Spacehulk Deathwing has been delayed from a release this friday, until December 14th. This apparently has to do with a few lingering issues that they want to address before release date.
The video above is via Chapter Master Valrak
via the official announcement on Steam
Last week's Beta saw tens of thousands of you donning Terminator armour and answering the call to fight Genestealers in the Space Hulk Olethros!
We'd like to thank you once again for having taken the time to post your feedback on our official forum in large numbers, helping us to exterminate a wide range of Heretical bugs.
In order to ensure Space Hulk: Deathwing is in the best state possible for launch, we've taken the decision to delay the launch of the full game to December 14th, 19:00 CET.
While some of you may be disappointed, others have expressed support for allowing time to fix the remaining bugs.
Most of the issues from the Beta have been addressed, including drastic improvement of the loading times, optimisation of the general performances, improvement of certain interface and menu elements, sound-design changes (character voices), and fix of numerous bugs and nearly all occurrences of crashes.
We know you are eagerly waiting to purge Xenos, but we want to ensure all players can enjoy the game optimally on launch by continuing to work on the massive amount of feedback for an extra week.
Our tech-priests are preparing for the task, and no sacrifice is too great to gain the Emperor's blessing!
The Emperor Protects!
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