Friday, April 29, 2022

Necromunda Ash Wastes- Rules

 

The Ash Wastes boxset comes to preorder tomorrow. Here is a look at how its played and the new vehicle rules. 

via WarCom


A look at the rules. 




Vehicle Actions
There’s a cool array of new actions available to each vehicle, which work in just the same way as they do for pedestrians. These range from simple actions like Move, Manoeuvre, and Reload, to more complex activities like Drift, Spin, and Move and Shoot. Double actions include Full Throttle and Ram. We’ll leave it up to you to guess what those can do…

There’s also a whole new Skill Set for Driving – would you prefer an Expert Driver, or someone who’s ready to T-Bone the enemy?


All-new Scenarios
We’re not inside any more, so it wouldn’t do at all to be fighting the same old underhive battles. In fact, on top of six whole tables of unusual wasteland conditions like Shifting Dunes or Caustic Winds, there are 13 new scenarios in the rulebook, each designed for outdoor action. From unexpected shootouts in a Wasteland Ambush,to repairs under fire after a Breakdown, and even the terrifying weather report of an Incoming Storm, there’s plenty of scope for carnage – whether on four wheels or two boots.

…and hey, what’s The Bone Road Death Race all about?

The Ash Wastes Campaign
In fact, there’s an entire new campaign contained in the box, perfect for playing through with all these shiny new scenarios. Based out of Cinderak City – a giant crater, all that was left of an entire hive destroyed in a squabble between two Helmawr siblings – this campaign lets your gangs fight for control over key trade routes and sections of road that radiate out of this vital Necromundan trade hub, protecting and raiding the convoys of Cargo-8 Ridgehaulers that cross the planet.



https://www.warhammer-community.com/wp-content/uploads/2018/12/87J0jgS4omrX35qE.pdf