The new Psychic phase which takes place between movement and Shooting has created a lot of conversation. Of course we just dont know enough yet, but this will help us to get to the bottom of what how this phase will work.

Please remember that these are rumors. These are not taken from the upcoming White Dwarf, but are from other sources.

via an anonymous source on Faeit 212
Psychic tests are no longer leadership tests. You generate your total pool, allocate dice to cast and then roll them. 4+ succeeds. X number of successes are needed to cast the power. 3 successes, for most. 

Certain things can give you a 3+ on the dice, like having an affinity with the discipline. 2 or more 6s you peril. So you can still fail to cast and perils but typically if you got 2 6s you should have passed. 

To stop a power, allocate your warp charge dice and roll deny the witch. 6+ to succeed. 5+ if you have a psyker. +1 if they have a hood. +1 if you're a higher mastery level and nearby the unit being affected. Even powers that do not effect you can be stopped, like blessings. 
 
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