Wednesday, December 10, 2014

Blood Angels Codex Information


There is a lot of information out there right now from the new Blood Angels Codex. While a lot of things are going to repeat, because there really is a lot of information already out, I am going to post up what was sent in, along with any links to more information that comes up. So check the latest Blood Angels information.

Please take all information as rumor until the book is released, and the book is in hand.

Here is a link to the latest from QnA sessions on the Blood Angels codex. Quite a bit of information in there.
http://dedard.blogspot.com/2014/12/final-blood-angels-rules-dump.html


Also some more leaked images from the codex showing Tycho and Tycho the lost.
http://descansodelescriba.blogspot.com/2014/12/tycholos-tycho-confirmado-en-el-nuevo.html


via anonymous sources on Faeit 212
Dante WS6 BS5 W4 Sv2+ Lord of War
and they shall know no fear, eternal warrior, furious charge, hit and run, ic. comes with an iron halo, inferno pistol, axe of mortalis S+2 AP2 melee master crafted, death mask of sanguinius grants fear and all enemies locked in combat with 6" make a fear test. Tactical Precision: when he is a warlord and using tactical objectives, roll on the tactical traits before deploying. he has this rule + Descent of Angels

Gabriel Seth WS6 W4 Sv3+    Lord of War
fearless, furious charge, independent character, rage. comes with an iron halo and Blood Reaver: Sx2 AP4 melee rending and two handed. Whirlwind of Gore; any close combat attack that rolls a 6 causes an extra hit. Warlord Trait Red Rampage.

Corbulo BS5 W3 Sv3+  HQ
And they shall know no fear, furious charge, and independent character. Far Seeing Eye: once per game can re-roll one die for seize the initiative, reserves, to hit or two wound or a scatter die. Heaven's Teeth S+1 melee, rending. The Red Grail, all friendly blood angels within 6" gain +1 to WS and Initiative. Warlord Trait Speed of the Primarch

Astorath WS6 BS5 Sv 2+ HQ
furious charge, independent character, zealot. rosarius, jump pack, executioners axe: S+1 AP2 melee, two handed, unwieldy, killing strike- grants instant death and automatic wound on a roll of a 6. Liturgies of blood allowing death company marines to re-roll to wound in the unit.

Mephiston WS6 S5 T5 W3 Sv2+ HQ
shall know no fear, fleet, furious charge, IC, and psyker lvl 3. He can generate two more powers from the Sanguinary, Biomancy, Daemonology, Divination, and Pyromancy. Sanguine Sword is a psychic power Warpcharge 1 that makes his force sword S10. He also has transfixing gaze: roll 2d6 if that number is higher than the opponents leadership Mephiston hits on a 2+ in close combat. with that opponent.