Sunday, July 14, 2019

Next Weekend..... Warcry


Warcry is coming next weekend. If you missed last nights (early this mornings) article showing the new factions you must follow the link here to see the incredible miniatures being released. Kuddos to the design team for these. http://natfka.blogspot.com/2019/07/beautiful-new-warcry-models-revealed-6.html

Here is the latest on Warcry



via the Warhammer Community
https://www.warhammer-community.com/2019/07/14/coming-soon-warcry/
Do you hear the whispers on the wind? Is it the call of Archaon himself, beckoning you to the Varanspire? Or is it thousands of fans asking “where’s Warcry, then?” on Facebook? Either way, we have good news – Warcry is available to pre-order in ONE WEEK. 
Next weekend, you’ll be able to pre-order the new game of skirmish combat in the Mortal Realms, offering you a dark new setting to explore, a fast-paced battle system to master, new models and new ways to play with your existing ones. 

What is Warcry?

We’re glad you asked! We caught up with the team behind the game to find out.....
If you’re looking to get stuck in with Warcry, there’s a range of sets and accessories to help you get started.

Starter Set























This massive boxed set (seriously, it’s huge) gives you everything you need to start fighting in the Ravaged Lands. Two warbands – the Untamed Beasts and the Iron Golem – let you battle with a friend out of the box. A selection of Chaos Beasts add extra challenges to your games, and can even be added to your warband in longer campaigns. Meanwhile, a brand-new set of scenery and a folding gaming board brings the desecrated ruins of the Bloodwind Spoil to life, designed to provide a tactically varied and thematically rich backdrop to your skirmishes.


























What’s more, the Starter Set is packed with handy extras for gaming. Fighter and Ability cards for both warbands help you to track your warriors at a glance, a sheet of tokens allows you to keep an eye on persistent effects and mark activations, while battleplan cards and terrain cards allow you to generate new games in moments.

Just look at those wicked dice (with the Warcry symbol on the 6s!). And, if that wasn’t enough, the set also contains the full and unabridged Core Book – your guide to battle in this new era of skirmish gaming.

The Core Book

























The Core Book is your primer to the Warcry, giving you the rules to play alongside art and lore that sheds light on the shadowy reaches of the Eightpoints. You’ll have the chance to discover the world of Warhammer Age of Sigmar as you’ve never seen it before – a dark and wondrous realm of blood, magic and monsters, where spires of cursed crystal and gheist-haunted ruins litter a broken land.





















You’ll be able to recreate this world for yourself on the tabletop with rules for gaming, including expanded options for open, matched and narrative play. Perhaps you’ll fight sprawling, chaotic multiplayer battles – or fierce, tightly balanced tournament-tier games with like-minded friends. For narrative players, meanwhile, an in-depth campaign system brings incredible opportunities for storytelling. 




















Warcry campaigns are your chance to tell truly epic tales of conquest and bloodshed. Assembling your roster, you’ll embark on your choice of faction quests to search for relics, empower your fighters, and win glory for your leaders. As you triumph in battle, you’ll add more fighters to your warband, improve existing ones, and embark upon convergences – key narrative battles in the story of your warband that depict anything from bloodstained shamanic rituals to a madcap attempt by the Gloomspite Gitz to steal as many glass bottles as they can.* Even if you’re new to narrative play, generation tables for names, warband origins and warrior backgrounds allow you to forge compelling stories easily.



















The Core Book is included in the Starter Set, as well as being available separately at launch – perfect if you’re splitting the set with a friend and don’t want to have to share a rulebook with your new arch-nemesis!

The Warbands

From day one, you’ll be able to expand Warcry with another warband outside of the Starter Set – the mad duellists of the Cypher Lords.






















This warband set contains models plus rules for using them in your games in the form of sets of cards. An abilities card allows you to master the underhanded tactics, dazzling ploys and special moves available to the Cypher Lords. Meanwhile, a set of fighter cards make checking the characteristics for your warriors simple. These are just one of a host of new warbands on the way – some of which we’ve already seen…

Ravaged Lands

The Eightpoints – the heart of Archaon’s dominion and the foremost stronghold of Chaos – is a vast place with its own nations, cultures and climates. Home to choking jungles, ice-capped mountains, sprawling cities and more, this tainted landscape will form a varied background to your games both in the lore and on the tabletop, thanks to the first of the Ravaged Lands sets.







Warband Cards

If you’re looking to add an army from Order, Death or Destruction your games of Warcry, you’ll need some Warband Cards. At launch, you’ll be able to get these for the following factions:























Each set contains an abilities card, plus fighter cards for every model you can use in these warbands. The scale of Warcry means that a single box of miniatures will usually give you enough fighters for a full 1000-point Warband roster, with some leftover for reserves. If you’re looking to play Warcry with forces from one of the other Grand Alliances, these are a must-have.




Battleplan Cards

Generating a battleplan in Warcry is as simple as drawing four cards! In the Battleplan Cards set, you’ll find countless combinations of deployment set-ups, challenging victory conditions and game-changing twists. Combined with the terrain cards found in Ravaged Lands sets, the possibilities are nearly endless. Seriously, there are literally millions of possible combinations! 







The Warcry Ruler

Every warrior knows that to go into battle unarmed is foolishness – which is why you need the new Warcry ruler. Designed to look like a jagged-edged sawblade (don’t worry, it’s made of rubber), this nifty accessory doesn’t just look awesome – it’s designed especially for Warcry – it bends around corners!** The flexible nature of its construction makes it ideal for tracking daring leaps over low-lying cover or desperate scrambles up the ruins of the Allpoints.







Carry Case

Picture the scene. You rock up for a game of Warcry. It’s the final campaign quest, and you’re PUMPED UP. Your champion is ready to ascend to greatness, and you deliver a speech of such verve and fervour that several people in the Warhammer store that just came in to buy paint have gathered round to chant your name in solemn, terrifying tones.*** You prepare to remove your leader from your pocket – only to realise his mace has snapped off. What should be your moment of glory becomes a nightmare of plastic glue? To add insult to injury, the cool freehand you did has chipped off.























Don’t let this be you! The Warcry carry case is the ideal way to take your miniatures into battle, protecting them from anything the Eightpoints (or your backpack) can throw at them.

Mark your calendars – you’ll be able to pre-order everything next Saturday – that’s the  20th of July. The game will be available to pre-order for two weeks, before hitting shelves on the 3rd of August. To tide you over, we’ll have LOADS of Warcry Content right here, with in-depth looks at the warbands, tactics and more – check back tomorrow when we’ll be unboxing the Starter Set in detail.
In the meantime, make sure to subscribe to our newsletter for the latest Warcry updates delivered straight to your inbox, and get your tickets to the Warhammer Age of Sigmar Open Day for the chance to learn about Warcry directly from the team who made it.