Early on when you are just starting a codex, preferably before you start buying models, you should be seeing what can be done with your new shiney codex. I do it a lot. By a lot, I mean I probably made and scraped 15-20 lists before I hit the tabletop with my dark eldar. That might of been a little excessive, but I wanted to know what direction I wanted to go, even before the codex hit the shelves.
This is one of those lists. It was done a long time ago with no intentions of ever being fielded. It was simply to see what can be done. Can I fill every slot? Can I do more than that? The answer is yes. Extreme Target Saturation with Dark Eldar.
It can be done probaby several different ways, but the point was it can be done. Here it is.
2500 Pts - Dark Eldar Roster Target Saturation
1 Asdrubael Vect @ 440 pts ((C:DE, pg. 55); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Independent Character; Fearless; Master Tactician; Ancient Nemesis; Ghostplate Armour; Haywire Grenades; Plasma Grenades; Shadow Field; Splinter Pistol; Obsidian Orbs; Scepter of the Dark City)
1 Dais of Destruction (Raider) (Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Dark Lance x3)
1 Archon @ 115 pts ((C:DE, pg. 84); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Independent Character; Kabalite Armour; Splinter Pistol; Plasma Grenades; Blaster; Djin Blade; Clone Field)
(2X) 1 Court of the Archon @ 135 pts ((C:DE, pg. 84); Unit Type: Infantry)
1 Lhamaean (Fleet; Night Vision; Power from Pain; Mistress of Poisons; Kabalite Armour; Splinter Pistol; Poisoned Weapon (2+))
1 Medusae (Fleet; Power from Pain; Eyeburst; Kabalite Armour)
1 Sslyth (Fleet; Feel No Pain; Kabalite Armour; Shardcarbine; Splinter Pistol & CCW)
1 Ur-Ghul (Fleet; Feel No Pain; Furious Charge; Claws and Needle-teeth (CCW))
1 Raider ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Disintegrator Cannon x1)
(3X) 3 Incubi @ 126 pts ((C:DE, pg. 86); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Incubus Warsuit; Klaive)
1 Raider ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance x1)
(1X) 9 Kabalite Warriors @ 156 pts ((C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle x8; Kabalite Armour; Blaster x1)
1 Raider ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance x1)
(3X) 5 Wych Raiders @ 110 pts ((C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Dodge (4+); Splinter Pistol & CCW; Combat Drugs; Plasma Grenades; Wychsuit)
1 Raider ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance x1)
(2X) 5 Kabalite Warriors @ 125 pts ((C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle x4; Kabalite Armour; Blaster x1)
1 Venom ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 5 models; Night Vision; Flickerfield; Splinter Cannon x2)
(3X) 3 Reavers @ 81 pts ((C:DE, pg. 91); Unit Type: Jetbikes; Night Vision; Power from Pain; Skilled Rider; Wychsuit; Close Combat Weapon; Splinter Pistol; Combat Drugs; Reaver Jetbike; Bladevanes x3; Splinter Rifle x2; Blaster x1)
(3X) 1 Ravager @ 105 pts ((C:DE, pg. 92); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Night Vision; Aerial Assault; Dark Lance x3)
Total Roster Cost: 2497