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Necron Canoptek Acanthrites



New from Forgeworld are the new Acanthrites for Necrons. We saw these models are Games Days, or perhaps it was another event I am recalling, but we have seen these models.Now they are about ready to be released. I personally like these models, however, I have not yet looked at their rules.


Here is the link you need to get your orders in.....
http://www.forgeworld.co.uk/New_Stuff/NECRON_CANOPTEK_ACANTHRITES.html

via Forgeworld
Resembling monstrous, artificial insects enfolded in shadowed wings of tenebrous force that propel them through the skies, Canoptek Acanthrites are murderous Necron constructs created for a single purpose: the destruction of those who have dared to claim the worlds of the ancient Necron empire as their own.

Acanthrites' agile, coiling tails are tipped with hyper-phased voidblades and they are armed with high-powered thermal cutting beams, and this potent armament allows them to carve and dissemble solid matter with horrifying speed. Unsurprisingly, when these devastating weapons are turned upon frail flesh the results are terrible to behold.

Canoptek Acanthrites are often encountered in the vanguard of Necron assault spearheads and extermination campaigns, and their numbers vary from a mere handful to vast hosts of these abhorrent machine-locusts, capable of stripping a city down to rubble and slaughtering its inhabitants in a merciless tide of destruction.

The Necron Canoptek Acanthrites set, designed by Will Hayes, comprises three finely detailed multi-part resin models. Experimental rules for these rapacious constructs are available to download from our website, and this set is available to pre-order now for despatch from Friday 31st August.

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33 Comments

  1. I want I want I WANT! ordering 5!

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    1. I also want Necron TITANS and SUPERHEAVIES!

      Assuming they make them :)

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    2. A full sized unsharded ctan would be pretty sexy and Titan sized

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    3. Agree
      Titans GarantuanC and SH would be much cooler to have for crons
      What about a supersize Stalker?
      Or a Monolith conversion Kit?
      Or a huge Flyer?
      Or flying command Thing wich creates crons?
      Or a huge scarab the size of a Bio Titan?
      Or a Cron fortress?
      Or scorpion Robot
      Or at least smth that doesnt Look like a Kit bash!!!

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    4. YES!!!! Got my order in too! It's almost as if IA12 will feature Necrons....

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    5. so your getting 15 of them? they come in 3 packs :)

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    6. I only noticed they came in 3's till i wemt om the site to order after.

      I want to see more Named characters amd upgrades like they promised. Crypteks that duel Eldrad and Ahriman would be apreciated.

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    7. Gotta ditto the "want something that doesn't look like a kit bash", instead of ordering these I'll just make a couple of my own...

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  2. I want a scorpion like stalker... An alternative. Give it two claws for close combat and an epic tychon arrow blast on the tail with maybe two tesla cannons embedded in the claws.

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  3. Not very impressed with their rules currently.

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    1. Lets see you can have up to NINE of these in a single unit. Dealing out 27 rending attacks on the charge. Then they have 3wounds each. Put a Destroyer lord with weave to act as a sponge. Then shooting they fire 9melta shots. Oh and PE lets them reroll 1's. And they can move 12 a turn

      I love it!

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    2. I think he means he's unimpressed by the lack of balance, i.e. it's another pretty OP Necron unit.

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    3. Well we are talking about Necrons.

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    4. But at least it's not an Imperial army that got the buffhammer this time, so I'm kinda okay with it.

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    5. Necrons arent OP. Just like most armies they have some really effective stuff.

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    6. I'm just not impressed with them full stop, Necrons don't need anymore anti-armor (Gauss is more than enough, it's easier to just glance something to death then outright destroy it). I don't know, looking at the experimental rules, I'd rather stick with Wraiths for a solid CC unit over those. Now if later on in time when their rules are finalized and they had Wraithflight and phase shifters... that's a different matter entirely.

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    7. I probably should of expanded on the solid CC unit remark. Yes you can take up to 9 of those and only 6 Wraiths... but it's not like Necrons have anything worth taking for Fast Attack aside from Wraiths and Scarabs anyway. And right now, I only ever (if at all) run one unit of Scarabs and a unit of Wraiths, if I wanted more CC punch I'd take 6 more Wraiths.

      That's how I run my list anyway, I could see them being pretty awesome though.

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    8. Seriously? I'd love to compare lists with you because my FA slots are ALWAYS full.

      Heavy Destroyers are outstanding with PE, and if you play against a lot of horde or Rhino spam lists Tomb Blades with Particle Beamers are just brutal.

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    9. Let's be honest here - Gauss, with 3+ to hit and 6+ to glance doesn't wreck many vehicles. Per 9 shots, you can expect to take off one hull point. Most lists have what, 50 shots at range? You might kill 2 vehicles per turn if you're lucky. Not stellar for an armies worth of shooting that's better targeted at weaker enemies.

      As for being good at CC, how good do they need to be? 6 will destroy a Trygon in CC (oh, I rended once, no more save for you) and put the fear of death into Paladins (go ahead, LOS that wound, see if you get to keep your armour save). They destroy any vehicle in CC thanks to entropic strike. They're T5 with a 3+ - 20 marine attacks average 1 wound and each model gets 3. Heck, they do pretty well against Terminator charges even. Phase shifters would make them the best CC unit in the whole game - as in, 10 charging TH/SS terminators would do 4 wounds, which only kills one.

      Here's a neat fact I mathhammered yesterday - assuming you're against 5 TH/SS terminators in a Land Raider and your unit is 6 of these+D Lord, you wreck the LR, survive the charge and win combat after 2/3 assault phases. Pretty insane, though it is a deathstar. They're incredibly durable as well, in units of 6-9, they have 18-27 T5 wounds. It's not that these guys are better than wraiths or scarabs, just the middle ground - wrecks both vehicles and infantry but not quite as well as the dedicated unit. They are, however, strictly better than Destroyers and only lose to Tomb Blades on speed/blasts. Honestly, they seem incredible.

      Now, are they OP? Well, it's true that they're very tough but consider the following:
      -They are ID'd by S10. Not common in 5th but with the buff to large blasts and single guns things, combined with flyer rules, I'm seeing almost every army with some, be it a death ray, a demolisher cannon, a manticore or even broadsides. They have no invun to protect them from such weapons.
      -They're almost a deathstar, so do what you normally do - feed it cheap meaningless units to keep it away.
      -Against tough vehicles, they must assault as S6 melta does practically nothing.
      -They contest a great spot in the Necron codex, which contains wraiths and scarabs, one of which gets an invun and the other can be spawned, plus wrecks vehicles.
      -They're a foot only unit in a codex full of tough vehicles and flyers - unless in the right build, they're very exposed.

      Good, definitely. Great, yes. They probably shouldn't get 3 wounds, but otherwise they seem like just another tool. Literally cannot wait for IA:12, this is some good writing.

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    10. I'm not saying they are bad, I just personally see myself preferring Wraiths over them. I'll Counts As my Wraiths as these and give them a try though at some stage just to see how I like them.

      Hopefully they get Wraithflight at least, phase shifters would be a huge bonus (though doubtful). Even if they lost a wound and got shifters that'd be fine (in my opinion anyway).

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  4. I love these because now I can have some count's as Tomb Blades that look like my Wraiths...or a melta gun if it's a FW friendly game...

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  5. Look at the weapons, stats and points cost and compare to Eldar Shining Spears with necessary upgrades. FW needs to up the cost by 15 points. Or does the Eldar Codex show it's age???

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    1. Lol. Try comparing it to the Tau codex. A similarly decked out crisis suit (not that you would want to do it, but you could) is 5 points more expensive with lower toughness, wounds and leadership, not to mention no cc to speak of (ws 2 pts lower, no specific weapon). Granted, Tau melta is better and the suits can be changed up a ton and the acanthrites can not, but thats a lot of points that could get trimmed with a new codex.
      So lets hope the rumors are true, and both Tau and Eldar are getting some update love soon

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    2. Crisis battlesuits do get rifledread equivalents in TL MPs though and can get shield drones. You're right though, the best bit is a Tau update helps almost everyone due to the allies chart. That thing has changed so much, it's great seeing so many different units around.

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  6. My first thought upon seeing those was that somewhat had kitbashed this ugly beast out of half a tombspyder and a wraith; I only later learned that it actually was a FW product.
    These are a far cry from the sexyness of the tombstalker (I own three) in terms of visuals and their rules aren't anything to write home about either. Yes, three wounds are solid and they come surprisingly cheap, but they seem to be made to fill a niche Necrons don't actually have. The codex is already bristling with short-ranged anti-tank, their melee capacities are mediocre at best and tarpitting something with a unit that costs 45points a pop seems counterproductive.
    I guess I just don't see the point outside of wound-allocation shenanigans. Am I missing something here? *cough*As usual?*cough*

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    1. As I said on a different comment, their CC is actually pretty good, especially against multiwound models - one rend and they get no save. The real advantage though is they fill 2 gaps at once - the ones scarabs and wraiths normally fill. They're good against all tanks and they're good against almost all infantry. Not to mention T5 W3 3+ stealth, fearless, meaning if they point towards you, you'd better hope you have a good round of shooting...

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  8. well i came up against a unit of these yesterday (i play as Chaos) and i can say that 3 wounds at t5 is one too many wounds for MOST people to deal with...(imho)
    I mean, not even battle cannons kill these things (as i found out to my detriment when the Acanthrites munched through TWO, yes TWO, Defilers)
    although i gave up when my two flyers (one of which was a storm eagle) got intercepted and blown up both on the same turn (turn 4 at that), these Acanthrites would have won the battle for my Necron playing friend...
    oh and Rending with Entropic strike REALLY hurts

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    1. Thats why you Need demos now. Str10 & Good ap to Deal with nob bikers And the likes. Its all about buying New stuff in 6th :D

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  9. Why put a new unit into the FA slot, which is already full of with excellent units?

    Beside, the modell is not to my liking at all. Looks like a cheap kitbash from Tomb Spyder & Wraith boxes.

    Rules are odd, I'd give at least a 5+ invu save for a CC unit be it T5 W3, or not.

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