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Imperial Knights Referenced in Escalation


Escalation has become a nice source of information with all sorts of hints and clues in it as to what we might be seeing in the future. We first saw the the new tyranid model revealed in a picture there, and now, references to Imperial Knights.

The future release of Imperial Knights is currently speculation based on these sightings.

via Dave on Faeit 212
Has anyone else picked on the multiple mentions in Escalation of Imperial Knights?
p52, Space Marines " ...clear out threats to Imperial Knights"
P71, Eldar  "... during their inexplicable raids on forge worlds and Knight worlds..."


What Are Imperial Knights
via 40k wiki
http://warhammer40k.wikia.com/wiki/Knight
A Knight is a small combat walker of the Adeptus Mechanicus that is one-man version of a Titan and is smaller than even the smallest class of true Titan, the Warhound-class Scout Titan used by the Titan Legions. Knights normally deploy in squadrons comprised of several of these war machines. The most common type of a Knight is about nine metres tall, with its head serving as the cockpit. Knights are the smallest and weakest of Mechanicus walkers, but they still are formidable and fearsome machines, all armed with an array of weapons beyond the power of even the strongest of Space Marines to bear.

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43 Comments

  1. I want Knights! I'm hoping that rumours of Knights in the new Codex Imperial Guard is true. In fact, if their weapons are long enough ranged, I can see me taking Knights over tanks.

    In case you haven't figured out my excitement, I remember the days of Epic 40,000 and I've wanted Knights ever since Orks got a Stompa and Grey Knights got a Dreadknight.

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  2. It's also a perfect use for 15mm scale Dreamforge walkers:

    http://piratevikingpainting.blogspot.co.uk/2012/12/knight-fever-knight-fev-er.html

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    1. It's almost as if the Dreamforge walker was released to be used as a Knight Proxie.....
      A great model though and well worth a look .

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    2. Also for a knight you probably want the 28mm scale one.
      http://dreamforge-games.com/collections/types?q=Leviathans

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    3. I got in on the Dreamforge Kickstarter and I'll say The Leviathan is a awesome model IMO all the Dreamforge models are. I have the 28mm one but plan on getting one of the 15mm ones. You could probably use either depending on what size you think fits, the 28mm is almost as tall as a warhound.

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    4. That was my thinking, you want something that comes up to a warhounds waist, the 15mm is perfick!

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    5. the 28 mm is far to big you need the 15 mm one

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  3. Actually the 28mm crusader is closer to to what a knight shud be fluffwise. The cannon and chainsaw arm just arrived for mine a few days ago and it looks mighty like a Paladin now lol. However Tempus fugitives 6th ed mechanicus codex has scaled down knights that the 15mm ones are perfect for.

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  4. There is pretty detailed coverage of Knights in Book 9 of the Horus Heresy "Mechanicum".
    They are similar to Dreadnoughts (probably bit bigger) but don't require the pilot to be mortally wounded.

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    1. Just read Mechanicum a couple of weeks back. They talk about charging up capacitors and shields but not so much about scale that I can rmemeber. Epic is our best evidence for scale based on how it related to the stompa and Wraithknight though there are still many discussions going on about size.
      Personally I would go with around the 9inch mark to make it special enough to be interesting. Otherwise it's just a rip of a dreadknight or smaller Dreadnought. Super heavy or not is the big question...

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    2. I think that like the Eldar, Knights will be the heaviest end of Heavy Support with Warhound/Revenant Titans being the lightest super-heavies.

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    3. Knights are no where near the level of a titan, not sure is you are joking or mistyping. You think a knight is heavier than a Warhound?

      To put it in perspective a Titan has a crew, a Knight has a single person. Put the logic hat on and go from there.

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    4. I think Mauler means that of the Heavy support class then Knights are the heaviest whilst of the Super Heavy Class then Warhounds are the lightest super heavy.....

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    5. Why must there always be one to drop insults? Just ask for a clarification without being a jerk.

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    6. @www.travelguys.co.uk

      Mauler did NOT say that the Knights would be heavier than a Warhound. What he said was that they'd be "the heaviest end of HEAVY SUPPORT." In other words, he was suggesting they should be a Heavy Support choice, while the Warhound Titan is a Super Heavy. In case you weren't aware....

      Super Heavy Force Organization Slot > Heavy Support Force Organization Slot

      And personally, I agree with Mauler. I'd love to see Knights in the game as Monstrous Creature equivalents of the Wraithknights and Riptides for the Imperium, either Elite or Heavy Support.

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  5. Since the Eldar Wraithknight was released, chances are high that eventually there would be an imperial counterpart... the interesting question is not if it is happening, but rather when (IG codex?) and who (GW or FW)

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    1. Yeah, the Eldar saw the return of a Knight unit so I fully expect an Imperial one too.

      Whether it's in the IG codex or a completely new Adeptus Titanicus-type Imperial supplement for Marines/IG/Sisters/Inq to ally with remains to be seen...

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    2. Was it not the dread knight that brought back the use of "klnights" in 40 k?

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    3. Yeah, I had the same thought, that they might release a Codex: Apeptus Mechanicus which works similarly to Codex: Inquisition, allowing people to take Knights and Titans in any Imperial list, with Knights as Elite or Heavy Support (I REALLY hope that, if they're made, they're treated as Monstrous Creatures and NOT Vehicles!) and the Titans as Super Heavy's.

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    4. With GKs, Tau and Eldar, and now possibly/probably the Imperium getting a big walker MC, makes we wonder (yet again) why the Forgefiend and Maulerfiend were released as vehicles and not MCs. *sigh*

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    5. just be happy your codex got something.

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  6. Nine metres tall...? So same hight as a dread night

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    1. Dreadknight......... Stupid auto spell!

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    2. Bear in mind the old written heights has the warhound at 14m and the reaver at 18m. All things Titan have been scaled up in recent years (stompa). Something around 8" Wundt be far off a knights height now based on a comparison to the warhound.

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    3. Knight Household holiday bundle, complete with a Formation dataslate. Calling/wishlisting it now.

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    4. Nah, they don't make Dataslates of anything that doesn't have a miniature. They won't even give units slightly different weapon options if there are no models for those weapon options (I.E. Crusaders can ONLY wield Power Swords, and not Power Mauls or Power Axes, because there are no models with Power Mauls or Power Axes). If they won't even allow that then there's no way they're going to release electronic rules for Mini-Titans with no miniatures.

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    5. Next Christmas, not this one. You know, when the Knights will actually have models.

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  7. I would love an Imperial Knight (or 5) my main worry is that we'll have to wait till Forgeworld do the battle for Mars in 30K as that would seem the ideal place to produce rules and models for them (but I want them now!).

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  8. A Knight wouldn't e much bigger than the Lord of Skulls, so why not? I'll take 3!

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  9. It should preferably be between a Wraithknight and a Riptide in height.

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  10. I would expect this to come out along side the Guard codex and then there will be a dataslate formation of something that will let more factions use it, sales will go up and of cause GW will be laughing all the way to the bank :)

    I would buy one.

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  11. Well, get ready IG - Knight for Obligatory 6th Ed Robot it is. All we don't know is if it'll be (yet another) Lord of War or just a Heavy Support Choice X3

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  12. even more Battlemechs ? t.t I thought that I never have to see them again, so I left Battletech and got into 40k. And no, the Dreadnought looks more like a walkinh cupboard than a real Walker ^^

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    1. Glad to see, that I'm not the only one that do not want a Battlemech in the IG.
      I play IG for Tanks not for Robots.
      For the Robots, there is the Necron Codex.

      But I'm quite confident with all the models they have to do for IG (update old Ogryn, Ratling, Rider and create new model for Hydra, Griffon, Colossus), GW will never release the Knight.

      I hope we will also get grav-gun or an anti-MC gun, but do not need any MC in our ranks.

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  13. well the IG can only pull soo much more from FW so GW will have to come up with something that the Veteran IG players will have to spam, voila "Knights"

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  14. Don't hold your breath waiting on Knights to be a part of the new IG codex. Completely different factions, so it won't be a part of the Codex. I look for FW to put out an incredibly overpriced model with a future Horus Heresy book. Of course, no one will buy it, they'll just get the Dream Forge leviathan....unless FW decides to totally screw with the dimensions to prevent just that.

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    1. Codex: Imperial Guard is currently filled with several units from "completely different factions", and yet there they are. Astropaths, Primaris Psykers, Techpriest Enginseers, Ministorum Priests, Psyker Battle Squads, Valkyrie Assault Carriers, and Vendetta Gunships are all part of different factions, and yet they still appear in the Imperial Guard army.

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    2. Adeptus Mechanicus are not Imperial they just have a very close alliance. Techpriests are sent to Mars to study in the same way as techmarines. Psykers are part of the Imperium so not unsurprisingly are in their armies. Priests are part of the Imperial ecclesiarchy. The Vendetta/Valkyrie comment is just nonsense they are definately part of the Imperial army eg. Elysiums, I think you mean the other support aircraft, which are still part of the imperial army.

      What codex: Imperial Guard does is provide you with the means to field an Imperial army as it would be in the fluff. The Admech do their own thing and aren't under the authority of the Imperium, a crusade general for instance.

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  15. Most armys got big mechs,shame space maines didnt get something along thoses lines

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    1. Marines got a bunch of smaller mechs (Centurion) flyers (kind of...) a brand new weapon (graviton guns) and chapter tactics. I think they're good

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    2. Yeah, Space Marines got shafted in that regard, especially since Centurions are such a poor substitute. Their lack of mobility and an Invulnerable Save is what kills them. While the Riptide and Wraithknight are jumping around the battlefield with potential Invulnerable Saves ranging from 5+ to 3+, the Centurions are stuck footslogging, their only transport option being a Land Raider or a Stormraven. They're not even allowed a Drop Pod, which would've made a world of difference.

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    3. Yes but they do have very long range, and being sat on a skyshield would give two or three squads of them a +4 invulnerable. They dont need to be all that manuverable

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