With the new codex right around the corner, there are lots of new abilities that we will be quick to look up and starting figuring into lists, or in most of our cases, how to counter. Lets take a look at the latest info coming our way this morning on the Rune Priest.


Please remember that this codex has not been released, so consider these rumors until they can be verified.

via an anonymous source on Faeit 212
The Rune Priest comes with a Runic Axe, Acute Senses, Counter-Attack, and is a level 1 Psyker that can be upgraded to level two for a quarter. He does not come with a psychic hood but may purchase one, and the same goes for upgrading to runic armour. Discplines are Biomancy, Daemonology, Divination, Telekinesis, and Tempestas. His points start off cheap, since I know you can't show them I wont mention them, and he does have 2 wounds and a weapon skill of 5. 

Living Lightening is the Primaris Power for Tempestas Discipline
18" S7 Assault 3 shock. rolls of a 6 do 2 additional hits. 

1. Storm Caller gives psyker and unit shrouded
2. Tempest's Wrath targets a single unit. 18" -1 BS and everything is Difficult terrain. Jump/Jet packs, bikes must all make a dangerous terrain test.
3.Thunderclap 12" nova S3 Assault 2d6
4.Murderous Hurricane WC2 18" S4 Assault 1 lg blast, rending
5. Fury of the Wolf Spirits WC2 gives two attacks
first 18" S6 AP- Assault 4 and the second S5 AP2 Assault 2, precision
6. Jaws of the World Wolf WC2 18" non vehicle unit. No longer a beam. Must make a Init test or be removed from play. MC's auto pass.



 
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