monat teams are a rarity because it thrusts the individual into extreme importance, possibly causing them to place themselves over the Greater Good.

      The ubersuit contradicts that fear, deliberately placing extreme power in the hands of an individual. Thats why it doesnt make sense.

      having said all that, I'll be interested to see how it turns out. My Tau are mostly "complete" in the sense I'm not looking to buy much more, but I may get one if it looks good.

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    6. I assume that It might be some sort of advanced drone ai controlled war machine, from a fluff perspective.

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    7. @XinZ: I'm loathe to go into this argument again, but the Tau are all about economy of scale and efficiency of pressure. They have nothing that a bigger suit will fit in for logistics and deployment (a Broadside just about fits into an Orca) and they use no bipedal units bigger than a Broadside: anything bigger is a flyer from the Tiger Shark and up. All Tau units are optimised for mobility, either via jump jets or Devilfish mech; I can't see a dreadknight-sized suit having jump jets, that's the Eldar Wasp's niche. None of it fits the Tau's doctrines of Kauyon or Mont'ka and the only thing people can counter this argument is "They have dudes in suits already".

      @Moriar: I'm not sure that I agree on that assessment. There's nothing in the canon stating that all Tau are equal, just that they all pull together for the Greater Good. O'Shova aside, there are no examples of Tau going rogue so I don't think it's a massive fear they have but more of a grevious insult to the rest of the race. The Tau have individuals placed above many all over the place, they are a ranked society so by design there are a minority who wield power over the rest. (Not including the debate that some people have regarding the Ethereals having more power over all of the other castes.)

      But yeah, I share your reservations over a large suit but am also interested in how effective the unit and how nice the model will be...

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    8. @Mauler, I was under the impression that it was the fear of Mont'au that keeps them from seeking too much personal power and to work together for the greater good.

      I sorta think that both Moriar & Mauler are right, in that those are reasons for not having the suit.

      And the XV-9 suits are some of the biggest they have, and are very much meant as rapid reinforcement suits.

      Leave it to the IoM to waste resources in big unreliable machines that will cost them their battles if it dies.
      The Greater Good will triumph because many stand together.

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    9. I'll try to find where I read that at if people are still interested. I believe it may have been the current codex but I am not sure.

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  7. Ummm, remember that half the 'new' units in the new Dark Angel book are garbage, but you can make some good fun lists to play. Hopefully he has learned how to point skimmers and flyers, which he didn't seem to know in the DA book.

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    1. Exactly how are they garbage? Is it because they cannot break the game? Is it because they are designed to work with the rest of the army, or is it because you are too lazy to think for yourself, and have to resort to repeating what others say?

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    2. No, he probably means that they're pretty much totally unusable in any Dark Angels army and overcosted so much that there's literally never a reason to not just take more troops. Not every complaint is because someone wants to "break the game", sometimes designers just mess up. See also: Flayed ones, Ratlings, Warp Talons and Pyrovores.

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    3. I wouldn't knock their units. In order to fight power creep and the cheese issues with the 5th edition books, you're going to have units that, individually, aren't as strong as they used to be but sync up better with the rest of the army.

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    4. I would love to include the DA flyers in my list. I have two of the models FFS. However they just aren't worth it and in every game I've played they didnt do much of anything. I also have the LSV, which I think is an awesome model.. but probably would never field it.

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    5. Both new Knights units have their place, Deathwing for alpha-strikes and Ravenwing for their old-skool debuffs, hit and run and fire support. The new skimmers are a bit odd, granted, but the flyers will be brought in-line as new codices are released containing updated flyers with more S6-ish weapons.

      Not much wrong with any of the 6E codices so far.

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  8. So dont bother with any of the new units. They will be 4x to many pts and have "missiles" that are the same str and less range than the gun mounted next to it.

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  9. Vetock... so *most* of the Codex will be balanced and just fine; then there will be an "Experimental Devices" section with a handful of UTTERLY RIDICULOUS stuff that will then feature in EVERY BLOODY LIST that anyone ever makes...

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    1. I think youre confusing Vetock with someone else. The DA codex's "Experimental" rules were anything but ridiculous and "must-haves."

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    3. I feel that the Standard of Devastation is a must have, especially in a Ravenwing army. I'm already getting grief over running it, but it is too good!

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  10. Just because i didn't like the flyers much doesn't mean i didn't love the DA codex he wrote, and i'm very excited to see him make my communist space fish a cool balanced army with lots of options and synergy. Though hopefully they'll have evolved enough by this new codex to have ankles on their mechs. Just sayin'.

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    1. Better ankles, I hope. They had ankles, just weedy ones.

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