Ork rumors and releases have really been a let down so far, as almost everyone is just waiting for the codex to be released to figure out what is going to happen with their codex. This week though we have some new Ork rumors, pre-orders for Flash Gitz (which is a very cool box set), and more. 


Faeit's Tarot takes look at the news and rumors of the week, so that we can look ahead to predict what is coming in the weeks ahead. Its the one place to check on if you either missed a few days, or were out of contact this week.

New This Week
Games Workshop
http://www.games-workshop.com/
Flash Gitz on a roll $172Pre-order Gift List
Webstore Exclusive 'Nobz in a ‘naut! Nobz in a ‘naut! $152.25
Flash Gitz$53
Fall of Macharius$24.99
How to Paint Citadel Miniatures: Flash Gitz (Interactive iBooks Edition) $3.99

Forgeworld
http://www.forgeworld.co.uk/New_Stuff
Cerastus Knight Lancer £170.00 


Rumors This Week

There were a few rumors this week regarding the upcoming Ork codex release. Of course this release has been very drawn out, but hopefully we are finally getting somewhere. Most people I have talked to, are waiting to get anything, until the codex is released. Here are the Ork rumors from this week.

via an anonymous source on Faeit 212
     In the back of the WD is says "White Dwarf 20: Da orks get shooty (Im guessing big guns kit) Famous WAAAGHS and Hall of fame."  So the Next WD seems uneventful really. The codex is no longer available online so that should mean roughly 2 weeks till the nex DEX which isnt new rumors.

via Beasts of War
new ork Formations inside the ork Dex and the stompa will be in the book.

     We’ve been hearing on the grape vine that Looted Vehicles might be going from the upcoming Ork Codex and with that in minds we thought we’d see what you’re favourite vehicles were to bosh together for the glory of your Warboss and the Waaaaaaaagh!

120 points for 2 Meganobz and a Boss MeganobWS4 BS2 St4 T4 W2 I3 A3 LD7 SV2+Special Rules:'ere we goFurious chargeMob rule(No mention of slow and purposeful)
May add Up to 7 additional Meganobz to a unit at 40 points per model.Power Klaw and twin linked shoota can be replaced by two kill sawsTwin linked shoota can be replaced with kombi weapons (Rokkit launcher or Skorcha)Any model can take a boss poleUnit can take Trukk or Battlewagon as dedicated transport.

      Formation - 'ork warband' - warboss, mek, unit of nobs, six boys mobs, one unit of grots. Gives Boss of the Waaagh! Greenskin Hordes and Stampede rules. 
      Boss of the Waaagh! Lets you re-roll your warlord trait if taken as a primary detachment. 
      Greenskin Hordes. "Evey unit with ten or more models in the detachment gains the Hammer of Wrath special rule... and in every assault phase in which is successfuly charges an enemy unit the dice rolled for it's charge range in ten or more before modifers..." The wording here is confusing; not sure if it means that Hammer of Wrath only works if you roll ten or more, or if there was another rule which got cut out. 
     Stampede! If the formation's warboss is your warlord, he can use his Waaagh! special rule each and every turn after the first. This implies that warbosses have a special rule called 'Waaagh!' which usually can't be used every turn. 
     Detachment 'ork horde'. HQ, three troops, elite, fast attack, heavy support, fortification and Lord of War. Gives Greenskin Hordes and Boss of the Waaagh! Not sure if 'elite, fast attack and heavy support' was meant to mean one of each is compulsory.

via an anonymous on Faeit 212
     There were 7 pre-orders listed on the GW site before they were taken down. Product numbers were up for them, and not necessarily the names or any other information except for the Nobzanaut bundle which was revealed at this link.
http://www.games-workshop.com/en-GB/Nobz-im-naut
bundle with a Gork/Morkanught, 5 nobs and a warboss with attack squig $152.25


via an anonymous source on Faeit 212
LOOTED VEHICLES ARE NO MOREOrks get the AM & NID treatment with codex entries deleted for good.


via Bols Lounge
Ork Buggies
BS:3 (Grot Gunners)
AV and HP unchanged
+5pts apiece
As wide as the Trukk model, but half the length
Ork Trukk-style tires
Hot-rod engine with oversized engine piping along the sides
Turret-gunner is seated behind the driver
Multiple weapon options including:
Supashoota (linked)
Rokkit launcha (linked)
Heavy Flamer (linked)
Big Guns
There is contradictory chatter about a "Flakk" anti-air option for the Big Guns
 
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