The new Space Marine codex is now up for pre-orders today, and to give some additional insight, GW has given us a quick rundown of a few items in it, including a video and updated PDFs for point costs.


via Warhammer Community
https://www.warhammer-community.com/2017/07/22/codex-space-marines-has-landed/

With Chapter Tactics, Stratagems and tonnes of detailed background and art, this is your complete guide to the Adeptus Astartes and their new units – and today, you can pre-order the codex as well as some powerful reinforcements.






















Codex: Space Marines is your complete guide to the Adeptus Astartes, packed with exciting background, great miniatures, detailed livery, datasheets for 85 units and loads of advanced rules to bring to your games. Customise your armies with Chapter Tactics, Relics, Warlord Traits and a host of advanced Stratagems. Get yours today and build an army worthy of the Emperor’s finest. There are a few different editions of the codex available, designed to suit you whether you’re a gamer looking for something portable or a Space Marines super-fan looking for a piece of Warhammer 40,000 history:

Reivers are ruthless specialists of guerilla warfare, dropping behind enemy lines and sowing mayhem with bolter and blade. We’ve already seen these guys in Easy to Build format – today, you’ll be able to pre-order a full squad of these sinister killers, alongside a host of new options to equip them with. As well as heavy bolt pistols and combat blades, you’ll be able to equip your Reivers with lightweight bolt carbines, while grapnel launchers and grav-chutes provide new deployment options – wherever your foes hide, you’ll be able to strike at them where they’re vulnerable. There’s a vast range of components in the kit, including 24 heads, meaning that if you’ve had your eye on their sinister-looking skull helmets, you’ll have plenty to spare.

Clad in heavy Gravis armour, the Aggressors are a walking wall of ceramite, blazing bloody paths through enemy hordes and holding the line against even the most persistent enemies. Those foes that manage to push through a hail of explosives, bolter shells and promethium are quickly met by the thunderous impact of the Aggressors’ power fists. These guys make a great bodyguard for your Gravis-armoured Captain from Dark Imperium, and can lay down a punishing amount of firepower, either rapidly advancing on the enemy or holding fast and firing their weapons twice. This bonus also applies to Overwatch, so when you really, truly need the line held, the Aggressors are the Space Marines to do it.

The Redemptor Dreadnought is our biggest Dreadnought ever. Towering above its classic predecessor it can be armed with an array of devastating weaponry. There are loads of different ways for you to build your Redemptor with a host of options in the kit, from the armour-melting macro plasma incinerator to the relentless heavy onslaught gatling cannon. With the new codex, all Dreadnoughts, including the Redemptor, can make use of Chapter Tactics; you’ll be able to boost your firepower with the Imperial Fists or improve your already prodigious skill in close combat with the Black Templars. This model is going to be a lot of fun to customise – whatever your needs, we’re sure you’ll be able to find a place for one in your list.

The new codex has rules for all these units, but if you’re a Space Wolves, Dark Angels, Blood Angels or Deathwatch player, you’ll still be able to use these units in your army. As well as full datasheets in each box, we’re updating our reference PDFs to give you points costs for your matched play games before your codex comes out!



It’s not all about new the stuff – the codex has a range of Stratagems designed to help you get the most out of classic Space Marines units such as the Predator. The Killshot collection, for example, is a great value bundle containing 3 Predators, and the Killshot Stratagem lets you combine the fire of these vehicles to bring down monsters and vehicles, with hails of autocannon shells and las-beams giving you +1 to Wound and +1 to your Damage. Throw in a Primaris Captain and you’ll have a deadly Spearhead Detachment for your army.




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