Every once in a while, you read something and then re-read and discover something you hadn't seen before. With the Dark Eldar I have been making discoveries like this for my own personal list, and as of this morning discovered yet another one.
While discoveries do not really change my army lists, sometimes they fall right into sync with what I was trying to achieve with a unit in the first place.
While discoveries do not really change my army lists, sometimes they fall right into sync with what I was trying to achieve with a unit in the first place.
Haywire Blasters. Their stat line goes something like this. S4 AP4 24" assault 1. Overall a decent weapon for scourges, as it an assault weapon that gives their 12" movement a great threat range. Combine their effects with the fact that they act as haywire grenades when they hit. Meaning that if you hit the vehicle, roll a D6. One a 1, it does nothing. 2-5 the vehicle takes a glancing hit, on a 6 it takes a penetrating hit. We all know this, and this how I was first reading it.
Upon closer reading I my tiny brain finally enveloped the full effect of this weapon. First off it reads like this.
Haywire Blaster Range 24" S4 Ap4 Assault 1. If a haywire blaster hits a vehicle, resolve its effects as normal. Then roll a further D6. On a 1, nothing happens. On a 2-5, the vehicle takes a glancing hit. On a 6, it takes a penetrating hit.
I'm sure most of you already knew this, however, sometimes I am a little slow.