This looks a little consuming with a potential for a lot of quick bloat, or is this a preview for what will be seen in a distant upcoming and new Battletome? Time will tell though with the new edition of Age of Sigmar barely out of the gate. Lets see what is in store for us.



via WarCom

These new rules are official updates that can be used alongside your battletomes, and they bring a range of flavourful ways to use your army, whether you like open, narrative, or matched play.

The Sons of Behemat are the beneficiaries of the inaugural battletome update in White Dwarf 467, so let’s take a look at how they’ll be stomping over the Mortal Realms soon



 Battletome: Sons of Behemat Update

All-new battle tactics and grand strategies mean that your Mega-Gargants now have even more ways to earn victory points by doing the things they love the most – punting objectives and hurling little men, women, skaven, and even daemons around. 



These battletome updates offer fresh ways to play your favourite factions, so make sure you get your hands on White Dwarf to bring them up to speed with the new edition. 

As if all of those new rules in the Sons of Behemat battletome update weren’t enough, The Tome Celestial features a mini-campaign called The Stomping of Matah, which lets you play through the story of aelven Seaport Matah. This exciting chain of missions pits a host of marauding gargants against a Lumineth Realm-lords garrison, with a brand new battleplan to cover the thrilling conclusion.

Finally, there’s also a whole grab-bag of lore that tracks what these towering and surprisingly enterprising brutes have been up to during the Era of the Beast. Check it out to discover the history of the gargants, including the tragic tale of Behemat himself.

Get ready to grab your copy of White Dwarf 467 when it goes on pre-order on Saturday.

 
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