Deathwatch Sprues



Deathwatch may end up coming not as a codex, as was first rumored, but instead a stand alone game pitting them against Genestealer Cults. This was first whispered by Hastings over the weekend, and now there are new rumors of course to follow. This declares that the new Deathwatch models will be based on the plastic sternguard kit with a new sprue added to it.


Here was the latest rumors from 75hastings69 on Warseer. (note that I incorrectly quoted and credited Harry instead Hastings on the original post. I've since corrected it) here is a link
http://natfka.blogspot.com/2015/05/deathwatch-genestealer-cult-standalone.html

Please remember that these are rumors.

via Birds in the Trees, on Bell of Lost Souls (posted by Larry Vela)
http://www.belloflostsouls.net/2015/05/40k-deathwatch-killteam-kit-latest.html
Deathwatch Kill Team Kit
Kit is built atop the Plastic Sternguard kit

SM-box-sternguard
Includes an additional Deathwatch sprue loaded with Killteam bits including:

– Over a dozen shoulderpads (Half Deathwatch logos, half various chapter logos)

– New Deathwatch heads

– Multiple Deathwatch equipment back/powerpacks

– Unique Killteam weapons (both shooting and assault)

– Deathwatch pouches, seals, etc, minor bits.

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43 Comments

  1. I'll probably buy it, but on a scale of 1 to Spce Hulk in terms of fun, I'm hoping it's closer to Hulk. Execution Force isn't terrible, but definitely doesn't have the replay value that Space Hulk has.

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    1. I was wondering about that. One of my problems with Execution force is actually the idea of having to build and paint the models. At least with Space Hulk, the models come in colored plastic and have dynamic poses, whereas the bad guys in Execution Force are just recycled Chaos stuff (that's probably not moving in their inventory).

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    2. I don't mind that as much as not having a modular, dynamic map. We got what, 15 missions with the latest Space Hulk release?

      With Execution Force, you get four tiles and each game seems like it would play out relatively the same. Because of this, I'm working on house rules to use Orks, Necrons, and other races. Hopefully I can actually finish it lol.

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  2. If this ends up being an even better version of Kill Team, I'll buy.

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  3. I smell a White Dwarf Datasheet coming with the release of the boxed set.

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    1. Well GW already tested out Hybrid & DW rules in 2013, so it's entirely possible...

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  4. if execution force is anything to go by I expect there will be no cult just a box worth of stealers or two. if we get realy lucky then the plastic brood lord will be recycled into the box.

    Or maybe we'll get lucky and the recycled stuff is the sternguard and the cult side is new. not getting my hopes up any time soon though.

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    1. if its stealer cults then there should be some hybrids at least, other wise its just marines vs stealers aka space hulk, if anything i think the deathwatch will be the disappointing release, heads shoulder pads and some stick on details, basically a bog standard chapter specific release without details sculpted onto the armor, other than existing sterngaurd...

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    2. Pretty sure cult models have been confirmed. Execution force was put out as a fun tagalong game to go with new assassin models, which were really the focus. If it is being shopped as DW vs GC then I'd expect new models for both, as I'm not sure how you'd generically represent either.

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  5. So how expensive are the sternguard going to be after this? They're already enormously cost-ineffective.

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    1. But the bits are great. ill usually get about 10 out of each box and still have bits left over.

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    2. A squad of tacs + sternguard together gets you your money. Sternguard contains so many extra bits it isn't even funny.

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    3. I'm with austin. The Sternguard kit has way too much bling for 5 guys. Spread out over a box of tacs, though...

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  6. I can see chaos Cultists being repurposed....

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  7. Finding reasons to whine at all costs.

    People were mad that the Assassins board game didn't have previously unreleased Chaos Space Marines models... Even though it wasn't a game for them, or a starter box for 40k (which people ha e tried to turn it into).

    Now they're complaining about a product they didn't even know was coming, and still don't know the contents of.

    Lol...the interwebs. Digging themselves deeper holes with their open mouths at all times.

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    1. Gotta say I agree, as much as I want new Chaos Marine models, that game shouldn't be the place to do it, it was a board game not a jumping platform. (Though for GW I thought they would because it'd make the game sell out, therefore be successful in their eyes - I guess the assassins alone did that though).

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    2. "not a jumping platform" actually it is marketed to be just that. a mini game designed to either attract new consumers or to reel in the die hard fans....seeing as it sold out....it did it's job.

      "whining" cool story....i have never read this story before /sarcasm

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    3. @McDookie how is Assassinorum not about Chaos? Seems like assassins would be pretty boring trying to hunt nothing. Didn't say it had to be all new, but an exclusive sorcerer/dark apostle would have done wonders. And I even bought the set.

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    4. Assassinorum hasn't sold out in the UK yet.

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    5. Can't say two words without mcDoogle accusing you of whining... Sometimes, people do this thing. It is called "discussion." If everyone just screams "yay, let's give gw more money" it is a very, very boring discussion. To contrast the relentless fanboyism present wherever people talk about gw, there are people who make COUNTER-POINTS. Not everything everyone says is "whining."

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    6. well i guess brits have a bit more common sense then.....regardless it has sold better than the internet anticipated, for price of game it's nowhere near the value expected to purchase it and it is a beginners entry point into 40k universe and a token gesture toward veterans amongst us. it did it's task as intended.

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  8. The Killteam reference is intriguing. The implication is that certain weapons can be used only for Killteam missions.

    GW really needs to expand on Killteam like they did during 4th edition in the Chapter Approved articles. New players need as much incentive as possible to buy a box or two. Killteam makes starting up 40k a lot less intimidating.

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    1. What GW seems to NOT want is to incentivize playing small games with tremendous replay value. There is a method to their madness and it is to encourage their fan base to build huge armies of miniatures.

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    2. Obvious post is obvious, Nick. GW is a company that is engaged in the business of selling wargaming miniatures. It is not in their interest to encourage a game that sells fewer miniatures.

      The bright side is that no one has a gun to your head to play any points level or system you don't want to. I recommend Zone Mortalis, it's a great rule set.

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    3. I believe that's why they killed Epic 40k. I remember when 2nd edition Epic Space Marine came out, you could buy an entire army in a box. Literally, For about $100.00 USD total to add a few tank squadrons or titans you could have roughly 1500 points ready to go in a single weekend of building and painting.

      Regardless, it's really hamfisted of them to push everyone into the minimum $500.00 USD to have a decent 40k army. They are cutting themselves off from a large portion of the gaming market. Younger people who play console games for example won't be tempted to buy a $50 box set when a console game offers so much more (perceived) value for the money spent.

      Anyway, this is way off topic so I'll end it right here.

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    4. And yet they keep putting out new codexes that are really good for two things: asked forces and small/killteam games. Harlequins? Interesting list for killteam. The Skitarii dex is likewise pretty conducive to smaller games as well. I don't think GW has the anti-small-game agenda you claim.

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    5. ^ while you can say it's good for killteam it is not actually officially supported game system with it's own models etc. it is a mini game, if it is good for a mini game then that is what it is good for, but this does not translate into it being a promotion of smaller entry point games, if anything it says: go buy a horde of stuff, while you wait to have a completed army you can play this instead....now if Killteam was like assassin game....well yeah you got a valid point but i believe Starchild is on the money here.

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  9. That sounds neat. I never understood how people could justify DW as its own codex. A dataslate, sure, but never a codex.

    As for the "new Raven Guard" rumors people have been tossing around of late in relation to a new campaign or box set, do you think it could just be a FW rerelease of Kastorel Novem? They sunsetted the old version of the book a couple weeks ago, could be a new one coming shortly?

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    1. They'd justify it the same way they justified the Legion of the Damned Codex: just cuz.

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    2. ^This. If they can give GK their own codex, DW can have one too.

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    3. Codex: Legion of the Damned wasn't really a codex. it was a dataslate with a fancy name. It had two units in it: Sergeant Centurius and the LotD squad.
      It was part of the initial wave of dataslates that no one really knew what to do with or label as. You can directly compare it to the Dataslate: Tyrannic War Vets.

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    4. It only has the squad. No Centurius

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    5. I agree that LotD wasn't really a codex, nor was the first Imperials Knights. I'm just saying that if GW wants to a make a codex with only 1 or 2 units, they can and have.

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  10. Reads "Birds in the Trees"...

    Oh well I guess it's wrong anyway.

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    1. I'd agree if Hastings hadn't mentioned it.

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    2. Remember how Birds said the new Knights would have Quake Cannons and Volcano cannons?

      I'm not disputing that Deathwatch and Stealer cults ARE coming, I'm disputing these "details" that Birds has shared with us.

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    3. Totally agree with @Damo.

      I believe Hastings completely but don't believe 'Birds int' trees'.

      One has a proven track record in the positive - the other in the negative.

      Looking forward to DW tho... there were some at Warhammerfest and they looked great as a unit.

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  11. This sounds interesting. I think it would be awesome to see some genestealer cult, and I love the idea of giving the Deathwatch special rules for Killteam. My only concern is that I don't think the tabarded legs from Sternguard fit the Deathwatch dudes very well. Call it a stylistic choice, but I guess most marine players will have enough legs around to kitbash if they don't like it.

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  12. What would be a great campaign idea for Deathwatch and Stealer cults...

    Possibly Inquisitor Kryptman trying to capture live Genestealer specimens?

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  13. I've been using stern guard to make my deathwatch for some time now (even have the FW shoulder pads). They've also been purposes as my killteam squad. So this rumor makes me stupid amounts of happy

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  14. I already have sternguard so the deathwatch bits would be the only interesting part of that.. shame to not get some more unique SM legs&torsos.. one thing I'm almost 100% sure of is DA will be getting their own Tactical kit like BA.. not sure if its a repack of existing models though as I'm not familiar enough with their range to tell from the photos i saw if its new or not but its definitely coming soon

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