This week Bloodbowl is taking a look at hybrid teams, while the War of Sigmar gets new balancing and rules.
via the Warhammer Community
Generals Handbook 2020
The Warhammer Age of Sigmar Studio has once again analysed feedback and tournament results, and made some points adjustments to help balance the armies. But balance adjustments aren’t all you can expect from this book – you’ll get a new way to play battles in the skies, rules to create your own bespoke heroes, and complete rulesets for multiplayer gaming. In fact, this year’s General’s Handbook is chock full of ways to play games with more than 2 players, whether you’re looking for a narrative experience with deal-making and back-stabbing or want to throw down with the balanced tactical challenge of a war on two fronts, this year’s General’s Handbook has you covered and then some.
Bloodbowl
Grab this issue to learn about three different categories of mixed teams – Chaos Renegades, Underworld Denizens and Old World Alliance Teams. You’ll discover why they formed – including some hilarious dugout mishaps and violent misunderstandings – the best ways to coach them to victory, and how their rosters and Star Players work in your games. There will also be puns. Lots of puns.
Order Spike! Journal 9 in a standard 36-page softback magazine format and digital ePub editions.
Underworld Creepers
This box mixes and matches the contents of both the Goblin and Skaven teams in one kit. You’ll also get extra balls, team tokens, and trackers since both teams’ accessories are included on their respective frames. It’s a really cool way to enjoy more of the incredible Blood Bowl model range while coaching just one team! Plus, each team member has a unique pose since no sprues are repeated! You’ll also find a combined Underworld Creepers transfer sheet so you can give them a unified look. Now, if only you could make them get along better…
Middenheim Maulers
While we’ve seen Chaos Renegades and Underworld Denizens in previous editions of Blood Bowl, this cracking new team of the ‘good guys’ comprises Human, Dwarf, and Halfling players. This mix makes for a very well-rounded team (and we’re not just talking about the little fellers’ ample bellies) that hits hard and can handle just about anything. Alongside the players, you’ll get team accessories and balls from the Human and Dwarf frames in the kit.
There is more as well, with several Black Library releases. Follow the link above to the Warcom site to see additional details.