Sunday, May 6, 2012

Overwatch and "Snap Fire" plus more 6th Edition Rules



Sunday morning and we have some new warhammer 40k rumors directly from our comment section to start the day off. So to start off with a few things before this comment section goes haywire.

I was able to verify the mysterious Grant's comments from the anonymous posters. Lets please for the sake of sanity not do that again. It just takes time, and I would rather spend that time with a little less drama, and be working on my next video, or the next set of posts. I just received a ton of new terrain pieces to start working on for some buildings and ruins, and they are calling to me.

In fact, I have already got a system in place to get rid of the Grant Imposters, so lets keep it civil.

This morning I have put together a post with some bits that Grant gave us yesterday in the comment sections. Some of these rumors are really moving forward and seem to push the envelope looking ahead. However many little bits we get from Tasty Taste, from Bigred, and from Grant, all of these rumors (which are different sources) seem to be pointing in the same direction. So lets take a look.

Please remember that until we get the rulebook in hand, these are rumors, take with some salt.

via Grant
Cheers gentlemen!
I know all of these rumors sound bloody ridiculous but they may not be bad for the game at all. I have been chatting with the source for my documents, we both feel that based off of the csm codex that assaults off of consolidation will be back as well as possibly off the bloody deep strike. This is not only backed up by the fact that they are "nerfing" assault range, but also because of 2 special rules.

Mates say hello to bloody "snap fire" and the return of overwatch.

Snap fire - allows a unit to shoot at an attacking unit at bs 1 prior to being assaulted.

Also mates, since I'm posting I may as well add a snippet or two more to the firestorm...
Rhino's have 3 hull points, Landraiders and the defiler have 4. Any damage chart result other than wrecked or explodes will take 1 hull point away.

HQ's can now challenge each other just like in fantasy. This must be accepted by opponent or is played normal. HQ that wins, wins the assault for his unit.

Chaos units that kill a unit get to roll on a chart for gifts from a chaos lord very similar to the power from pain rule that Phil gave to DE.

Thousand sons are still relentless and still have ap 3 bolters.

Cheers mates,
Grant