Thousand Son Codex: Gameplay Combos with Tzaangors
Today we were given a little tactical advice from the Warhammer Community on combinations you can field with the Tzaangors in the Thousand Sons codex that will arrive this weekend.
Your can read the entirety of the article over on the Warhammer Community
via the Warhammer Community
https://www.warhammer-community.com/2018/02/01/eddie-agent-change-part-2-tzaangorgw-homepage-post-4/
Top Combos!
One of the really powerful things about Tzaangors in the new codex is the sheer number of bonuses potently available to them from the army. Here are some of my favourites.
1) Tzaangor and the Beast
For this combo, you’ll need 1 Command Point, a Mutalith Vortex Beast, and the biggest unit of Tzaangors you have.
2) Right on Tzaarget
For this combo, you’ll need 0 Command Points, a unit of Tzaangor Enlightened with fatecaster greatbows, a Tzaangor Shaman, and an Exalted Sorcerer on a Disc of Tzeentch.
3) The Charge of Change
For this combo, you’ll want 2 Command Points, a Daemon Prince of Tzeentch with Wings, a unit of Tzaangor Enlightened with divining spears, and a Tzaangor Shaman.