The Maggotkin of Nurgle are clearly a force to be reckoned with moving forwards, but which of their units have improved most thanks to the game’s updated core rules? We asked Kieran to pick his top three.
Kieran: Nurglings are expressive and fun models that fit into any Nurgle army. The value in these models is their Endless Swarm ability, which will see a unit of them hanging around and taking up valuable board space on the new table size to block enemy movement. To kick it up a gear, you can reinforce them from a unit of 3 to 6, making for a great roadblock unit that will require a lot more damage to remove than your opponent might expect.
Kieran: Bloab Rotspawned will likely become an important part of every mortal Maggotkin force. His warscroll spell, which can inflict D3 mortal wounds to the target unit in any phase that they suffer any wounds, can now potentially hurt the enemy in seven phases across both players’ turns!
Kieran: A large unit of Pusgoyle Blightlords will make excellent use of the combined effects of two command abilities – a Harbinger of Decay’s Morbid Vigour, and All-out Defence – to benefit from a nice, healthy 3+ Save while negating any wounds suffered on a 5+. With 8 Wounds apiece, they’ll each count as two models for the purposes of objective scoring as well. Park them on an objective and it’s going to take a tremendous amount of effort to shift them. Once you’ve lost a couple of models, you can always retreat and Rally them to get a powerful model back for each 6+ you roll.