Here are a few more rules that are coming down from high above. Night Fighting possible in every game? Looks that way with nightfighting occuring on a 4+ round 1. (and you guys were worried that shooting armies would dominate).

The warlord charts are here, and right now I do not remember if you get to choose or you roll. It looks like you might choose a category, and then roll, but I do not recall hearing a definitive answer on this one.

via DJ3 and Rixitotal
Beasts ignore cover completely for assault purposes. Beastmasters finally get to hit at I5-6

Night Fight changed completely:
Every mission has Night Fight by default, but only on a 4+, including Turn 1. If it triggers, keep rolling each turn til it fails.
cant shoot over 36. over 24 away have shrouded (+2 cover save), over 12 away have stealth.
Night Vision now completely ignores Night Fight, as well.
It's important to note that doesn't include Acute Senses (which is now just a re-roll for Outflank), so we're mostly talking about Dark Eldar.

As a Dark Eldar Player, I have these questions: How many hull points on: - Venom - Raider - Ravager - Razorwing/voidraven
Has poison changed for shooting?
How far can a flat out fast skimmer go? (basically an outline of how tanks move + how it affects their shooting)
Can I move the raider 12" snap fire out with my passengers as im open topped and then flat out?
all 3 except venom, thats 2 like vipers.

poison is the same.

fast is 6 fire all, 12 fire 2 at bs and the rest as snapshot. then can go 18 as a flatout if ure a fast skimmer.
cant fire out if u go flatout, neither can troops inside.
So passengers can fire 2 at BS and snapshot the rest if their open-topped transport moves 12"?
Is 18 the farthest you can go, or can fast skimmers still do 24"?
no, turbo boosting and flatout is done in the shooting phase instead of shooting, u still move first. so fast skimmers can go 30 in 1 turn, eldar jet bikes can go 48!!! and no that shooting is for the vehicle.


You can move 6" after disembarking from a vehicle, even if the vehicle has moved at Combat Speed.
This undoes the vast majority of the problems we encountered after learning you can no longer disembark from Cruising Speed vehicles, and means Trukk/Raider armies aren't crippled as we feared.
The 2" disembark radius is gone, however, so those things are still slightly worse. You basically move 6" from the hull of the vehicle (or access point, where relevant).
I should have stated it better, but I was assuming context of previous rumors--we heard earlier that you cannot disembark when going Cruising Speed, so obviously you cannot disembark when going faster. I'll edit to clarify for anyone that hadn't heard that.

Warlord Charts
Command:
1. friendly units in 12 get to use your LD
2. enemy units in 12 use the lowest LD in their squad.
3. all friendly units in 12 get move through cover.
4. all friendly units in 12 may reroll running.
5. all friendly units in 12 re roll 1s to hit when shooting at an enemy within 3 of an objective.
6. all friendly units in 12 add 1 to charge distance.

Personal:
1. warlord and his unit get counter attack if in own deployment zone.
2. warlord and his unit get furious charge if in enemy deployment zone.
3. warlord and any unit he joins in deployment get outflank.
4. get 1 VP for each character killed by you warlord.
5. your warlord and his unit get FnP if within 3 of an objective.
6. your warlord is a scoring unit.

Strategic:
1. all your units get move though cover for ruins and stealth in ruins.
2. you amy have night fighting on the first turn.
3. your outflanking units get acute senses.
4. while he is alive you may reroll reserve rolls.
5. while he is alive your opponent get -1 on reserve rolls.
6. after both sides have deployed but before scouts you may redeploy 1 unit 3D6 inches, or 3 units D6 inches, may not leave deployment zone.

67 Comments:

  1. Interesting stuff!

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    Replies
    1. in the grim darkness of the future there are only random charts.

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    2. ROFL! Especially since I just came from getting second in a little 400 point skirmish tournament using the Adepticon rules. When we got there, hey, look, these are all deathworld fights so we get to use the deathworld charts every turn. Do we need to talk about the chart rolling that literally swung games one way or the other? Enough wild things for dice to do in a game, why add more?

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  2. Hope you have a post sometime coming around soon with any of the fluff changes... like Tau and SM are best buddies (outside of the Ally Matrix) and whatnot...

    I just hope they include the original Kroot Mercenary list in the new Tau Codex as well as whatever race they are now including...

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    Replies
    1. I can see my Tau Commander only using the Strategic Warlord Chart as I like to keep Shadowsun in the backfield.

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  3. Not a huge fan of the warlord traits. Seems unnecessary since 5th ed saw the arguably excessive use of USRs and special rules for SCs. It's just more stuff to remember during a given game.

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  4. So what's the point of acute senses for models that don't have outflank?

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    Replies
    1. Yes..like....space wolves . All have acute senses. Is tha just out the window now?

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    2. Perhaps you no longer need Scout or Infiltrate to Outflank?

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    3. Lets hope so, otherwise there is alot of FAQ needed here for things like the DE Codex.

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    4. LOL every space wolf comming up outflank i wouldnt think so :P

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    5. its probably just so that if your warlord get the outflank rule for him and his unit it makes it easy to pick any unit you like with acute senses to make them come in with less randomness

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    6. Dark Eldar don't have acute senses, they have night vision. Apparently they are completely different in 6th. Acute senses lets you reroll outflank, night vision lets yo completely ignore night fighting. I think Dark Eldar are in a pretty good place right now.

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    7. Exactly, my acute senses didnt serve me much in fifth, and just when you get happy about it, its rendered useless

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    8. The only 2 armies with Acute senses is Space Wolves and Tau.

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    9. Nids also have them on Trygons and Raveners.

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    10. just raveners me thinks. Still...raveners can't outflank...ever. So what's the deal?
      Also, important to know that the Swarmlord CAN bestow acute senses onto any tyranid unit in range at the beginning of the movement phase. Pretty much renders that useless

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  5. The strategic tier seems so much better than the other two.

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  6. Those warlord traits are leaving me very cold. Definitely the not a 'new' element I'm looking forward too.

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  7. Necrons are gonna be untouchable.... but im sketical that it is for all missions. Warlord traits sound good...

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    Replies
    1. Tau got good then got bad.

      Shooting rapid fire at half range is great for Tau, but 2+ cover save over 24" kind of sucks for them. FAQ for markerlights is also going to be needed.

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    2. Might actually use black sun filters on suits for once.

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    3. Also remember that you can use markerlight hits to let a unit auto-pass night fight, which I suspect will be FAQed to let them ignore the penalties for night fight shooting at a distance.

      It's not a commonly used rule, but it could be helpful for Tau in this case. Between this, and adding some blacksun filters on suit team leaders and vehicles, I'm not too worried.

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    4. Problem with the BSF is it allows you to double your Night Fight rolls, and with the changes makes them useless without an FAQ and a new codex. Just like how the C&C node is useless because all it does is allow for passing Target Priority tests.

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  8. http://www.reddit.com/r/Warhammer/comments/vj64o/im_sitting_here_with_a_new_40k_rulebook_ama/

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  9. Warbikes just got really interesting. Zoom up, shoot a unit to hell, then you can decide if you need to assault them or be off on your merry way to the next weedy gitz ta krump!

    Strategic Chart looks great as well, should be really nice with DE!

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  10. Now is it +2 to a cover save which is odd or is it a 2+ cover save?

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    Replies
    1. Unrelated. But im at Disney World and my ride broke down! Curse the Haunted Mansion!

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  11. *Looks at case full of Dark Eldar* Oh glorious day!

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  12. I wonder how Spotlights will change in 6th. It sounds like the random range in night fighting is gone and it's just a 36" max range with bonuses to targets at set range brackets.

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  13. Potentially night fighting every game? WTF is the point of imotekh's ability (apart from added light show) if the game will have it anyway?

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    Replies
    1. it is random, only on a 4+. But his ability makes it a certainty.

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    2. Yeah but then he can't use his RANDOM lightning attack if regular night fighting succeeds.

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  14. Is it just me or do the strategic assets seem quite a bit better than the other two?

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  15. I am wondering if the strategic: -1 to opponents reserve roll will stack with my officer of the fleet because -2 to reserve rolls could be very nasty

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  16. What if one warlord have
    1. friendly units in 12 get to use your LD

    and the enemy warlord have
    2. enemy units in 12 use the lowest LD in their squad.

    What is going to happen when they meet each other and there will be morale check on the unit that is withing 12" from both warlords. Is it going to use 1st one or the 2nd one?

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    Replies
    1. I would assume its the same when u have to re roll failed armour saves, and have to re roll passed armour saves; u just roll it once

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  17. so my crisis suits cant ignore night fight :(...

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    Replies
    1. I wouldnt say that, we can buy blacksun filters. I am betting blacksun filters work just like night vision in the new rules faq.

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  18. Unrelated note: The collector's edition rulebook is now totally sold out.

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    Replies
    1. And now the gamer's edition too.

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    2. Worldwide by the looks of things. GW announced on their site this morning that there were only copies left in North America. I checked North America and the UK before posting this and there's nothing left. And they changed the headline graphic on their webpage. It had shown the collector's and gamer's editions, but now it only shows the regular rulebook.

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  19. Dang. Hope the flgs put their order in early.

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    Replies
    1. You could only get them online from GW.

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    2. Then I hope the eBay market is forgiving.

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  20. Just a suggestion for natfka, and im not sure if its feasible or not, but i would really appreciate an ETA at the end of your articles telling us when we might see the next article, and also what the topic will be, like rumors, pics, thoughts, etc. Thanks for reading!

    ReplyDelete
    Replies
    1. He probably posts as he gets info. And he probably has a life(despite being a robot) and of he couldnt make the time people would get upset....

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    2. wow wow wow wow! the nerve of some people. appreciate what we do get it when we get it! there is only 5 days till the Saturday release.

      The most important article you will need to know will be published perhaps 9am PST saying...

      IT'S HERE!

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    3. I wish I had new info and could post it up every hour on the hour. In general I try and get a post every morning, one in the afternoon and one in the evening. Pacific Standard times....

      However, the information for 6th edition has been coming in pretty fast, so I post whenever I can find or recieve anything new. I also try and give some time between posts, so that people get a chance to read it, and comment.

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    4. This is annon 3:16 pm.
      Thanks for the reply natfka, i understand that your doing everything you can, and i REALLY do appreciate it, thank you very much for reading my suggestion, and i look forward to ALL your new articles whenever they may be here! have a great night! :)

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  21. Does anyone have an update on the White Dwarf spine pic?
    Thanks

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    Replies
    1. u can see the pic, in its full majestey on the Collector's Edition Pic...

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  22. I can't believe 4,000 people bought the special edition (especially already). It's essentially the same product wrapped up nicely.

    I know it's not my place to tell people how they should spend their disposable income, but I was hoping people would be more restrained in their GW purchases. Everyone needs to send the message to GW that we don't like their pricing.

    ReplyDelete
    Replies
    1. Given the nature of the economy, prices are more responsive to competition and inflation than to consumer demands. GW has no significant competition, and inflation is rampant across the world thanks to government policy. Therefore, prices will stay high and continue to get higher unless the company reorganizes and initiates internal change. There is incentive to do that, because they would sell more products. But there has to be internal pressure to recognize that.

      So the upshot: barring an organization of consumers country-wide, the options are (a) significant competition, (b) change of government policy, (c) become a majority share-holder, (d) become the company CEO, or (e) wait for someone else to change the company.

      Finally, as someone who bought the collector's edition, I don't mind paying extra, given the above facts about the economy, the current market price of books, and the fact that I value the item and its prettiness. :)

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    2. Most of them probably saw collectors and impulse purchased

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    3. 4000 isn't many across the globe.
      They probably did a really low production run to ensure they would sell out and avoid the embarrassment of Dreadfleet.

      "They are almost all gone get them quick!" Head into your local GWS and see a pile of 10 sitting there. Was like this for months.

      That way they have something positive to report on their annual report, without having to lie, misinterpret their own figures or bend them to suit their message.

      "We had a resounding success with the new 6th edition limited run books, selling them all out in record time" - (next annual report)

      Assistant asks the CEO- "Sir, didn't we only print 5 copies?"
      CEO - "Yes young man, that is what they call smart business".

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    4. I disagree that the production size has anything to do with Dreadfleet. I have a 6th Edition Warhammer Fantasy Collectors Edition rulebook, and the certificate of authentication states its nube 462 of 4,000. Looks like 4,000 has been the standard for some time, as it must be seven plus years ago I got that!

      Delete
  23. Replies
    1. "Incidentally, when the Stormtalon came out, many hobbyists asked us on Facebook if they could use it in their Black Templars/Space Wolves/Blood Angels army. Well now, if you pick it as an allied unit to your main army, the answer is very happily: yes."

      And theres the REAL reason for the inclusion of allies in the game =) Not that im complaining since I want a storm talon haha

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    2. It even mentions the BroFist alliance! YESSSSSS!

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  24. What a good topic!I really appreciate your opinions.



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    Rc Helicopter|Rc Helicopters|Mini Rc Helicopter

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  25. Natfka have you seen any witchblade rumours, or have access anyone who can check what they do in the new BRB.

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  26. Has anyone noticed that in the WD battle report, plague marines are troops?

    Not sure if it mentions a mark on the chaos lord, but defo not elites....

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