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Tyranid-Hunters and Tyranids to Kick off 2014


Tyranids are very much expected to be released January 4th, with pre-orders starting a few days after Christmas on the December 28th. This morning we have another set of rumors this morning that gives us a little bit of direction. I fully expect details to start very soon, as early as sometime next month, but to be in full swing by the second week of December. 


So lets take a look at the latest rumor bits for Tyranids and what will be the next codex supplement. 

Please remember that these are rumors, although are very probable as we have been hearing much of this for a while now.

via Bigred over on the Bols Lounge
Tyranids
-Tyranids kick off 2014
-An emphasis on making EVERY unit in the codex viable this time around 
-The army rules and theme are focused on adaptability of unit abilities and inter-unit synergy
-Emphasis on model releases will be to get out all the missing models in the previous codex
-Look for a small number of highly specialized new units to shore up 6th edition deficiencies in the army
-A new unseen big bug kit is among these

Tyranid-hunters
-Ultramarine Tyranic War Veteran Supplemental codex is the next supplemental book coming, to tie into the release and to provide worthy foes for the hive-fleets. 
-BOTH digital and physical versions out in Q1 2014

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35 Comments

  1. Replies
    1. I'm sure it'll seem OP until people learn how to fight 'nids. the 'nids are gonna be our fist "swarm" army for 6E. which means people are gonna have to learn how to handle it.

      I suspect Marines will have pretty solid tools at their disposal for it. I've been suspecting for awhile that GW's snuck in some anti-nid weapons into their list

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    2. As a Long time Tyranid player, 2nd ed. I just want them to have a unique feel and still have viable options outside of Doom, Tervigons and Flyrants. Without allies, nids need answers to everything in their own book. Right now we have little to no anti-air and our anti-tank is limited to melee or Hive Guard, which I'm expecting a nerf for.

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    3. You might be able to classify the Typhus list as swarm, 210 fearless fnp bodies, with 670 points left over for other slots lol

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    4. I got into nids the month after our current codex was released and have really grown accustomed to running into opponents that have never fought nids or have fought them before and think they're a joke. I then consume their biomass. Would hate to see them gain the same tournament presence as the new eldar book. Though the silver lining would be much more solid support from GW.

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  2. Rather OP than UW, as been the case for years. But things like 'inter-unit synergy' (other word for dependability) and 'highly specialized' doesn't sound good at all. In tournaments you need rules that are good against most anything.

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  3. ""An emphasis on making EVERY unit in the codex viable this time around
    -The army rules and theme are focused on adaptability of unit abilities and inter-unit synergy
    -Emphasis on model releases will be to get out all the missing models in the previous codex
    -Look for a small number of highly specialized new units to shore up 6th edition deficiencies in the army""

    Huh..., did you guys by mistake brought out the old 6th Ed CSM codex rumors?...

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    Replies
    1. The real question is, why do they need to specifically emphasize making every unit viable? Even if you do not take it from a tournament perspective, the question of whether to make a unit useful should not even need to be asked. It is never fun to assemble, paint, and then field a model and have it lose you a game because it has terrible rules. Or why would you even buy a model with terrible rules, if you have no intention of fielding it?

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    2. The real question is, why do they need to specifically emphasize making every unit viable? Even if you do not take it from a tournament perspective, the question of whether to make a unit useful should not even need to be asked. It is never fun to assemble, paint, and then field a model and have it lose you a game because it has terrible rules. Or why would you even buy a model with terrible rules, if you have no intention of fielding it?

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    3. Or, as I believe the intent of that message was, they are actively trying to make corrections to the issues that had risen for specific units in the codex, altering those problem children so that they work.

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  4. Think you have right of it Brian. To be honest, as long as the dex is not a 'pick these units or lose' affair, I'll be happy. And more excuses to use stealers, fexes and lictors would be appreciated. :)

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  5. I think this needs SALT. I could have written this.

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    Replies
    1. Not sure what part needs salt, everything up there is common sense. It would be a blunder for GW to not partially meet those goals, even if they aren't the ones who set them.

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  6. What I mean is there is nothing pointedly a rumor... this feels like saying the New Grey Knights book will be
    Grey Knights
    -Grey Knights kick off 2015
    -An emphasis on making EVERY unit in the codex viable this time around
    -The army rules and theme are focused on adaptability of unit abilities and inter-unit synergy
    -Emphasis on model releases will be to get out all the missing models in the previous codex
    -Look for a small number of highly specialized new units to shore up 6th edition deficiencies in the army
    -A new unseen Dreadknight Variant is among these

    see... I made a rumor.

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    Replies
    1. I will call you the master of disillusion from now on...

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    2. Epic, I agree on the vagueness of this rumor bit. There isnt much substance to it on the tyranid side.

      the segment that I picked up on was the next supplement bit. That really is the only part of the rumor that has anything new or useful, as the rest can be assumed are the goals of the new codex.

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    3. Grey knights getting another dreadknight? Soo op.

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  7. I think the thing to remember is BOLS is a competitive heavy environment. What is "viable" to them and what is "viable" to GW are very different. GW never intended for their dexes to be mathhammered for tourney. When people do that they go 180 degrees from GW's purpose.

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    Replies
    1. I wouldn't say they "never" intended that, they developed the tournament scene before they backed out of holding tourneys after all.

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  8. Now, god only knows i cant afford another army, but i have always loved the bugs, and only the mono list building of the last codex out me off. All the rumours, especially the supplement rumours, make me really hopeful. Especially the idea that the hive mind is a survivng K'tan. Gives me so many ideas for conversions

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  9. Just sort out the tyrannofex and im happy. My favorite model next to warriors. Can't wait for the new dex, im confident it will be well rounded.

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  10. If hormogaunts, g'stealers, and 'fexes are solid choices again I'll be a happy camper. Well that and a way to deal with flyers.

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  11. any idea who is writing the codex?

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  12. I suspect I'm not alone when I say anyone but Cruddace lol.

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  13. PLEASE make Lictors viable again! My favorite model, but they've been riding my shelf for two editions now. The rumors all look promising, especially since the (available) models were fine: it was the rules that needed work.

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    Replies
    1. AMEN, I miss lictors being a decent threat. I would be completely happy if they gave lictors the same mechanic as Ymgarl genestealers (being able to assault after arriving on the board). Right now I use Ymgarl genestealers as defacto lictors (which can be a drawback if there isn't enough terrain)

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    2. I'm not holding my breath, GW seems hellbent on removing the ability to assault from reserves at any opportunity they can. I predict Ymgarls losing it too :(

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    3. Unless they removed it to make it a tyranid only schtick.

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  14. Did anyone else notice that these rumors really didn't say anything?

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  15. All these people doing nothing but complaining that rumours are too vague---

    First, the leakers are real people whose actual jobs may be on the line (or in the case of external playtesters, at the very least the chance to continue testing). Any responsible rumour site - Natfka included - will have to remove any parts that would make it identifiable to a single person. Sometimes this includes removing any specific information until the rumour has just the bits that are being commonly known amongst GW employees / several playtesting groups, or are vague enough that they could be attributed to hearsay.

    Some truly "inside scoops" cannot be published at all, until information verifiably has spread or comes from another source as well. Behind the scenes, the rumour site keeper can of course use such info to rank the quality of other rumours.

    Here's an imaginary example which kind of rumour you will NOT get until very late in the spoiler game, or unless a major screw-up has happened:
    "Hi, I'm Bob, the new trainee in the marketing dept. in the GW HQ, yesterday we were shown the designs - to my knowledge no one except the artist and the design team has seen it before us, even though lots of people here have heard about it - for the new Cauldron of Blood, which is a six-wheeled contraption with two spiral staircases leading to a platform above the Cauldron, with an Atlas-like figure holding the Cauldron and a xbawks hueg statue of Khaine behind it. Alternative build is a very serpenty Medusa with dandy mirror to reflect dat gaze. Extra gubbinz build a separate Hag or Medusa depending on which version you make."

    Here's an example of an imaginary rumour you would realistically get, until word has gotten out and people's jobs are no longer on the line:
    "Hi, its StaffPrimate here. Expect a big warmachine-style kit for the DE with alternate builds. This might be a redone existing kit."

    For me, personally, anything that keeps the talk going is entertaining enough. Sure, we all would like that leaks like The Big List (which always was stated to be a list of commissioned artwork for kits instead of actual kits, but that did not stop the dreams nor did it stop the rustling of the jimmies when those dreams were crushed) come out regularly, but that's just unrealistic. GW may be a publicly traded company, but as far as public companies go, it's still more like a small-medium enterprise what with its single location for the design, central production facilities, and support functions. Having information to come out at all* is something we should be grateful instead of constant whining.

    *) Of course, some of the info may be in fact purposefully "leaked" to raise the hype, like that "leak" of the C:CSM as a not-scanned original PDF, suspiciously conveniently before the release date, while all the other 6ed codexes have become available on filesharing sites and p2p networks only after the release (when people have had the time to scan/screencap/crack the original).

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  16. hmm im uneasy. owing how the current failability of tyranids has forced me into another army (imperial fists since they always appealed to me). if tyranids get a release alongside a unit designed to take them down it signals that our beloved bugs will be made so OP that tau firewarriors and tactical squads arent gonna cut it like they currently do. its nice to think that tyranids are gonna go with the current pattern of each new 40k release being more OP than the rest, but i'm still slightly skeptical.

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