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Pre-Orders are Live! Adeptus Mechanicus Kastelan Robots



The first wave of the Cult Mechanicus is now live for Pre-Orders. Of course if you are in Australia they have been live for a few hours now.

Check out the latest pre-orders from Games Workshop


This Weeks Pre-Orders
http://www.games-workshop.com/
Adeptus Mechanicus Kastelan Robots

Bundles
Score Cybernetica
The Congregation Mechanicus
The Octadic Automata


Some Additional Images as well of the new models, and some Imperial Knights.
via Atia on Bolter and Chainsword
http://www.bolterandchainsword.com/topic/305781-rumours-cult-mechanicus-knights-cm-formations-pg-56/?p=4035967

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54 Comments

  1. And they're allllll sold out.

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    1. And now they're giving a 404 error when you click on their links from the front page

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    2. Not on UK site try there

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    3. These must have been incredibly popular if they busted the GW inventory system within minutes! There must be many others out there like me, with more money to burn on lovely models.

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    4. edit: This must be scrapcode in the website. The Kastelan bundles are still reachable.

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    5. (re)edit: It's just the image carousel that got hit with the scrapcode. Nothing to see. Move along.

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  2. In a GW sense, at 42 pound that is a great price which ever way you split it. Just wanna datasmith? Just eBay the robots and you're golden! and vice versa.

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    1. -.-
      Yeah... The decals alone are worth 15,- £
      You even get Bases with the models. Normally you would have to buy them seperat caus you need 32mm ones or 50mm

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  3. Man, they're so ugly! They look like Fisher-Price robots!

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    1. Says you. They are classic, 1950's era sci-fi throwbacks with a contemporary twist.

      It's not like GW was incapable of making them look completely different, and thus "Fisher-Price robots" were the best they could come up with.

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    2. Plus, AdMech needed to be completely distinguished from AM or SM. What we didn't want was another army fielding more of the same crap.

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    3. They kinda make me think of obese Tau Battlesuits...

      Butt. Ass, Ugly.

      Maybe they will grow on me...
      .

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    4. Nah, Ceel86 is right. They are a poor imitation of the 1950s originals, and miss most of the design cues which made those cool in the first place. The dome-head is a nod to that, but they blew it on that element with that weird face-plate.

      They do need to distinguish AdMech from the other factions, but AdMech already has a strongly established design language, which these robots deviate from wildly.

      They tried to use Jes Goodwin's Imperial Robot concept sketches: http://www.dakkadakka.com/gallery/10374-.html You can see the gun hand on the one robot, and then the power fist and dome-head on the other that got awkwardly mashed together in a single model. (Why would a robot with NO HANDS have a magazine-loaded weapon??? It's a huge robot! Wouldn't it be belt fed from a giant backpack? (Also, isn't the phosphor blaster an energy weapon anyway?? It's described as shooting glowing white orbs.))

      IMO they missed what made the Imperial Robot cool and intimidating: the bulk and angularity of the model.

      Very disappointed by the missed opportunity this model represents!

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    5. +1

      Other AdMech stuff has been knocking it out of the park but these are fugly.

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    6. I love the Kastelans and especially the Datasmith. I just can't justify 120 bolt pistols per model when an Imperial Knight is so much better. These are just the Dark Age of Technology equivalent of Wraithlords— easy to ignore because they don't have the speed of Dragoons or Sicarians.

      Anyway, there's a reason why these were designed after Robby. The Mechanicum did not build these. They are from over 20,000(!) years prior to the current 40k setting. They predate the Mechanicum.

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    7. No excuse for a bad model. This will look good after I convert the crap out of them.

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    8. Now I can't unsee the ammo clip. Man FW did a much better killer robot.

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    9. @Starchild: Most imperial tech is based on STC, which is also from the Dark Age of technology (M21-M31, apparently), which is also 20 000 years before the current setting. (Ok, well, 19 000, but still.) So, it would make sense that they would at lest look similar...

      Definitely no excuse for a bad model though. Hopefully they'll get and extra sprue or something with some fixes on it, like Imperial Knights. (And then, hell will freeze over.) But, I can dream...

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    10. I'm not seeing these bad models referred to. Are we talking about Chaos Obliterators? :-P

      In WD the Ryza Kastelans look much better with dynamic poses. The Mars Kastelans don't show the full range of motion offered by the kit.

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    11. You're all wrong, clearly these are Baymax from Big Hero 6. Given the near-end of the movie being very Warp-like, and the fact that these are programmed by shoving data wafers into them... "Baymax, destroy!"

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    12. Didn't play chaos at the time, but was super pumped for the obliterator/mutilator models, because of the potential awesomeness they represented.

      Ended up looking like an up-gunned version of the Toxic Avenger on steroids. :/ Saved money on that release too...

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    13. To the people complaining that they don't look Admech enough: the Kastelans weren't made by the Admech, they are from an Era long before so naturally they will look different. I love them, they look inhuman and soulless and completely capable of tearing a tank apart in a heartbeat. Twin powerfists @ S12 is amazing :D

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    14. ^ not sure if trolling. there is no S12. if you double S it goes to S10. LOL. also if they still exist (which we know they do since 40k release) then they still have the STC and have the ability to mod it. (like they do with land raiders, speeders, chimera's russes and other warmachines) but chose not to. there is a vast difference in having something and changing it than not having it and not being able to.

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    15. since they have the STC and can make minor mods to it, i disagree that they couldn't have made it look more AM aesthetic. they could have, but as i mentioned before they chose not to. AM are happy with their bots, GW is happy with the bots, the internet is divided....like every 40k release. on the one hand i can see that it is good from an IP perspective, but from a creative point of view it is a missed opportunity to make it more AM in appearance.

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    16. Sorry, meant to say S10. Not trolling. Just tired lol

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    17. Cant tell if starchild is sarkatic or not!

      Cant be for real ;D

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    18. they look like counterfeit contemptor dreadnoughts to me

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    19. I think GW should hire some FW designers, since it seems they ALWAYS make the coolest looking models.. I kinda thought the robots would grow on me, when i saw the 360 view.. But they did so in a negative way.
      And that white/red paint job is even more ugly than the red one!
      Too bad, since the rest of the range is absolutely gorgeous!

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    20. They still have the same guys that made the sstormraven working for them.

      Those guys made Landspeeder vengance, centurios, taurox ect.

      If people stop buying that stuff we might see models that have more than just cool rules.

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  4. they have been out for 8 hours in uk

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    1. and about 36+ for Australia.

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  5. The fluff apparently is that they are very pre-heresy, and the AM dug them out of the ground. Problem is they follow orders to the letter even if it leads to their destruction.....like walk of a cliff, or blow themselves up!

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    1. The bigger problem is if the Datasmith is killed in battle, and they continue to execute the program on the last data wafers placed in them.

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    2. kill the DS and the unit is removed from play. as effectively if DS are unit locked then once you remove it from play you also remove the bots as well. (or just have them doing nothing all game from that point on, attacking if attacked etc)

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    3. these bots are essentially more expensive grots. (from a rules perspective- you kill the runtherd and you effectively destroy the unit as well)....sure they can make their points back (unlike grots- unless you own super grots like i do) but they are for an expensive unit a expensive risk to play them in game.

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  6. In UK £'s the Score Cybernetica is 420 :^)

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  7. I see that the Datasmith model has a choice of heads. Bonus!

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    1. Where did you see that? I think on the sprue that's just the front and back parts of the head

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    2. on GW website it says "datasmith has a choice of two heads"

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  8. I like them :) will be starting Skitarii/Cult Mechanicus once I finish my Tau

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  9. "Kastelan Robots" - so how is it that these things are monstrous creatures? I dont see how anyone can take these rules seriously anymore.

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    1. Does that really look like a vehicle to you? Wraithlords and Crisis Suits are MCs and have been for ages.

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    2. well 30k mechanicum automatas are monstrous creatures too, so this isn't different...

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    3. Yeah I'm really not seeing the problem here either.

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    4. They should make a new universal special rule for all Monstrous Creatures that are actually machines.

      Mechanical Monstrosity

      Immune to Poison but affected by Haywire.

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    5. @Kayriel: Crisis suits are NOT mcs

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    6. Plague Hulk, Soul Grinder are actual monstrous creatures, but they arent MC's. Thats the problem here.

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    7. ^ i have an issue with the MC's that clearly aren't MC's in aesthetics but clearly are a robot or a machine. but it is what it is. also Monsters that are big and are living* (*as much as a daemon etc can live) which aren't MC's that also is a problem....but if they remove walker then everything including robot's/machines can be MC's i mean a sentinel needs to be a MC if it's not already as well as dreadnoughts, and everything that looks like a robot.....i mean who needs robots or machines in a futuristic setting of robots and machines,

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    8. also maybe to reduce confusion make Tyranids Walkers...yes that would make as much sense as a machine/construct being a creature

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    9. It's because the MC rules suit it better, simple as that. But there really should be a Mechanical Creature unit type. I would feel comfortable with that.

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    10. In my opinion that would be a good fit for a lot of units, like the chaos mauler fiend. I actually thought it was a MC when I first saw the model and was really confused seeing a vehicle entry in the codex.

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  10. I like them, I honestly thought, they were terrible, but I'm coming back around to them. Its a different flavor, definitely see solutions otherwise.

    Greenstuffing the plate smooth is fairly simple to do, if you're fussy.

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