Missing the morning (for personal reasons), I am back to play a little catch up with the Age of Sigmar, Warcry, and Warhammer Underwolds new reveals. Lets see what the games has in store for us.




Age of Sigmar


In Shadow and Pain, the Hedonites have invaded the Realm of Shadow in search of their dark master, and they bring, well, pain – you probably got that from the title.


This battlebox is packed with awesome Daughters of Khaine and Hedonites of Slaanesh models, including a pair of brand-new heroes.


The invading forces are commanded by a Lord of Pain. This champion of Slaanesh has sampled every vice and excess the Mortal Realms have to offer and mastered the arts of agony. On the tabletop, this translates to him channelling the pain he receives in combat, sharing it with those who inflicted it, then striking them down with his wicked soulpiercer mace.





Leading the Daughters of Khaine is a Melusai Ironscale. Crafted from the most vengeful souls among all the aelves, this elite war leader is resistant to hostile magics and can channel Morathi’s might to turn foes into immobile – but fully conscious – crystal statues. In your games, that means enemies need to beware mortal wounds.







As well as loads of lovely models, the box includes rules and lore for everything inside, making it a perfect way to start exploring both the Daughters of Khaine and the Hedonites of Slaanesh. The story of Shadow and Pain is also a prequel to the next big event to hit the Mortal Realms. Gods will rise, the aelves will march, and the realms will break…


Broken Realms
The Realmgate Wars. Malign Portents. The Soul Wars. Wrath of the Everchosen. The vast, ongoing story of the Mortal Realms has encompassed many great events. To break it down, the Stormcast Eternals ushered in the Age of Sigmar, driving back the hordes of Chaos and allowing civilisation to return to the realms in the form of great cities. Nagash raised hordes of the dead to claim the realms for himself, ancient Stormvaults full of long-buried secrets were opened, and most recently, Chaos and Death have been knocking chunks out of one another in the Eightpoints.

Now it’s time for the next chapter, a narrative event that will define the future of the Age of Sigmar. Broken Realms is here.





The aelven gods are rising up to challenge the might of Chaos and the growing power of Death – but like Sigmar’s pantheon before them, they are riven by mistrust and each pursues their own goals and schemes. Teclis, ever aloof and arrogant, seeks to single-handedly save the Mortal Realms. Allarielle, fickle as the seasons, turns on allies as well as enemies, attacking explorers and settlers across Ghyran. And as for Morathi… well, she has a very definite goal in mind – godhood. True to form, she doesn’t intend to let anything stand in her way.

This new conflict will touch every corner of the Mortal Realms, and affect every faction. Treachery and torment. Siege and slaughter. Bloodshed and battle. All this and more awaits you in a series of epic narrative books on a scale not seen since the Realmgate Wars. As well as truly massive stories, these books will be packed with new rules for loads of factions, thrilling battleplans, and much more.


This new, era-defining narrative all kicks off with Broken Realms: Morathi. Whatever army you play, and whomever your allegiance lies with, prepare for war as the Daughters of Khaine come into conflict with not only the forces of Chaos but former allies both aelven and clad in sigmarite.


Warcry


Warcry Catacombs is an amazing new boxed set that allows you to battle in underground dungeons beneath Archaon’s mighty Varanspire lair – complete with lava! It’s packed with amazing scenery that lets you recreate the perilous environments below the Eightpoints. With doorways, bridges, shattered pillars, and more, it’s like a mix of Warhammer Quest and Chaos fortresses – in other words, terrifying and glorious!


Fighting over the terrain in the box are a pair of warbands you might just recognise from previous previews – the stealthy aelves of the Khainite Shadowstalkers…





…and the literally on fire Scions of the Flame.






This is a great way to start playing Warcry and includes the Core Book as well as a brand-new set of rules for fighting dungeon battles. Alongside these are a host of campaigns for your warbands to embark on, with suitably epic rewards. Of course, all of your existing warbands can take to the Catacombs for a fresh challenge too – and the two new warbands can be used in your games of Warhammer Age of Sigmar.

The terrain mixes a classic fantasy dungeon aesthetic with the distinctive look of the Mortal Realms, with doors to hide behind, bridges to traverse, and much more. If you’re a coward who’s scared of lava, you can also flip the board and use some of the other terrain for a more traditional Eightpoints-style Warcry game.






Warhammer Underworlds


The global Warhammer Underworlds community has grown and thrived over the last few years. The ultimate competitive miniatures game goes from strength to strength, and soon you’ll be able to explore loads of new factions and cards. We knew a new season was coming – a bit later than expected thanks to the global situation – and now it can finally be named!


The Direchasm boxed set contains everything you need to play, including two brand-new warbands that represent the darkness and light of the Mortal Realms. The Slaaneshi Hedonites of the Dread Pageant entered the living mountain in search of Slaanesh and now revel in the sensation of endless slaughter, death, and rebirth. Ranged against them are Myari’s Purifiers, a band of Lumineth Realm-lords pledged to calm the mountain’s growing wrath.



Of course, that’s just the beginning, and over the course of the season, there’ll be loads of models and cards to choose from, including the single most requested Warhammer Underworlds warband…

He’s well camouflaged, but look closely and you’ll see Otapatl, a Chameleon Skink. Yep, the Seraphon are coming to Warhammer Underworlds, ready to claim victory in small-scale tactical clashes.


Arena of Death
We’ll be bringing you plenty more news about Direchasm and what it’ll bring it to the game over the coming months, but there’s something else for all Warhammer Underworlds players to look forward to before them…


When a one-on-one clash just won’t do, the Arena Mortis awaits. Grab a single fighter and face off against between 2 and 5 other players in a fast-paced and brutal hunt for glory.

Expanding on rules first presented in White Dwarf, Arena Mortis contains everything you need to use your existing fighters in thrilling multiplayer clashes. You’ll build power decks and battle to the death with a single fighter – and beyond, as the only way to gain glory is through kills, and no warrior stays dead for long…




The double-sided board is perfect for Arena Mortis battles and can be used in any Warhammer Underworlds game. Likewise, the 40 new universal power cards – 20 gambits and 20 upgrades – will shake up your decks in every play format.

Arena Mortis will be coming your way in September. Keep your eyes open for lots more news – and for fighters sneaking up on you from behind…



 
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