Subscribe Us

header ads

Iyanden- Games Workshop Responds


Since the release of the Eldar codex, there has been a big question on what to do with the Iyanden supplement. Of course it was one of my favorite eldar releases, and many people in the hobby had hoped that this trend would continue. However, with lack of support for the Iyanden supplement, it looks like its on its last breath, and does not speak well for other existing codex supplements.


So customer service finally responded to questions on exactly what we are to do with this book. Of course the answers were most likely not what we wanted.

via a reader here on Faeit 212
apologies for the delay in replying I have been waiting for a answer from our games designers.

The Supplement Ilyanden was meant to go with the Older Eldar Codex and thus was not really designed for the new codex.

However feel free to adapt the rules if you wish in order to keep using it in games.

Post a Comment

85 Comments

  1. So, in essence, when Codex Space Marines 7th edition arrives...

    Sentinels of Terra: banned
    Clan Raukan: banned
    etc., etc.

    Casual games are just that. Tournaments will have zero tolerance for 6th edition supplements.

    ReplyDelete
    Replies
    1. Yeah I thought the same... writings on the wall for imp fist / iron hands books unfortunately.

      Delete
    2. Was this ever really in question? Honestly it seemed pretty common sense to me that supplements would become obsolete when newer versions of their codex come out.

      Delete
    3. I think that is true for the 6th supplements. The 7th ones seems better suited for longevity, since it doesn't alter rules in the codex, just use rules in the codex.
      This of course assumes that 8th edition codices follow a some what similar format to the 7th ones. (That is not a given)

      Delete
    4. They aren't really doing supplements anymore though. Most releases now are full codexes for mini factions. Like Harlequins/Skitarri/etc.

      Delete
    5. The Iron Hands book needs rewritten anyway, Ward made sure to murder the Iron Hands on his way out of GW.

      Delete
    6. Greyseerz you are correct....and we can thank our gaming community for that!

      Delete
    7. Greyseerz you are correct....and we can thank our gaming community for that!

      Delete
    8. Who got the last supplement? dark Eldar?

      Delete
    9. there is really no reason to ban them when using a CAD the rules are changed in the main books and could still apply, not too much adapting needed here or in any of them really.

      Iyanden CAD for instance would look just like any other CAD used from the new or old codex. Minor changes to FOC (whats that anyway) and still allows you flavorful options that are in no way game breaking in my opinion.

      Far sight to go away to and be represented by mandatory Battle suit inclusion, whatever

      Delete
    10. As a very casual gamer, I think I'll still let people use supplements. Probably not Iyanden though, Wraith Constructs are just gross now.

      Delete
    11. Unless they chance the codex name there is no reason to ban any space marine supplements.

      Delete
    12. Unless they chance the codex name there is no reason to ban any space marine supplements.

      Delete
  2. Is a little poor considering the short turnaround between codexes.
    Surely a FAQ substituting unit entries and special rules from the new to old wouldn't have required too much effort on their part.

    ReplyDelete
    Replies
    1. This is a constant situation that the fanbase needs to accept. Since the dawn of 40K they have introduced concepts for fun and had to leave them at the side of the road despite those who have model collections dedicated to them. Kroot, Adeptus Arbites, Feral Orks, Genestealer Cults, Imperial Beastmen, Khorne Orks, Lost and the Damned, Iron Warriors, the list goes on. These side armies make the landscape richer, but they exist, in part, to show the limitless variation. They create them because we clamor for them and they are fun. However, they are not sustainable.

      Delete
    2. Yeah, it's sad but in the nearly 20 years I've played this game, Supplement armies have never survived an edition change. Same goes for WD lists, citadel journal armies, campaign armies, etc. They're made for casual play, not to be one of the main supporter armies.

      Delete
    3. Not just supplements. Whole games have been tossed aside in favour of more shelf space for Fantasy, 40k, and LoTR / The Hobbit. The latter two are on the chopping block as well.

      Delete
    4. Although for example forge world do offer free updates for some of their books ie tyrants legion to keep them playable.

      Delete
    5. Its not because they need more shelf space for main flagship games. Its because the side games reach market saturation and sales drop off. Now they do side games as limited runs to avoid disappointing fans.

      Delete
    6. Its not because they need more shelf space for main flagship games. Its because the side games reach market saturation and sales drop off. Now they do side games as limited runs to avoid disappointing fans.

      Delete
    7. @Nick
      Why must we simply "accept" that this is how it is? Why shouldn't we strive to achieve a better system.

      Surely digital rules, living documents with updates are the perfect solution for a product/company with such a high rules turn around.
      It's already stupidly frustrating waiting months for an FAQ.

      GW can easily do better... they just can't be bothered.
      No one is asking for a brand new, hard cover codex for every sub faction ever imagined each year... all we want is to be able to use our models and armies. A quick PDF, even with minimal fluff is not a huge investment for GW, but it's a huge marketing and community service benefit.

      Delete
    8. i could do the dex's and for free no worries. the amount of fan dex's i have both seen and written over the years...yeah living rules and dex's is the perfect solution but GW won't cotton on to the idea. we can hope but we can also Blam ourselves till they release plastic sisters riding in plastic thunderhawks playing Half Life 3....

      Delete
  3. I think most of the supplements will transfer fine to the new codices, as they cite the list building as coming from the original codex, just you get unique rules and restrictions.

    Sure tournaments might not allow them... but tournaments make their own restrictions anyways.

    ReplyDelete
    Replies
    1. I don't see Iyanden as being terribly in incompatible. All it offers over the old codex eldar is different artifacts, different traits, a different primaris, and the spiritseer council. The FOC swap for troops was in the Eldar codex, NOT Iyanden supplement.

      Delete
  4. So people needed to eek out that extra bit of power gamer my manhood is really that small that I have to try and be as cheesy as I can in a game velveeta?
    Not enough that our Spiritseers give rerolls to hits to everything not just a single spiritmark (even Hemlocks), or that we have D weapons, and that we have a formation that helps us...no we have to try and squeeze every bit out of it.
    I understand that people paid for it, but really? This even had to be asked?

    ReplyDelete
    Replies
    1. yeah it did and will probably again and again because te supplement does not change the army on a fundamental level, it is more a fluffy tweak. The people that bought it in the first place were obviously not trying to power game because everyone knows that avengers were the cheapest option to get a serpent out there.
      Now we are stuck with all of these fantastic ideas and some cool (not broken) relic gear options like the spear of Tethalis or the spirit helm, cmon really squeeze more cheese is off base to say the least.

      Delete
    2. Its not about cheese, its about having yet another £60 worth of books made obsolete within 2 years.

      Delete
    3. +1 to Rich H. After a decade+ away from the game, I got back in last year. I bought an *Iyanden* boxed army set, Eldar codex, Iyanden supplement... and the brand-new Imperial Knight codex. Now in the space of a couple weeks, all 3 books are obsolete and the army-in-a-box GW packaged and sold is no longer valid. I don't care about how powerful the weapons are; the models are super-cool and I like the idea of fielding an all-Wraith themed force. Neither of those Eldar books were that old at the time I bought them. :-/ With my luck, this means the Dark Angels and Militarum Tempestus books will be replaced soon, since I purchased those too. These books (and armies!!) are too expensive to be cycled through so quickly. Grrrrr.

      Delete
  5. It does not bod well for Black Legion and Crimson Slaugther guys...

    ReplyDelete
    Replies
    1. Don't really care if the new dex is worth a turd.

      Delete
    2. This is why the newer releases are trending toward Skitarii/Daemonkin style where they actually include a full set of rules for a mini-army.

      Delete
    3. Losing Crimson Slaughter would remove CSM's access to divination powers. With the Daemonkin book being based off the 6th edition codexes, I dont think we have to worry about losing the CS and BL supplements for several years.

      Delete
    4. First we have to get a codex before we have to worry about anything. And currently I see sisters happening before a new csm dex. So I'm not worried about anything any time in the far far future.

      Delete
    5. Do Divination powers really matter that much? Also a new dex could just include it for us straight up.

      And just because KD is based off 6th doesn't preclude us from getting a new one. Since KD is entirely self-sufficient and most of the units in it probably won't receive tweaks anyways.

      Delete
    6. @ Tokoyami: that is what the players over the last 20 odd years have said... "i'm waiting for sisters to release" ....call me a cynic but add another 20 years and that is the likely time period we'll see sisters....best to just give up hope there. enjoy them if/when they ever do manage to release them (also i doubt GW will be GW when it happens)

      Delete
    7. Guess I'm romantic like that. I still like to believe we will be seing an epic sauce sisters codex with models and formations ...anytime.......soon...............DAMN IT GW!

      Delete
  6. Damn that sucks. I feel for my farsight army. Must.. Play... More!!!

    ReplyDelete
  7. Hmmm what about older dataslates like the nid ones or the helbrutes when their codexes get updates ... They would probably be okay as they're just a group of units with special rules

    ReplyDelete
  8. "feel free to adapt the rules if you wish in order to keep using it in games". Not sure why this is making everyone say "ohhh we can't use it anymore ohhh" tbh. Not that i was going to anyway, but still.

    ReplyDelete
    Replies
    1. the point is its no longer "official" but you can still play it in friendly games. you wouldnt be able to play them in tournament settings, or use them for just picking up random games.

      Delete
    2. It's funny, everyone seems to be saying that, but from the way TO's on the podcasts talk it sounds like tournaments are the most likely people to adapt the rules to suit them. Most friendly games i've ever played have just been rules straight out the book.

      Delete
    3. That's what I thought, mjc. There seems to be a thing of saying people will just say anything goes, but in my experience, it's not like d&d. There aren't as many things you can do in this game, so people get more pissy when you start using things that aren't all up to date or entirely legitimate.

      Delete
  9. Iyanden Shamden.

    All I want is an official FW link saying Khorne Daemonkin can take X, Y, and Z.

    Everything with the word Khorne in it should be automatic, but there will always be that guy that bitches.

    ReplyDelete
    Replies
    1. I would like something similiar for my necrons. I'm curious how the forgeworld units fit into a decurion.

      Delete
    2. Got an email saying anything demons can take in imperial armour 13 - so long as it is Khorne - demonkin can take.
      also add to that the brass scorpion, as it's a mistake they left out the demon codex mark on its entry.

      Delete
    3. Just to elaborate they are working on the erreta for IA13 at the moment

      Delete
    4. While that's nice it still leaves a bunch of units in a grey area. Relic Preds and Vindicator Laser Destroyers are obviously out as KD doesn't even use the standard versions.

      But what about Dreadclaws? Fire Raptors? Insert Vanilla Unit here?

      Delete
    5. This comment has been removed by the author.

      Delete
    6. Must have demon stamp and khorne mark is pretty specific. There's no grey area.

      Delete
    7. Must have demon stamp and khorne mark is pretty specific. There's no grey area.

      Delete
    8. I sent FW an email the other day asking about how their units would fit into a decision/slaughtercult/warhost. They sent me back a reply saying that i should roll off with my opponent to see if they can be used. I sent them one back saying that was a rubbish answer and wouldn't solve anything, and ended up having a discussion with the guy back and forth for a while. Basically their attitude is do whatever you want. If you want to play FW just make sure your opponent is cool first. They aren't planning on releasing any rules for including their models in the new 7.5th edition FOCs.

      Delete
    9. Man, what is it with GW and FW having like, no communication between them? It's kind of unbelievable that they don't have enough coherency to release this sort of thing as soon as new codexes come out.

      Delete
    10. That is weird.. my email was a long list of units, info and rules corrections abd them apologising about taking so long to sort an erreta out due to writing sceduals Etc

      Delete
    11. Thank you for your email. any codex updates like this for our products takes a long time to complete, as they have to fit in with the writing of new books. So, until this appears we would suggest the following -

      Anything that can be taken in a codex Daemon force can be taken in a Daemonkin Army as long as it is Khorne based. Please note that this includes the Greater Brass Scorpion, as the stamp for Codex Daemons was missed off its profile.
      Greater Brass Scorpion
      Chaos Reaver Battle Titan (Daemon-Titan of Khorne upgraded)
      Chaos Warhound Titan (Daemon-Titan of Khorne upgraded)
      Decimator Daemon Engine (of Khorne)
      Blood Slaughterers
      An'ggrath
      Uraka
      Spined Chaos Beast (of Khorne)
      Please note the Spined Beast is heavy support and Giant Spawn is a Elite choice, the profile a locations was a mistake.

      Delete
    12. Thank you for your email. any codex updates like this for our products takes a long time to complete, as they have to fit in with the writing of new books. So, until this appears we would suggest the following -

      Anything that can be taken in a codex Daemon force can be taken in a Daemonkin Army as long as it is Khorne based. Please note that this includes the Greater Brass Scorpion, as the stamp for Codex Daemons was missed off its profile.
      Greater Brass Scorpion
      Chaos Reaver Battle Titan (Daemon-Titan of Khorne upgraded)
      Chaos Warhound Titan (Daemon-Titan of Khorne upgraded)
      Decimator Daemon Engine (of Khorne)
      Blood Slaughterers
      An'ggrath
      Uraka
      Spined Chaos Beast (of Khorne)
      Please note the Spined Beast is heavy support and Giant Spawn is a Elite choice, the profile a locations was a mistake.

      Delete
    13. I think perhaps we got a different response because I was asking specifically about how to fit their units into the new force org charts of multiple detachments. If you were to take any of their units as part of a CAD then i don't see there being any problem, but as soon as you get into a decurion or slaughtercult, then you can't legally take any of them because the units you are allowed are strictly laid out. What i want them to do is to release some formations of their units. It wouldn't take much. They just need to say that the various daemon engines can be taken on their own, ala a maulerfiend for example. Infantry and characters probably need a bit more thought.

      Delete
    14. Yeah decuron and such will never be updated for fw use... just gotta add another detachment gor such toys.

      Delete
  10. The vanilla codex + supplements + dataslates method was bad anyway. What we will have now is:

    Comprehensive codex releases (e.g. Necrons, Khorne Demonkin, Eldar), that represent Factions. Complete with a traditional CAD build option, new detachments, formations, and even Lords of War.

    Small codex releases (Harlequins, Skitarii, Imperial Knights), which act as the gap-fillers (if necessary).

    Thus far, this route is cleaner, the rules are more precise, and they speak the same language.

    I'm excited to see Tyranids, for example, get rolled from 3 dataslates, a bad codex, a bad campaign supplement, and a handful of White Dwarf inserts into one big codex, and maybe a sub-faction book for Cults.

    ReplyDelete
    Replies
    1. I'd buy that being cleaner if choosing an army wasnt painfully complicated: CAD + super formation + formation + data slate or just take whatever makes analysing someone else's army cryptic. And now base stats can change depending on the formation. Sure supplements were unhelpful in that equation, but its just been swapped for the super formations.

      Also we aren't really talking about adding content to the game here, this is straight up removal of relics, traits & rules. Given the increasing diversity of the game why not just let it happen?

      Delete
    2. I would love to see my Nids get the Eldar and Necron codex treatment (not the chessy bits, but a codex with good internal balance and everything useable). My only problem from the last two codices for nids is that it seems they don't have anyone who really knows how to write nid rules. I would love to finally get a dominatrix as a GC LoW though and getting a Malefactor as an MC transport would be fun. But I'm not gonna hold my breath because I remember after Eldar and then SMs both got good codices I was excited for my nids but then they just took stuff away and lowered points a bit here and there and that was all.

      Delete
    3. oh it's bad now eh Doogle....so says the guy whom for the last year or so been championing how great they are for the hobby and for the game as a whole now suddenly has a change of heart.....really.....didn't expect that.

      Delete
    4. also it's nice you are speaking the same language i have been for that same time frame. (it does sink in....eventually)

      Delete
    5. It will be interesting to see if future codex releases have the same power level and internal balance as Eldar and Necrons or if this is just another Taudar anomaly.

      Doesn't bode well for WFB if 40k will have another rapid release cycle in which all the 6th edition books will be replaced.

      Delete
  11. I don't see any way this could have been FAQ'd. With the changes to Wraithguard they had no business having a way to be made obsec troops.

    It's a shame the relics and traits are lost, but the new Eldar book made it supremely easy to make an Iyandan-themed force.

    ReplyDelete
    Replies
    1. "With the changes to Wraithguard they had no business having a way to be made obsec troops."

      Not that the Iyanden Supplement did this anyway. At all. Anywhere. The most it did as far as Force org changes was let you take up to 5 Spiritseers per HQ slot and make a Wraithlord or Wraithknight your Warlord.

      Delete
    2. when you spend that many points on a unit Ob sec or not they cannot be all over at once nor are they fast enough to do much other than stand there and be scary while you move around the table and score.

      you doom and gloom is seriously misplaced for this supplement range 12" troop I dont care if they do have T6 and a D shot, you would have to either move off the objective to kill you or spend three turns trying to get to the next objective.

      Delete
    3. People keep calling wraithguard troops in this codex. I'm like.... what?? The only way in which they're troops is the same way in which literally every unit is now troops.

      Delete
  12. Bad campaign supplement? The one that lets Tyranids take extra Flying Hive Tyrants?

    ReplyDelete
  13. I've had a good read and aside from the RaW part where it talks about Codex: Eldar rather than Codex Eldar: Craftworlds, it's actually still fully compatible. A lot of it's extra rules regarding Spiritseers become somewhat moot if you're running a Wraith Host formation however.

    ReplyDelete
  14. "The Supplement Iyanden was meant to go with the Older Eldar Codex and thus was not really designed for the new codex."

    In other words: we got your money for that one already. What do you want now? Go buy the new Eldar codex! Shoo!

    ReplyDelete
  15. What's the problem with Iyanden? It says "Build this army with lists from Codex: Eldar", which is perfectly OK and nothing in the supplement changes the force org structure.

    Make a Wraithlord or WK your Warlord? No change.
    Take up to 5 Spiritseers as 1 HQ? They're still an HQ, no change.
    Gifts Of Asuryan instead of Remnants Of Glory? No change.
    Voice Of Twilight instead of RoB's Conceal/Reveal? Take a guess...no change.
    Iyanden Warlord Traits table? Damn, that's...oh, wait, no change, lol.

    Then you have the Stratagems that may still work fine but I've never seen anyone use them yet.

    So all in all, there's bugger-all reason why people can't still use the Iyanden supplement.

    ReplyDelete
    Replies
    1. Right, I don't see why it can't be used. It doesn't seem to change anything fundamental or make Eldar any more powerful than they already could be. I Plan on still using it.

      Delete
    2. This post needs a "like" button. Very straight forward and answers any potential questions clearly (logic wise). Nothing in the supplement has been made redundant or unusable by the new Codex.

      Delete
    3. It's like the people complaining about it have never actually used it. lol

      Delete
  16. You can still take a Wraithhost formation by itself and be Battle Forge. Sure you lose Ob Sec...but meh

    ReplyDelete
  17. Things update and become obsolete there is no incentive to support old models of any product in any industry. As we the consumers demand new shiny shiny Bitching about this is like bitching that last years phone can't do this years incremental improvements. You don't have to upgrade your phone and you can keep using your old one if you like. End of the day this is gw's business model and always has been and tbh it works for them as well as it works for apple, Samsung, ford, Microsoft, ea etc. Etc. Etc.

    ReplyDelete
    Replies
    1. ^ GW, unlike those others, doesn't have the millions (billions...- ?) of consumers at their beck and call to just willy nilly FUBAR their own IP....Apple, Samsung, Ford, Mustang & Microsoft, Ea etc have so many viable consumers when they FUBAR things they can afford to not care. GW on the other hand are a niche within a niche circle jerk niche for niche-o-philiacs who cannot get enough niches that are niches within niches. (also humor) seriously different ballpark all together but same basic principal applies between those that can afford to "not care" and those (GW) that cannot afford to "not care"....

      Delete
  18. I knew I should have never bought Tempestus. Just didn't think GW would be cycling back through the armies this quick.

    ReplyDelete
  19. This whole thing has been blown outta proportion. firstly who care about ob-sec wraith-guard, ob-sec has never made a difference since 7th hit in all my games. Secondly GW answer was quite clear "we do not care" so why should you, if its about petty power plays over your opponent where you get to tell them what they can and cant have then i feel sorry for you. Thirdly this supplement is 100% compatible and the difference between now and 2 weeks ago is a single word(how pathetic), is it going to help you win more game? the answer is no, in fact it might allow to take some wraith units with out going for the very powerful wraith host thus allowing you to take it easy on your opponent.
    It saddens me that petty people in our community have to run around shouting "out of date" & "cheesy power gamer" in order to justify there pettiness.

    ReplyDelete