Subscribe Us

header ads

Presence of Faeit: Angels and Daemons


This was rather busy at the last minute with rumors about a new flyer wave that seems to be on the very near horizon, but what dominated the gaming news, was anything Dark Angels. The codex is out, and its a good read.


Presence of Faeit is my weekly editorial. I generally report during the week what is going on, and today is my day to comment on what exactly it is that I am thinking of.

Dark Angels: First Thoughts
I have the codex, and really enjoy it. My first impressions of course are that the codex will be up there on the competitive side once people starting breaking it down. Like CSM it appears 6th edition codices allow an extremely different and wide options approach to what you can and will be fielding on the tabletop.

I was especially taken by the cheapness of Tactical Squad and their cousins the Devastator. With flakk options able to be taken in many places (tacticals, veterans, and devastators), do Dark Angels really need to field a flyer? Im not so sure.

The cheapness of the DA tactical takes me back a large number of years where 5 man tacticals ruled the scenes simply because it was 5 marines and a heavy weapon that were available. If I recall it was 90pts for a tactical squad with a lascannon. Amazingly enough it is once again 90pts for 5 guys and a lascannon. 95pts however seems to be an ideal, simply because you can get all the missile launcher options for a rather cheap answer to almost any tabletop situation.

Will you see 6 of these squads in low point games immediately? No, simply because there are a lot of new shineys for people to play with first. However, I fully expect to see a lot of these cheap troop choices making their appearance on the near horizon, as it really opens you up for a full court press with other aspects of the codex or allies.

So yes, Devastators 70pts base with 4 missile launchers is 170 with full flakk options.

Flyers and Deamon Waves
Whether or not the next White Dwarf is Daemons or Flyers doesn't matter much to me. The highlight for me is that its two months of 40k that gets me all excited. Yes, I am drooling a little bit on the next flyer wave, but waiting a month is OK.

So from sources it does look like we will be seeing that elusive flyer wave we have been waiting for  so long to see. If you have been following the rumors this week, the rumor mill was saying that it was either this coming month or next month (probably March) that we will get the flyers. I like it especially since it seems that we will be getting an insert or data sheet on the new units. So fingers crossed the Harpy gets some new update from the current codex.

Dark Age
So with two starters and the rulebooks, I have been sitting down and learning a new game.... Dark Age. It really has some amazing models in there, and the game itself is fun to play. I was able to squeeze in 5 games last night at 300-500pts.

This is a fast paced skirmish game, that can get quite bloody fast. I think I was amazed when my Gazelle (a large brood unit) quickly ripped apart one unit, was able to move and charge through into the next unit and so on. I think she was able to rip apart 3 separate units until she finally got bogged down against her 4th enemy. She went down to a squad of Harpies charging in shortly afterwards.

So expect to see more on this game in the near future. In Dark Age the phrase "there is only war" does not apply. In its place, Dark Age uses "Everything Dies", and its appropriate with the post apocalyptic setting on a backward non-habitable wasteland of a planet.

Games of 500pts takes about 45 minutes or less.

The pic at the top of the article is artwork by Gerald Brom who's gothic fantasy artwork is the inspiration and setting for much of this game. The pic above is a Grafter.

Post a Comment

49 Comments

  1. I think the cheapness of the devastators (ML+Flakk) will help offset the expensive flyers that aren’t really ideal for anti air.

    ReplyDelete
    Replies
    1. I really dont See how 5 SMs are able to live Long enough to See a Flyer let alone Shoot at it. Best Choice in the dex doesnt translate to Good Option

      Delete
    2. For a bit more than the cost of 1 large squad with 1 rocket launcher (never temp the dice gods by saying the 'proper' name!) you could have 2 small squads with 2 rocket launchers. Theoretically, that gives you the advantage of target saturation, they can't target everyone (unless they're bloody long fangs >.<) so simultaneously more vulnerable (small squad) and more durable (too many targets).
      Obviously depends on how effectively your opponents can deal with power armour and how much they can handle.

      Delete
  2. Anyone who doean't know and or can't instantly recognize Brom's work should just go ahead and do the honorable thing and check out early.

    ReplyDelete
    Replies
    1. The image is from an old card game based off of angels. The art work was fantastic but the game never took off.

      But on the subject off the DA, I am looking forward to fielding Tactical squads again.

      Delete
    2. The artwork of Brom is literally throughout the rulebooks for Dark Age. The units and world are based off of a lot of his artwork.

      Delete
  3. I had a look at the codex yesterday. It looks solid but the flyers are just too many points for what they really do.

    But i wish my Necron Codex was a full color, and hardback book :P

    ReplyDelete
    Replies
    1. Yes, well, I'm sure many people wish your flyers were too many points! :P

      Delete
    2. Sure all the non (what Ever dex is being released) Hope its a Balanced or Bad dex... Main Thing is, that it should Not be OP!
      But DA Players Look at this and See... This
      Oh you brought back Things from 2nd and pointcosted them to mediocer.
      Oh you gave us New Units that Kinda Suck for the points.
      Oh you droped everything by a few points so wie can BuY more of it.
      Oh you f...ed up some units ghat Used to be Good!


      And then... GW gives use the Most expensive Flyer, Termis, Bikes & speeder Real Money can BuY! And they expect the Minority of People that actually Play & Collect the Army & that dont Proxi-Marine, to BuY the dex???

      Srry but i'm better of playing Proxi GKs instead of DAs. And i Save Money Doing it!

      GW will make all the non DA Players & Proxi Mariners happy... But i dought that it will make them more Profit!

      Delete
    3. What are you even saying?
      None of that make sense, nor does it in any way relate to what was being said.

      Delete
    4. It. Got Posted under wrong comment
      Srys ^^

      Delete
    5. Callum, don't worry about it... It seems to be the same angry person who is posting bizzar rant's about how bad the DA codex is in every thread possible (Totaly against what other people are saying).

      This is based on the (Strange) writting style.

      All I can say is go ahead and make a proxi GK force. Good ridence and says all we need to know.

      Delete
    6. Trust me, I don't worry, I know it's the same guy. He just doesn't get any wiser :P.

      Delete
    7. Callum, I've read your other comments praising how competitive the codex is and you're flat wrong. For all the competitive tournament players who used DA when everyone switched to GKs and SWs, it is not a better codex. Not worse, but no power creep at all.

      Delete
    8. maybe i rant
      but its undouthable that DAs are just balanced... not a good book... period

      you will see in a few weeks, on every blog, that those things that look cheesy wont work as well and its all more of a fluff dex.
      If you guys would do the mathhammer you would see that aswell.
      Don´t blame the non DA players for being happy about this dex. But wait till youre dex comes and then i´ll call you on ranting!

      Delete
    9. On a level with GKs and SWs then? Sounds competitive to me.

      Just so you know, competitive means on the same level as what's out there... not that is's something that you can turn up with and ROFLStomp everyone with.

      Delete
    10. Anon, how did you manage to capitalize every word in a sentence EXCEPT "I"? I'm curious because it seems like your capitalization scheme is intentionally designed to make your comment hard to read.

      Delete
    11. My "dex" is Dark Angels, and I'm very happy. If you can find and cheese in the Codex, then you're a bettee gamer than I.

      Delete
  4. "to be an ideal"

    should be

    "to be ideal"

    ReplyDelete
    Replies
    1. Thank you grammer nazi, for your loose understanding of the English language. Ideal is also a noun, so while his statement might not be ideal, it is, in fact, valid.

      Delete
  5. It is possible to take a 2000 point Power Armoured company.

    Yes....a company. 6 tactical squads with Special and Heavy weapons, 2 Assault Squads tooled up with plasma Pistols and power weapons of some sort, 2 Devestator Squads with 4 heavy weapons each. For a total of 100 men and around 150-200 points depending on weapon load outs for an HQ if you really want :P

    Ok it's not anything super fancy, no amazing weapons or uber units but putting 100 marines down is going to cause alot of problems for some people. And it got to get a laugh.

    ReplyDelete
  6. Anyone notice that the techmarine is unlocked by a hq, and give him a bike and you have a hq unit w/bike. Boom. You just unlocked a ravenwing command squad without having a company master.

    ReplyDelete
    Replies
    1. i wonder if gw thought about that. that actually is not a bad support unit now with the techmarine added.

      Delete
    2. tech marines don't count as hq choice, they don't count as anything >.<

      Delete
    3. something ive noticed with the dark angel codex is in the special issue wargear next to the bike it has a 2 which means it cant be taken by a company master i hope thats a mistake and in one listing belial has an iron halo and the next listing he doesnt so thats got to be a mistake

      Delete
    4. I'm sure the Bike isn't a mistake, the Company Master that would ride a bike is Sammael, since he's Company Master of the Ravenwing.
      Teachmarine is actually viable, at 50 and can bolster terrain, combine with a cleverly place Darkshroud, and you've got a unit or two with at least a 3+. If you're feeling extra crazy you can find a way to squish in a Banner of Devastation.
      Rumour has it, that there's due to be an early FAQ to fix the amendments to the Codex that were missed before printing.

      Delete
    5. "rumor has it?" you mean common sense has it. the digital version already has many typos fixed.

      Delete
    6. Common sense is not so easy to find these days. I don't own, nor did I hear about the corrections to the Digital Codex - also the Nercon Digital Codex received an update, so I think some FAQ's soon would make perfect sense.

      Delete
  7. The bike isn't a mistake. The Company Master is part of 1st Company, which is the Deathwing. So he can take Terminator armor and not a bike, which belongs to 2nd company.

    ReplyDelete
  8. Still. That let's me take a company master with terminator armor and put him with a deathwing command squad.
    Then check it out.
    Take a techmarine you just unlocked and put him on a bike with a harness. Nice mobile power fist. Since the techmarine is a hq unit on a bike, for a small fee you can get a ravenwing command squad with nifty options also.
    And don't try to say a techmarine can't take a ravenwing command squad. It would say like for a veteran command squad that you cant.

    ReplyDelete
  9. I really wish illiterate anonymous people could be barred from posting hate filled anti games workshop posts

    ReplyDelete
  10. Now I know it's points heavy, but I can't get this idea out of my head:

    Azrael and Ezekiel tag team in a command squad with Chapter Banner

    That puts Azrael's stat line at WS7, S6, A5; Ezekiel at WS5, S4, A4; and Champion at WS6, S5, A3 (4 for two weapons unless you give him a storm bolter or something!). Lion Helm gives them all 4++. Apothecary gives them all FNP (oh, did anyone else notice he's a character now, so he gets precisions strike too?!). Pick the "For the Lion!" Warlord Trait and they all go up +1S on the charge... It gets ugly.

    Of course, this is 535 pts at minimum... start upgrading the rest of the command squad and it goes up. Put them in a drop pod, and it's another 35, but you have the ability to land this ball of death wherever you want.

    Thoughts? How bad of an idea is this?

    ReplyDelete
    Replies
    1. 555 points of pure, unadulterated deathstar, of course you have to add some power weapons to the Command Squad also.
      Any body with half a brain is going to point every gun they have at this thing when the drop pod lands. Of course it can also take a locator beacon, so some DW Terminators/Knights dropping in the following turn could sure do some damage.
      Honestly, I would try it in less than 2000 points, and I'd try and get some Vindicators/5 Speeder Typhoon Squadrons (or 60 point each 2xHB Speeders) or something to kill as many guns as you can, as quickly as you can before that thing falls out of the sky. Basically, I'd bring lots of dakka.
      It'll kill a lot, but it's going to be target priority #1.

      Delete
    2. I was thinking of having at least one or two cheap tac squads in drop pods to land first, run screen, and then have the deathstar land as normal reserves using the previous squads' locator beacons. This way you might have some cover, or even have the enemy engaged in close combat by the time you land, reducing the amount of incoming fire.

      I know it's going to draw tons of fire, and under 2000pts it keeps me from using other cool characters (like a jump-pack interrogator chaplain with the Mace of Redemption in an assault squad), but the whole "I give you a bonus, you give me a bonus" element is too cool to pass up.

      Delete
    3. The Classic was sticking Azrael in a terminatorsquad. Still Good IMO
      Big termi squad with DLCs and chainfists, Add HF or PC or what every you like. 1th/Ss Sarg to Take challanges... And just Run them into youre opponents Army. You could Even get some BA Allys or a CS for the FNP! But i would go for COunterAttack and a chap.

      Delete
  11. Could you post more about Dark Age? I like the game and would like to know what tactics you used.

    ReplyDelete
  12. The fact that 5 Devs with 4 ML + flakk option are cheaper than 5 Havocs with the same options makes me sad.

    ReplyDelete
    Replies
    1. the fact Hovcs can have AC and DAs can´t makes me said -.-
      and they get marks and icons

      Delete
    2. You might have noticed by now that DA are literally designed to curb-stomp CSM into the ground. Watching a game between the two is like watching GK vs Daemons - Whilst the Chaos player has some incredible units at their disposal, the loyalist has some equally powerful units, and they are also designed specifically to destroy Chaos.
      Sure, CSM are great against vanilla marines, and they're both balanced codices overall, but watching the two against each other is horrible.

      Oh, BTW, deathwing knights are an almost perfect counter for a daemon prince with the black mace.

      Delete
    3. Shrike I own both armies and have to very disagree with your "auto curb stomp" statement. Both codexes are balanced and fine books. Sounds like your CSM player just needs to refine his tactics when fighting DA players. Both armies should make for really good matchups.

      Delete
    4. Cheaper, yes, but with lower leadership, and no option to upgrade it.

      Think of it this way, a squad of havocs with veterans of the long war is LD10 and 180 points, a squad of Devastators with a veteran sergeant is 180 and LD9 and ATSKNF. And the CSM squad could also take mark of nurgle to boost survivability.

      Delete
    5. Ofc they would go for nurgel Mark.

      The best you can do with DA Devs is bolsterdefence a Ruin and Park a dark-shroud speeder behind LOS Blocking Walls in Range of as many Devs as you can and bolter scouts, backed by devestation banner CS along with it!
      But now youre putting all youre eggs in One basket! Or at least a Lot of eggs :D
      Maybe it can work maybe Not! But the nurgel AC havocs is defenitly more versitail!

      I Must also agree that CSM arendt Hard countered by DAs. Maybe er will See Proxi Players pick Sides Soon? :)
      Good or evil?

      Delete
  13. My one big beef with the otherwise very solid 'dex is the fact that characters in terminator armor have no access to any melee weapon besides powerswords and the two mediocre chapter relics. No thunderhammers, no claws, not even poweraxes. Not sure if this is an oversight, but it is certainly annoying.
    The fact that terminatorsergeants are stuck with powerswords is just as stupid.

    ReplyDelete
    Replies
    1. Belial can take a th/ss or lc instead of the sword and storm bolter if you want, dont see how thats "characters in terminator armor have no access to any melee weapons"

      Delete
  14. If i just consider the two latest codices, i think gw is really on the right track. Csm and da have their strengths and weaknesses, and are unique from each other. As a csm player myself, I don't have a problem with the da codex. If this style of codices continues from now on, i think the game add a while will be vastly improved from the previous edition. maybe i am the only one, but in my eyes the future of 40k looks bright in terms of fun and balance. Unfortunately we have to wait a while to eliminate things like necron flyer shannanigans from existing. But i am very pleased with the last two codices.

    ReplyDelete
    Replies
    1. Somebody talking sense at last! Competitive to me means it can challenge another codex on equal footing, not overpower it. I'm thoroughly impressed with these codecs.
      The grief seems to come from comparison to previous codecs who appear to be overpowered relics from 5th, although I think they have been diluted in power at least a little (with maybe the exception of necron flier spam, but then in time more fliers or anti-air will reduce their effectiveness!)

      Delete
  15. I just imagine by the end of 2013, assuming say 2 new full codices. if eldar and tau are next for new books, you will have several solid fun armies (probably) that will likely be balanced from each other. Sounds exciting. Hopefully by then they faq/Nerf any one dimensional cheese armies like necron flyers. I want to have games where both generals have to work hard for a win. My csm versus this new da dex seems like i will have some great matchups.

    ReplyDelete
    Replies
    1. Hate the player not the game or in this case the codex.

      Delete