Talking about an advance in technology for the Dark Eldar in 5th edition. The Ravager will see lots of playtime on the fields of battle. You can order this vehicle now, as it is part of the second wave of models released by GW. It is an excellent choice for your Dark Eldar lists, so lets take a look at it.

The Ravager is a BS4 F11 S11 R10 Fast, Skimmer, and Open Topped. It comes with Night Vision and Aerial Assault (can fire everything moving at cruising speed 12"). It has 3 Dark Lances and a menagerie of options. It's cheap. For the low point cost its hard to argue it's efficiency for the tabletop.

Being able to move 12" definitely protects you against assault (you can move out of the way, and 6's needed to hit). Where Ravagers will crumble is to a barrage of heavy weapon fire. Long Fangs, Hydras etc can very easily and quickly make short work of your heavy armored Ravager as well as pretty much any Dark Elder vehicle.

The Dark Lances may be freely exchanged for Disintegrators. I personally don't like this here, but if your lists design calls for it, I could possibly see it. If you are looking at this option, take a close look at the Razorwing. The Ravager gets the usual Flickerfield and Nightshield options as well.

Unlike either the Razorwing or the Voidraven, the Ravager gets a ton of vehicle upgrades that might make the Ravager your weapon of choice. Shock Prow, Torment Grenade Launchers, Enhanced Aethersails, Retrofire Jets, Chain Snares, Grisely Trophies, and Envemoned Blades gives you a great deal of flexibility to customize it's role. These upgrades are amazing low in their cost.

I can really see the Ravager fitting the roles Dark Eldar players are looking for on the tabletop. At the moment, it is not as sexy as our Jetfighters and Bombers, but none-the-less I will be using these on the tabletop. Three Ravagers quickly field for 315pts with very mobile 12" firing platform.

Grisly trophies on one, could very easily make sure that any backfield objectives don't go anywhere (leadership re-rolls within 12") while the Ravager lays down a hail of fire. They can deepstrike with retrofire jets, or if we take a special character, and fire everything when they appear. If you already have a very heavy Lance list, fielding a Ravager with 3 Disintegrators would give you 9 S5 AP2 shots.

Will I take the Ravager over the other more sexy heavy support choices? In some lists yes. I am very taken with the razorwing and voidraven, as are probably most Dark Eldar players, so I will probably be fielding these over ravagers for the first few months. (once I build them). The Ravager should however see a lot of action on the tabletop. It is quick, efficient, flexible, and can provide a hail of Dark Lance fire to support your army.

2 Comments:

  1. I like them and I will buy something like 3-4 kits of them. Adding the sponsons from the third one to my vyper/venom conversions and running the rest with lances. The Disintegrators don't look too hot. I think they got quite nerfed, suffering from a GW trend to make xenos plasma weapons inferior to the imperial S7 ap2 3"-blast gun. I can see why the wanted to change it (the secondary mode would be useless with the new ravager rules), making the gun more unique compared to the run off the mill plasma cannon. But why S5 and 3 shots? Why not turn back the tide and use the old star-cannon stats? S6 ap2 3 shots wouldn't have been game breaking with new cover rules and the plethora of MEQ guys running around with stuff like shields.

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  2. I agree on the distintegrators. I still dont completely mind them, I just find that their use will be very specific. Starcannons would of been cool. I guess we have to keep our craftworld kin with their own weaponry.

    I like them on razorwings for instance. Not so much on Ravagers. 36" S5 AP2. So when two of them fire, you are hitting on 3, killing on 3, and getting 6 shots. We also are not paying anything for them. Their exchange is generally free.

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