Starting off September on the right foot with some possible Imperial Guard rumors. These are supposedly from a playtest, and is interesting in a couple locations, especially with the Salamander  and Thunderer/ Destroyer additions. Cannot wait to see what new additions there are for the Imperial Guard codex.


Please remember that these are rumors, and add some extra salt simply due to the sender not really being sure of how valid this is.

via an anonymous source on Faeit 212
This is from a supposed playtesting document I was able to flip through ( I have no way to verify that this was actually a real playtesting document, but I thought most of it sounds pretty reasonable):

Company Command is now the only, real“ HQ you can chose but you can swap the Commander for a Lord-Commissar.
Primaris Psyker are now Advisors, Bodyguards are gone .
Only Cadian named characters in this document.
Salamander is in as transport for CCS/PCS, open-topped Chimera with Autocannon, transports 6.
Engineeers are Elite now (but 1-3 per slot), can buff squads in the vicinity (think Force Field and such).
Priests must join a squad and won’t take HQ slots.

Veterans, get some lose some“. Size 5-10, can take 1 heavy wepaon or 1 special weapon per 5 soldiers. Bastogne is gone but every Veteran Sarge can give orders now. Can still take shotguns and get option to take pistol & CCW. New Veteran ability allows charging out of transport.

Special Weapon and Heavy Weapon Squads are now 10 men each.

Vendetta is gone, instead Valkyries can take the Vendettas-loadout for +45 points.

Only one entry for Sentinels, no armor upgrade, closed cabin has no game effect but is just cosmetical.

Thunderer/Destroyer is in, Thunderer is a cheap Demolisher with nothing but a hull-mounted Demolisher cannon. Destroyer is a dedicated tank hunter with a laser-lance weapon. Have a, hull-down“ rule that makes them extremely hard to kill if in cover, seem to be area-control units.

There was talk about a new Cadian Veteran plastic set, 5 miniatures with all options.

Heavy Weapon Squad will be repacked to include one sprue of standard Cadian infantry.
Special Weapon Squads might get their own box with a new special weapon sprue (which is also used for Veteran box).

59 Comments:

  1. I just want to see Steele legion just sick of cadians all the time. Plus downing vets. :(

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    Replies
    1. yea, I fear for my 3 special weapon veterans.

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    2. I think they just want to get rid of Plasma-spam IG. And giving a 10 men Vet-squad two lascans sounds pretty cool.

      Anyway, the squad size move seems to fit in with the rumor of a 5 miniature box. I guess IG squads that gained veteran status may have lost a couple of members on the way.

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    3. the only reason they want to canned the vets to a 5 man squad imo is to fit them into the new open top transport. That might also what give them the ability to assault out of transport. But honestly unless those salamanders transport are cheaper than 30 pts a pop I don't see a point of using anything else but good old chimera

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    4. Maybe the Chimera loses the Command vehicle rule and the Salamander gets it?

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    5. Unless they fix not being able to give your own squad orders in a Chim, or give other squads orders in a Chim, Command Vehicle is pretty much useless anyways.

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    6. Ugh...I knew nerfs were coming. I shudder to think what they're going to do to Marbo...

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    7. If it is Cadian characters only in the codex he may be heading for a supplement.

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    8. Check out Wargames Factory's Storm Troopers. Using the most common head, they would fit in as Death Korps, but there are a lot of respirator style heads that would fit in with Steel legion.

      They cost ~$1US per mini and as well as having a common weapon (lasgun), there is one each of an obvious flamer, obvious grenade launcher, semiobvious sniper rifle (scope on it) and not so obvious alternates for melta and plasma. I use the one with the bottle on the back for melta. There is also a box for heavy weapon troops (get spare 60mm bases and use GW IG HW sprues for weapons) and officers/commissars. However, only the kneeling figure really fits with the GW stuff, the sitting one is way too short, but you could put use those legs if you did something with the base.

      Since the standard among most tournaments appears to be consistency of modelling and clear differences between alternate non-GW models, that should work fine. I paint part of the barrel shroud blue for melta and red for plasma. The scope gets yellow.

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    9. There's ups and downs with the vets, but what about HARKER?!

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  2. since when does IG have the squad size of SM? Isn't the whole point of IG is have bunch and bunch of meat bags to throw at your enemies? also what is this bull about vets able to charge from vehicles? the same thing that even a 500+ years old super human mutant with years of training can't do? If this be the rule for the next codex then the whole GW design team should be ready signed up for penal squad.

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    Replies
    1. Actually, it's not down to gene seed, mutations, training or anything so convoluted. It's the latest piece of technology from the Mechanicus, designed to assist in rapid disembarkation from ramps... Heelys!

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    2. I won't charge a WS3 T3 veteran into anything anyway. Sounds pretty useless to me, IG doesn't need a CC-unit.

      Hopefully that rule won't make it into the codex.

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    3. And if it is in line with the other veteran abilities it will cost 30 points per squad. Doesn't sound like a viable option at all.

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    4. I dunno, GW seems to be wanting to give every army various options so I'd not be suprised if IG did get a CC unit

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    5. The ONLY reason I'd charge vets out of a vehicle would be if they had melta-bombs and were charging other vehicles.

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    6. I really think IG charging is foolish. And they even removed HARKER and STRAKEN! Why introduce a means for CC if your best fighters aren't there?

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  3. Vets charging out of transports? Wow, queue (arguably legitimate) annoyance about banshees, berserkers etc...

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    Replies
    1. Agreed! If guard end up able to do that, then I will be quite put out.

      I could see it as a feature of the Chimera it's self... That back door coming down and all, but that opens up other cans of worms.

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    2. Guard officers are already better tacticians than SM Captains, so why not have Guardsmen be better assaulters than Berzerkers while we're at it.

      Games.
      Workshop.

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  4. Hopefully, they have a chapter tactics like section for Cadian, Tallaran, steel legion, etc. Also, considering the huge diversity of the Imperial guard, I really doubt that they'll have just cadian named characters in the final product. Other than that, I like the tech-priest buff idea, the salamanders, and the destroyer. Not sure about having the special/heavy weapons having 10 models, unless there was a rule (at least for the heavy weapons squad) for picking up the weapons or replacing dead guardsmen on the special/heavy weapons.

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  5. I hope this is true - A Veteran box would be awesome!
    Making the Vendetta more expensive sounds right, too.

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    Replies
    1. that is a 15 pts increase if the valk doesn't get increase as well. Still a pretty good bargain compare to the useless junk those valk are. I do hope that they will give us the vendetta upgrade in plastic though

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  6. These rumours *scream* bullshit.

    GW has stated before iirc that they intend to stop ripping off FW units. I find that highly unlikely.

    The Veteran description makes it sound like a troll. Buffs for charging, I mean, come on, seriously? How stupid does he think we are?

    10 man HWS? Removal of tri-specials?

    Less options for HQ, despite GW EXPLICITLY stating they were moving in the opposite direction? Despite the trend of recent Codexes? More variety, not less?

    And of course, its an anonymous source. Never saw that coming.

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    Replies
    1. I'm sorry but I have to agree, GW has been HIGHLY reluctant to use Forge World models, though I think it would make a lot of sense fluff wise to include them. I'm just not seeing this panning out like this. Also dropping a named character!? Sketchy.....

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    2. Agreed. If Salamanders are open-topped, and they're in the army, why would they also have Vets with a special rule to assault out of transport? Seems it would negate the need of a Salamander, as I'm not aware of anybody who plays guard in my meta and doesn't use vets as their troops. Rumor seems bogus.

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    3. I don't use vets as only troops, my 150 guards army scares everyone, hehe

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  7. This rumors sucks.
    Where's Gaunt and his ghosts?

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    Replies
    1. GW for whatever reason doesn't seem terriably inclined to make ICs of Novel characters. which is a pity really.

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    2. Gaunt and Co. will appear in Codex Supplement: Tanith First and Only.

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  8. This rumor sucks because it mentions a forgeworld model (salamander). I cant remember the last time a forgeworld model became GW mainstream. Hold on, lemme think...

    Drop Pod.... nope, nothing.

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    Replies
    1. vendetta, hydra to name the last two to happen as far as i can remember

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    2. Hmm, Hydra, Manticore, Deathstrike, Colossus/Medusa/Bombard, Vulture (which became the Vendetta)...

      Since I have 3 Destroyers I hope they make it in!

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    3. Bane blade. Used to be FW exclusive, then the plastic kit came out. There's plenty of precedent for it if they think they'll sell enough of them to justify the cost of the mold, et al, and turn a profit...

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  9. These rumors are absolutely false.

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    Replies
    1. That's a shame to hear coming from you, McDoogle, as I'd gladly welcome a 45 point Vendetta tax. That sucker needs to be Nerfed!

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    2. No way! The Vendetta needs to stay at 130!

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  10. Hahaha! I stopped as soon as I saw 'Vets can charge out of a transport.'

    If Vanguard Vets can't charge out of deep strike any more and Khorne Berzerkers can't charge out of a Rhino, both models of which have been waging war longer than any Imperial Guardsman alive, there's no way Vets can do it.

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  11. This is clearly wishlisting. Someone's homebrew "IG wish they were Space Marines" dex.

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  12. Wait. Guard's veterans get useless HW's since they always use SW's anyway, and can CHARGE from a transport? This is a joke, right?

    Command squad gets neutered back to 3.5ed? No thank you.

    MOAR Cadians, no plastic greatcoat IG... so just as it has been for the past 10 years, good thing that I did not seriously hope them.

    Laser Destroyer? Thunderer? Unless they are dirt cheap why would I ever choose them over Vanquisher and Demolisher?

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  13. going down from 3 to 2 special weapons per vet squad is a big nerf. I think it will shift game like shit. :/

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  14. Perhaps I am missing something here, but overall it looks like a significant nerf to IG? I'm not in the competitive scene, but every batrep I watch IG is getting destroyed. Is this really necessary? I felt the IG composition was fine the way it is.

    Also, if we see more cadian miniatures instead of Steel Legion I am going to be upset. Steel Legion would vastly outsell whatever cadian plastics they came out with. Everyone loves greatcoat/gas mask theme, easier to paint then cadians for new players & doesn't cost $40.00 per 5 miniatures like DKoK. The only thing I like about this rumor is Salamander bit. Its a beautiful model & I hope they make it into the codex.

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  15. How bout valkyrie/vendetta as a dedicated transport?

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    Replies
    1. Hydra plastic kit? Cheaper Ogryn?

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    2. Vendetta should lose transport capability, or get the 45 point tax, or both.

      If a Land Raider Cruisader can hold 6 more SMs than a regular Land Raider because they've removed all the special equipment needed to power the god hammer TL Lascannon, then how in the world does a Valkyrie become a Vendetta by getting THREE TL Lascannons, and not lose its transport capability? That was total Robi Cruddace BS from the get-go, so I hope the Vendetta gets some sort of nerfing...

      Otherwise, yeah, would be nice to see something besides Cadians for IG players to model up in plastic. steel Legion would sell like hot cakes!...

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  16. Any rumors about cavalry (the horse kind) in the codex?

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  17. Maybe GW is putting some outlandish weird stuff into the playtesting documents on purpose? Including not all units plus a couple of fake ones would make it much easier for them to hunt down leaks.

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  18. My Wishlist:

    Steel Legion: No Cadian (It's W40K, not FoW)

    NEW:
    - Baneblade (IG needs also something Big, like all those new MCs)
    - Replace Vendetta by a Vulture-like flyer that can be Anti-Tank or Anti-Infantry
    - Chapter Tactics-like not for Cadian/Tallarn/etc but for Armored Squad, Mass Infantry...

    REMOVE, NO NEED:
    - Remove Ogryns, Ratlings, Horse, Psyker Battle Squad. It's the 41th millennium, no need of Tolkien Fantasy. I dream about Exoskeleton and Motorbikes, but that won't happen
    - Hellhound: to be remove, in the current environment, the concept of a flaming tank is useless.
    - Salamander/Thunderer/Destroyer: no need
    - Deathstrike Missile: move it to Apocalypse

    FIX:
    - Specialist: (Medics/Enginseer/Commissar/Priest/Vox-Caster/Standard) buff units in line with 6th rules
    - About charging: I rode that in V5 IG was supposed to have a "Fix Bayonets!" Order, why not.
    - Storm Trooper: Cheaper
    - Special Weapon Squads: Option to Infiltrate/Sniper
    - Penal Legion Squad: can be Human Bomb
    - Sentinel: no need of Armoured One, but 1-6, cheaper, Deep Strike, Chainsaw

    Release will include:
    - Small Flyer
    - Battle Force
    - Command Squad (with Specialist)
    - Veterans
    - Penal Legion
    - Special Weapons Squad
    - Heavy Weapons Squad
    - Hydra
    - and new Special Character

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    Replies
    1. I don't think you should have to remove a lot of those units, I still enjoy playing with my ratlings, and on rare occasions my Ogryns.

      Then again, I like playing story driven games rather than the typical(at my game store) 6 leman russes, 3 vendetta's and 3 veteran plasma squads in chimeras.

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    2. Well, personally, I found that abhumans and horses do not have their place in the 41th millennium.
      I'm sure there are much more Biker Gangs on all the Hive Planets than Mongolians riding horses.
      Moreover the Imperium is a very xenophobic entity, especially the Imperial Guard. So, I found quite strange that you find Ratlings, Ogryns instead of, respectively, human snipers and exoskeleton units.

      So, as a story driven player, I would discard those units and replace them by more adequate 41th Millennium par.

      And, to be honest, your game store typical IG list is for me what is, in essence, the Imperial Guard: Tanks, Tanks and Tanks.

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    3. I LOVE my Hellhounds! They kill terminators!

      But I must agree to the Vulture! We need a real flyer that can FIGHT!

      Delete
  19. You do realise you have spelled 'rumour' wrong? It's embargoing seeing as it's a British website. It's 'rumour' not 'rumor'.

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    Replies
    1. Ahem,

      I believe Natfka is American.

      Just wait for his Thanksgiving post if you don't believe me.

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    2. LOL

      You may be seeing the .uk mirror of the blog but it is indeed in the USA.

      What is "embargoing" is when autocorrect gusses your poor spelling wrong when you try to call someone else out on their spelling. ;)

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    3. Stupid fucking iPhone, yeah hilarious... It was supposed to say 'embarrassing'.

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  20. What to say i praise of this blog, which contains a lot of amazing information as well as the thoughtful writes.

    Laboratory Equipments

    ReplyDelete

 
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