Here are two sets of rules taken from the upcoming White Dwarf for the Warriors of Chaos. There is quite a bit here, but somehow I feel that these sets are a little light on what we normally get gleaned from a White Dwarf release. Perhaps it just because its not 40k.

So please give these a little bit of salt, as these are rules taken from the upcoming White Dwarf, which means errors can still be present.

via wamphyri101 over on Warseer
Advance Orders 26th January for release on the 2nd of Feb

New stuff:
New Book
Magic Cards

Lord Model

Dragon Ogres
Gorebeast Chariot/ Chariot

Mutalith Vortex Beast


Stuff we know from White Dwarf:

Forsaken are a core choice. Forsaken are M6 and D3+1 A. Has it's own D6 chart. One result is ASF.

Chaos Knights now buy enscrolled weapons as an upgrade

WILL OF CHAOS is not listed beneath lords, heroes, knights etc. Only eye of the gods

Mutalith has a bound spell ranged 18’’
Seems it does a toughness test (model/unit?) and there is chances of chaos spawns being produced

Marauders did not seem to have marks

Slaughter beast is a rare choice and is a bound monster. It is bound to your lord and can have the lords WS.

Gorebeast chariot is T6 5W. high Armour save (2+?). It has KB even on Impact hits. Slower than a normal chariot

Dragon Ogres are on 50 x 75mm bases

Two book items are:
chalice of chaos
soul feeder gift

marked casters can choose a different lore or stick with their mark:

Tzeentch: Lore of Metal
Slaanesh: Lore of Shadow
Nurgle: Lore of Death

Sig Spell:
Tzeentch is Blue fire. 24" D6 SD6 MM.

Slaanesh is Lash of slaanesh. 24" straight line form the base in forward arc of the caster. Every model under the line receives S3 AP hit.

Nurgle Sig spell is a Template. You place breath tempalte at the base of the caster.
All models beneath are forced to test T or suffer 1 W with no AS.

Nurgle Attribute is that on a succsessful cast roll a D6. On roll of 6 the casters T an W are both increased by 1 to the end of the game.

Slaanesh Attribute is for every wound caused by a spell, roll a D6. if a 6 is rolled the caster recieves +1ws/+1A/+1I

Tzeentch Attribute is for every 6 rolled on a successful cast, that caster recieves an additional PD. But only that caster can use the additional dice.


  1. Is there any info on who's the author of the book?

  2. Wouldn't surprise me if it was Phil Kelly. Chaos seems to be his baby. He wrote WoC for 7th and 6th Ed CSM, and from his recent input and captions in WD he seems to love them dearly (although not to Ward'ian extremes).

    Having to pay for ensorcelled weapons could be good assuming that barebone Chaos Knights are cheaper. I don't have many opponents who field ethereal models in my gaming circle so a little off the points is always good.

    Nice little tidbit Natfka, much obliged.

    1. I doubt it is Kelly, he said somewhere that he will not rewrite his own books.

  3. I want to know what the Marks do. Will my beloved Tzeentch Sword and Board Warriors still be the core of my army with their 5+ Ward save? Not that I've played Fantasy in forever...

  4. Chaos Knights now buy enscrolled weapons as an upgrade

    OH COME ON. They are still better than lances though, right?

  5. Not looking foward to this at all. No marauder marks? Yuk.
    2 book items? Yuk

  6. Not looking foward to this at all. No marauder marks? Yuk.
    2 book items? Yuk

  7. I've never played Fantasy before, but I've always wanted to make a Hung marauder horseman army, modelled closely on the Mongol golden army. It's going to be super-fun to convert, although I'm hoping it won't be totally gash in terms of rules.

  8. There will be more then just two book items


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