Quite a bit of mechanics here along with some combined comments from the live Twitch Feeds which were not covered in the Warhammer Community article. Definitely some changes coming to your game of Warhammer 40k.
Matched Play Missions
In the previous article we saw that there were 18 missions in the Core Rules
- 4 Combat Patrol Missions
- 6 Incursions Missions
- 6 Strike Force Missions
- 4 Onslaught Missions
There will be future Mission Packs that will add new missions to all three ways to play the game.
Secondary Objectives
"There are a number of categories of secondary objectives you may choose from pre-game, but you can’t select more than one from any given category. Take a look at some examples from the standard categories available to all players (don’t worry, we’ll see faction-specific ones in the future)."
Actions
These are used instead of shooting and swinging a weapon. here are some examples shared in the Warhammer 40k Article.
"The new edition also adds actions to Warhammer 40,000. Traditionally, your models could either stand near objectives or shoot/punch. No longer! Now you can perform rituals, plant homing beacons, raise banners on key objectives and more. This creates dynamic moments where you may need to decide between firing at the enemy or bravely accomplishing a mission."
Cap on Victory Points
Another new feature is a cap on victory points you can earn from each mission element. This makes for closer, more exciting games. In the past, a slower-starting army or one without a strong ‘alpha strike’ risked falling irrevocably behind their opponent. Every mission condition can only be scored a certain number of times, giving players the opportunity to catch up if their opponent runs out of gas after capping.
"An example of one of the new Eternal War missions can be seen here, including several sneak peeks of these concepts in place…"
Point Values
"Finally, as part of developing the new edition, points values were reviewed and have been adjusted UP across every faction. This may sound odd at first, but it yields several benefits. Firstly, games will play faster with, generally speaking, smaller armies on either side"
The App
"On the same day that the Warhammer 40,000 pre-orders go live, a new app will be launched alongside it, providing several cool features to help you, including a full matched play army builder"
We know that Pre-Orders will go live on July 11th