More information is filtering in on a Tau Mercenary codex supplement, and even a date is showing up. This would put us out until early next year, and possibly with a few models. Even the Biel-Tan are mentioned, which would assume that something on them is being worked on.


Please remember that these are rumors, with some speculation based off what was seen near the bottom.

via Stickmonkey on Faeit 212
I have a little more on the Tau mercs supplement.

First, I was told this wasnt planned be out til Q1.

Second, I was told that either this or one of the eldar supplements would be the first with a model wave to go along with it. I wasnt told which models or which eldar supplement.

warning: what follows is my speculation
My best guesses are a plastic pack kroot hq, which I saw in design before. This would be a slightly bigger kroot than the current troops. Had a tau rifle, not a kroot gun. A bit more armor than a standard kroot. Standing on a rock in a "crossing the Delaware" pose. Caveat that this was still in CAD, lots can change, and it was last fall.

Also a vespid plastic kit thats been ready for a while.

My eldar guess would be the first round of the plastic aspects with beil-tan.

When the tau dex was released I went back to my sources about the allied races not getting support after seeing so much studio work on them, and this was eventually what I was told.



31 Comments:

  1. Plastic Aspects? You have my attention. Could a future Alaitoc mean plastic Rangers? Saim-Hann Jetbikes and Shining Spears? Ulthwe Guardians and Storm Guardians?

    Plastic miniatures, with perhaps something new, coming with the Supplements would make me very happy. Loads of finecast and old "meh" models put me off Eldar.

    Will have to patient to see what happens.

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    1. Do you know what Rangers, Jetbikes, Ulthwe Guardians and Storm Guardians (with the exception of Shining Spears) all have in common?

      They aren't aspect warriors of any form.

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    2. Did you Notice he States the Appropriate crafteworld before each of those model kits mentioned that if they made a supplement for them; implying that they would make a supplement and then release the appropriate models. e.g. Beil-Tan = Aspects...

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    3. Did you Notice he States the Appropriate crafteworld before each of those model kits mentioned that if they made a supplement for them; implying that they would make a supplement and then release the appropriate models. e.g. Beil-Tan = Aspects...

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  2. So the two armies which already have a supplement, get another shortly after... I wonder why not all of the armies get a supplement before some get their second one. Would be interesting to see how GW work - their logic some times makes me wonder if they're really brilliant or really stupid.

    Naftka, any news about an update from Forgeworld this month for vehicles on their download page?

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    1. They probably are writing the Codex and taking the cool ideas/spill over and funneling that info into the supplemental dexes. That would mean that The Tau and Eldar would each get more because they were essentially completed at the time of their Codex. From a pleasing everyone in their fanbase perspective it may not make sense, but it actually makes perfect sense from a design perspective.

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    2. Next is black legion looking at august wd right now

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    3. Black legion will at least keep the the moaners on the chaos lines happy. Really need to get around to buying the supps. Iyanden would be useful and farsight is a must have for me. Might even get black legion if its any good

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    4. Black Legion may keep the chaos lines happy, but it doesn't quell my Unforgiven rage. I'm still confused as to what they'll do for the Dark Angels in regards to supplements.

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    5. For DA you'll most likely get Ravenwing and Deathwing... Full armies of them like never before.

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    6. Do you really think DA will get Ravenwing/Deathwing supplementals?

      The only way I can see DA getting a supplemental is as their Chaos counterparts.

      They already are basically just a supplement for regular marines.

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    7. Lol, CSM and Dark Angels players whining, meanwhile some armies haven't had real updates in 10 years.

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    8. Or were given a White Dwarf Update. That they never reprinted. That never appeared on their site. That still lives on a metal range. That isn't even in sight of the rumour mill. That... Well, I think I've made my point.

      Of course, a Fallen supplement could be truly interesting. For one, it would appease the Chaos and Dark Angels players in one fell swoop. ;)

      As for maintaining the mystery of it all - look to the Farsight Supplement. He has been the subject of countless conspiracy theories, with no disclosure for (I think) 12 years. And now, we have answers.

      You could argue that the Fallen are a bigger mystery. I would disagree, but you could. The prescedent still stands, though. GW could well open the Fallen lid. After all, there's still a whole galaxy of mysteries lying unanswered...

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    9. I would like to see them move in the direction of releasing supplements for Second, third... waves of new Minis. maybe we will see a new Abaddon for the black legion.

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    10. I do... Turning a SM book to CSM via supplement seems way off... As for RW/DW books why not? Farsight is in the Tau codex, yet he got his own book, plus 7 more SCs, why not the same here?

      Not saying that will be, but thats what makes sense for me based on what we have seen so far.

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  3. I assumed that Biel-Tan would come sooner than later. My suspicion is that the release would be a new Avatar, new Phoenix Lords, and maybe a plastic "make this or that" kit including Warp Spiders. All of that would fit Biel-Tan pretty well, thematically. Pretty sure that would also bring Eldar almost fully out of 1992, with all those ancient models. Then maybe Ulthwe' for Eldrad / Warlocks? Saim-Hann for Jetbikes and Shining Spears? (Maybe Vypers?)

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  4. Stick monkey always talks shit. He said no large wraith contruct for new Eldar book, new jet bike models... All wrong.

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    1. This. He also seems to be quite keen on claiming 'follow-up model waves' all the time when everything we've seen so far indicates that GW has dropped that policy entirely, because Chapterhouse.

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    2. Yeah, can't help but wonder about this. Models following supplements seems like wishful thinking at best.

      It makes sense, in a way, since they can get old models replaced at their own time when they see a slot opened, instead of cluttering a release with huge waves of models.

      A lot of the Chaos complaints surround this. We got dinobots, while our Plague Marines still stand a whole head shorter than all the other marines.

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  5. I usually give stick the benefit of the doubt, but these rumors make zero sense to me. I really, really don't see GW doing supplements with model waves. They are already strapped for production as it is, they have officially announced a plan to have every codex redone for 6th ed within the normal timeframe that a new rulebook would come out, and they're still producing plenty for warhammer. I think their sculpting resources are tapped, frankly. Also, the financial benefit to them of releasing the supplements, so far, is that it encourages players to buy three times as many of specialty kit as they normally would.

    I mean, without the Farside list, it would be impossible to field a special character, six commanders, and 18 crisis suits. Same for the wraithguard kits and the Eldar supplement. But one 25-page ebook and a minor tweak later, voila! Suddenly every suit-loving Tau player has a reason to but a few more crisis suit boxes. Everybody wins.

    Seriously, if these sub-dex releases start coming with model waves, I'll eat crow.

    Which makes the idea of a Tau Mercenaries 'dex seem kinda unlikely to me, though I could still see another Eldar craftworld getting one. The Jetbike one, if I had to guess. But, for some reason, I also really doubt that they'd double back on Eldar and Tau sub-dex releases before heading to other books.

    Maybe I'm wrong. I have no inside sources. But this just doesn't make sense.

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    1. It makes perfect sense...
      You release a codex, people buy stuff.
      Outdated models sell out slowly, particularly for unpopular slots.

      You release a supplemental with new, better models for those areas that have sold particularly badly because 1. you gave them rubbish rules in the normal dex and 2. you didn't bother updating the models.

      Suddenly people want to buy those new models with that new supplemental, and instead of being called money grabbing jerks you have happy customers who feel their specific army is being supported properly.

      It makes sense from pretty much every angle I can think of... and realistically makes production even easier. They would have staff working full time on design and production so its a simple way of keeping them busy, since many of the new codexes aren't seeing massive updates to their kits.

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    2. What you're saying makes sense from a gamer's point of view, but not the point of view of an accountant.

      Heck, what you said sounds really nice and I'd love it to be true, I just don't think it is. It's a fundamental truth of material goods that producing more things never makes production easier.

      They DO have staff working full time on design and production, but the codexes already get spaced out to make room for those design and production teams to actually make the models. Also, GW's recent inability to fill preorders evidences that their production mechanism is already tapped producing new kits for new codex releases and maintaining stock... they don't have the bandwidth to start making more.

      Anyway, GW never has trouble selling their new models. The only way these books financially make sense to produce is if they don't require more resources from the rest of the company and increase sales of pre-existing products. Otherwise they're just essentially making another codex, which, as discussed, is hard and takes time.

      I can imagine a single model, like the independent character clam packs that they've been doing for fantasy, getting a release alongside a supplement, but that's about it.

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    3. Exactly... Updating models that need them, or new single models like IC/SCs makes sence, but not large products.

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  6. i think it would be really cool to do a fallen dark angels supplement

    focus on cypher but have rules so u could still play them as dark angels not chaos space marines

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  7. In fact, why include the new model for the new races and all the good ideas we have inside the new Tau codex when be can take out this 6-7 pages and make a standalone supplement (same price as codex)just adding some fluff and a couple of old drawings from our archive. The first thing i thought when I first aw the new dex was... same old kroot?? no other troop option? no new merc alien race? no demiurgs? no new models for vespids? no special FOC for O'shovah? no farsight rules? The news were: BIG models, flyer. Exciting? no. Predictable? yes. Oh, and forgot to tell... HERE we got all that lovely material you WANTED for your codex. it is in two supplements, that will cost you exactly as TWO aditional codex. I complained that they were using the same marketing procedures from DLC in videogames, RIP some stuff from theg game once it's finished and selling after as an "expansion". Here you got it, every thing we wanted to be our Tau dex will be OUTSIDE Tau dex as an "extra". The update, the adaptation for rules, new seller models (BIG, and Flyers)will be in the dex; the COOL things we always do in our wishlistings will be in supplements. Get ready for the new black.

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    1. I know rite, if only we had the option not to buy these supplements, and just play the core rules... Oh wait...

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    2. Only a dumbass would pay someone out for expecting their extremely expensive codex to actually contain the rules for their army and not require additional (rules) purchases to actually play that army the way they want.

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    3. Not to mention most (not all) DLCs need to be bought to continue to play with the masses, and not leave you left out.

      Supplements are purely optional, you don't need them, not having them doesn't ecluse you from play, don't buy blindly unless its worth it to you.

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    4. I don't agree, Leon, it is not a matter of giving you wonderful extras. Instead they give you things we all HOPED to be in our codex, so the result is a BORING codex, lacking lots of great options. And got two things that perhaps you haven't thought:

      1- Our game is social, the same amount of people that was always saying "I don't want forgeworld models because not everyone knows rules" now should be arguing the same about this. Remember, if I want to play with people, i got to know the rules they use. Of course i don't need to buy the book, but then we got TWO ways of doing legal armies: the basic codex one and the supplemented ones. This is madness with the inclusion of special rules or gadgets, like tau farsight enclaves with special equipment. And of course everyone was saying that it is a knightmare to have rules spread across different books and that sixth edition would be much more straightforward and easiest to learn... nope. If everytime I get to play with a Tau player I get mad remembering what does that special object do, wonder what would be knowing if their foc is legal or not according to which version you had, and then considering which objects and equipment suit that codex or its expansion, and therefore if i can or can't use it. They don't mind if the game becomes unplayable for different versions, faq's, overpowered units... they only want money, and this is not how everything should work. And you said it, if you want to keep playing with someone that has a different set of rules, (in videogames with DLC) you MUST have that expansion or they don't let you play with people that own it, because they consider they are not compatible. Somewhat happens the same, my Ultramarines army will not be compatible with the ultramarines army that I could do with the expansion... just because my army is blue instead of red we are going to have a lot of headaches. And Kris... we HAD that things for free so i expect it. Different chapters, or planets, or craftworlds, WERRE simply included in the codex, that gave you different rules to better represent the differences between a Imperial Fists army and an Ultramarines one in the form of special rules or characters for Imperial Guard worlds, marine chapters, or whatever. I want you to have every piece of fluff you want in your expansion, but i want the COMPLETE rules for every army I can build with my codex.

      2- And remember, this hobby is not ONLY for english speakers. We are spanish, or chinese, or french or whatever, we got players across the world that don't have a word of english, and even KNOWING english it is really frustrating that while the codex is saying that the special rule is called "jink", the most similar translation to my actual rule in an spanish rulebook, is:"esquivo" that exactly means in english "elusive"... or the wording "rifle de fusión" (in spanish) that means "meltagun" in english or "carabina de inducción" (spa) that means "rail rifle" (english)... so it is a complete madness.

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  8. Can't help but feel even more resentment that my heavily invested Sisters of Battle army still are not getting a codex, yet GW is hard at work producing add-on codex for recently updated armies... Orks, Tyranid, SoB all gravely need updates, wtf GW.

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  9. Isn't one of the main reasons for the rapid release window tbat GW have sat on models for a couple of years. Dark eldar and crons were the last big releases for the best part of 2 years thats gotta be a lot of codex writing time and from what people heard from the devs alot of material doesnt make the final cut, bind it up and u get a supplement with like everyone says all the cool stuff we want

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