Earlier I had a post on Heavy Bolters and their being upgraded in the near future. Well, sometimes I am told something, and it just does not translate to paper well (my fault). When this happens, and the source of the information corrects what I was already told, its just a bad day at the keyboard.


To prevent confusion,  I removed the previous information, and have a much clearer rumor set that hopefully makes more sense regarding the state of Heavy Bolters.

Please remember that this is a rumor.

via Faeit 212 (a Must Remain Anonymous Source)

Heavy Bolters, in all shapes and forms, are looking to be redone, and their iconic Str 5 Ap 4 Heavy 3 will see some adjustment to make them a desirable (and viable) alternative as a Heavy weapon in a multitude of units that currently would never consider one.  This is in the form of Salvo.  Currently looking like this:

Heavy Bolter
Range 36"
Strength 5
AP 4
Type Salvo 2/3

Units such as Sternguard, as well as some other specific units will have more expensive / upgradeable Heavy Bolters that will be Assault 3 18", and Heavy 3 36" (the distinction being 1 more shot at close range than their salvo variant, as well as still being able to charge afterward).

Potentially this will be nerfed down to Salvo being the upgraded version, no Assault version existing, and Heavy bolters remaining the same.  It is currently in playtest.

Expect to see this in the FAQ in October or November prior to the release of Dark Angels.

51 Comments:

  1. Sweet!!!!! Hope other will b in my new dark angels codex

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  2. You mean after DAs :)
    Caus they are FIRST

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  3. Nope. Sorry. Play tests are pretty much done. Besides every codex weapons different. DA have unique rules with plasma. Heavy Bilters wont be salvo. Like I said. Last I heard its Used normally if unmoved or after upgrade fires d3 shots at fulls bs if moved.

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    Replies
    1. Really? Lol
      So instead of boltpistol you Shot HB at d3 Shorts??? Whats that supposed to do? Really the tsctical use = 0,1
      Lol

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    2. Umm lets work on sentence structure, k? If you have a heavy bolter with the "suspender" upgrade it can move firing d3 shots instead at 36 inches.

      Also possibly, if the HB did not move at all it is twinlinked.

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    3. Maybe??? Whats the Point of Talking about unfinished rules?
      If its d3.... HB is worse than bolter in Rapid Mode. Why waste points?
      Twinlinked will Give you 0.5 more wounds so also useless.
      Is this a fluff rule? I mean i dont care if it is

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    4. I can see this being ok. Move 6in. Fire d3 shots at full bs at 36 in. If it doesnt move u get TW. I dont see problems if this is a cheap upgrade. Beats firing snapshots though...

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    5. I would rather get any other weapon instead
      Its just a fluff rule -.-

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    6. "Last I heard..."

      Maybe someone heard something else, or heard it more recently?

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    7. Yo anon, Sisters have rending heavy bolters. Yes I would like those twin-linked.

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  4. Im content with 1st ince a day.

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    Replies
    1. all these hb chnges just prove its da next

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    2. Wooooohoooo!!!
      DAs next ;D

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    3. oh yea, because chaos cant take heavy bolters.......

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  5. Interesting, but I still don't see the point of it. Salvo or Heavy, either way you're not assaulting after using it, except for things like Sternguard in this case, and what's the point then? Sternguard aren't great in assault. It seems like keeping it heavy works just fine. If they wanted to upgrade it, they could have given it more strength or more shots.

    This... seems pointless. It's still going to be... unused.

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    Replies
    1. More Str & shoots is assault cannon. Its just a very useless weapon and makeing pointless extra rules just makes the Game more fluff & complicated. Wast of playtesting time & ink

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    2. The heavy bolter rules are changing in NO way. It would only just change via upgrade.

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    3. I've always thought the rules for HB vs. AC were the wrong way around. The HB has a massive calibre and explosive round and should be S6,AP4,Heavy3,Rending.
      The AC has a high RoF but small, non explosive ammo and should be S5,AP5,Heavy6.
      Just my 2c.

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    4. Eh I think a gatling gun would be lethal. Maybe ap 5 on the assault cannon instead?

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    5. rending on assault cannons represents the high calibre armour piercing rounds in the sense of a .50 cal round

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    6. I've always been a fan of allowing all the heavy weapons to have two weapon lines

      Range = X Heavy-Y
      Range = X/2 Assault-Y

      Of course, with 6th rules, this could be discarded and simply use the Snap Fire rules to simulate, but that would also remove the assault prohibition on firing heavy weapons.

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    7. I always understood that heavy bolters were the same caliber as a bolter with a higher rate of fire and the higher str/AP values represented longer bursts.

      I agree though that HBs nees something to make them intersting. Would HBs having multiple fire modes to better represent longer bursts interest anyone?

      Declare what profile you're using before firing:
      S3, 5 shots
      S4, 4 shots
      S5, 3 shots
      The gun may be fired if the model moved but count as snap shots.

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    8. Heavy Bolters are double the calibre of a boltgun (which is .50)

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    9. I believe that bolters are 50cal, and heavy bolters are 75. Same design, just bigger.

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    10. Bolt pistol is .50/12.7 mm
      Bolter is .75/ 19-20mm
      Heavy bolter is 1.0 25.4mm

      Delete
  6. I dont care about the change flamers are still better vs hord! & whats the New HB supposed to be Good against?

    I dont get it. The Problem is its Not Good at what it does Not that it cant move. They should Give it Heavy 5 or ignorierst cover, Or make rok. More expensive.

    I dont See this change haveing any use!
    First they make all Troops in every dex cheaper, then HB is useless, now they want to make it so that you can kite?
    You kill 1 ork a Turn, its a complet wast o Time Even talking about this useless rule change that i dont See Happening ever!

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    Replies
    1. i have five long fang team 4 HB and plasma cannon on one turn i can kill from 5 to 7 marinnes conclusion is simple about twice more orks eldars nids etc. is HB good? yes is just the how you use it matter mate

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  7. dont you mean assault 3 18" and heavy 3 36", beacause that would make more sense then assault 3 18" and heavy 3 18", why not always use the assult profile and ignore the heavy compleatly, sorry if im missing something.

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    Replies
    1. Yeah, I think he meant heavy 3 36"

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    2. why would they put a new rule in place for this? the assault rule covers this. especially since they JUST did a full rules update....

      not to mention it's listed as Salvo 2/3, so he probably meant:
      assault 2 18"
      heavy 3 36"

      Delete
  8. So marines can shoot after disembarking maybe...? meh.

    My retributor sisters will still be rending HBs and Quad behind an aegis. Now 12 rending shots for 100pts. aint too shabby. Will still apply rend to the Quad til FAQ says otherwise >:)

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  9. Sternguard already has special ammo... I would rather a 5 point (combi-melta/plasma) over most.

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  10. Hmm...scouts with shotguns and a hb like that might have some uses.

    Jumppack marines with a hb like that...

    As for a tactical squad...only if the range was 24"+ on the move would I bother.
    .
    What happens to the already twin-linked heavy bolters on my razorback if it sits still. Oh yeah, nevermind, it is a silly harness, as if POWER ARMOR couldn't stablize it. Lololol.

    Just give it rending!

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    Replies
    1. Actually, this made me think of my Sisters command squad. They're relentless so two celestian Multi-meltas fire from rhino firing points on the move. With this new HB you have a heavy bolter plus -insert assault weapon- shot from a rhino on the move.

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  11. I would like 36", Str 5, Ap 4, Salvo 3/6

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  12. I think assault 2 24", heavy 6 36" would work well. Makes him only slightly better than a marine with bolter on the move but with time to set up the gun becomes more useful.

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  13. How about 24" S6 AP5 Assault3?
    Oh, wait! That's the shitty Eldar Shuriken Cannon. An assault weapon that can only be fielded on vehicles. Dumb.

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  14. But.... Salvo 2/3 would, in a lot of ways, be WORSE than their current profile. I'd rather get three snapshots to 36" than three regular to 18" a lot of the time.

    The main problems for Heavy Bolters are the opportunity cost (you didn't take an anti-tank weapon) and point cost (often 10pts or more, which is just way too much.)

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    Replies
    1. Salvo 2/3 would kind of be worse. However salvo doesn't work like that. You'd either get 2 shots at 18 inches, full BS, when moving. Or you would get the basic profile for not moving

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    2. Right, I get that- I was only talking about when moving, because the gun effectively wouldn't change in terms of its stationary profile.

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  15. I kninda like Heavy Bolters. They make a nice, reliable mess of troops with a 4+ armour save who think that they're safe from an AP5 army (Marines).

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    Replies
    1. Unfortunately there's still far too many 3+ save armies out there...

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    2. ^^^^^^^^

      Plus there's not many 4+ save armies out there that are either A) competitive anyway or B) not in cover at all times

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  16. Don't let the heavy bolter venom from yesterday slow your roll! We are all addicted to and would be lost without your reporting Natfka.

    Thank you!

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  17. Heavy bolter exists to fight xenos from range and horde. Yes the flamer is better at horde but not from long range and the hvy bolter is far superior to flamers against say, eldar. If they want more use out of hvy bolters buff the eldar foot so its more viable and then u have use against necron warriors most eldar and of course gaunts and orcs

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  18. Easy fix...

    Heavy Bolter - S5 AP4 - Heavy 3, Explosive Rounds, Targeters - Range 36"

    Explosive Rounds - Every wound caused by the first round of shootings adds another d3 wounds.

    Targeters - Snap fire hits on a 4+, instead of 6+

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  19. http://cdn.memegenerator.net/instances/400x/25621871.jpg

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