The list of locations for Ard Boyz Preliminaries has been released, as well as the missions. While last year we had some pretty bad missions, this years are not only a little simpler, but much better missions. They were released yesterday, and the worst part of the release, is the horrible format they are in. It looks like they typed them up yesterday. A 5 year old could of done more (very non-professional GW, can we please get a little more effort?)

I am sure everyone knows what Ard Boyz is, but just encase you live in a cave in the US or Canada, or possibly elsewhere in the world: Ard Boyz is a tournament held in stores across North America. Its 3 games at 2500pts that runs off of Battlepoints to determine a top three. Those top 3 are sent to the semi-finals where if you win there you get the option to attend the final championships.

The missions are pretty cut and dry.
The first is a straight up Kill Point game, with a prisoner of war, who counts for 5 kps.
The second is an objective game, with 5 objectives and Board Quarters
The third is a victory point game.

Prize support has always been pretty cool for Ard Boyz, unless you are in the finals, and there is no entry fee to play at Ard Boyz. There is no comp, and models do not even need to be painted (I wish they would change the painting part). The only thing is how well you play the game.

In critique of the battlepoint system, it really comes down to, how well can you table your opponent for Ard Boyz games. A win loss system is always much better. However, I always have fun with them.

Here are the links for Information regarding Ard Boyz this year. It happens August 13th for the preliminaries.
Ard Boyz Rules
Ard Boyz Locations
Ard Boyz Prelim Scenarios
 
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