According to this, there is a strong possibility that Dawn of War 3 is going forward. Of course that also sounds like an out, since the possibility of it not happening exists.


via Eurogamer.net
By Wesley Yin-Poole Published Monday, 22 April 2013
There is a "strong possibility" that Relic Entertainment will work with Games Workshop on a new Warhammer 40k: Dawn of War game.

That's according to game director Quinn Duffy, who suggested to Eurogamer that Relic may go back to the drawing board for the third game in the series having stopped and started on a number of ideas.

Earlier this year Sega bought Relic after previous owner THQ went bankrupt. As part of the $26.6 million deal, the Japanese company acquired the studio and the rights to RTS series Company of Heroes. The second game, Company of Heroes 2, launches in June.

What is unclear, however, is whether the Warhammer 40k license was part of the deal. Sega won't say, and Games Workshop, which owns the Warhammer 40k IP, has been busy licensing its properties out to multiple developers. There's a turn-based Space Hulk game in the works, for example, and Slitherine is making a mystery Warhammer 40k strategy game.

But what of Dawn of War?

"I'm still a bit fuzzy on that," Duffy said. "There were certain properties that were attached to the sale of Relic initially, which was Company of Heroes, but not all of Relic's initial IP was part of that initial sale package.

"Dawn of War, because it's a license and it's owned by Games Workshop, they have the opportunity to work that license with whoever they want. I would hope it would be us again. We had a great working relationship with Games Workshop. Sega is establishing one now with the fantasy license for Creative Assembly.

"There's a strong possibility we'll all be working together again on Dawn of War."

Prior to his exit from the company, THQ core games boss Danny Bilson spoke openly with Eurogamer about Dawn of War 3. At one stage it had an August 2012 to February 2013 release window - but THQ's high-profile financial troubles put paid to that.

Bilson had said the game "is going to have a much larger strategic component to it, more of a global battle going on with little tactical things, sort of MMO-like".

While Duffy was unable to talk about the specifics on the work done on Dawn of War 3, he did suggest Relic will want to improve its technology before building it.

"When we look at things like that, especially when you get into very early development on future titles, some of it is beneficial from a learning experience, and some of it from a technology experience just isn't," he said.

"We've stopped and started on a number of things over the past that have given us lessons. But sometimes it's easier just to start again on something new. With Company of Heroes, when we started, we wanted to bring our level of tech up substantially. Going into the future, Relic's got to do that again. We've got to get our next generation engine ready for years down the road. Whatever's happening has to take that into account."

But is Relic working on Dawn of War 3?

"I won't say..." Duffy said with a smile.

37 Comments:

  1. The Dawn of War series is fantastic. As long as it stays in the RTS realm and doesn't venture too far into RPG it's a winner.

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    1. If RPG is done right it could be fantastic, but it would have to be done really well to work. As for levels you could open up new weapons and vehicles as well as other options. But if not done really well it could really ruin it. I agree the other two games are great fun and I really loved playing them. I hope they do, do a third DoW game and would really look forward to playing this.

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    2. DoW 2 had this rpg element in campaign... but i wish they would release Dark Millenium as MMO FFS this was the game i was waiting for :(

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    3. You will not see a successful 40K MMO. It can't be done "Right". In 40K there is no evolution of characters like normal RPGs. A Space Marine is just that, the best of the best, to have him grow from crappy to awesome like in any MMO is total BS to the IP. Companies also don't want to make 7+ different races that are on their own, and you can't combine them like in Warhammer fantasy, because it spits in the face of all fluff, not to mention GW probably wouldn't sign off on it.

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    4. Actually I disagree, though my argument is on the premise that the only way it can work is to NOT make space marines a playable faction, or limit it to starting as a initiate and the max level be veteran.

      Other factions would be easier, such as the adepta sororitas, imperial guard and inquisition, and other races would be possible also (eldar, orks, tau, dark eldar, or renegade/chaos cultist. Chaos space marines have potential as well)


      And temporary, story motivated alliances are possible, even occasional cross-side (eldar and dark eldar, tau and chaos etc) alliances would be an interesting mechanic. There is plenty of scope in 40k for such things



      As for DoW3, GW would be very stupid not to continue its livening with relic; they made the original and it's sequel and both were/are very successful games.

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    5. Just one word: scouts. and now space marines are a playable race. your welcome.

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    6. start a space marine off as a scout, have him reach say a certin level and he can then wear power armor. eventually he can choose a "advanced class" (ala SW:TOR) and become a tatical, devestator or assault marine.

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    7. I agree, start as a scout. As you level up you would receive the various implants until you were able to wear the mighty power armour. From there you go onto being a standard marine with a bolter. You would level up skill proficiencies with various weapons and receive armour upgrades along the way, with weapons being unlocked at certain points on a skill tree set up. This would allow you to join different unit types.

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    8. You realise scouts already have the implants. They just don't have the battle XP. Anyways, they can just do what they did in the tabletop which is make space marines playable rather than movie marines. Anyways, in one novel there is a single guard squad that kills a dreadnought and a squad of marines. They just have to balance. The alternative is f your playing a weaker race you get control of an AI squad. You play as a seargent and control say, 5 men. Then as you advance your squad size increases and you get shiny new wargear. Then when your powerful enough you can leave your squad and become something like a tank commander or a commissar. Maybe even keep the ability to purchase AI squads just to show the guards numbers.

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  2. Come on Relic, Sega and GW, make this happen. Though given my only(well, I just started Tau) army is Blood Ravens C:SM and I started in the table top game because of Dawn of War, maybe I shouldn't be so enthusiastically asking them for more...

    Nah, bring it on!

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    1. Blood ravens???? Heresy!!!! Well at least it's not those smelly ultramarines. But still choose a real chapter, lol

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  3. More Dawn of War RTS please, I really don't want some watered down MMO like suggested in the article.

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    1. It sounds more to me like there's intended to be some sort of persistent campaign element to it, rather than an MMO in the sense you're talking about. They were talking about something similar years ago when they were initially hyping DoW3 for a reveal that never happened before THQ went down the drain.

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    2. I dunno MMO like could turn out to being some disasterous forced multiplay option. Ala Sim City

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  4. Replies
    1. probably infringes on the table top a little too much.

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  5. I'm still playing the game. Replaying and replaying... Get'er done!

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  6. Replies
    1. ++++++++++++++++++++1111111111111111111111

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  7. I loved both games and their differences. By the sounds of it, I don't think DOW3 is going to be COH2 40k, which leads me to believe it will be a while longer as they develop a new engine first.

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    1. I doubt they will because then races like tau and necrons would not have been discovered at that point. All these games will be set in the now period instead of the fall of the emperor period

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  9. I really wish whoever has the DoW2 rites would continue to cash in on Last Stand, and offer more Heroes/Maps to buy... I would pay again like I did the Tau Commander for say a Necron Lord, or new/different map.

    Last Stand is a great/fun 40K time killer.

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    1. I second this, A necron lord or a grey knight librarian would be awesome additions or even a dark Eldar archon. the possibilities are endless.

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  10. The mmolike aspect sounds like they are going towards an RT4X, Empire at War or Sins of a Solar Empire anyone? A combined battlefleet and 40k game like this would be epic!

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    1. 40k empire at war would be awesome (the mod isn't half bad as it stands) and sins is possibly my favourite space rts

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  11. I hope they come to their senses and make the game more strategical than RPG. Sure RPG will attract more women to it, but if they want to make a good game they should not make it another spejs mahreens RPG.

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    1. gender doesn`t matter for rts/rpg/.. related stuff

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    2. gender doesn`t matter for rts/rpg/.. related stuff

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    3. dawn of war is best as a RTS franchise. that said a properly down space marine RPG could be fun. heck you could take the space marine video game and mate it to a chocie decision. I mean mass effect was pretty sucessful

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  12. Make it like the total war series!!!!

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  13. I hope they start working on both dawn of war 3 & space marine 2. Both games are amazing and I have spent hours enjoying them.

    plus space marine 2 has good potential because of how they left off the first game.

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  14. It is a great time for Warhammer and 40k games!

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  15. Bring it on. This game rocks and some mmo can give some great experience like that you can unlock layouts and special ammunition and units for your army. And imagine fighting in a sector like a campaign of planet strike and conquering peace of terrain of different worlds fighting againsts other.

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  16. Bring it on. This game rocks and some mmo can give some great experience like that you can unlock layouts and special ammunition and units for your army. And imagine fighting in a sector like a campaign of planet strike and conquering peace of terrain of different worlds fighting againsts other.

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  17. Dawn of war got me into the hobby after years out

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  18. Speaking honestly, I'm probably the only Human on Earth not excited for Dawn of War III. DoW II: Retribution pretty much ended the Blood Raven's story - across the first and second games - in a neat and tiny manner.

    Anything after that involving them is probably going to be really, really stretching it.

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