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Space Marine, Dawn of War 2, and More.....



There is quite the weekly deal going on right now over on Humble Bundle. Company of Heroes, Space Marine, Dawn of War 2 and more for very little cash upfront. For those of you that have not played Space Marine, or Dawn or War 2 simply because of cost, here is your chance to pick them up. A great selection of games for this week's deal.



https://www.humblebundle.com/weekly

via a Reader on Faeit 212
it might be worth letting readers know they can get a pretty sweet deal on the Dawn of War games and Space Marine game by visiting the Humble Bundle store right now, that's some serious 40k gaming goodness for not too much money at all.

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40 Comments

  1. Man, I wish they would do a sequel to Space Marine! It's a great game and they even left it open for another one, which sucks even more because it leaves you asking WHAT HAPPENS NEXT!?!? and then never answers it! :(

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    1. One of the developers of SM described the continuation of the story, something like Titus departing from the Ultramarines with a dedicated group of followers, he ended up forming a new chapter. Would have been a superb story to tell even if the game play was a little formulaic.

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    2. Wait for E3 this year, you may be surprised also Sega rebooted and relaunched the SM website.

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    3. Absolutely loved SM, all the 40k games (hell, most games in general) done by Relic have been great. Such a quality software house. Homeworld <3

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    4. I liked SM, but I found the gameplay to become rather repetative after a while, and honestly never bothered to finish it myself.

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    5. Space Marine was so good. Loved the way the bolter felt like a bloody bolter, exploding Ork heads into chunks =P

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    6. i got SM on pre-order. i completed game in all modes in 3 days flat. i returned the game for a case of beer and got wasted and forgot about SM and how i essentially wasted my time and effort buying it on pre-order (the one thing you should never do with video games)

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    7. it was a good game. it was just a tad bit too easy. if they made more brutal and longer then i might be interested in a sequel.....just to satiate that burning curiosity if it will be better....or meet my expectations of being not so great.....either way not saying it was terribad but it was left to be desired in my honest opinion.

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    8. But if it were longer, the already repetitive gameplay would be REALLY repetitive. Also consider that most video games are designed with the lowest common denominator in mind; not the hardcore-fan-of-the-universe-seeking-a-mega-challenge. Sells more that way.

      The case of beer was a bad trade. Space Marine is infinitely better than beer, a.k.a. frothy piss.

      The failure of Space Marine was the multiplayer mode. There was absolutely no scaling whatsoever, so 1st level, start-from-scratch players wielding only a Bolter and no upgrades were walking into fights with seasoned players decked to the gills with Thunder Hammers, Jump Packs, and every upgrade imaginable.

      When you do PvP or even Co-op in most multiplayer games, the servers try to pair people together with similar achievements, gear, and skill levels. This simple correction could have made Space Marine a much better experience.

      The story mode was fantastic. It was the first game where you could really feel the weight of a Marine, a Boltgun, etc.

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    9. Yeah I liked that Relic portrayed the Bolt weapon as it actually is in the background: a weapon that shoots self-propelled, caseless rounds with proximity detonators— essentially a man portable version of a 20th century naval cannon. There are only 30 rounds (iirc) per magazine so every shot counts. They are not machine guns. Dawn of War 1 got that wrong.

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    10. Mauler, have you seen the Homeworld Remastered set? The took the same games and gave the graphics a facelift!

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    11. Doogle sorry but that case of beer was infinitely better tasting and got me drunk, SM didn't do anything but make me realize i should NEVER BUY GAMES SOBER.

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    12. Loved Space Marine, absolutely loved it. So much fun, a bit repetitive but executions never got old.

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    13. What was your guys opinion on the dreadnaught multiplayer mode? I never got a chance to play it but from what I've seen it looked like they gave them proper representation as a walking rape-machine.

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    14. I would actually have to agree on some points with McDoogle on this one. The game was pretty solid for a hack-n-slash, and I felt was one of the best representations of the 40k universe. Multiplayer was lacking a bit, but I had the most fun in the coop vs horde gameplay rather than the PvP. I think it could have been better if there was another mode that was similar to Dynasty Warriors in that you had to fight through a map on a time limit to kill X Warbosses/Lords and reach an extraction point. Regardless, it looks like a lot of the mechanics is going to be present in Dark Millenium, so I'm excited to give it a shot.

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    15. SM makes me sad every time i see a heavy bolter as an option for the table top... they actually made it feel and play like it looks like it should.

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    16. Actually, the dev said Titus gets detained by the Inquisition, breaks free and is branded a traitor. Would have been an interesting story.

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    17. That would be a great game, where you forge your own chapter and any decisions youake dictates if you are codex compliant, your tactics, alliances, enemies, and even if you go renegade, all fought in the same third person style with maybe some basic decisions made throughout levels on how you order your marines to act or fight.

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    18. i greatly enjoyed space marine as well, the campaign was far too short for me, and i never felt the repetitiveness that others have been mentioning. the story itself was also kinda "eh" as usual for a 40k game though.

      the thing that i loved most though was the online PvP. I've never been into pvp, and never into random online multiplayer anything, but this got me into it like i never believed i could be into it. i miss playing it.

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    19. I got the collectors edition of SM and enjoyed it, though i agree the gameplay was a bit repetitive but i had a far bigger problem with not being able to climb or step up and being hemmed in by ankle-high obstacles onto their railroad path... and the total lack of techpriests!
      I did like the real feel of weight in the powered armour though, in the animation of every step. That was nicely done.

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    20. I still play PvP from time to time if I can get a game, hang around there and you'll probably be lucky enough to smash me in the face with a Thunder Hammer at some point =P

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    21. The Space Marine MP had the potential to be truly great but as mentioned by another forum dweller it was about as balanced as the Kardashians. If there was better MM and more factions and possibly small vehicles introduced it could have spawned some epic scraps in the universe we collectively love. Although now I think about it, Eternal Crusade will be filling that role nicely ( it's a long shot but I'd love the Dev's to introduce the Adeptus Mechanicus as a faction. Tech Priest please! )

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  2. man got me all excited there, thinking that new games were coming from decent studios rather than little poxy indi games

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    1. I wouldn't really call Dawn of War, Space Marine or Company of Heroes poxy indi games, they're certainly not brand new but they are pretty major titles in their own right.

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    2. what i ment to say is that i thought a new space marine or a new dawn of war was coming, rather than games workshop letting little indi companies make games for them. my comment was not aimed at the great games mentioned in garys post

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    3. Wait for E3, Sega picked up the Gdub licence + Relic and even remade the Space marine website for a reason. XD

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    4. it had crap gameplay....nothing like the trailer that was done by thq showed......

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    5. Crap gameplay?! If you wanted proper good GW dakka and/or to carve/smash your way through hordes o' gitz then SM is still the way forward.

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    6. Still SM got boring fast. DOW 2 was a little mobaish.
      If you want more same, same multi player, it looks like Eternal crusade is heading down that path. Disappointing from what the had erm suggested, but it will have to do.

      Sega hasnt gotten Aliens/Predator right for the last 15 odd years. I dont hold much hope for them to do things right.

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    7. You haven't played Alien Isolation then? That's a Sega game.

      Still think the best Dawn of War is Soulstorm with the Ultimate Apocalypse Mod (which a new version has just been released and includes Inquisition and Daemons now too!)

      Space Marine gameplay (while it did get a little bit repetitive) was by far the best "real life" representation of 40k to date. The weapons where right, the scenery was right, the characters where true to the lore. Multiplayer was not really my thing as I prefer a good campaign but it was fun the odd time I decided to play it.

      As for a continuation of the story I always imagined it would start more along the lines of, Titus being interrogated in an Inquisitorial facility, stripped of his armour and weapons, when all hell breaks loose and the planet gets engulfed in a full scale Tyranid attack. The first level revolving around you murdering your way bear handed through a bunch of Gaunts and Rippers before the Inquisitor reluctantly gives you back your Armour and basic weapons so you can help. Then they could use the game mechanic of swappable armour to implement a customisation system for collectables, or even have a level or two where you are able to don Tactical Dreadnaught Armour and go Genestealer Hunting or something like that.

      Then of course there could be a reoccurrence of Chaos as Titus deals with what happened on Graia and try's to find answers as to why he could resist the Warp (my guess is that he is suitable Grey Knight material) Or they could have the entire world turn out to be a Necron Tomb and have a massive 3 way war which would look freakin awesome on Next Gen platforms!

      Anyway that's just my wishlisting but fingers crossed!

      As for Eternal Crusade, I will get hyped for that if the make an official Console release but for now I'm looking forward to Space Hulk Deathwing!!!

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    8. Yeah, if Relic had the gameplay and scale of DOW with the graphics and SP campaign of DOW2 it would've been magnificent. I've got my eye on EC and I know I'll play it as I've got a long history of playing MMOs and MMORPGs and I liked the gameplay of Space Marine.

      I wouldn't worry about Sega too much; they're just the publisher and Gearbox outsourced Colonial Marines as they were too busy...the divs. Relic will be doing the work and they're good at what they do :D.

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    9. My only objection regarding weapons in Space Marine was the lascannon. They made it feel like a little sniper rifle you can pull off your back whenever you need it.

      The lascannon should have been more unwieldy with far more damage output. So an Ork Warlord takes around 40 lascannon hits in hard mode? Please. This is not a lascannon. In the game it's more like a multilaser, or a hotshot lasgun.

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    10. While they have been letting companies churn out some garbage with their name lately, there's been some gems, too. Blood Bowl is getting a sequel. Warhammer Quest, Talisman, and Space Hulk are pretty solid translations of the board games that are fun. Mordheim looks solid. Warhammer: Total War should be a nice game.

      The 40K MMO might seem kind of "eh" (who knows, it might surprise... but at least they're not putting a sub on it right out of the gates). And there is all that chaff that's just so much noise. But there's still some solids out there.

      Not like the good old days of the original Blood Bowl, Chaos Gate, Final Liberation, Shadow of the Horned Rat, Rites of War, Space Hulk, Space Crusade... some good classics in there, without all the clutter.

      Problem is, a good game takes time to develop, and it seems the current management of GW want cash NOW, so they'll go with the trend they think is selling, missing the fact that their customer base isn't really into that sort of game.

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    11. @Starchild, I hear what you mean about the las-cannon. I frankly didn't really like the melta-gun. It just didn't seem to make sense having it behave like a shotgun. It was ded killy though.

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    12. Damo, that Tyranid idea is gold.
      I'd buy that in a heartbeat. Even better if it's against Hive Fleet Behemoth or one of it's splinters rather than Kraken or Leviathan. Ultramarines Vs Behemoth would be magnificent. A full scale Tyranid invasion, taking the fight to the Tyranids inside a Hive Ship to kill the Norn Queen.. and perhaps then discovering the Eldar are manipulating his fate, perhaps they made him warp-resistant and even lured the Tyranids to the world just so he could escape, killing billions just so he could be their pawn at the right place at the right time to further their eldritch goals.

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    13. SM with nids.....well i could buy into that all things said and done....being a fan of all things alien v man then it would have to be utterly (expletive) crap for me to not enjoy it....atleast once. it is a good wishlist. here is hoping someone reads this and makes a mod or a full blown title. printing money made easy (if done right)>>> only issue is please make a HELL mode (but make it uber hard, i think most games are made on easy mode for harder difficulties modes)

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  3. Thanks for the heads up. A chance to get a game or two that I never played AND give to charity? I signed up for that in a heartbeat!

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  4. lets hope SEGA will make total war : 40k

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