There have beena lot of rumors about Chaos Marines coming in the very near future, as well as a later release down the road. While most of the information came from a single source here on Faeit 212, it was very detailed, and later other rumor sites started to pick up on the information.

This is a full compilation of what is on the road, and I had been trying to get to doing this for several days to get everything in one nice compilation. Please remember that these are all still rumors.

Also here is what 40k Radio sources later said about these releases.
On the Chaos Space Marine Releases. 1) Look for the stuff to be released beginning of summer. 2) Crimson Slaughter(CSM in the DV starter) might receive a Supplement as well.

Also Bols had this to say from its sources
Sources have told us that many of the quick assembly minis in the Dark Vengeance set are getting the full treatment and arriving as fully-optioned multi-part plastic kits.  The following are on the way:
-Helbrute with all the weapon options-Chaos Cultist set with options for Plague Zombies-Chaos Lord in clampack format said to be bits compatible with the existing CSM range.-Chaos Chosen with buckets of god-specific bits including 5 heads per god.-Obliterators/Mutilators combo-kit-Chaos Havocs with all new visual designs for certain weapons.
Half of these will ship very soon, the other half closer to Summer.

Chaos Space Marines/ Chosen Box set 
and Havoc Box Set
Got a bit of a news item for you. I've seen a few pictures of a sprue with a number of finished models. The sprue and models in question are for a new chaos space marine infantry kit. They are supposedly intended to be a replacement for the standard chaos infantry kit but also have options for chaos chosen within the kit ala the space wolves packs' wolf guard. 

Design wise the models seemed to be a mix of ornate and non ornate armour pieces. There were a number of power weapons, combi weapons and what looked to be an autocannon in plastic. I was told that hopefully their release would not be far off and would be released with a few other chaos kits.

One of the new kits would be a plastic havoc boxset. With lots of bits to add to the models.

On the release date it's implied that the kits would be released in the 4th week of the month in the new weekly white dwarf. 

gw have identified a number of issues with the chaos line with the main 3 being 1. The dated look of a number of models. 2. The hybrid nature of many kits 3. The lack of a generic non God marked lord outside of dark vengeance

There is to be a plastic clampack lord released in suitably ornate armour. The lord is mono posed and comprised of 5 pieces. This model has supposedly been designed as to be easy to kit bash/convert to allow chaos players to use the new updated power armour bits on.

Regarding the chosen. All power weapon variants are in the box with the lance and axe sharing the same body but with a separate head piece. Icons are included as is a number of God specific pads and heads. The kit has an "outrageous" number of head options.

Regarding the havoc. The havoc and new chosen/ standard marine kit share a core sprue containing 5 complete marine's. The havoc then has a number of unique sprues containing weaponry, backpacks and torso options. The havoc also boast an impressive number of heads with many appearing as mk2/3 heads with optical upgrades.

The icons are similar in design to the current plastic ones with one icon of each type being included. God specific pieces include a number of shoulder pads bearing a gods Mark and around 4 heads for each God. There is one unhelmeted head for each God excluding tzeentch which I think is meant to be due to the rubric fluff. It looks like you can add the finecast (noise marines and thousand sons) upgrade sprues to each unit to get a roughly full squad of marked marines.

The cultist and hellbrute models have been completed to my limited knowledge however I can't confirm seeing them. Release wise I have been told they are due but not so soon, they are meant to have been held off for another wave release alongside 2 more kits as yet un announced to me. An astute reader can most likely guess what these will be with finecast going the way of the dodo.

Chosen are in the 24 pounds Mark with havoc being similar in price. The lord is alas around the same price as the space marine captain/ librarian.

I had a much more detailed look at the new kits today. The lord is armed with a bolt pistol and mace\maul\club thingy.

The plastic autocannon on the standard squad sprue is suitable long and dangerous looking. It has the option of being belt or box mag fed. One of the chaos torso is basically a giant mutated demonic face with a piece that glues in in between the torso and legs to represent a big ole mouth.

The chosen/ regular marine kit has 4 sprues. Two core marine sprues that build 5 complete marines each with either bolter of ccw and bolt pistol. It should be noted that not all ccw are chainblades. The arms are the new style wrist and hand on the gun. There's then the command/ chosen sprue which contains power, special, heavy and combi weapons. This sprue also includes torso and head options along with lots of add on pieces. The final sprue contains all your god bits and icons and is smaller than the other sprues

Chaos Marine Supplement and 
Dark Vengeance Model Releases
There is a supplement due for release. 
The long war/long crusade
The name itself is a bit of an unknown to me but that's the general gist of it.

Contains fluff on what the legions have been doing for the last 10,000 years. 

Rulewise any model with the veteran of the long war rule may purchase additional specialist skills represented by the universal rules. The skills vary in price with fear being one of the cheapest skills. Certain units may not take certain skills I.e havocs may not take fleet.

Confirmed skills so far are, fear,infiltrate,tank hunter, relentless,outflank?, stubborn, preferred enemy, shred and fleet.

Fear was around 5 points a squad with infiltrate being the most expensive skill available.

On an unrelated note expect a fair amount of metal models to disappear from sale within the next two ish months as gw is melting down metal stock again and selling it off.

Question and Answer Session
Thanks for the excellent rumours! 1) is the new vet skill permanent to the squad, unlike a banner?
2) Any idea if it can be used with the BL supplement, or just the codex?
1.Skills are permament.
2. The supplement can be used with ANY chaos supplement not just the BL supplement. Future supplements may have restrictions on what skills may be taken however

Is FNP purchasable?
FNP is not purchasable I'm afraid

Do you know if all of the skills will be available to all units with VotLW, or if each unit will have a separate selection of skills to choose from? On a related note, will it be a flat cost to upgrade or unit or will different units have to pay different amounts for each skill?
Basically each skill has a list of units underneath it . Any unit on the list may take the skill. Certain units are not on the list due to whatever reason. The example I was given was havoc can't take the fleet skill.
All skills cost the same no matter what unit takes them.

Are the different legions mentioned in the supplement, or is this just a way to expand upon the Chaos Marine codex?  Can you take more than one upgrade?
Yup, there's a limit of three skills I think per squad however. To answer your original question the legions are mentioned in fluff only. The supplement is really just Codex chaos space marines +1.

if it unlocks Stubborn at a decent unit price.... Man I'll be bringing some big ol CSM blobs to the party.
Stubborn was one of the cheaper skills I think, at around 8 or ten points. I'm not sure if that's a decent price as I don't play sixth ed
8 or 10 for the whole squad right??
All prices are for the whole unit. Hq's skills are 5pts each

Can you still take mark upgrades while also taking these vet upgrades?
Marks can still be taken by the squad along with banners.

what's the projected release date for this mini-supplement?
This is a bit of a mystery to me, it's a week 4 release in the new weekly white dwarf, all I really know is its coming soon. I'm expecting it to be out within 3 months at max

 Can Plague marines take infiltrate? Can Terminators take infiltrate? Does shred apply to all weapons, or just melee weapons? Thanks!
Terminator's can't take infiltrate, plague marines can I believe. Shred is for melee weapons only
I'm not sure about the infiltrate on the thousand sons. Fearless is a skill that pretty much every unit can take, terminator included

can mutilators get fleet?
I don't think oblits or mutilators can take any skills at all, I will have to double check in a few days time to confirm for certain

Can HQ's with VotLW take any of the USR upgrades?
Yep, hq's can take the skills, they have access to every skill I think

If I can put Stuborn on my CSMs and not have it be shot out like the fearless banner, then assuming it's no more then 25 points, I think that will solve the biggest problem for CSMs as a unit, leadership.
Stubborn was around 10 points as far as I can remember

Will the Rumored models (New CSMs, Lord, Etc.) be released alongside this supplement?

Is there anything else in this supplement, let's say FOC modification?
Is Infiltration really costy?
Nope its nothing but skills I'm afraid. I'm no too sure if it's a full supplement or a big dataslate. I wasn't paying that much attention to begin with.
Infiltration is 20pts a unit
HQ skills are 5pts each
All other units share the same skill price

Future digital products WILL include free stuff for units of a comparable quality to chapter tactics.

i just want something to give my noise marine rending so i can pretend that they are palatine blades
Rending may be on the skill lists. I can't confirm for a few days

Does the unit ~have~ to take the VotLW upgrade in order to qualify to be able to take an available USR upgrade on the unit?
For now yes, future downloadable content is likely to change this or make the Votlw upgrade free

I also suspect that none of the Walkers can benefit from this?
Walkers can benefit from a few skills, tank hunter being one which I can remember currently

 from your perspective is the pairing between the unit and what the skills offer at least viable? 
Most units can take the majority of the skill sets. There are essentially pointless upgrade skills but you can still take them for whatever reason. It's very much a choose whatever you want kinda thing

All I play is Thousand Sons. Not really interested in what happens with Mark of Tzeentch CSMs but I am interested if you could describe what you know about the plastic god-specific bits (if anything)?
Tzeentch heads are similar to the current thousand son heads, on head is also a very nice bird mask helmet.
Nurgle heads include a mixture of gasmasky heads and a head with its brain exposed.
Khorne heads are horney, spikey helmetty heads.
Slaanesh heads include a hellraiser Esq pinhead. Helmets heads have stretched skin, tounges and big speaker grills

Now, it is a 10man kit? Are there any "sorcerer" looking things, or a tabard? Maybe a nice force staff?
It is a ten man kit, there are a few tabardy things that go in between legs. The spear could be possibly converted to a staff without too much trouble I think

o Walkers can also get these skills!? All our Walkers? How does this work, as they can't take Veterans of the Long War - They have just access to these skills by default? Will they get further upgrades like Marks/Dedications so they something god-specific?

Just dreadnoughts, predators and land raiders to my knowledge. I'm not sure how it works with vehicles tbh, I will find out and include it hopefully in my next info batch.
Marks/dedications are not present CURRENTLY


  1. Admittedly, an infiltrating helbrute would solve the delivery problem regarding his multi-melta layout. Though how you could get an insane kill-crazy cyborg the size of a battle tank to be sneaky is beyond me XD

    1. the power of chaos can be sneaky sometimes ... think of the hand of a psych-er making its units come out of nowhere into enemy lines ... the chances are countless

    2. By the sounds of it, the supplement would go a long way to sorting out most of the mess the codex it is right now and as as much as I want/need it to be true, when have you ever known GW to release something as glorious as that that for CSM? ... Nope, I'm pretty sure a crappy crimson slaughter supplement, nobody wants is far more plausible.

    3. Why not both? We got Be'Lakor and Cypher within a few weeks of each other... Things have changed, and at this point I think anything is likely... Big, entrenched companies are ~having~ to learn to be more "nimble" in order to stay ahead of smaller, aggressive & nimble competition. The things we've seen GW do in the last year point in that direction, IMHO...

    4. "When have they ever released something that glorious for csm?"
      4th edition csm..?

    5. Hahahaha. No.

      You are thinking of the 3.5 release.

  2. The Chaos figures being updated into kits seems to be appropriately timed for Dark Vengeance to be replaced by the new rumored Blood Angels and Orks starter set. Perhaps the thinking seems to be - we have Ravenwing, Dark Angel Terminators, new tacticals, etc., and there's going to be Hellbrute, Chosen, cultist kits released - so get people started on a new army that doesn't have a lot of cross-use of models?

    Perhaps there won't be 'ard Boys, a whole box of Nobs, or a new plastic Mek of that type in the Ork release, like there wasn't a Chosen/Hellbrute/CSM lord plastic power armor clam with the CSM release? That way, when Orks release, you can get the new MegaNobs, new whatevers, and then things you want like 'ard Boys you have an option in the starter for.

    While I doubt the Death Company Kit is getting redone so soon, maybe the Assault Marine kit? If the tacticals are as Blood Angely as the current starter tacticals are Dark Angely, then that's pretty neat that you can have 10 tacticals from the regular box, 10 from Dark Vengeance, and 10 from the Blood Angel starter for all your tactical marines in whatever army! And, depending on what they kit the Death Co out, you could swap backpacks to make them Assault as well or if they have Bolters as additional Tacticals.

    I don't see down sides to this. More models from the codexes get releases even if they're not multi-pose, and more people play more armies.

    1. Forgot to add: adding a Blood Angels specific Chaplain, what with those being in 2 different FOC slots isn't a bad idea. The BEST idea is replacing the current Finecast Sanguinary Priest with a plastic one. I'd prefer it not be limited edition, but it's going to look better than all those metal apothecary sculpts still on the space marine page, and more dynamic (probably) than buying the whole command squad.

      Although, has anyone else noticed there are a billion different chaplain sculpts, give or take a few thousand? Must be some kind of initiation right.

    2. I honestly don't understand why they don't release the Interregator Chaplain model as a clam pack, now that it's not available in DV.
      I mean it's the right size and all. (Same can then be done with the Sanguinary Priest)

  3. Is there any chaos legion that isn't a bunch of religious fanatics? Just rebelling against the imperium for wealth, relative freedom or differing political views?

    1. Iron Warriors are not religious fanatics, most fluff make them out to be chaos users not chaos worshipers.

    2. Hurron Blackhearts army. They worship no god in fluff. Just in it to get revenge on the Imperiun.

    3. Night Lords (differing views), Thousand Sons (freedom, though this is a totally simplistic way to put it)...actually I'd venture the only Legion that rebelled because they are religious fanatics would be the Word Bearers. The other Legions that are devoted to a god were 'tricked' or 'lured' so to speak.

    4. Nightlords arent religious either, they just like to scare you... TO DEATH!

    5. Does Huron's army exist outside the 30k fluff? I've always wanted to build a traitor army but the ridiculous amounts of spikes and deamon influence is off putting.
      @Jospeh, thanks, Iron Warriors have always been the ones I've had my eye on.

    6. @dez, I remember reading something about chapters rebelling for different reasons but ultimately being tricked or falling into the grasp of the dark gods. Mostly interested in a chapter that has managed to steer clear of this.

    7. Huron Blackheart is 40k not 30k, the Badad War was recent as The Lementors went on their penatent crusade right into the path of a hive fleet.

    8. Huron and the red corsiars rebelled for revenge and only seek power. Formally the Astral Claws.

      Also, I think his 30k loyal version is way better then the CSM one.

    9. Forgeworld not 30k. Thanks Paul.

    10. Huron wasn't around for the Heresy. The Corsairs have only been around for about eighty years at the "present" time.

    11. As others have said, Astral Claws would be a good choice for non-spiky CSM, and you would also have the option of running them using the Tyrant's Legion army list, which is free from FW's downloads section. Plus, you get the bonus to 20-man tacticals outside of Heresy armies, and IMO FW's Lught Huron model is one of the best-looking space marines out there :)

    12. @The Kwodd then the Night Lords are for you. They were about to be in big trouble anyway right before the Horus Heresy. They also have a great disdain for the 4 powers, and look down on any that worship them. They have some of the lurest gene seed, and look down on mutants and psykers. Yup, they do their own thing and I like them for that.

    13. Agree with Dez. Night Lords were my first 40K army, and for a lot of the reasons Dez points out. No Chaos gods for them, just the opportunity to terrify and murder with impunity.


  4. Power spears in a box? That's a first, though I'd have thought they'd be in raven wing somewhere. Now my dreams of a marine running around with dual power spears on foot can come true.

    1. Catachan. Then you can have a barbarian from diablo 2 :D

  5. That long war supplement.. by the the 4 Gods, please let it be true!

    1. By the 4 Gods, please let one decent Chaos rumor be true for once!!!

    2. I don't think it's true any more. The rumour guy hasn't returned and a skill granting Fearless when there's already a banner which gives Fearless? Seems odd.

    3. I'm inclined to agree due to past experiences of trolls really loving to F with us CSM players regarding rumors but still I fall to my knees and plead to GW to let it be true! lol

    4. I am so very much hoping this one turns out to be true...

    5. Have faith, Brothers... Our time will come...

  6. I welcome this concept of the proposed supplement, although the cynic in me thinks it looks like GW just deciding "you want the original legions? here give them any sodding USR you want".

    Does the source know if Stealth will be purchasable? A mix of Infiltrate, Stealth and Fear wouls suit my Night Lords just nicely thank you!

    1. Fear would be fluffy for Night Lords, certainly, but it's basically 66% useless! maybe more, so many armies are Fearless, or the Space Marines have And They Shall Know No Rules.

      Infiltrate & Stealth would be great for NLs, but I'd also love to be able to give Raptors Hit & Run again!!! And Raptors are one of the biggest reasons I started 40K with a NLs army; not the new ones, which are, I'll admit, amazing sculpts, but I've got a metric crap tonne of the 3rd Ed kind with the conical jump packs. I love those models, but they're so damn tippy, their center of gravity is too high. *Sigh* Looks like I'm in for a serious round of chopping and pinning to get them closer to the ground, once I get over my Nurgle addiction and get back to my beloved men In Midnight Clad...

    2. Not so many armies are Fearless overall dude? Marines yes, Daemons yes, 'Nids sort of, but the rest...not so much.

      However: "Die as you have lived, Brother. In midnight clad." <3

  7. I hope this is true. It would inspire me to start a new army like the recent Space Marine plastics did.

  8. Yeaaaah..., This whole edition was announced to be oriented around Chaos. Unfortunately CSM codex is terrible, as usual only a handful of units are worth considering. CSM could use a good refresh as they have small chances with couple of last codexes that went out.

  9. Not a Chaos player myself but the DV power armoured + Helbrute models are exquisite and a proper kit with those would be excellent.

    Side-bote: A friend of mine kit-bashed an Abbaddon together with the body and arm of a Terminator with the head/collar + power claw arm of a Helbrute. It's easily one of the most amusing and impressive conversions I've ever seen with the big spikey collar and chunky claw 'talon' lol At least he's a bit more in scale that way...

  10. Whilst all this looks cool, I'm a sad bunny as it seems the god specific supplement rumours have disappeared. If these never arrive we're left with the current limited options for the god legions. For me, Bezerkers have very limited options in equipment, transport and allying (can't be troops as an ally contigent). If that's how it stays I'll probably have to sell them on and stick with Daemons for a mono-Khorne list.

    Still on the bright side it sounds like an undivided list will be fun...;)

  11. Whilst all this looks cool, I'm a sad bunny as it seems the god specific supplement rumours have disappeared. If these never arrive we're left with the current limited options for the god legions. For me, Bezerkers have very limited options in equipment, transport and allying (can't be troops as an ally contigent). If that's how it stays I'll probably have to sell them on and stick with Daemons for a mono-Khorne list.

    Still on the bright side it sounds like an undivided list will be fun...;)

  12. Yeah, I was hoping so much for the thousand sons supplement... Still hope the god specific supplements will arrive sooner or later

  13. Yeah, I was hoping so much for the thousand sons supplement... Still hope the god specific supplements will arrive sooner or later

  14. I hope this is true. It wouldn't fix the army but it would be something more than Up the Middle as far as tactics go.
    Still, the way GW has treated Chaos over the years tells me that this might be just a wish. Adding special rules options to various squads is very reminiscant of the 3.5dex, which is widely considered to be the closest to a decent codex CSM has ever had. At least if this were true, players could reasonably represent BL, NL, IW, WB and AL. More would be needed for the cult legions to make them right.
    I don't think anyone involved in rules development at GW has a feel for how Chaos should play and what the players expect. Every batrep in WD used the studio army. They had showcases on the developers personal armies and a few of them were using the SW codex rules to play chaos marines instead of the official CSM dex.
    We wanted legions, skilled warriors and cool demonic gear. We got robot dinosaurs.
    At least with supplements and data slates there is still some hope, but GW has demonstrated they are very much out of touch with the chaos player base, so its just as likely they will continue to produce expensive supplements with rules nobody likes for armies nobody wants to play and get mad when nobody buys them.
    If given the chance, I'd do it right.

  15. I have faith that we will eventually see either mono-god books, or a Traitor Legions book(s) (by that I mean supplements) eventually. I don't think that GW is as out of touch with the player base as some folks make them out to be. It's just that, especially in terms of new models, they're constrained by having limited resources, both in terms of design & production, and I think the same holds true for rules development.

    Be patient, Younglings. Our time will come...

  16. All of this sounds amazing to me. I won't lie, when Chaos was last updated I was actually quite dismayed, it was nice, but I didn't feel like it was enough. I was also hoping for a new CSM kit, something which came with more ornamental, more chaotic armour, you know? The Chosen sound absolutely divine to me, as do the Havocs and the CSM clamshell lord. However, what concerns me is that the writer of this page claimed that "I've seen a few pictures of a sprue with a number of finished models." Would we, the viewers, be allowed to see the images too? That would confirm my hopes, in all honesty. Whether this is true, or not, it sounds amazing! I pray to the Gods that it is true...


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