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Tyranids: An Overview of What is Coming

I went through and organized the prominent rumors and leaks of information into what should be considered very close to what is coming with the upcoming Tyranid codex. I am sure as we get closer that more information will come, but as it stands now, this is what we get.

Please remember that these are rumors.

Here are a couple forums that are allowed to keep leaked pics up

Overview pages leaked are here

Here is what is coming, and these are based off of information and rumors on this site, from 4chan, and Endobai on Warseer. I have found these sets are the most reliable, but should still be considered rumors, because there is still room for errors. Below are copy and pastes of the what has been revealed over the past couple weeks.

New Releases 
Advanced Orders January 4th
January 11th
Codex Tyranids: by the Games Workshop Design Studio $49.5 £30
Tyranid Psychic Cards $6 £3.5
Tyranid Harpy/ Hive Crone $80 £48
Tyranid Haruspex/ Exocrine $73 £44
Tyranid Warriors (3 models) $51 £31
Tyranid Hive Guard/ Tyrant Guard (3 models) $70 £42.5
Carnifex Brood (2 models) $90 £55
-Old One Eye Parts included
Tyranid Swarm (95 models) $170 £105
- 40 Hormagaunts
- 40 Termagants
- 10 Gargoyles
- 4 Ripper Swarms

- 1 Carnifex that can be made into Old One Eye

Tyranid Limited Edition Codex $100 £60
Tyranid Termagant Brood (20 models-online only) $33 £20
-includes 3 Ripper Swarms
Tyranid Hormagaunt Brood (20 models-online only) $33 £20

The following are mail order only.
Red Terror

Codex and Enhanced Codex 
the codex comes with Warlord Traits, new bioartefacts, and new instinctive behavior charts.
the enhanced ipad version has its own Force Requisition and includes audio tracks that I am not sure the Space Marine codex had.

Apex Biomorphs
Apex Biomorphs, max one of each per detachment:
1. Synapse range is reduced but grants Eternal Warrior. Can be taken by any HQ (not Troop Tervigons or HS Trygon Primes).
2.Twin boneswords, AP2, for every wound inflicted on a 5+ the model regains a wound. For Primes and Tyrants. Regular boneswords are AP3 by the way.
3. Virus spore barrage (Ordnance, Poisoned 3+, unlimited range, one-shot, the template remains on the board until the end of the game).

A bit hazy but saw a flamer in there that could be taken by Tyrants and
Tervigons only (AP3?) and a 3+ carapace that grants a 2+ and EW if the
model didn't run/glide.

Tyranid Warriors and Tyranid Prime
Warrior kits come with 3 models, one of which can be upgraded to a Tyranid Prime. The Tryanid Prime parts include a new chestpiece, flared shoulders, and a new head. The box also comes with all the options you can take, meaning everything is included.

Lash whips, boneswords, sything talons, and rending claws to outfit all three models, with bioweaponry like spinefists, devourers, and deathspitters. One model per brood can take heavier weapons that are included in the kit, such as the barbed strangler and venom cannon.

Options include toxin sacs, flesh hooks, adrenal glands

Exocrine and Haruspex
Exocrine firing modes are large blast or 6 S7 AP2 shots.
The Exocrine and Haruspex are part of one dual kit set for January. Both are larger than a Carnifex but smaller than a Tyrannofex.

The Haruspex is meant for up close and personal fighting, like tearing apart terminators, and comes with giant crushing claws and a talon able to reach out and ensnare victims.

The Exocrine is for ranged artillery with an intelligent Bio-Plasmic Cannon. Can launch multiple streams of plasma or a single large blast.

Tyrant Guard and Hive Guard
I know everyone saw the leaked images of the Hive Guard, and I want to confirm that it is a dual kit making either Hive Guard or Tyrant Guard. The other weapon in the leaked pictures besides the Impaler Cannons, is a Shock Cannon. The kit allows you to equip all three with either weapon.

As far as the Tyrant Guard are concerned, all options are included like most 6th edition boxes, from scything talons, crushing claws, lash whips and boneswords.

Again advanced orders are not coming until January 4th. Release date is the 11th.

Harpy and Hive Crone
Harpy with the TL stranglers, 25 pts cheaper.
Hive Crone: It has a Strength 8 Vector Strike, four 'missiles', a 'flame-template' weapon.

One kit makes up both the Harpy and the Hive Crone
The model is larger than any other flyer we have for from GW

The Harpy can be labelled as a bomber and comes with a stranglethorn cannon or heavy venom cannon, and can drop biological spore bombs (3 choices).

The Hive Crone is meant to take on air targets with its claws, and comes with drool cannon, that spits digestive acid onto its foes. On the bottom of the wings the Hive Crone comes with 4 tentaclides (missiles) that are used to take down aircraft.

Old One Eye in the report is regenerating like crazy
The new box makes two carnifexes with all the new options included.
Parts to make Old One Eye or your own beast or version of him are included

Termagants and Hormagaunts
both the termagaunt and hormagaunt box sets contain 20 models. the termagaunt box set also contains 3 rippers. The best part is both sets are $33 dollars and $33US £20 $40Can €26.
Bounding Leap on Hormagaunts is explained there and it gives +3" Run.

Flyrant with double TL devs, wings and 2 powers is pts. 30 pts cheaper than the same build right now.
Venomthropes are pts, 10 pts cheaper.
Trygon Prime is pts, 10 pts cheaper.

New boxes and changes:
- Flyer: Harpy + 2nd Flyer (not named Erinyes, 2nd flyer gets a weapon type that Tyranids never had before. Haywire potentially.)
- Big Kit: Haruspex/Artillery Variant (Exocrine most likely)
- Unit Kit: Hive Guard/Tyrant Guard (Tyrant Guard have several new weapons, Hive have an electric gun)
- Unit Kit: Warriors (Includes parts for Prime, but no wings)
- Repack: Carnifex, unknown what changed
- Removed: Mycetic Spores on the game board are gone.

- Psychic Discipline: Dominion (Primaris), Psychic Scream, Warp Blast, Catalyst, Paroxysm, The Horror, Onslaught.
- Army-wide Move Through Cover.
- Hormagaunts are cheaper and have fleet, but are not beasts.
- Rippers are more expensive but are "no longer suicidal".
- Gargoyles still have Blind Venom, same function.
- Tyrants keep the twin devourers setup.
- Broodlords have a fixed (no rolling) psychic power.
- Tervigons and Hive Tyrants roll for random powers.
- Tervigons can still be taken as Troops with a brood of gaunts.
- New Instinctive Behaviours added. The effect is fixed per-unit, no rolling.

Psychic Powers
Primaris: Dominion, blessing, +6" synapse range for the caster
1. Catalyst - FnP for caster and unit, and another unit in 12"
2. Paroxysm
3. the Horror - Broodlord have this power
4. Onslaught
5. Psychic Scream - 1 charge, nova 6", each target takes 2d6+2 minus its Ld wounds without covers and armors
6. Warp Blast - 2charges, witchfire, unchanged

Questions and Answers from Endobai
Endobai responses are bold italics
1. Synapse gives eternal warrior
Not proven yet.
Seems a good deduction considering the price of the Warriors which remains more or less unchanged, but so far I have no solid confirmation.

2. Gargoyles are troops.
Cannot confirm that. FOC changes via HQs are possible, but right now just a speculation.

3. Trygons (primes), Carnifex, Hive Tyrant, Tyrannofex, Venomthropes have significant point decreases
True. Values are posted elsewhere, cannot tell if all are accurate, but in general there is a point decrease.

4. Zoanthropes come with Psychic Scream, and warp blast as standard
Nothing supporting this. I said some creatures are assigned specific powers and in this case it is a prime candidate, but right now I cannot say a definitive yes.

5. Brain leach devourers no longer strength 6
6. The Crone has a massive vector strike
Don't remember, but both are quite likely.

7. Tervigon, Warriors, gene stealers have significant price increases
Warriors and Genes stay the same, upgrades are either cheaper or more expensive, but the basic cost is identical.
Tervigon is more expensive, by about a nude Warrior cost.

8. No Doom, Parasite, Spore pod.
Cannot say for sure, but no confirmation they are and no traces of their presence I could find.

9. The big cannon bug has two different firing modes, one being a D3 Large Blast and one being multiple high strength, low AP shooting attacks.
Have no idea why it is supposedly D3. One concentated large blast with Ap2 and S7 or six lesser shots (six barrels).

Interesting bit. The gun is the brain of the creature, the grinning imbecile below is just the muscle useful to allow the brain to calculate all those things it likes and no doubt design subtle works of surreal art from the splattered remains of the enemy. Think Master-Blaster from 'Mad Max 3'.

10. Hungry eyes bug has the ability to magna grapple vehicles and enemy troops.
Nice, but pure speculation so far.

Psychic powers
Primaris: Dominion, blessing, +6" synapse range for the caster
Don't remember.
Catalyst - FnP for caster and unit, and another unit in 12"
the Horror - Broodlord have this power
5. Psychic Scream - 1 charge, nova 6", each target takes 2d6+2 minus its Ld wounds without covers and armors
6. Warp Blast - 2charges, witchfire, unchanged

Don't remember.

January Dataslates
two new dataslates coming alongside tyranids next month. you might find it interesting that they are called codex dataslates. not sure what that means.

-Codex Dataslate: Tyranid Vanguard
advanced force of lictors, genestealers and more

-Codex Dataslate: Tyrannic War Veterans
Chaplin Cassius and his elite forces

Post a Comment


  1. I am pretty sure the Dataslate for Tyranids is going to be the Endless Swarm, not the Vanguard, as that is the boxed set being releaesd with the Codex. It would follow suit how GW has released all the dataslates to date (see Tau Firebase and Ghost Warrior boxed sets).

    1. There could be another dataslate we have not yet heard of, but Tyranid Vanguard is coming from multiple and very credible sources.

  2. Very cool rundown.

    But please search for rumors of the shadow!

    In my, and many others' opinions, this rule has the greatest potential for changing the current meta.

    1. I totally agree, seems like that's the nature of these rumrs: a lot of little tidbits but not enough to get a full picture of how these changes will interact with each other, especially with Shadows, Synapse, and other core army wide rules.

      I'm dying to see more of those key rules.

  3. Just a question. Why is it so bad if someone posts the point values when you can deduce them from the calculations anyway? It makes no sense at all.

    1. Yea, I know. Just not much I can do about it.

  4. its weird there are no rumors whatsoever about the genstealers, with the quote we heard at the beginning about "every unit viable, every unit desirable" i am really curious how will the fix the stealers. ever since 6th came out and the rules for "fleet" changed, plus not being able to charge the turn you enter the board, the genstealer became the most nerfed unit in the tyranid army. i would love to start using my stealers again but im afraid they will stay in their box forever if they wont be able to charge right when outflanking.

  5. What does this mean?

    Removed: Mycetic Spores on the game board are gone.

    1. Mycetic Spores are no longer a unit/option/upgrade that can be taken in the next codex.

    2. Based on the phrasing, it would be that they are not represented as a model ie they deep strike a unit and then dissolve, not having a model on the board

    3. I am inclined to believe that they are not a vehicle on the ground, like drop pods are, but that they are gone after hitting the deck, being an entry-vehicle only and serving no purpose after impact.

  6. Great rundown, Natfka. I'm a bit confused about those mail orders; are Zoanthropes, Lictors, etc getting new models or do they remain the same, but made out of plastic instead?

    1. Talk is that they will be remaining the same, and will be finecast for the time being

  7. "Flyrant with double TL devs, wings and 2 powers is 30 pts cheaper than the same build right now.
    Brain leach devourers no longer strength 6. "

    Losing S6 would make a 30pts point reduction pointless. I hope it's false.

    1. Last codex they were S5 with shred. They might go back to that to make it stay an anti-infantry gun.

    2. If they go back to something like that, it's not too bad of a change if other anti-tank options are improved or newly introduced.

      No doubt pushing them back towards anti-infantry would encourage more people to use the Exocrine, Tyrannofex, and maybe Hive Crone as MC anti-tank support.

  8. Termagant, warrior and genestealer entries enlarged from leaked summary page.

  9. WHAT ARE RIPPERS S/T? Looks like 5 to me, feel like I'm taking crazy pills, if they lost mindless, gained that s/t and kept fearless I'm going to do a backflip! Is it too good to be true?

    1. Rippers strength and toughness are still 3.

    2. For sure but goddamn they look like 5s in the picture.

  10. I know this is sour grapes but why do lots fo armies get new and updated models, especially the big kits when the headlines of Chaos Daemons didn't get new greaters?

    The Greater Daemon kits are over 12 years old. Surely they would have been first in line for new models?

    Ah, I dunno. It just seems a little odd.

    1. I agree 100%! The greatest are showing their age with only the Lord of Change remaining a top quality sculpt. The bloodthirster and GUO are awful sculpts and the KoS is not quite what I ever envisioned (the old model was better)

  11. God I hope the Vanguard rules make Genestealers and Lictors useful again. They're my favourite units and models, but they're so horrible in the 5th Codex I haven't used them for anything other than a laugh.