New models coming from Forgeworld this morning for the Space Wolves Legion and for Mordor Orcs.


New From Forgeworld Today
Hvarl Red-Blade, Jarl of the Fourth Great Company £45
Space Wolves Legion Deathsworn Pack £40
Goroth & Zagdûsh, Orc Captains £20


via the Warhammer Community
https://www.warhammer-community.com/2019/02/08/8th-feb-space-wolves-and-mordor-orcs-from-forge-world/
The Emperor’s executioners are here! Get new reinforcements for your Space Wolves Legion now, in the form of Hvarl Red-Blade and the Deathsworn.
Hvarl Red-Blade is a Wolf Lord with a few tricks up his Terminator-armoured sleeve. With his heavy bolter and his Armourbane axe Hearth-splitter he’s a threat to infantry and vehicles alike. He’s also a cunning leader, making friendly units Scouts and allowing them to deploy to threaten enemies from the very first turn – very fitting for the Vlka Fenryka! The latest hero in the Horus Heresy Character Series, Hvarl is a tempting addition to any Space Wolves Legion collection.
The Deathsworn are warriors with an unquenchable thirst for killing. Donning wolf-skull helmets, they embody the hunger for death that lurks in every Space Wolf. In battle, they’re fearsome combatants, and can carry an array of deadly grenades – including unstable and destructive stasis bombs – to take out a variety of foes. They can also always strike in close combat, even if they are killed, making them a melee unit to be feared.
The Deathsworn kit consists of five resin models, with three different body designs and a host of interchangeable arms, pistols, axes, grenades and more to customise your pack.
Rules for both Hvarl Red-Blade and the Deathsworn can be found in The Horus Heresy Volume 7: Inferno.
Also available to pre-order now are a pair of Orc Heroes from Middle-earth. Goroth and Zagdûsh – whose rules are in Gondor at War – are captains to bolster your Evil horde. Goroth is armed with a fearsome two-handed mace, and can shield himself with nearby Orcs, making him incredibly hard to kill. Zagdûsh is a reckless fighter, able to increase his Strength – at the cost of decreased Defence, so it’s a risk… but one worth taking if it means it’s easier to kill a well-armoured opponent.

 
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