Monday, October 8, 2018

A Look into Commanders for Kill Team.


Kill Team Commanders are coming out this weekend with new Aura Tactics and customizations for your leaders.


via the Warhammer Community
https://www.warhammer-community.com/2018/10/08/kill-team-commanders-of-the-imperiumgw-homepage-post-1/
Kill Team: Commanders introduces a whole new level to Warhammer 40,000: Kill Team – specifically, the top level! This expansion introduces some of the most powerful leaders of each Faction, including senior officers, deadly alpha-beasts and heroic warriors. The addition of a Commander to your kill team offers a whole new wealth of possibilities. For starters, there are loads of customisation options that can be applied to each Commander, including a set of useful trait abilities and a choice of up to 10 new specialisms, but they can be also be upgraded to level 2, 3 or 4 right from the start. Many Commanders can also utilise powerful Aura Tactics – inspirational abilities that, once activated, have a large area of effect.
Today, we’re taking a look at the Commanders available to the Kill Team Factions of the Imperium:
Space Marines kill teams can be joined by one of four Primaris Commanders – a Captain, Lieutenant, Chaplain and a Librarian. Regardless of your choice, an Adeptus Astartes Commander is a powerful close-combat fighter who will be more than a match for any opponent they are likely to face. They can also activate Tactics such as the Primaris Chaplain’s Litanies of Hate or, in the case of the Primaris Librarian, wield devastating psychic powers such as Might of Heroes:





Alternatively, if you’re looking for a Commander with a more Fenrisian feel to fight alongside your Fangs of Ulfrich, look no further than the Torrvald Orksbane Commander set. His Level 3 ability, The Icy Kiss of Fenris, ensures that any model that suffers a mortal wound from his Psybolt psychic power, but isn’t taken out of action, is automatically shaken – a debilitating ability which is great for keeping multi-wound enemies (and especially rival Commanders) at bay!
Deathwatch players can field a mighty Watch Master or a Primaris Captain, Chaplain or Librarian. The Primaris Commanders are taken from the Adeptus Astartes faction but, as members of the Deathwatch, gain the Special Issue Ammunition ability. However, if you’re sticking with the Watch Master, expect to dominate the battlefield wherever he fights – not only is his profile and weaponry all but unmatched, but your Deathwatch kill team will be nothing short of death incarnate thanks to his Master of Battle ability:
























If you’re going down the Watch Master route, it would be almost rude not to grab the Gaius Acastian Commander set – If you upgrade him to Level 2, his Instinctive Strategy ability earns you a Command Point on a roll of 5+ each time your opponent uses a Tactic!
Grey Knights players can take a Brotherhood Champion, who combines deadly combat prowess with the firepower of a storm bolter and the, er… ‘handy’ Hammerhand power:
Whether you choose a (Lord) Commissar, a Platoon/Company Commanderor a Tempestor Prime, the Astra Militarum Commanders not only add some solid resilience and close-combat hitting power to your kill team, but their Aura Tactics are a gift from the Emperor Himself! Take a look at the Platoon/Company Commander’s Inspirational Command Tactic, for example:

Lord Commissar Feodor Lasko is your Commander set of choice if you’re looking for a suitably stoic and brave addition to your kill team – his True Grit ability at Level 1 means he’ll be Toughness 4 from the get-go!
Unsurprisingly, the Commanders of the Adeptus Mechanicus are Tech-Priests. The Enginseer offers a useful and cost-effective Commander with the nifty Repair Artisan Aura Tactic, whilst the Tech-Priest Dominus is a nigh-unkillable powerhouse who can self-repair and augment the firepower of his allies.


If you really want to put the fear of the Omnissiah into your foes, make sure you pick up the Magos Dalathrust Commander set – at Level 3, you can add 1 to the Damage characteristic of his ranged weapons (imagine that on a macrostubber)!



























Well, that’s it for our overview of the Imperium’s Commanders. Check back later in the week, when the the Xenos and Chaos Commanders will have their turn in the spotlight. And remember, Kill Team: Commanders and the various Commander sets will be available this weekend for pre-order.