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New Space Marines Codex On Its Way!, With New Kits!



This came as as surprise this morning, and it was very concise with the information. June 13th will see a new Adeptus Astartes codex release with two vehicle boxes! That is big news... but it gets better; New Land Raider Variant alongside a new Rhino variant.

Check out the latest on 40k Rumors,

Please remember that this is a rumor at this point.

via 'RR' on Faeit 212
'June 13th sees new Adeptus Astartes Codex release with two vehicle boxes. New land raider command variant included and new rhino command variant. Ornate design on additional armour plates etc. More marine kits to follow.

The codex sees predators/whirlwinds/indicators as 1-3 options. No surprise.
The codex sees land raider squadrons and huge bonus to ignoring damage when part of them.
More info to come...'

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169 Comments

  1. Command Rhinos? Threading on FW's territory no?

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    1. Forgeworld has no territory. They are part of GW, not an independent agency. If the bosses want to use a working idea, they can, and should.

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    2. They have treaded on FW territory in the past and quite successful too. Baneblades/Shadowswords, Trygon, Valkery, etc. With the rumors of plastic Horus Heresy models, I think we'll see more FW => GW transitions.

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    3. It also frees up Forgeworld to continue producing new models without having to worry about supporting older kits that mey not sell that many units anymore.

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    4. Or sell to many units, like the Baneblade/Shadowsword and the Valkery, they didn't have much time to do much else.

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  2. This comment has been removed by the author.

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  3. hoping all chapters can take drop pods and rhinos as fast choices

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    1. I imagine they will. I'm just excited about tank squadrons, that could be a big change to how SMs use armor

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    2. I'd like to have drop pods at all.

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    3. FOC is dead dud.
      Stuff like that will be done via formations detachments ect.

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    4. They will obciously be Fast Attack. But as people are pointing out:
      There is a hight chance the codex get a Warhost/Decurion type FOC, and not the good old CAD.

      But in codex Centurion drops: I like it.

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    5. Not dead, Seb. Just another option. Some folk still like to play armies like eldar without the guardian tax. I really wish your comments leaned more toward "honest" or "accurate" than "provocative."

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    6. This new "demi-company being only core choise" is utter bulshit!
      They obviously just want to sell the new davastator kits and centurions- well fnug em, I´m not buying the new dex! My other SM dex is hardly worn yet.

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  4. nice! I wonder if the BA codex will be retconned to allow predators to be taken in squads... return of the BA parking lot!!

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    1. Probably not. Tis the biggest travesty of the Space Marine variants. What one gets, the others do not.

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    2. except the blood angels aren't well known for using large numbers of vehicles, Codex Vanilla Marines however needs to be able to reflect the vehicle heavy chapters

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    3. @ Dr Bored: i know right every marine should have the same as the next chapter...(i'm not being 100% serious here/expressing my personal opinion) but i think if that were to happen they should "delete" chapter specific codex's as if every marine armed similar/equipped/options then there is no real need for separate dex's........ <----- that is the reason SM armies are armed differently and will always have atleast one thing vanilla doesn't have and opposite vanilla won't have.

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    4. Yeah.... Caus thats going to do well vs D-weapons and all the knights. -_-

      Vehicles that are not SUPER or HEAVEY are dead in 7th and in futur.

      Unless SM get a Fellblade or Thunderhawk it doesnt even matter what they do in the dex, its Not comp.

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    5. Ahem Dr Bored, the BA are quite well known for using large numbers of vehicles. They have over 40 land raiders and often use them for transporting tactical squads.

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    6. Uhm Seb? The Thunderhawk is the BRB standard LoW unit for space marines right now so.. They already have it?

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    7. @Swift Star: It's still a FW model, and not represented in the codex. And I highly doubt it will be in the codex.

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    8. SMM: SELL MORE MODELS! - tis wat iz all abut!

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  5. I swear to God, if they give CSM another round of shit units we don't need while ignoring mobility/deployment/transports after giving SM even more transport options, I am done with this (&#$#$% game.

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    Replies
    1. Prepare yourself! I'm still waiting for cult marines. And chaos transports could be so cool. I keep imagining some demon engine with troops riding in its gutt and devouring 1 to regain a HP.

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    2. Bahahaha. I wonder if Tzeentch in June is still happening? I very much doubt it

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    3. Nah. I think it'll come. I just doubt we'll see any new models besides a changer of ways...

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    4. Chaos is getting Daemonkin books. Not a codex update.

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    5. Well I'm really happy that they're redoing all of the 'bad' codices like Eldar and SM and leaving the good ones alone...

      oh wait

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    6. I'm getting close to jumping on the nerd rage band wagon as well. Trying to stay positive but it's getting pretty old waiting.

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    7. Well if the SM codex comes out before DA maybe my Dark Angels can have one edition with a good codex. Oh who am I kidding lol.

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    8. What pisses me off about Daemonkin (other than being a lot of copy-pasta) is that I'd wager the only reason they will exist is to cash-in further on the Greater Daemon releases. Why stop at publishing extraneous supplements, dataslates and mini-dexes when you can also print a book for each GD release?

      We'd wondered for a long time if the 2-year cycle was a fluke or not, and a lot of people argued the 7th ed change as being necessary to 'fix' or rebalance the game. Well, what now? Did Eldar need an 18mo or so turnaround, and C:SM around 2 years? Hell no they didn't, and I think it's clear at this point that they aren't going to spend the next year or two on supplements and mini-factions alone.

      Unless your book NEEDS work, then yeah, your book might be on a four year release cycle...

      https://p.gr-assets.com/540x540/fit/hostedimages/1394481426/8858499.gif

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    9. I threw in the towel before Daemonkin came out. That "codex" just showed me even more how Chaos armies (mostly CSM) are not going to get a good book in the next decade.

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    10. What if they're actually making new codices for chaos that is not a mirror of C:SM and has a full list of choices? That would be on the scale of mechanics for new models & rules. Always hopeful.

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    11. Unfortunately, with the amount of Imperium releases there have been, I think if that was going to happen it already would have.

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    12. those saying no new chaos marine dex said the same about space marines and eldar. sorry but you don't know what we'll see next or if we'll see a new chaos marine dex or not, it's nice to speculate, but we have proof that GW say's one thing and does another (that thing they said they weren't interested in- well except plastic sisters)

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    13. You're right, we don't know. But I'd feel far more comfortable expecting a new CSM dex if they were updating the dexes that most people agree are in need of attention, instead of focusing on Eldar and C:SM of all things. Add to that, we've only seen the Khorne Daemonkin so far, and it would seem hella odd to have the Khorne book be released, then CSM, and then the other 3. Or CSM being released around the same time as Slaanesh, Tzeentch or Nurgle.



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    14. SM will get
      A super robo suit for ICs that makes them better than a BT or other greater demons. Lib.s in suit will outdo fateweaver. And Sternguard will get options for "Chaos Mark" like buffs.

      Also Chapter specific Knight variants will be released before Chaos knights.

      Chaos wont get a new dex before 2017. But loads of fun dexes like demonkin that make youre Army playable ;)

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    15. I hate how the "force" you to take crappy units! - 3 tactical squads wtf, devas ro centurions, and in deamonkin possessed!?
      Really its a sales trick and it sucks so hard I´m fast approaching the point I´v been at in fantasy since 6th. I´ll play the old dex´s with my pals who also sont want a "Pay to Win" wh40k

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  6. Rhino's with D-cannons! Land raiders with vortex launchers instead of smoke launchers and gravy-weapons every where!

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  7. Quick, quick, use your SM supplement armies before they are no longer valid :P

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    1. And all this after a DA pin was released? Bets on them being rolled in like templars?

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    2. I really think it was just a pin they decided to put out. Honestly I would shocked if they rolled them in. If anything they should take the other legions out, as every chapter is a successor to each legion. You run raven guard, OK, here's your Dex. Oh and if you want a raven guard successor, here's rules for them as well. Kind of deal. Fits with their whole subfaction only run (I.e. craftworlds)

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    3. I really think it was just a pin they decided to put out. Honestly I would shocked if they rolled them in. If anything they should take the other legions out, as every chapter is a successor to each legion. You run raven guard, OK, here's your Dex. Oh and if you want a raven guard successor, here's rules for them as well. Kind of deal. Fits with their whole subfaction only run (I.e. craftworlds)

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    4. Honestly at this point the DA codex is usually not that good and I would be fine if it was rolled into the main SM book and then they do a supplement later with more artifacts and different formations. Every edition the DA codex just seems like a test codex for space marines and gets shit on because of that.

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    5. I want GW to roll DA into the SM codex... just so I don't have to hear anyone talk about it anymore.

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    6. that won't stop em Starchild. haven't you seen eneugh disgrunted black templars to know that?

      I'd like to see them keep chapter tactics and have a differnt relics and warlords trait section for each chapter though. that'd be maybe an additional 2-3 pages. but worth it

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  8. Back to V4 with the old "Mine is bigger" Codex -_-

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  9. Wasn't the command variants the same rumour for 6th edition

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  10. Land Raider squadrons? I mean, I guess if it gives them improved defense but still, a potentially 750+ point vehicle squadron seems a bit eggs-in-one-basket-y, and it's not even a particularly offensively potent basket at that. Nevermind the cost of putting units inside them, which is their primary use...

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    1. Betcha if you buy two in the formation, you get the third for free.

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    2. I was going to say...assuming a LR point value stays the same. When a GC is 295 points, a 195 point land raider isn't out of the question. So +1 Defenestratus. I also think the knights will get points discounts in decurions. Otherwise you can't take 5 in 1850...

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    3. Since when has GW cared about 1850. They'd rather see you playing 40000pt games.

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    4. What GreySeerZ said ... so many are focused on the 1850 tourney list. That's fine but GW wants their customers to play big games otherwise we wouldn't be getting all the big models. Their releases the past few years have all pointed towards bigger games and bridging the gap between 40k and Apoc.

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    5. They will turn them SH maybe?
      More likely just a wishlist rumor by a lhobby nooob

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    6. I highly doubt there will be point reductions for buying the squadron. More like a 5+ invulnerable

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    7. @Russell Rutherford:
      Craftworlds did get some "free" units with some of i'ts formations. (Well free weapon upgrades), so it isn't to far fetched... but a whole Land Raider? Yeah no.

      I view a squadron like that as an option, but not a must.

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  11. But what about my Dark Angels :(

    Hopefully if Space Marines comes out first this means we won't get shafted and miss out on the cool new toys... Haha just kidding, we're probably still fucked

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    1. We'll probably only be allowed to take tactical squads with Techmarines for HQs. No relics, no special weapons, no vehicles. And all your marines are T3 because LOLOLOL.

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    2. Don't you get it? Dark Angels are designed for advanced players who like to play 40k in hard mode.

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    3. My friend does OK with them. Definitely a harder army to win with. Of course they melt through my orks and DE, just like everything else...

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    4. Anyone who can win with Dark Angels or Sisters of Battle deserves a metal. Both together? An even bigger metal.

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    5. I keep picking armies based on fluff and aesthetic, only to find out they're "hard mode" armies. Currently playing Haemonculus Covens and Dark Angels. Jesus.

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    6. Your hardships make you a better player. Victory for Craftworlds, Necrons, or Tau can never be as sweet as a win for the underdogs.

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    7. Yeah, that one time I tabled Necrons in 3 turns by drowning them in Grotesques was... It was a bit of a rush =P

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    8. I have both sisters and DA, and the sisters do pretty well in 7th edition, as long as you can use forge world and ally for melee assistance. DA I haven't played with in awhile mostly because I have mainly DW and RW which are both pretty uninspiring right now. I do have Necrons and Space Wolves if I want an "easier" time, although I haven't played the new Eldar. My last army is nids, but I refuse to play with more than two flying dakka tyrants so it can bu tough with them.

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    9. My Dark Angels do alright if I don't mind going hardcore Ravenwing and counting on Maelstrom points. I've got a few friends who actually think Dark Angels are overpowered though.

      I just was really hoping for a new book, I'm willing to roll the dice on nerf or buff

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    10. Maybe the DA gets put into the SM dex. (As it should have been imo).
      I doubt it though, since they have to many unique units now... but I still think that GW should have done so back before they did all those unique kits. What exactly did DA have before then? Only special rules for termies and bikes (read: Chapter tactics)

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  12. Hopefully Templars get some love this time, with the Land Raider news.

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  13. Dark Angels?!? Please... Oh, please... *Withers and dies*

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    1. Use the new codex and ally with the Dark Angels codex to get the chapter specific units? Not an ideal set up but it might tide you over for a bit. If Chapter Tactics are still a thing you can use the Astral Claws CT for Stubborn "i.e. Grim Resolve".

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    2. look on the bright side, maybe you'll finally see a DA 'dex AFTER vanilla marines? hasn't that been a regular complaint of dark angels?

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    3. Honestly they need to release a DA suppplement that goes along with the main SM codex. There problem solved, similar to what they did with space wolves and champions of fenris. Kill 2 birds with one stone

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  14. could it be that not that many people use (read as: have bought recently) land raiders so they are making squads of them (this proves my point of "if it's not selling well buff it somehow and boost sales"). it makes sense in larger games to have squads of them....but smaller games it's like others above have mentioned. eggs = one basket.

    i am sorta keen on seeing this supposedly elaborate decorative rhino....and it is good the SM tanks are now squadrons (again... at long last....haven't kept up with space marine tanks so if they have been in squads since...well....*sad trombone*) means my predators can be in one Heavy slot making way for more devastators.

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    1. This three Land Raider thing sounds more like a formation to me.

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    2. I don't need to buy Land Raiders. 4 made up already, and 1 in the bits...wait....2 complete Land Raiders waiting to be made up in the bits box.

      :D

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    3. GW knows some people are still playing via FOC & limited FOCs at that.
      By changes to vehicle in the entry instead of Formation, it becomes more "leagel" More so than a detachment or formations some TOs dont allow.
      GW has to force tank Spam on people so that they are more likely to allow knight spam as a counter

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    4. Bring on a decurion style detachment that requires a land raider!

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  15. Knights, Marines and Eldar. That's £90 of books obsolete in just over a year. Sigh....

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    1. Only the back of each book. I know it's dismal but at least the hobby and background sections of each codex remain relevant.

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    2. Well Eldar came out two years ago and SMs will be a couple months shy of their two year mark. But yeah the knight book, if there is a new book, will be only a year old. That assumes you bought the codices when they came out of course, which from what it sounds like might not be the case.

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    3. FFS, GW needs to separate the rules and army lists from the books. Quarterly updates of ALL army lists for free online, or available to print from stores. This is what needs to happen. Now.

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  16. New chaos marine rumors: No new LR variants but increased squad size for warp talons.

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    1. (╯°□°)╯︵ ┻━┻

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    2. Mutilator formation: 5 squads of 5 gives you the ability to take 5 squads of 5.

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    3. Dont forget: a mandatory box of Possessed.

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    4. You will be able to take Defilers and 'Fiends in squadrons, but Defilers, 'Fiends and Dreads will now all have the fire frenzy/bloodrage rule. Only not the new way the rule is worded...they're going back to the old way, where you fire frenzy into the nearest unit, even if you have an enemy unit in LOS. Except it will be worded "nearest model or unit" now, so your models in your squadron can shoot each other.

      GW will once again forbid T6 bikes with MoN, like they did long time ago. (around 2001-2002?) Did you just buy and build a ton of Nurgle bikers? Bwah ha ha.

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    5. Give Maulers a teleport akin to grey knights, let them charge after they use with some sort of penalty for doing so slapped on, ???, profit!

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  17. I just finished my Iron Hands project and was starting a new Daemon project. Tap the breaks on that. New Command Vehicle variants you say? Vehicle squadrons you say? I hope this rumor is true.

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  18. Might as well sell all of my warhammer and become a book collector at this rate

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    Replies
    1. Models, or codexes? Choose wisely.

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    2. B-but theyre a models company. And dont forget they have no responsibility for the abundance of rules, rulebooks, updates, etc. they release. They are just a models company; frees them of all culpability for terrible rules. Rules designed to sell models?
      'Not our problem, houserule it. 13 month old codex obsolete? Buy the new one if you want to play the new models, or your existing models with the newer, stronger rules. We're a MODEL company, dont you forget it.'

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    3. you might as well sell your warhammer stuff, buy a house and a flash car and woo that woman you've been eyeing up for a while. the game will be here when you no doubtfully return....

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    4. All this time, GW has been afraid of IP infringement via their models. I can't even imagine the shitstorm that would occur if an outside entity were to start distributing rules that directly competed with GW's rules.

      "Sorry GW, I'm gonna use the rules that X released, because they're more balanced, updated regularly and I won't have to spend a few hundred dollars a year on your books as a result"

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  19. new land raider and rhino variants ... who really needs more of those? FW site is bubbling with those...

    Boring to be honest...

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    1. Yeah, some new kind of Termie would have been fun. Or even just updated Assault Marines and Devastators.

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    2. How about an aircraft that isn't a parody of a common songbird or a flying brick?

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    3. The Assault Marines and Command box sets really need updating. The slippage on the moulds is unbelievably bad for a company that prides its self on its
      [sarcasm]

      miniatures not rules.

      [/sarcasm]

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    4. Updated Assault Marines are coming the Devastators maybe.

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    5. Updated Assault Marines are coming the Devastators maybe.

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    6. Most marine players have Rhinos and a Land Raider or two. Im gonna go out a limb and make two predictions:
      1. the new variants will be superior to the existing ones, possibly undercosted.
      2. There will be formations with huge buffs to players fielding armor squadrons.

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    7. new devs would be nice, the fact the kit only has 1-2 of each heavy weapon is one thing, but working with the sprues is a giant pain in the ass, and the quality of a lot of the pieces is just very poor in general.

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    8. LR: get command sprue, also gets a few of the options redeemer/crusader etc included @ a new low price of $150 AUD (or $120+ US$)

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    9. Devs: will get x1 of each heavy weapon, extra sprue with weapons will be removed, @ new price of $80+ AUD.

      Assault marines: will get much the same they already have (i honestly do not see them getting updated) but will cost about the same as the dev's (around $80)...

      i am sorta joking sorta being serious. the tears will flow when it happens though.

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    10. I can see an increase in the price of a LR, but I would hope they wouldn't push it that high in a single increase.

      The rumor does seem more believable if you take the cynical view that GW doesn't increase prices to cover model changes, but rather they push incremental model changes in order to raise their prices.

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  20. I bet these brand new variants will have void shields (and extend these to other units through formations) to counter the D of the new Eldar codex.



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    1. Nah, they'll get Thunderhawks as Fast Attack choices

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  21. I misread that as Land Speeder squadrons and got excited... then I realized it means they want me to buy two more Land Raiders. How about just make my existing Land Raider good GW? And my Land Speeders, those things blow so hard.

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    1. Land Speeder Squadrons are one of the few good things Dark Angels have =P in a standard CAD we can fit in up to 21 Landspeeders (22 if you put Sammael in his special AV14 Landspeeder, which nobody does). It's pretty cool.

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  22. Dear GW, please give Space Marines tons of awesome fluffy rules and formations, so that I can play my Eldar again. Yours, MJC

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    1. Edit: Please give all the new codices awesome fluffy rules and formations.

      Although the newer 7th edition codices without the extra formations/formation detachment will be boned for a bit.

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    2. Dear GW, don't make bs rules and try to justify them in fluff.

      Nobody wants 1pt guardsmen.

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    3. Dear GW, perhaps give fluffy rules that still mean something in game (and dark angels do play people other than Chaos).

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  23. "More marine kits to follow."
    Presumably there would hopefully be a Techmarine with conversion beamer to be announced yet, since there's then danger of said option getting the chop with no model to correctly represent it.

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    1. I would love a multipart plastic Techmarine with several helmet and servo arm options! They had also better get two wounds again, like they used to have.

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  24. Did we really need a new marine codex? I mean come on guys - who really asked for one? Serious answers.

    Another 2 year lifespan for a 30 quid codex and most people are excited rather than upset. Especially when you consider that the current SM book was really well written, transitioned perfectly into 7th without any wargear and such being rendered useless (as was the case with a lot of 4th ed codexes transitioning into 5th) and pretty much all units except Scout bikers and perhaps assault marines were worth fielding.

    But no. Let's release another SPESS MUHREEN codex because we are GW, and its 7th edition, and how can we possibly have an edition without its corresponding SM codex? Nay, that would be HERESY.

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    Replies
    1. *£35 Codex =P

      Seriously though, I totally agree. Space Marines had a beautiful, nicely balanced Codex with tons of flavour, variety and a robust ruleset. There's no need to update it, because it's probably the best Codex GW's written in years.

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    2. Of course we need a new Space Marine codex, so we can siphon more cash off our naive and jaded customers. Oops, did I just speak for the GW board of directors there?

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    3. Not hugely sure about the 'nicely balanced' part, see many terminators around? If so, do they ever make back their 200+ pts?

      Also scouts, bs3 snipers are hopeless. Assault marines couldn't fight their way out of a wet sponge cake and vanguard veterans are about 3x as wx

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    4. I've never played against a marines player that *didn't* use at least Hammernators! And Scouts are cheap as hell so they've got a fair crack at being a good value unit. Assault Marines admittedly aren't great though, giving them rending or something would be awesome.

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    5. Scouts should be BS4, I don't like imperial guard veterans being BS4 just seems off

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    6. I love my TH/SS Terminators and my TH/SS Captain. There's nothing more fun than fully loading up a Land Raider Crusader and pointing it at the enemy.

      I also like sniper Scouts, but really wish they were BS4. Can anyone explain why Space Marine novices with sniper scopes have the same BS as the average Guardsman?

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    7. new idea: make laser light guardsmen BS4 standard and make marines with all their training and conditioning down to Bs3 standard....it'd make sense from a fluff perspective.....no really it would.

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    8. @Nick Thrower: my feelings on Termies is that they're balanced in and of themselves. It's the proliferation of AP1/AP2 weapons that skews things. So it's either load them up in LRs, or take 'em with storm shields.

      I'd love a return to the old subtractive AP system and 2D6 saves, but we all know that is never going to happen.

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    9. A power fist costs 25 points as an upgrade for most imperial armies. 15 points more and you get a marine with a 2+ save, 5++ inv, stormbolter and deepstrike ability slapped onto it. I think termies are fine.

      Assault marines are perceived weak because we are in an edition that favors shooting - so only super awesome die hard cc-units are even considered taking.

      Scouts are humans in training with not nearly as much experience as IG Veterans, so yes they have BS3

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    10. Scouts at their current point cost are to expensive for the downside of BS3 and no special weapons.
      Terminators have gear, but no real resilience in game. You don't pay for all their equipment, but they never have a chance to actually use half of it ever. They are overcosted because of what T4 W1 5++ really means.

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    11. "pretty much all units except Scout bikers and perhaps assault marines were worth fielding"

      No, not even close. There's maybe one or two units per slot worth fielding, with the rest not being anywhere good enough for anything other than the most casualest of gaming. Almost all vehicles are pretty badly overcosted to begin with.

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    12. To have heaps of units worth fielding (in every slot, in every army)... there would need to be game wide balance and units with strengths and weaknesses...

      Even a novice player will know this isn't true. Balance in 40k isn't even worth discussing.

      Ultimately it comes down the the fact that space marines make GW so much money that they could release nothing but space marines.
      Stop buying space marines and maybe we'll eventually get some balance and love for other armies.

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    13. Scout snipers at 12 pts each min (not including camo cloaks, which you really really want) isn't exactly cheap for a BS3 model with 1 shot. 10 of them (around 140pts equipped as above) gets you 2-3 wounds on average, not really the sort of return I'm looking for when they can't even move and fire them.

      Sure, leave them as a native BS3 if you like, but incorporate a +1BS for taking a sniper rifle please?

      Hammernators = 500+ pts to delete one unit. providing it's not invisible (or made invisible once you're in combat). But my actual concern was terminators not assault terminators. call me crazy but a storm bolter isn't that effective on a unit like that. Now if they had access to special issue ammunition I'd be happier - provided they got a points drop comparable to the 165pt psychic grey knight troops terminators!

      As for assault marines, I don't perceive them as weak in a shooting edition, I perceive the fact that a chainsword is as effective at cutting through armour as a guardsman's bayonet to be poor rules design. give them some method to actually get through armour besides the one sergeant in the unit and I'll happily use the 3 full squads of them i have in my collection.

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    14. Removing pinning from Sniper weapons in 7th was nerf to units that didn't need a nerf in the first place.

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  25. Going to skip this SM release and wait for the next one, should be around Christmas time.

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  26. I suspect this rumor is right up there with the one we heard only a couple weeks ago that described the Knight Warden as a Shadowsword on legs.

    We've heard the "Rhino-variant" rumor before, just before the 6th Edition codex. As for Marine tank squadrons, I would be very surprised if the Space Marine codex were so different from the Space Wolves or Blood Angels codexes.

    It seems a lot more likely that Marines will get a handful of points adjustments, a bunch of formations, and drop pods, Rhinos, and Razorbacks in the Fast Attack slot. And if we want more firepower or durability, they just released three new Knight Variants that will go perfectly with our Marine armies.

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    1. Yeah. And they got a rhino varianr in their 6th book in case you forgot.

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    2. Yeah. And they got a rhino varianr in their 6th book in case you forgot.

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    3. Presumably you mean the AA tank. No, I'm referring to the rumors from June 2013 saying that there would be a "command Rhino", a "medic Rhino", and an "armored recovery Rhino". Other rumors said there would be new kinds of Razorbacks. They even said that the Rhino kit would be discontinued and the Razorback kit would be reboxed as a combination kit. Obviously, all these rumors were false.

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  28. As the Chaos players seethe with envy in the corner, biding their time.

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    1. Its ronery in the corner

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    2. I'm here with you. Hold me.

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    3. Who knows? Maybe we'll get rolled into the book and get chapter tactics: Renegades !

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  29. To be quite honest all I want from this model release is legion of the damned, techmarine, and perhaps deathwatch and/or other hq blisters.

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    1. You can forget about Legion of the Damned. They've got their own codex, now, and ever case in which a subfaction got their own codex, they were removed from the original codex. Inquisition and Assassins were taken out of Codex: Grey Knights, Harlequins were taken out of Codex: Eldar Craftworlds, and now Legion of the Damned will likely be taken out of the Space Marine Codex. They certainly won't ADD Deathwatch, either. They're a separate force.

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    2. GW gives, and GW takes from us again.

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    3. wasn't there a rumor about upcoming deathwatch???
      Maybe this new landraider and rhino is just part of the deathwatch release?

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  30. WS players, kiss your bike armies goodbye unless you go unbound...

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    1. I doubt it. They'll probably just include a bike mounted Formation.

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    2. with attack bike and vanilla land speeder tax, no doubt. gotta sell them kits.

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    3. If it's anything like the Eldar Warhost, it'll be a small price to pay for stupidly awesome bonuses.

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  31. I hope they keep chapter tactics in some form. I fully expect white scars to be toned down.

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    1. I expect chapter tactics to be rolled in as command benefits for detaments for each chapter. Makes the most logical sense to me.

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  33. Quick, quick, use your SM supplement armies before they are no longer valid :P

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  34. Now GWs, remember how RG's tactics were printed in the back of the book? Make sure they are printed the same way in the front too.

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  35. If GW realy do go to a two year release cycle I think its's what will push me and my group completely to DZC and just ditch following GW.

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    1. I wish I could force more of my 40k group into DZC. Not gonna happen probably as they too invested and also theres a stupid amount of depth which dropzone can only dream of currently. Despite it being an amazing game

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  36. TBH, all I REALLY want is Heavy Flamers in Tactical Squads, like the BAngles got. I know there's a fair chance they won't get them though, but I'm hoping still!

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    1. Salamanders with access to heavy flamer Tacticals would make me incredibly happy.

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  37. Huh... I don't think any of the rumour sources that I trust have chimed in in the comments...

    Wonder what that could mean?...

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  38. This isn't SM gents. It's deathwatch. SM dex won't be updated for a little while yet

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    1. I believe it. WhispererofTruth said that Deathwatch/Genestealer stuff comes around Tzeentch. But where does DA fit in... hmmmm

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  39. More spess mahreens eh? And a new landraider? I hope it gets the Maleceptor treatment.

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    1. Wtf is a spess mahreens? Some kinda spaz way of hating on the Astartes or just the new internet lingo for kids who can't spell and type phonetically?

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  40. Predator squadrons? Considering my Land Raiders are all transports, this intrigues me.

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  41. Predator squadrons? Considering my Land Raiders are all transports, this intrigues me.

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