Yesterday on Faeit 212, we had posted up conflicting playtest rumors regarding a large battlesuit for Tau. Comments and thoughts on whether or not a people would rather have a Monstrous Creature or a Walker stepping into that role brought about a few playtester comments, or at least people claiming to be so.



I figured I would add those comments to a post so that you don't have dig through 60 comments to find them.

I would love to hear more from playtesters on this model, things like, were is it located in the FOC, weapons profiles, and possibly a quick discussion on the increase in broadside pt values.

Please remember that these are comments on yesterday's discussion. Here are the links to the posts from yesterday if you did not yet get a chance to read them.
http://natfka.blogspot.com/2012/11/tau-battlesuits.html
http://natfka.blogspot.com/2012/11/tau-walker-rules.html
http://natfka.blogspot.com/2012/11/tau-dreadknight-rumors.html

via Anonymous playtest Comments on Faeit 212
I tested this battlesuit. That startling is correct, the 4+ invul. Comes from a shield generator. It does not have Inteceptor/skyfire

the "Big Battle Suit" I tested was noted as being on the large oval base, it's picture showed that it is VERY similar in design to the Golden Daemon Bot. It comes with the Rail Cannons if you would like for it to. It has BS 4 similar to the Hammerhead. It again, follows that profile. People are wondering is what it offers instead of the Broadsides. First, it's more flexible. Second, it can't be instant deathed (by high strength weaponry). Lastly, broadsides have gone up in cost slightly. What do broadsides provide? Dedicated anti tank and more railguns for the price. I find it likely that more dedicated tau armies will opt for the "Big Battlesuit" and more allied contingents will opt for broadsides.

59 Comments:

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    1. What store is this? Sounds like an attempt to offload extra stock honestly. I've been under the impression that my store owners taking risk purchasing FW product to sell in store. Example: FW rhino doors for chaos showing up when the book released, and a few copies of new release books that are usually not restocked after release.

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    2. My local GW store is doing the same. I've been told they will no longer carry ForgeWorld books.

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    3. I saw on bols that they will convert those books to 6th edition.

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    4. Now i have to order my Ia 12 from FW.

      O well was going to buy it regardless!!!!

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    5. I was told by my local gw manger. That it be a cold day in.... before gw carries fw stuff in store. I told him the rummors and he laugh, said "only 3hy u can get ur fw sonic dreed is to order, then if you do ever get it you can't you it in the store games, no rules for it...etc" so I guessing it all just a dissappointing rumor...oh well

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    6. I still haven't seen the inside of a GW store. My comment was in regards to FLGS.

      Hopefully one day they'll open one in northern Ohio...

      Ordering from FW sucks in America, the exchange rate combined with shipping and longer wait times is just lame to me. Wish it was carried in more stores.

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  2. Way to change a thread dude!

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  3. Got to push his wares in the comments section of the rumor site.

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  4. Don't know if anyone has seen that rules for the above picture have been around for a while now

    http://bryssling.blogspot.co.uk/2010/10/shaso-kala-in-marlin-warmech.html

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    Replies
    1. I don't think too many folks are concerned with this "Bryss"'s interpretation of the suit. I'd like to see what Cruddace thinks of it.

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  5. That Anon was a troll. I wouldnt get my hopes up. This isnt how it was ever tested. Its far different from just some walking gun platform.

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  6. The closest I can say is that its suppossed to be basically a larger broadside suit mounting weapon(s) that wouldnt fit normal crisis suits.

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    Replies
    1. Correct me if I'm wrong, but aren't these two comments contradictory?

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    2. I still say its a bunch of squats in a giant trenchcoat.

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    3. Agreed. The top hat gave it away for me though.

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    4. Sounds just like the model I've been waiting to add to my collection. It quite literally seems to be a larger variant of the broadside(obviously), but I'm just hoping that it has much more potntial and this little tidbit helps to prove that. Thank you again Logan for unveiling the dark mysteries of GW.

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    5. When it says Rail Cannon, I wouldn't be surprised if that means With Sub-munitions round. a large walking version of the hammer head tank, rather then a large broad side suit.

      Again, I hope they go with the MC variation of this thing. I just think it would be a little fluffier.

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  7. Hyjacking posts man wtf. So rude.... But thanks Natfka for the great tau insight recently. I've been taking my salt but I hope it's partly true. It just sounds like they are having too much fun play testing... Jealous.

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  8. Hmm...Logan says bigger guns than a crisis can carry. Are the new Tauknights gonna be sporting some ordinance barrage action?

    Bellumvinco

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  9. Looks stupid. Tau don't have Titans for this precise reason, their philosophy of war is be mobile. That's why even nominally static units like Broadsides can be deployed via dropship to new positions, and with the stabilisers they can move+shoot. Building a big slow target for the enemy to focus on isn't how they fight.

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    1. The rumors, if true, would have it being more mobile than most broadsides.

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    2. It sounds to me like tau are just trying to create ed209. Only way to stop it will be stairs on the battlefield

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    3. Walker mech's are notorious for being extremely fast and agile in almost every sci-fi story every written. Only in 40k SM fluff are they slow. Tau are based more along the lines of advanced tech, such as walkers with advanced gyroscopes and integral neural nets for the pilots, meaning such a walker would be vastly superior in both speed and maneuverability to any mere Imperial dreadnought. Ie, EXACTLY what Tau personify: highly flexible firepower that can be redeployed at a moment's notice.

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    4. Agree completely...the suit might be more mobile, but how do you get it to the battlefield to begin with? (Not going to fit in existing Tau transports.)

      Smaller, faster, more agile suits are far more Tau style. and the lines of the suit in the pic are far more imperial than Tau.

      Something on the lines of the FW broadside, with some upgrades would work so much better.

      From a marketing perspective, Tau need to be different from other armies. They need to reach out for a chunk of the market not that interested in marines/IG/CSM. Giving Tau units that have the same style and similar stats to the imperials will just make that market share wander off.

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    5. Have you seen XV-9 Hazard Suits? Those are on dreadnought bases and run in squadrons. They are fricking HUGE. I totally disagree. It takes up the same space as a Hammerhead. This is not hard to imagine, people. Not to mention, deep striking rules, beast rules, and other tricks could make such a suit stupid fast, and right in the Tau fluff.

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  10. So is CSM done getting models already or are more on the way?

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  11. BS. We've been through this before. It's all BS.

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  12. Wtf? Why are we making a unit that trumps all other HS options? God damn you Cruddace.

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  13. We? Why? To take your money, of coarse!

    Bellumvinco

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  14. Lol at all these people saying a giant battlesuit is a "big, slow target". Even in Western depictions mechs are commonly able to move at 100+ kph. Never mind the Japanese ninja mecha that are able to do that while backflipping and firing at two different targets. Seeing as how a lot of the Tau aesthetics comes from giant robot anime...

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    1. I agree, both walker and monstrous creature can move AND shoot. If it were a monstrous creature though it would also probably be at least jump infantry, tau battlesuits and walking is like penguins and flying: sure they could maybe do it if they tried hard enough, but there's a much easier alternative (jet jumping/swimming)

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  15. Still can't see it. Like "The" above, I can't work out how a suit bigger than a Broadside fits into the Tau's mobile warfare doctrine. Infantry & Battlesuits fit into Orca dropships for deployment. All Tau vehicles are skimmers. Both skimmers (descending under their own power) and infantry (via an Orca) can be rapidly deployed from a low orbit into an insertion zone, or all ground units can be deployed via a Manta.

    For a withdrawal, Tau vehicles have to rondevous with a Manta (as I doubt that in most cases Tau skimmers are capable of their own prolonged flight to low orbit) while infanty & suits can be picked up via an Orca, like the opposite of the above. I can't see where a bigger suit fits into any of these logistical situations; the suit won't fit into an Orca if it's bigger than a Broadside, and if it's not a jump/jet unit it's not keeping up with the skimmers in a withdrawal.

    If it is a jump/jet unit...well, can you guys really see the Tau getting a deep-striking, heavy-weapon sporting, flying MC or jump-walker (Wasps 4tw!) with a 4+ invuln save? lol :|

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    1. Easy its a transformer jet 1 second and a 40 foot robot the next :) jk but in all seriousness I think it well fit just fine the real size has yet to be stated and in my mind there is now way that it well be much biger than BS or a Parana

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    2. I'm fairly sure the Tau aren't so retarded that they can't redesign the interior of a Manta or Orca to carry this. The damned things are big enough.

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    3. I didn't say the problem with the proposed mech wasn't that it wouldn't fit in a Manta, it's that it would need some form of non-bipedal propulsion to match the logistics of every other unit that needs a Manta to deploy and extract. No sane Manta Captain wants to risk their destroyer any longer than necessary and that includes waiting around for a large walking bullseye to lead a hostile force right to it's loading bay.

      Anything bigger than a 88 will not fit inside an Orca, no, the damned things are not big enough! A Broadside barely fits through the door and the door is pretty much the height of the hull. Why redesign a reliable, proven dropship design for one niche unit? Far too inefficient an idea, especially for a race as clever as the Tau.

      I'd love more suits to choose from, but this rumour just doesn't fit.

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    4. So they built a different transport for the suits, or upgraded the Manta unit. Honestly, it doesn't matter at all - fluff should not drive army design beyond broad strokes.

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    5. Yeah, they'll just change the fluff to fit, man. Plus, if it moves as fast as mech's in western sci-fi, let alone japanese sci-fi, it'll be out the back door of that manta faster than you can say, 'Tau rock.' Bi-pedal motion has several merits, one of which is extreme maneuverability, especially in spaces traditional 'tanks' would be hopelessly mired down in. IE, the back of a transport.

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    6. indeed, even in battletech whose mecha are slow compared to anime, they're pretty manuverable, even the big heavy slow ones clock in at speeds of 50 MPH.

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    7. Changing fluff details is one thing (like Necrons but that was done to breathe new life into a very limited race) but changing the concept of how a race plays just to fit a new model in? No. Never seen it happen.

      Fluff-wise, Tau bipedal units without jet packs are not that fast at all:
      Fliers: 2,100kph+
      Tetra: 350kph
      Piranha: 150kph
      Devilfish: 75kph
      Hammerhead: 70kph
      Skyray: 70kph
      Crisis: 50kph
      Drones: 40kph
      Broadside: 15kph

      I say again, do you guys really think that a suit heavier than a Broadside fits in there at all? What is it, a Greater Knarloc herder? :P

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  16. I don't think anyone has thought of a possible fluff change in the tau empire to allow more interesting units into their army. Stuff big battle suits I want a squad of cc battle suits under the command of farsight.

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    1. This ^. Would be the only way i would accept a CC battlesuit in a Tau codex.

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    2. So just abandon the fluff and rewrite to make them something different...they'd never do that...oh wait...Necrons.

      Make the Tau just another non-imperial CC army?
      I weep at the thought. (To be honest I like the Tau sucking at CC...makes the assault phase fast!)

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    3. Yup the only thought that should go through a tau players head in the cc phase is " hurry up and die you blue goats so I can shoot them aging.:)

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    4. And how exactly are they supposed to add new things if we dont accept "backround" changes. Because I sure as heck dont wanna be playing with just crisis suits, firewarriors, and kroot 10 years from now. The backround needs to evolve to allow for new additions and things to "shake" the game up.

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    5. Have you guys even read the codex? Tau were savannah dwelling warriors that that fought hand to hand and with spears much like Zulu warriors. When the ethereals came their tech skyrocketed and suddenly the fluff switches to being all shooty. There is no reason why they would'nt have a large CC mech to intercept those damn drop pod dreads and demon princes that drop down and wipe entire squads of fire warriors at a time. Tell my why an intelligent race wouldnt recognize that problem and say "Hmm..we need something to counter this." I play Tau, I lost 36 fire warriors in one turn from demon princes deep striking, and using template weapons. Every other race has some form of power fist, power weapon, or SOMETHING to counter a hard unit in CC...the tau need to have SOME option for it or people will deep stike them to death with things like furioso's, ironclads, demon princes...etc....

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    6. Well it sems like you left out a big part man. Tau find cc to be uncivilized. Barbaric and nasty check that on page 37.There are the mobile high tech IG plane and sample I do wish we hade more cc but o well

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    7. The fluff should have no actual bearing on the tabletop beyond a trend for the design of a given race. Fluff-driven army design is the province of Matt Ward.

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    8. All if not most armys have all ! There special rules based on there fluff they shall know no fear, combat drugs, mobs rule alll of them have some base in fluff

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    9. In regards to having CC suits, they do have CC units, there just not actural tau. The Kroot deal with close combat while tau deal with ranged shooting, cause it makes sense. Maybe in the future you will get either some form of Kroot mech walker (extremely unlikely but we dont know who is writing the codex yet do we?) or maybe kroot riding a knarloc or other big beast of cc death to deliver the hurt to enemy units (which is more likely). Hell it wont be the same as the clean battlesuits armed with power swords and thunder hammers, but its probably better than nothing and i guess more likely.

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    10. it's also possiable we could see something totally differnt. we know the Tau employ combat drones, why not a "robot CC unit"?

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    11. I don't think tau need any cc at all except kroot, all there ment to be is meat shieldsI'd say give the fire warriors the ability to Carey burst cannons and other weapons like it .

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  17. Pregnant chicken makes me sad because it means I will see more Tau in the recent future.

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  18. Can I just express my love for the transformer batlesuit in the picture. It was made by Phil Kelly and I think it won open competition at Games day 2010. It was probably the best thing I have ever seen in regards to paintwork and conversion, and only looks better in person.

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