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An Official Word on Escalation and Stronghold Assault


This was just sent in to me, and comes from Games Workshop Digital regarding events at Warhammer World, which I assume includes the Throne of Skulls events.


This is rather official, and I will imagine is a precursor to Warhammer World announcing it today as well.


Of course Discuss away. Superheavies and Fortifications are coming!, are you ready?

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102 Comments

  1. Replies
    1. Agreed. I have a feeling power players have so many dangerous armies to protect against their 'Death Star' force is no longer viable in EVERY situation, hence the whining. I am ready to bring down a 9 Hull Point model for an extra 3VP!!!

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  2. Looking forward to killing Revenant Titans!

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    1. Just played an escalation game yesterday with my revenant titan versus the farsight bomb. They took about 4 HP off of it then promptly disappeared from one of the pulsars. Tau came within killing 2 WG of winning though since I had the Rev in reserve.

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  3. Dark Eldar don't have any real LoW. So no I'm not ready...

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    1. Well they have the Revenant... Even though it makes no sense.

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    2. Wasn't there something somewhere in the fluff about the DE reanimating a Titan through some nefarious means? Also, (not a big Eldar fan, so this is just an open question) is there anything to stop a Titan choosing to go renegade like some Eldar do and run with the DE for a while?

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    3. "is there anything to stop a Titan choosing to go renegade like some Eldar do and run with the DE for a while"

      In theory piloting a titan is an Eldar path, the Steersmen, with the pilots of Phantom's being a kind of Exarch, which would make Revenant pilots kind of aspect warriors. So not really.

      With that said it's not unreasonable that the Dark Eldar are able to construct their own variants using the resources and technology at their disposal. I'm sure between the Cabals and the Covens they're able to construct some sort of equivalent. Would probably make a fun modelling project as well.

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    4. Forgeworld just released their Lords of War additions to Escalation as well, so have a look there...

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  4. They released the new warriors code on their page already. It shows escalation and stronghold with page numbers showing all of the units as being in. They also included data slates. https://www.facebook.com/GWWarhammerWorld?hc_location=timeline

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  5. Personally I Probably will turn down a game if someone brings a super heavy to the table. It's just not my style of game.

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    1. As is your right, although that's rather limiting considering that most super heavies aren't worth their points cost and can give you an easier win, they are just fluffy

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    2. You're not speaking of the revenant titan, are you? XD

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    3. He said most for a reason. The revenant and maybe the transcendent c'tan are the notable exceptions.

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    4. And Tiger shark, right? (I hope my sarcasm went unnoticed and everyone thinks i'm super-cereal) ;)

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    5. Tiger shark is the bane to my existence :)

      Actually I'd imagine that the Tau super is probably the most likely to survive thanks to sheer amount of overwatch and interceptor

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  6. Whether it's official or not doesn't mean squat on whether or not sensible people realize it ruins the game as a money grab by GW.
    Hardly any tournaments are GW sanctioned anyway...

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    1. Which part does it run? Your gunline that just sits back and hopes to shoot your opponent off the field in one round? As a feast of blades player I can assure you the 80% Tau-Dar lists that I faced this past year were nowhere near as exciting as the though of facing a bandeblade across the table or storming a fortress. I much rather play a game that has a story to it verse who gets the better dice roll and first turn.

      (I play Space Marines, one of the 2 in the top 2 groups of 20 players)

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    2. Well, having a titan in a skirmish level 1500 point game isn't fluffy or narrative. Its a joke. And I'll laugh every time a tournament limits them and people whine after GW said it was "OK" just because they want more sales.

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    3. Pretty sure in Gaunts ghost series they were trying to take one town against a small force which found an old baneblade and was trying to use it against them. Seems fairly fluffy. I think Inquisitor Eisenhorn and his Deamonhost went up against a Titan by themselves at one point. I don't know what fluff you've been reading but I can even think about a time when a primarch (Magnus) took on an Eldar titan by himself.

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    4. In response to Titan as I'm getting a little bored of hearing this money grab bs now, can you please tell me what you can buy for less money than a baneblade or stompa that costs more points? Absolutely nothing is what. Therefore building an army with a super heavy in it (even most of the forge world ones) is actually cheaper than building an army without one. How on watch therefore do you justify your claim of money grabbing?

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    5. Tyson sorry, titans on the brain!!

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    6. Also, Tyson, you claim it isnt fluffy. There are multiple reasons you may have a 1500pt army going against a titan plus its retinue.

      1) Strike team operating behind enemy lines to disable or destroy the super-heavy and its attendant escorts before it can be used to greater effect elsewhere.

      2) While assaulting a position, the defenders manage to salvage or otherwise bring a superheavy to bear against the attackers in an attempt to even the odds.

      3) A small assault force accompanied by a heavy tank/titan/fighter/bomber is being thrown against a defensive position while the mechanized units/armored units wait in reserve and the bulk of the infantry pin down the rest of the defenders elsewhere.

      These are all three realistic scenarios that date from WWII. Applying proper tactics to neutralize heavy armor will STILL take the day.

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    7. I'm similarly tired about the "money grab" comments. GW is a company. They don't exist to make us happy, they exist to sell things for money so they can eat and have a roof over their heads and have hobbies. Similarly, most of us work because we get paid, not because we want to make our bosses or our company happy. But don't dare ask for a raise; that would be a "money grab".

      Right now I wish that GW would make another "money grab" and finally release the mythological plastic Thunderhawk.

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    8. ^ what this man said. +10 internetz to you sir.

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    9. In regards to the unfluffy bit: Escalation has a game where a 1.5k army faces a lone Lord of War and is trying to kill it. I'd say that it can be -very- fluffy.

      As for the money gubbing accusations, when you really break down where the money goes, the amount that is "profit" isn't nearly as large as people think. In their last fiscal year it was only 12% of what you pay for it (and in the case of you buying it from your FLGS, take that product, multiple that by 60% (the amount your FLGS pays) then multiply that by the 12%).

      Basically they make $.12 for every dollar you give them. Everything else goes into labor and the cost of what it takes to make that thing, the admin costs for the company, the taxes they pay and the cost of maintaining all those stores and sales related parts of the company.

      Basically, yes they make money. They make a lot of money, but the amount of money they're actually making for each thing they sell isn't nearly as high as people think it is.

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    10. Ahh yes this is very true, However GW as a company is notvery efficient. As a result of this mis mangagement we see kits that are a decade old constantly rising in price and new kits far and away costing more than a comparable weight and sized kit. I beleive as well that sales were down despite new releases and these two plus many other things have been conceived as a way to re-energize there sales.

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    11. Cost of labor increase, more expensive equipment and increases in costs of materials can explain most price raises actually. Not to mention admin/sales costs. Those stores they run? Not cheap at all.

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    13. James: you clearly make a good deal more than the poverty line. Not all of us do. I don't know what your experience in the work place is, but in MY tax bracket, asking or a raise gets you fired. You either accept the abysmal pay and work conditions, or you go hungry. We have every rift to complain.

      Just remember your comment the next time you are at a sit down restaurant and something doesn't come out right. They are a business. The point isn't to make you happy, it is to make money.

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    14. Drend, your example of restaurant service is skewed. A better analogue to your specific case of a poorly prepared meal is the same as getting a bad kit or a damaged book from GW.

      To keep the restaurant analogy, GW is putting out a variety of menu options. The fact that you absolutely hate tomatoes doesnt mean that they should not put tomatoes in certain items, it just means YOU dont order them.

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    15. "We have every [right] to complain."

      You certainly like exercising that right, don't you, Drend? LOL!

      And it's patently silly to compare making and selling little plastic toy soldiers to running a restaurant... If you're so unhappy with GW, why do you keep trolling this website? You're really a downer of a guy, y'know. Try being positive and enthusiastic and constructive for a change, about whatever makes you feel that way; you'll feel better as a person, I promise you. Generating as much negative energy as you do, you're just going to get negative energy coming back at you... I feel sorry for you, Dude...

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  7. Not right now but hopefully soon I will be just not sure as to whether to be offensive or defensive with my lists. imperial armour 2 is definitely on my list. I play dark angels so a fortress of redemption is also on my list maybe even the flyers with tl lascanons. I am curious though how to deal with the big stuff in lower point games as mostly I play 1500pts when I do get time to play. just have to wait and see. I do look forward to the challenge of the tac list and all the new variables to take in. btw love 6th edition in all its glory thus far :)

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    1. I would integrate a "suicide" drop pod squad with as many meltas as you can put into it. That'll at least put some fear into most Super Heavies. The best part, it also acts as a great way to pick out HQ and other expensive, we were counting on that units on the board turn one.

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  8. Still have so many codexs to update, models to release, etc. and they waste our time releasing sales gimmick "expansions"

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    1. Yet people call releasing new Codices and Models "sales gimmicks," too. Just because you're not getting your new toys, doesn't mean you have to throw your rattle out of the pram.

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  9. I must be very non sensible as I feel that it does not ruin the game

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  10. I wish the Revenant had never been added as I feel it would be much better without its inclusion. Still, I'll adapt as ever.

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    1. FW just released a PDF that pretty much adds EVERYTHING:- http://www.forgeworld.co.uk/Downloads/Product/PDF/L/lordsofwar.pdf

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  11. See I had an email back 3 days ago and no one listened hello harridan :)

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    1. I hope that wasnt something I missed in my inbox. If it was I apologize, I have found a couple things buried in there the last two days, and I intend to clean it out this weekend.

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  12. I think this thing is gonna die out pretty fast. First of all the big models are too expensive and seriusly d weapons on normal games ?? With this eldar is just too op and the tau can wipe his a** with the tigershark for 500 !!! point. 2 f.ing barracuda does more with only 260 points

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  13. Id rather they had put in escalation that you could use any apoc unit! the Eldar Lynx seems to be a better fit than the Rev. Saying that I do have a Revenant on its way :0

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  14. You do realise most gw events are 1500 to 2000 points - you wont see as many reverants and co you think - but best to be prepared

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  15. Time to break out the 6 flier (3valk/3vend) IA3 Elysian list with LoW shadowsword. This brokenness will be quite entertaining

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    1. Until you lose that shadow first turn.... or go up against a fortification with void shields that laughs at you

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    2. There's more to it than that...a void shield generator for one (forgot to mention it) plus bubble wrap and at least 1 or 2 valks coming in first turn. Outside of a suicide first turn drop pod by the enemy, that shadowsword will live well into later turns

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    3. I rescind my ridiculousness. Apparently Elysians can't have super heavies if they're the primary. Lame.

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    4. Wait! Fixed it. 2valks/3vebds, shadowsword, some bubble wrap and if needed I can shave 100pts of goodies off the command squads to buy a void field generator. Yes! The ridiculousness continues

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    5. And storm tek cryptek squad deep strikes next to you turn one and laughs as they murder your tank with haywire.

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    6. That Cryptek squad that will definitely be able to land within 12" of a well bubble wrapped tank?

      Anyways, unless you mean a squad of 5 Stormteks, you'll only be doing ~4 HPs if it doesn't have cover, less if it does.

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    7. Dual force org with despair tek and two storm teks. Add in ten necron warriors and your expensive tank is toast in one round from about 300 points.

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    8. Oops, vargard instead of despair tek. Or just use night scythe and don't even worry about deep strike mishap.

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    9. That list I made is for 1850....so no double force org. Plus as mentioned cover and all that jazz. I would factor on the void shield generator but idk how it works if your shooting is coming from inside the protect area?

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  16. As always sensible words from Eddie. This is what the Iron Maiden mascot does when he is not touring with the band.

    http://en.wikipedia.org/wiki/Eddie_the_Head

    I might have to go and update the Wiki page to include that in his day jobs or something :)

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  17. Well that settles at least the question if its an expansion. Now its up to TOs if they want to include them, but not subject for debate here. I will include them in at least 1-3 upcoming tournaments to see and gather actual results not speculation or hearsay

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  18. Daemons list is totally ready.

    Guard, substantially less so. They are simply optimized for something else entirely.

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  19. Forge World just released a list of lords of war on their facebook page. So at least the whingers will have something other than the revenant to complain about. Can't think of anything that's not on there either.

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    1. Tower of Skulls, Plague Reaper, and Plague Tower, only ones I know of that are missing

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    2. Saw that earlier. All I can say is good luck fitting that into regular games lol, point sinks

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    3. Yeah you think my revenant was bad? The vampire hunter is worse :)

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    4. I wish they hadn't discontinued the chaos supers they are much nicer models than the fugly throne of skulls.

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  20. Instead of moaning, why dont people adapt to change instead of playing the "next big list" that they strum together and then move on to the next power list when another codex is released. I wonder how many will go to Nids when your Tau list cant handle them. Times are changing and I for one am excited about the variety 40k is getting in this edition. Learn to deal with LoW/Fortifications. You can't win every game other wise I would never be fun for the guy youre playing and if you don't care about him then find another hobby.

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    1. Oh yea because fighting a reaver titan in a 1750 is so much about skill

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    2. Everything in the game has a counter and can be killed. Nothing is impossible. Get in close, coz apparently they love chain fists.

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    3. Can you make a 2000 point list that can successfully face down a fortuned, prescienced Revenant Titan on a Skyshied Landing pad in one game and then a horde of Orks in another game? Maybe. Now how about building a list that can do that at 1850? What about 1500?

      The downfall of Escalation (which will come just after GW and FW unload a ton of superheavies - just ask anyone who purchased additional tanks to play spearhead) will not be because competitive player want to rune their 'screamer star' of because fluffy players can't properly forge a narrative with titans in the mix, but because its pushed 40k even further in the direction of Rock Paper Scissors - which no one wants.

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  21. Ok, so I LOVE the idea of titans and bigg ole tanks cruising through the field....big time. My one and truly only caveat is D-Weapons. This is y reasonning: that one thing totally skews EVERTING. You are taking termies? Nope, MCs....nope. I think if they gain a more pronounced foothold you will see only multiple units of cheap as dirt infantry on the table.

    Now I dont play GK, and SM or big heavy lists, but i like seeing them and playing them. Personally I like th idea of D-weapons being S10/AP1 ordnance or Ignores cover with no re rolls on inv saves. Still makes them ridiculously powerful but not God Mode.

    I would also love to play a reavanat titan with out lossing all my drinking buddies.

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    1. A lot of the D weapons are either Close Combat or Blast of some sort (more often than not on the smaller templates). That revenant only has one shot a turn with the big gun then three little rockets.

      The Escalation missions are excellent fun by the way and really make it fun for both sides. No-one seems to be talking about those though as they really make the big things fun to play with and against.

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  22. Played an escalation 2k game last night with my Revenant. It was against a tau farsight bomb with 3 riptides, a skyray, a hammerhead and some other stuff sprinkled to taste. It was actually fairly balanced amazingly.

    The farsight bomb was in reserve so I kept my Rev in reserve. He went first and was hoping to roll a 1,2 on his reserve roll so that my titan would come in after him.

    Well it didn't work out like that, and instead the farsight bomb and the riprides came within a hair's breadth of killing everything on the table on my side before my turn 2 arrived. When it did, the Titan came in and killed the farsight bomb with one pulsar and a riptide with the other.

    The next round he took 4 HP off the Rev with mostly broadsides and some riptide shots. It would have been close in the end but we had to call it due to family commitments but I feel like the titan was actually rather well costed for what it did.

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    1. Nice sounds brutal, like it should be. Do you think he could've killed the revenant in a turn with the farsight bomb? Seems achievable to me.

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    2. I find it telling that one of the best tournament lists out there (Taudar) managed to only do 4/9HP damage to it. Without knowing specific lists I would predict his next turn he's wipe out another riptideI find it telling that one of the best tournament lists out there (Taudar) managed to only do 4/9HP damage to it. Without knowing specific lists I would predict his next turn he'd wipe out another riptide and some broadsides this making it nigh impossible for the Taudar to come back

      I would like to see how a revenant plays out against more tourney style lists w/o super heavies, ie eldar super spam, white scar bikes, screamer star, flying circus daemons

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    3. I imagine not to well. Once a monstrous creature gets in contact with it (say 1 of 4/5 in flying circus) those hull points are going to disappear fast

      Likewise, a drop pod of sternguard w/ combi-melta (I usually run 8 of those, w/ 2 hvy flamer in my old list) will pop it fast to.

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    4. We did do a quick "what if" dice rolling contest to see if the farsight bomb (he didn't have any eldar FWIW) could drop a Revenant in a single turn, and unless the whole squad had meltas then the answer was no. The titan holofields keep it alive.

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    5. Yeah that's what I figured. Drop podding meltas will only scratch/annoy a revenant. Now had he had eldar allied to his tau would they have done better? My reading fail btw I saw farsighted bomb and thought jetseer council

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    6. @Father Gabe: just out of curiosity I ran the math for 6 podding combo melta sternguard landing within melta range of a revenant and after all said and done (without factoring in the revenantsnl shield) those sternguard would do 1.22 lens and .44 glances. Hardly ground breaking. Hence why super heavies are broken and not good for regular 40k - most weapons cannot ut enough damage on them

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    7. It takes ~15 Melta shots to kill a Revenant at half range, assuming it hasn't moved (so only 4+ holo-field).

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    8. I played Ork Stompa vs Imp. Guard in 1500pts tonight. We made a few mistakes but it was damn good fun and really close. The missions make a massive difference and make it a good fun. I think people may have focused on only one element of the book "d weapons" rather than taking it collectively.

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  23. So, no one else is going to mention that this is a text message?

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    1. It's a screen shot from a Facebook message with GW Digital, what do you want? Personal visit?!

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    2. No, but a personal fb message isn't really an official statement. I mean, I'm glad it was shared, but its not the same as an official statement like those included in the FAQs.

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    3. You are right I think Rhamnus. However, all the digital identifiers are there. Regardless, if it is real or not we will find out soon. The actual rules packet has been pulled from Warhammer World. We already know from GW (read front of those books and back) that these books are official. Not expansions. Why we need the CEO to come out and tell us I don't know.

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    4. Their Facebook post: https://www.facebook.com/photo.php?fbid=713194555366694&set=a.218213154864839.65352.212614545424700&type=1

      The updated Warrior's Code: http://www.games-workshop.com/gws/content/article.jsp?catId&categoryId=3500001&section&aId=2200016a

      It's real news.

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  25. Max oblits and a flying dp with eye of night will be my answer to titans.

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  26. Y’know what’s weird is lately it’s been all griping and complaining and naysaying about Escalation and Stronghold Assault….where are the guys who see the new supplements as a challenge and go “bring it on, I can figure out a way to beat lists using these things?"

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  27. Though the image shown above is legit (at least w/ its header and tag at the bottom). Neither Battle-Brothers nor Throne of Skulls has been updated yet. Still waiting :)

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  28. Boom goes the dynamite! haha, wow!

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  29. So, what is the official denialist excuse now? "It does not matter what GW says?"

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  30. Well I have played escalation without a LofW, against a guy with one.
    It was a 1500pts list and not a broken spamming list.
    Guess what ..... I won the game (without winning 1st turn or gaining any additional VP for hurting the LofW)!!
    He did indeed blow stuff off the table without a blink, however kept to the mission and won. Have to think about how to mitigate the LofW.
    In my opinion it is no less broken than a screamer council and certainly more enjoyable than playing a Screamer Council, Tau Broadside Gun-line or Wave Serpent Spam. Very unnerving seeing the pizza plate come out but overall not a problem.
    I for one DO NOT see this as a money grab but see it as opening up their model range to allow people to play with their toys. I have wanted to buy a super heavy for ages but could never justify the cost for the possibility of playing with the model once if at all in an Apoc game every so often. This now allows me to buy something I would not have. In my view a very sound business move from GW well done them.
    To all the naysayers I say ADAPT & OVERCOME, all you demonstrate is a Luddite attitude to change. 6th ed and the changes make for a better game now than ever and I started playing in the Rogue Trader days.
    Have fun out there and adapt & overcome or be destroyed.

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    1. Curious what was your list? What was his? What super heavy did he bring? What was the mission? Anyone can post on the internet about how they did, but without specifics it's just grandstanding

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    2. Ok so the list was 1500pts Necron V Eldar.
      My list consisted of the following:
      Asurman
      Eldrad
      10x Dire Avengers with Exarch (PW&ScatterShield) with Wave Serpent Bright Lance
      10x Rangers
      5x Dire Avengers with Wave Serpent
      1x Nightwing
      1x Warp Hunter
      1x Hornet.

      The Necron had the Terssaract C'Tan Shard LofW and 4 groups of Troops with Overlords not sure exactly.
      Played Mission 1 from escalation book with 5 objectives.
      Necron player got 1st Turn and I did not sieze.

      By the end of the game on Turn 5 Eldar won the game 4-1. Oh and BTW we played on a 4x4 board not the usual 6x4 so the Eldar manoeuvrability was negated somewhat.
      It was not grandstanding it was making a point that despite the fears that it is broken it is not. For sure it was hard and for sure I had to think hard how to counter the C'Tan.

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