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Iyanden- Where Do They Stand Now?


With this most recent update to the Eldar Codex, its hard to say for certain where the Iyanden Craftworld supplement stands. I personally like the book, and the army..... (they meshed well with my Dark Eldar), and they are left in limbo.

Now this would not be the case but for the book disappearing from the Black Library Digital, and Hardcover versions of the book vanishing from the Games Workshop Webstore.

I do believe however, that unless there is an update, or something specifically that mentions the book being rolled into the new Craftworld Codex, that the Iyanden Supplement still stands. That of course also puts everything into a bad mix, as units that are in the old book, were based off of a different codex.

So were do you think the Iyanden codex supplement now stands, and what does this mean in the future when older codices are updated?


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56 Comments

  1. I don't think it will survive, sadly. We will know before the end of the week though.

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  2. soulshrive is gone!!!!!!!!! GONE!!!!!!!!!!!!!

    F YEAAH!!!!

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  3. Just like Kharn's Butcherhorde, any attempts at asking them is basically given the reply of 'that's for you and your friends to decide! :)'

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    1. What a bloody cop-out at that.

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    2. Yeah! Wargamers don't have friends.

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    3. For a company that banks on players depending on them for everything including rules and terrain, they certainly have issues accepting blame for when they cock up.

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    4. Why is it a cop out? It *is* up to you. Play the game however you want to. Why should you need 'approval' for something?

      What a wombat you are. There is no 'blame' here. They have done nothing whatsoever wrong. The rules were extended to reflect a given craftworld's background and history. That's it.

      Play the game however you want to. If you're so utterly backward, so monumentally retentive that you cannot think for yourself then you're in the wrong hobby. Warhammer is about creativity and having fun, being dramatic over melodrama.

      Leave your egos at the door.

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    5. Pegboard I agree with you but as someone who runs competitive tournaments for warhammer it gets harder to keep track of all these non responses and I have to write into the rules whether it is allowed or not. Because if I dont I will have players complaining that games workshop says it's ok. Pretty soon I am going to have an Novel for tournment rules.

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    6. what you need to know? karhn formation is a csm formation......that's have nthing to do with khorn daemonkin......ppl you must understand khorne daemonkin IS FACTION FROM HIS OWN, and it can be allied with both csm and daemon, kharn is still valid as formatiion unless they will remove kharn from a new csm 7ed codex

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  4. Imo, it's gone. No book that was written for an old edition of a codex should be trusted. Just like I can't play expansions for Age of Wonders II in Age of Wonders III, you can't play an expansion for an old codex with the new one. They're are not separate entities, they are linked beyond separation.

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    1. A lot of people assumed that with the introduction of Supplements, that further Codex updates would continue to allow the supplements to exist.

      My main problem isn't so much with your example, I think the wording alone kills it. Iyanden uses units from Codex: Eldar, not Codex Eldar: Craftworlds.

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    2. At this point I know of no being in the entire cosmos that would object to anyone using Codex Eldar. Just think of the sighs of relief you would hear!

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    3. my drbored but I maintain that like the AM name change, GW simply assumes we're not total idiots

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    4. Actually the Astra Militarum name change was FAQ'd into supplements like escalation and apocalypse. Personally I doubt GW intended the Iyanden supplement to last forever.

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    5. Like washing machines cars and iphones, obsolescence is now built it. Two years.

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    6. Correct me if I'm wrong but doesn't it translate pretty well to the new book anyways? Just minor tweaks to units (Buying units of spiritseers), some relics and a new WL trait table...

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    7. If GW wanted it to sitll be valid, why did they take it off their site?

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  5. I wouldn't be too hurt playing against it, if they're gonna spam Wraithguard they will do it anyways. Mayswell let them have access to the cool relics!

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  6. Wait, what happened to kharns butcherhorde?

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    1. I had sent an email to them asking if Kharn's Butcherhorde Berzerkers and CSM would possibly be allowed to use the Butcherhorde variants of... Well, zerkers and CSM. Their answer was wishy-washy.

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    2. I'm a bit confused. What should be with the Butcherhord? What connects it to this topic? Are you talking of CSM vs. Khorne Daemonkin Units?

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    3. Yes, functionally the same army, just with daemons instead of the possibility of other Chaos Gods being included. It's connected to the topic because of 'old product' being mixed with 'new product'.

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    4. This comment has been removed by the author.

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    5. I think you may be confused a bit sir. The butcher horde is a formation that gives units in the formation "slaughter without respite" special rule, however, you still use the exact unit that is in CSM 'dex. So technically the butcher horde 'zerkers and CSM 'zerkers are both identical units the formation just gives them the special buff.

      An accurate comparison would be asking to use the Butcher horde formation after the next new 7th ed CSM Codex comes out because the Butcher horde formation was, in theory, created for the 6th edition CSM codex.

      While I think making the "slaughter without respite" rule apply to all berserkers would be a great measure to make berserkers worthwhile in games it would negate the whole formation idea. The reason you take formations is they offer special buffs, such as "slaughter without respite", you can't get in Combined Arms Detachments and removing that reason would make formations useless.

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  7. Actually it is still current (though not really functional, and we have precedent for this. The supplements for blood angels, space wolves, and dark angels in 3rd edition were written for the 3rd edition space marine codex, but when the codex was replaced with the 4th ed one they just kept on working with the new book for several years. Space wolves even continued to work with even the 5th ed codex before they received their own.

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  8. The Iyanden Supplement references a codex that no longer exists for it's unit choices. Codex: Eldar no longer exists. As such since it currently references a non-existent codex for it's unit choices then this supplement is for all intents and purposes completely null and no longer functional.

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    1. Hate to break it to you but Codex Eldar is happily sitting on my bookshelf at home, right beside Iyanden actually. You may not be able to buy it anymore, that's not my problem. But it exists, I assure you :-).

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    2. Plenty of people selling even the limited edition off on ebay too hoping people won't know a new one has been released.

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    3. Eldar is fully replaced meaning supplements too gw said. I was pissed so I called to complain. Having only bought my codex less than a year ago I haven't even had time to paint an army.

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    4. Fore Shame, I still have my 3e Nid book sitting on my shelf, what's your point?

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  9. It WAS the codex to use until very recently and was designed and written with 7th in mind if not in existence, outside of tournaments and GW stores it'll probably be fine with everyone to carry on using it. The only thing to bear in mind is that cherry picking units and rules is not ok "I'm using my 6th Eldar codex BUT all my jetbikes have multi lasers and my distort weapons are all strength D" Not cool, but I'm sure someone somewhere will try it....

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  10. In tournaments its gone anything else is up to the two players.

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    1. "... It's ..."

      No one sane cares about 'tournaments'. They're the ego massage of silly people. 40K is a game. nothing more. Play what you like, how you like.

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    2. Yeah bro, cause games never have tournaments... Except that that's the culmination of competitive games in pretty much every situation...

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    3. Not to mention the tournament/e-sport scene often supports a wider audience's interest in the game. In LoL for instance the tournament scene is very important. If they had some casting of finale matches in 40k it might get more relevant, too.

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  11. I think that "officially" as they are not selling it anymore it's not usable. But between friends it would be fine if agreed but would be using the old Eldar codex I feel.

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    1. Don't drink the Kool-Aid Steppy, they're no longer selling plasma obliterators, that doesn't mean they don't exist.

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    2. He never said that the codex doesn't exist. He said that it dissappearing from stores at the same time a new codex comes out points at GW considering it to be deprecated, and I agree.

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  12. Wraith contructs now get Battle Focus with their new formation instead of the change to the rune of battle primaris for the Spiritseer.
    I have the book and while it is beautiful and rich in lore, the formation is pretty bad. I won't be angry about it not being playable anymore. The only good thing was that it enabled me to play all my 5 Wraithlords in one army. But that's possible with 7th edtion anyway.

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    1. The only problem with that formatiom bonus for battle focus is iirc that the unit has to be within 18"of the 1 sporitseer im the formation once hes been targeted and removed im guessing you're gonma lose that ability!

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    2. Must get a bigger keyboard on my phone, or smaller fingers lol I also have the book but barely used it

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    3. Nope, they just get Battle Focus all the time. The Spirit Mark rule is increased to 18" (from 12") from the Spiritseer. But that's a separate rule.

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    4. Sweet

      As a rule I love battle focus it makes for a dynamic game maneuvering around the field!

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    5. Sweet

      As a rule I love battle focus it makes for a dynamic game maneuvering around the field!

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  13. I anticipate this is going to attract some trolling but..

    I can pretty much garentee that Gw do playtest things the problem is they play it as a fun game without the waac attitude, they are also a business and want to sell minatures so it is in their intrest to make an army where everything is effective so people can play the way they like with the models they like, try diffent tactics, different units and have Fun! I can say that I spend far more time assembling models and painting than I do playing and im looking forward to this new book for my fav army as it appears to offer loads of choice! The thing that annoys me most is they keep releasing so much cool stuff my wallet can't keep up!!

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    1. I can't keep up either and I thought I had a good job lol apparently a job that can afford a gw habbit now makes 100k+ a year.. That and I can't keep up painting armies to play them before their damn codex is released. ANGER

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  14. WH is a complex mix of many, many, many special rules. We pay the people of GW for the models AND for the rules. The rules are not a limitation, but we need them to know how to make a balanced (and, because of that) funny and enjoyable game.
    This statement has two implication:

    - The first is that if I pay someone to give me the rules to have balanced and funny games, and I ask to clarify some rules that are not completely clear, their answer cannot be "Do as you like". This means that you are not doing your work I pay you for.

    - The second one is that, if we all pay a few people that spend all their days and minds and energy to build a balanced game (GW game designers), it is impossible that someone else, using his limited experience (we can assume that we do another work and because of that we have less time to spend in calculating statistic, mechanics of play etc etc,) strongly conditioned by local meta and the reading of net-haters or enthusiastic ones can successfully introduce limitations that can bring more balance to the game instead of deleting some counters to some unbalancing death star.
    That's why I am against any kind of limitations that are not on the rule-books.
    For instance, I think that Imperial Knight are an "O P" unit and that I have not a chance to win against them. Then, for some reason I can not truly understand, when I play against them I win more than I loose. This give me faith in the game more than staring at the rules or hearing the nerdcry that the sky is falling every single release (with few exceptions) of new codex or edition.

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  15. Other than the rescrictions on spiritseers, wraith lords and being able to have a hemlock ( come on gee dub it's a wraith unit!?!? ) the wraith formation is pretty good, getting battle trance and not having to cast a power for it is pretty good, and a bonus spesh rule too. Now how to get in the rest of my army with out forking out for new models....... Hmmmmm....... Nope.

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  16. The supplement is for codex: Eldar. The new codex is codex: Craftworlds.

    If you work on the basis that it's actually Codex: Eldar: Craftworlds, then it would also be valid with Codex: Eldar: Harlequins.

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    1. THIS! I hope this is the case and maybe we will get a codex iyaden and until then, this one should be legal with Both! Legit ideals. Me and friends will probably game this way

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  17. Just break the book down with some common sense.
    Wraith lords/knights as warlords (who cares but the racists)
    Multiple Spirit-seers instead of 1 in the HQ(irrelevant as you can bring as many as you like any thanks to unbound)
    Voices of Twilight (irrelevant mostly as the new wraith-host gives out battle focus without needing to wasting psychic dice on it, you might be losing furious charge but rage will get you through)
    Warlord traits (Only the Racists care if you use these)
    The war-gear (Only the Racists care if you use these)

    so over all if your opponent is worth playing, using this supplement that you paid money for should not be a problem!

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  18. I'd be inclined to suspect that an update as a stand alone codex similar to daemonkin might be planned somewhere down the pipeline, presumably during a week when they've got no new models to release (Or just a plastic Spiritseer kit or something otherwise relevant). As it's not hard to envisage a significantly different Warhost make up for Iyanden (with perhaps restrictions, or even lack of access, to units that would now be incredibly rare for Iyanden to field) than that presented in this weekend's release.

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