Stormcast is revealed and is the new Age of Sigmar box set that will be up for pre-orders on June 16th. There is an unboxing video at the end of the article from the latest Stormcast podcast.

The new box set includes the Night Haunts

via Games Workshop on the Warhammer Community

With the new edition almost upon us, we can reveal the culmination of Nagash’s great work and the beginning of a new chapter for Warhammer Age of Sigmar – SOUL WARS.


From Stormcast....

The Core Rules
So, what’s in this Core Book? We’re glad you asked…
If you’re serious about Warhammer Age of Sigmar, the Core Book is for you – it’s a compendium packed with lore, art and rules and is the ultimate guide for your battles in this new age of war.

The first part of the Core Book takes our closest look at the narrative of the Mortal Realms so far, fleshing out the timeline and taking a look at everything from the Age of Myth, to the capture of Slaanesh, to the Realmgate Wars and the Shyish Necroquake. Sumptuous new art realises the Mortal Realms in gorgeous detail, with sweeping vistas that truly underline the cosmic scale of the setting.

Next, we move on to a guide to every single one of the realms, designed to add depth and character to each. From maps to timelines and art that shows you what a citizen of that realm might look like, you’ll find intrigue, mystery and plenty of context for your collections and the mighty wars they will wage.

A close look at the factions provides your guide to each of the Grand Alliances. Learn how the disparate forces of Order forge common cause in the free cities, explore the serried hordes of Chaos or learn about Nagash’s dark schemes for the Mortal Realms.
If you’re brand new to the setting, this is the perfect way to get caught up, and even if you know your way around the realms, you may find a few surprises.

And that’s just the first half – the second part of the Core Book is dedicated to playing games. As well as the essential core rules, you’ll find loads of content designed to let you expand your games however you choose. Here’s just some of what you get:
  • Realm of Battle rules that let you set your games in the mystical landscapes of the Mortal Realms.
  • An Open War Battleplan generator that makes choosing which battleplan you play easy, and some basic rules for multiplayer games.
  • A guide to all sorts of narrative play games, from desperate sieges to brutal subterranean warfare, and some inspiration for your own campaigns.
  • Six matched play battleplans, as well as Battle Strategies – a new way to score your games that rewards quick-thinking and flexibility.
In short, the Core Book is your gateway to every aspect of the Warhammer hobby, providing you with the tools you need to get started and play the type of games you want to, whether you’re a beginner or a veteran.

The Core Book is included in the Soul Wars box, but for those that want it on its own, you will also be able to pic
k it up separately.

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